#include <libretro.h>
#include "libretro_core_options.h"
+#ifdef USE_LIBRETRO_VFS
+#include <streams/file_stream_transforms.h>
+#endif
+
#ifdef _3DS
#include "3ds/3ds_utils.h"
#endif
#define MAX(a, b) ((a) > (b) ? (a) : (b))
#endif
-#define ISHEXDEC ((buf[cursor]>='0') && (buf[cursor]<='9')) || ((buf[cursor]>='a') && (buf[cursor]<='f')) || ((buf[cursor]>='A') && (buf[cursor]<='F'))
+#define ISHEXDEC ((buf[cursor] >= '0') && (buf[cursor] <= '9')) || ((buf[cursor] >= 'a') && (buf[cursor] <= 'f')) || ((buf[cursor] >= 'A') && (buf[cursor] <= 'F'))
#define INTERNAL_FPS_SAMPLE_PERIOD 64
-#ifdef DRC_DISABLE
-int stop;
-u32 next_interupt;
-u32 event_cycles[PSXINT_COUNT];
-int cycle_multiplier;
-int new_dynarec_hacks;
-
-void new_dyna_before_save(void) { }
-void new_dyna_after_save(void) { }
-void new_dyna_freeze(void *f, int i) { }
-#endif
-
//hack to prevent retroarch freezing when reseting in the menu but not while running with the hot key
static int rebootemu = 0;
static struct retro_log_callback logging;
static retro_log_printf_t log_cb;
+static unsigned msg_interface_version = 0;
+
static void *vout_buf;
-static void * vout_buf_ptr;
+static void *vout_buf_ptr;
static int vout_width, vout_height;
static int vout_doffs_old, vout_fb_dirty;
static bool vout_can_dupe;
static bool display_internal_fps = false;
static unsigned frame_count = 0;
static bool libretro_supports_bitmasks = false;
+static bool libretro_supports_option_categories = false;
+static bool show_input_settings = true;
#ifdef GPU_PEOPS
-static int show_advanced_gpu_peops_settings = -1;
+static bool show_advanced_gpu_peops_settings = true;
#endif
#ifdef GPU_UNAI
-static int show_advanced_gpu_unai_settings = -1;
+static bool show_advanced_gpu_unai_settings = true;
#endif
-static int show_other_input_settings = -1;
+static float mouse_sensitivity = 1.0f;
+
+typedef enum
+{
+ FRAMESKIP_NONE = 0,
+ FRAMESKIP_AUTO,
+ FRAMESKIP_AUTO_THRESHOLD,
+ FRAMESKIP_FIXED_INTERVAL
+} frameskip_type_t;
+
+static unsigned frameskip_type = FRAMESKIP_NONE;
+static unsigned frameskip_threshold = 0;
+static unsigned frameskip_interval = 0;
+static unsigned frameskip_counter = 0;
+
+static int retro_audio_buff_active = false;
+static unsigned retro_audio_buff_occupancy = 0;
+static int retro_audio_buff_underrun = false;
+
+static unsigned retro_audio_latency = 0;
+static int update_audio_latency = false;
static unsigned previous_width = 0;
static unsigned previous_height = 0;
extern char McdDisable[2];
/* PCSX ReARMed core calls and stuff */
-int in_type[8] = {
+int in_type[8] = {
PSE_PAD_TYPE_NONE, PSE_PAD_TYPE_NONE,
PSE_PAD_TYPE_NONE, PSE_PAD_TYPE_NONE,
PSE_PAD_TYPE_NONE, PSE_PAD_TYPE_NONE,
PSE_PAD_TYPE_NONE, PSE_PAD_TYPE_NONE
};
-int in_analog_left[8][2] = {{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 }};
-int in_analog_right[8][2] = {{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 }};
+int in_analog_left[8][2] = { { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 } };
+int in_analog_right[8][2] = { { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 } };
unsigned short in_keystate[PORTS_NUMBER];
+int in_mouse[8][2];
int multitap1 = 0;
int multitap2 = 0;
int in_enable_vibration = 1;
static bool axis_bounds_modifier;
/* PSX max resolution is 640x512, but with enhancement it's 1024x512 */
-#define VOUT_MAX_WIDTH 1024
+#define VOUT_MAX_WIDTH 1024
#define VOUT_MAX_HEIGHT 512
//Dummy functions
-bool retro_load_game_special(unsigned game_type, const struct retro_game_info *info, size_t num_info){return false;}
-void retro_unload_game(void){}
-static int vout_open(void){return 0;}
-static void vout_close(void){}
-static int snd_init(void){return 0;}
-static void snd_finish(void){}
-static int snd_busy(void){return 0;}
+bool retro_load_game_special(unsigned game_type, const struct retro_game_info *info, size_t num_info) { return false; }
+void retro_unload_game(void) {}
+static int vout_open(void) { return 0; }
+static void vout_close(void) {}
+static int snd_init(void) { return 0; }
+static void snd_finish(void) {}
+static int snd_busy(void) { return 0; }
#define GPU_PEOPS_ODD_EVEN_BIT (1 << 0)
#define GPU_PEOPS_EXPAND_SCREEN_WIDTH (1 << 1)
off += 0x7d;
mcd_data[off++] = 0x0e;
- for (i = 0; i < 15; i++) {
+ for (i = 0; i < 15; i++)
+ {
mcd_data[off++] = 0xa0;
off += 0x07;
mcd_data[off++] = 0xff;
mcd_data[off++] = 0xa0;
}
- for (i = 0; i < 20; i++) {
+ for (i = 0; i < 20; i++)
+ {
mcd_data[off++] = 0xff;
mcd_data[off++] = 0xff;
mcd_data[off++] = 0xff;
static void set_vout_fb()
{
- struct retro_framebuffer fb = {0};
+ struct retro_framebuffer fb = { 0 };
- fb.width = vout_width;
- fb.height = vout_height;
- fb.access_flags = RETRO_MEMORY_ACCESS_WRITE;
+ fb.width = vout_width;
+ fb.height = vout_height;
+ fb.access_flags = RETRO_MEMORY_ACCESS_WRITE;
if (environ_cb(RETRO_ENVIRONMENT_GET_CURRENT_SOFTWARE_FRAMEBUFFER, &fb) && fb.format == RETRO_PIXEL_FORMAT_RGB565)
- vout_buf_ptr = (uint16_t*)fb.data;
+ vout_buf_ptr = (uint16_t *)fb.data;
else
vout_buf_ptr = vout_buf;
}
{
unsigned int i, v, *p = buf;
- for (i = 0; i < bytes / 4; i++) {
+ for (i = 0; i < bytes / 4; i++)
+ {
v = p[i];
p[i] = (v & 0x001f001f) | ((v >> 1) & 0x7fe07fe0);
}
int dstride = vout_width, h1 = h;
int doffs;
- if (vram == NULL) {
+ if (vram == NULL)
+ {
// blanking
memset(vout_buf_ptr, 0, dstride * h * 2);
goto out;
doffs = (vout_height - h) * dstride;
doffs += (dstride - w) / 2 & ~1;
- if (doffs != vout_doffs_old) {
+ if (doffs != vout_doffs_old)
+ {
// clear borders
memset(vout_buf_ptr, 0, dstride * h * 2);
vout_doffs_old = doffs;
#ifdef _3DS
typedef struct
{
- void* buffer;
+ void *buffer;
uint32_t target_map;
size_t size;
enum psxMapTag tag;
-}psx_map_t;
+} psx_map_t;
psx_map_t custom_psx_maps[] = {
- {NULL, 0x13000000, 0x210000, MAP_TAG_RAM}, // 0x80000000
- {NULL, 0x12800000, 0x010000, MAP_TAG_OTHER}, // 0x1f800000
- {NULL, 0x12c00000, 0x080000, MAP_TAG_OTHER}, // 0x1fc00000
- {NULL, 0x11000000, 0x800000, MAP_TAG_LUTS}, // 0x08000000
- {NULL, 0x12000000, 0x200000, MAP_TAG_VRAM}, // 0x00000000
+ { NULL, 0x13000000, 0x210000, MAP_TAG_RAM }, // 0x80000000
+ { NULL, 0x12800000, 0x010000, MAP_TAG_OTHER }, // 0x1f800000
+ { NULL, 0x12c00000, 0x080000, MAP_TAG_OTHER }, // 0x1fc00000
+ { NULL, 0x11000000, 0x800000, MAP_TAG_LUTS }, // 0x08000000
+ { NULL, 0x12000000, 0x200000, MAP_TAG_VRAM }, // 0x00000000
};
-void* pl_3ds_mmap(unsigned long addr, size_t size, int is_fixed,
- enum psxMapTag tag)
+void *pl_3ds_mmap(unsigned long addr, size_t size, int is_fixed,
+ enum psxMapTag tag)
{
(void)is_fixed;
(void)addr;
if (__ctr_svchax)
{
- psx_map_t* custom_map = custom_psx_maps;
+ psx_map_t *custom_map = custom_psx_maps;
for (; custom_map->size; custom_map++)
{
custom_map->buffer = malloc(size + 0x1000);
ptr_aligned = (((u32)custom_map->buffer) + 0xFFF) & ~0xFFF;
- if(svcControlMemory(&tmp, (void*)custom_map->target_map, (void*)ptr_aligned, size, MEMOP_MAP, 0x3) < 0)
+ if (svcControlMemory(&tmp, (void *)custom_map->target_map, (void *)ptr_aligned, size, MEMOP_MAP, 0x3) < 0)
{
SysPrintf("could not map memory @0x%08X\n", custom_map->target_map);
exit(1);
}
- return (void*)custom_map->target_map;
+ return (void *)custom_map->target_map;
}
}
}
if (__ctr_svchax)
{
- psx_map_t* custom_map = custom_psx_maps;
+ psx_map_t *custom_map = custom_psx_maps;
for (; custom_map->size; custom_map++)
{
ptr_aligned = (((u32)custom_map->buffer) + 0xFFF) & ~0xFFF;
- svcControlMemory(&tmp, (void*)custom_map->target_map, (void*)ptr_aligned, size, MEMOP_UNMAP, 0x3);
+ svcControlMemory(&tmp, (void *)custom_map->target_map, (void *)ptr_aligned, size, MEMOP_UNMAP, 0x3);
free(custom_map->buffer);
custom_map->buffer = NULL;
#ifdef VITA
typedef struct
{
- void* buffer;
+ void *buffer;
uint32_t target_map;
size_t size;
enum psxMapTag tag;
-}psx_map_t;
+} psx_map_t;
-void* addr = NULL;
+void *addr = NULL;
psx_map_t custom_psx_maps[] = {
- {NULL, NULL, 0x210000, MAP_TAG_RAM}, // 0x80000000
- {NULL, NULL, 0x010000, MAP_TAG_OTHER}, // 0x1f800000
- {NULL, NULL, 0x080000, MAP_TAG_OTHER}, // 0x1fc00000
- {NULL, NULL, 0x800000, MAP_TAG_LUTS}, // 0x08000000
- {NULL, NULL, 0x200000, MAP_TAG_VRAM}, // 0x00000000
+ { NULL, NULL, 0x210000, MAP_TAG_RAM }, // 0x80000000
+ { NULL, NULL, 0x010000, MAP_TAG_OTHER }, // 0x1f800000
+ { NULL, NULL, 0x080000, MAP_TAG_OTHER }, // 0x1fc00000
+ { NULL, NULL, 0x800000, MAP_TAG_LUTS }, // 0x08000000
+ { NULL, NULL, 0x200000, MAP_TAG_VRAM }, // 0x00000000
};
-int init_vita_mmap(){
+int init_vita_mmap()
+{
int n;
- void * tmpaddr;
- addr = malloc(64*1024*1024);
- if(addr==NULL)
+ void *tmpaddr;
+ addr = malloc(64 * 1024 * 1024);
+ if (addr == NULL)
return -1;
- tmpaddr = ((u32)(addr+0xFFFFFF))&~0xFFFFFF;
- custom_psx_maps[0].buffer=tmpaddr+0x2000000;
- custom_psx_maps[1].buffer=tmpaddr+0x1800000;
- custom_psx_maps[2].buffer=tmpaddr+0x1c00000;
- custom_psx_maps[3].buffer=tmpaddr+0x0000000;
- custom_psx_maps[4].buffer=tmpaddr+0x1000000;
+ tmpaddr = ((u32)(addr + 0xFFFFFF)) & ~0xFFFFFF;
+ custom_psx_maps[0].buffer = tmpaddr + 0x2000000;
+ custom_psx_maps[1].buffer = tmpaddr + 0x1800000;
+ custom_psx_maps[2].buffer = tmpaddr + 0x1c00000;
+ custom_psx_maps[3].buffer = tmpaddr + 0x0000000;
+ custom_psx_maps[4].buffer = tmpaddr + 0x1000000;
#if 0
for(n = 0; n < 5; n++){
sceClibPrintf("addr reserved %x\n",custom_psx_maps[n].buffer);
return 0;
}
-void deinit_vita_mmap(){
+void deinit_vita_mmap()
+{
free(addr);
}
-void* pl_vita_mmap(unsigned long addr, size_t size, int is_fixed,
- enum psxMapTag tag)
+void *pl_vita_mmap(unsigned long addr, size_t size, int is_fixed,
+ enum psxMapTag tag)
{
(void)is_fixed;
(void)addr;
-
- psx_map_t* custom_map = custom_psx_maps;
+ psx_map_t *custom_map = custom_psx_maps;
for (; custom_map->size; custom_map++)
{
{
(void)tag;
- psx_map_t* custom_map = custom_psx_maps;
+ psx_map_t *custom_map = custom_psx_maps;
for (; custom_map->size; custom_map++)
{
}
struct rearmed_cbs pl_rearmed_cbs = {
- .pl_vout_open = vout_open,
+ .pl_vout_open = vout_open,
.pl_vout_set_mode = vout_set_mode,
- .pl_vout_flip = vout_flip,
- .pl_vout_close = vout_close,
- .mmap = pl_mmap,
- .munmap = pl_munmap,
+ .pl_vout_flip = vout_flip,
+ .pl_vout_close = vout_close,
+ .mmap = pl_mmap,
+ .munmap = pl_munmap,
/* from psxcounters */
- .gpu_hcnt = &hSyncCount,
- .gpu_frame_count = &frame_counter,
+ .gpu_hcnt = &hSyncCount,
+ .gpu_frame_count = &frame_counter,
};
void pl_frame_limit(void)
{
/* called once per frame, make psxCpu->Execute() above return */
- stop = 1;
+ stop++;
}
void pl_timing_prepare(int is_pal)
void out_register_libretro(struct out_driver *drv)
{
- drv->name = "libretro";
- drv->init = snd_init;
+ drv->name = "libretro";
+ drv->init = snd_init;
drv->finish = snd_finish;
- drv->busy = snd_busy;
- drv->feed = snd_feed;
+ drv->busy = snd_busy;
+ drv->feed = snd_feed;
}
+#define RETRO_DEVICE_PSE_STANDARD RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_JOYPAD, 0)
+#define RETRO_DEVICE_PSE_ANALOG RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_ANALOG, 0)
+#define RETRO_DEVICE_PSE_DUALSHOCK RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_ANALOG, 1)
+#define RETRO_DEVICE_PSE_NEGCON RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_ANALOG, 2)
+#define RETRO_DEVICE_PSE_GUNCON RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_LIGHTGUN, 0)
+#define RETRO_DEVICE_PSE_MOUSE RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_MOUSE, 0)
+
+static char *get_pse_pad_label[] = {
+ "none", "mouse", "negcon", "konami gun", "standard", "analog", "guncon", "dualshock"
+};
+
+static const struct retro_controller_description pads[7] =
+{
+ { "standard", RETRO_DEVICE_JOYPAD },
+ { "analog", RETRO_DEVICE_PSE_ANALOG },
+ { "dualshock", RETRO_DEVICE_PSE_DUALSHOCK },
+ { "negcon", RETRO_DEVICE_PSE_NEGCON },
+ { "guncon", RETRO_DEVICE_PSE_GUNCON },
+ { "mouse", RETRO_DEVICE_PSE_MOUSE },
+ { NULL, 0 },
+};
+
+static const struct retro_controller_info ports[9] =
+{
+ { pads, 7 },
+ { pads, 7 },
+ { pads, 7 },
+ { pads, 7 },
+ { pads, 7 },
+ { pads, 7 },
+ { pads, 7 },
+ { pads, 7 },
+ { NULL, 0 },
+};
+
/* libretro */
+
+static bool update_option_visibility(void)
+{
+ struct retro_variable var = {0};
+ struct retro_core_option_display option_display = {0};
+ bool updated = false;
+ unsigned i;
+
+ /* If frontend supports core option categories
+ * then show/hide core option entries are ignored
+ * and no options should be hidden */
+ if (libretro_supports_option_categories)
+ return false;
+
+ var.key = "pcsx_rearmed_show_input_settings";
+ var.value = NULL;
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ bool show_input_settings_prev =
+ show_input_settings;
+
+ show_input_settings = true;
+ if (strcmp(var.value, "disabled") == 0)
+ show_input_settings = false;
+
+ if (show_input_settings !=
+ show_input_settings_prev)
+ {
+ char input_option[][50] = {
+ "pcsx_rearmed_analog_axis_modifier",
+ "pcsx_rearmed_vibration",
+ "pcsx_rearmed_multitap",
+ "pcsx_rearmed_negcon_deadzone",
+ "pcsx_rearmed_negcon_response",
+ "pcsx_rearmed_input_sensitivity",
+ "pcsx_rearmed_gunconadjustx",
+ "pcsx_rearmed_gunconadjusty",
+ "pcsx_rearmed_gunconadjustratiox",
+ "pcsx_rearmed_gunconadjustratioy"
+ };
+
+ option_display.visible = show_input_settings;
+
+ for (i = 0;
+ i < (sizeof(input_option) /
+ sizeof(input_option[0]));
+ i++)
+ {
+ option_display.key = input_option[i];
+ environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY,
+ &option_display);
+ }
+
+ updated = true;
+ }
+ }
+#ifdef GPU_PEOPS
+ var.key = "pcsx_rearmed_show_gpu_peops_settings";
+ var.value = NULL;
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ bool show_advanced_gpu_peops_settings_prev =
+ show_advanced_gpu_peops_settings;
+
+ show_advanced_gpu_peops_settings = true;
+ if (strcmp(var.value, "disabled") == 0)
+ show_advanced_gpu_peops_settings = false;
+
+ if (show_advanced_gpu_peops_settings !=
+ show_advanced_gpu_peops_settings_prev)
+ {
+ unsigned i;
+ struct retro_core_option_display option_display;
+ char gpu_peops_option[][45] = {
+ "pcsx_rearmed_gpu_peops_odd_even_bit",
+ "pcsx_rearmed_gpu_peops_expand_screen_width",
+ "pcsx_rearmed_gpu_peops_ignore_brightness",
+ "pcsx_rearmed_gpu_peops_disable_coord_check",
+ "pcsx_rearmed_gpu_peops_lazy_screen_update",
+ "pcsx_rearmed_gpu_peops_repeated_triangles",
+ "pcsx_rearmed_gpu_peops_quads_with_triangles",
+ "pcsx_rearmed_gpu_peops_fake_busy_state"
+ };
+
+ option_display.visible = show_advanced_gpu_peops_settings;
+
+ for (i = 0;
+ i < (sizeof(gpu_peops_option) /
+ sizeof(gpu_peops_option[0]));
+ i++)
+ {
+ option_display.key = gpu_peops_option[i];
+ environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY,
+ &option_display);
+ }
+
+ updated = true;
+ }
+ }
+#endif
+#ifdef GPU_UNAI
+ var.key = "pcsx_rearmed_show_gpu_unai_settings";
+ var.value = NULL;
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ bool show_advanced_gpu_unai_settings_prev =
+ show_advanced_gpu_unai_settings;
+
+ show_advanced_gpu_unai_settings = true;
+ if (strcmp(var.value, "disabled") == 0)
+ show_advanced_gpu_unai_settings = false;
+
+ if (show_advanced_gpu_unai_settings !=
+ show_advanced_gpu_unai_settings_prev)
+ {
+ unsigned i;
+ struct retro_core_option_display option_display;
+ char gpu_unai_option[][40] = {
+ "pcsx_rearmed_gpu_unai_blending",
+ "pcsx_rearmed_gpu_unai_lighting",
+ "pcsx_rearmed_gpu_unai_fast_lighting",
+ "pcsx_rearmed_gpu_unai_scale_hires",
+ };
+
+ option_display.visible = show_advanced_gpu_unai_settings;
+
+ for (i = 0;
+ i < (sizeof(gpu_unai_option) /
+ sizeof(gpu_unai_option[0]));
+ i++)
+ {
+ option_display.key = gpu_unai_option[i];
+ environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY,
+ &option_display);
+ }
+
+ updated = true;
+ }
+ }
+#endif
+ return updated;
+}
+
void retro_set_environment(retro_environment_t cb)
{
+ bool option_categories = false;
+#ifdef USE_LIBRETRO_VFS
+ struct retro_vfs_interface_info vfs_iface_info;
+#endif
+
environ_cb = cb;
if (cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &logging))
log_cb = logging.log;
- libretro_set_core_options(environ_cb);
+ environ_cb(RETRO_ENVIRONMENT_SET_CONTROLLER_INFO, (void*)ports);
+
+ /* Set core options
+ * An annoyance: retro_set_environment() can be called
+ * multiple times, and depending upon the current frontend
+ * state various environment callbacks may be disabled.
+ * This means the reported 'categories_supported' status
+ * may change on subsequent iterations. We therefore have
+ * to record whether 'categories_supported' is true on any
+ * iteration, and latch the result */
+ libretro_set_core_options(environ_cb, &option_categories);
+ libretro_supports_option_categories |= option_categories;
+
+ /* If frontend supports core option categories,
+ * any show/hide core option entries are unused
+ * and should be hidden */
+ if (libretro_supports_option_categories)
+ {
+ struct retro_core_option_display option_display;
+ option_display.visible = false;
+
+ option_display.key = "pcsx_rearmed_show_input_settings";
+ environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY,
+ &option_display);
+
+#ifdef GPU_PEOPS
+ option_display.key = "pcsx_rearmed_show_gpu_peops_settings";
+ environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY,
+ &option_display);
+#endif
+#ifdef GPU_UNAI
+ option_display.key = "pcsx_rearmed_show_gpu_unai_settings";
+ environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY,
+ &option_display);
+#endif
+ }
+ /* If frontend does not support core option
+ * categories, core options may be shown/hidden
+ * at runtime. In this case, register 'update
+ * display' callback, so frontend can update
+ * core options menu without calling retro_run() */
+ else
+ {
+ struct retro_core_options_update_display_callback update_display_cb;
+ update_display_cb.callback = update_option_visibility;
+
+ environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_UPDATE_DISPLAY_CALLBACK,
+ &update_display_cb);
+ }
+
+#ifdef USE_LIBRETRO_VFS
+ vfs_iface_info.required_interface_version = 1;
+ vfs_iface_info.iface = NULL;
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VFS_INTERFACE, &vfs_iface_info))
+ filestream_vfs_init(&vfs_iface_info);
+#endif
}
void retro_set_video_refresh(retro_video_refresh_t cb) { video_cb = cb; }
return RETRO_API_VERSION;
}
-static int controller_port_variable(unsigned port, struct retro_variable *var)
-{
- if (port >= PORTS_NUMBER)
- return 0;
-
- if (!environ_cb)
- return 0;
-
- var->value = NULL;
- switch (port) {
- case 0:
- var->key = "pcsx_rearmed_pad1type";
- break;
- case 1:
- var->key = "pcsx_rearmed_pad2type";
- break;
- case 2:
- var->key = "pcsx_rearmed_pad3type";
- break;
- case 3:
- var->key = "pcsx_rearmed_pad4type";
- break;
- case 4:
- var->key = "pcsx_rearmed_pad5type";
- break;
- case 5:
- var->key = "pcsx_rearmed_pad6type";
- break;
- case 6:
- var->key = "pcsx_rearmed_pad7type";
- break;
- case 7:
- var->key = "pcsx_rearmed_pad8type";
- break;
- }
-
- return environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, var) && var->value;
-}
-
-static void update_controller_port_variable(unsigned port)
+static void update_multitap(void)
{
- if (port >= PORTS_NUMBER)
- return;
+ struct retro_variable var = { 0 };
- struct retro_variable var;
+ multitap1 = 0;
+ multitap2 = 0;
- if (controller_port_variable(port, &var))
+ var.value = NULL;
+ var.key = "pcsx_rearmed_multitap";
+ if (environ_cb && (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value))
{
- if (strcmp(var.value, "standard") == 0)
- in_type[port] = PSE_PAD_TYPE_STANDARD;
- else if (strcmp(var.value, "analog") == 0)
- in_type[port] = PSE_PAD_TYPE_ANALOGJOY;
- else if (strcmp(var.value, "dualshock") == 0)
- in_type[port] = PSE_PAD_TYPE_ANALOGPAD;
- else if (strcmp(var.value, "negcon") == 0)
- in_type[port] = PSE_PAD_TYPE_NEGCON;
- else if (strcmp(var.value, "guncon") == 0)
- in_type[port] = PSE_PAD_TYPE_GUNCON;
- else if (strcmp(var.value, "none") == 0)
- in_type[port] = PSE_PAD_TYPE_NONE;
- // else 'default' case, do nothing
+ if (strcmp(var.value, "port 1") == 0)
+ multitap1 = 1;
+ else if (strcmp(var.value, "port 2") == 0)
+ multitap2 = 1;
+ else if (strcmp(var.value, "ports 1 and 2") == 0)
+ {
+ multitap1 = 1;
+ multitap2 = 1;
+ }
}
}
-static void update_controller_port_device(unsigned port, unsigned device)
+void retro_set_controller_port_device(unsigned port, unsigned device)
{
if (port >= PORTS_NUMBER)
return;
- struct retro_variable var;
-
- if (!controller_port_variable(port, &var))
- return;
-
- if (strcmp(var.value, "default") != 0)
- return;
-
switch (device)
{
case RETRO_DEVICE_JOYPAD:
+ case RETRO_DEVICE_PSE_STANDARD:
in_type[port] = PSE_PAD_TYPE_STANDARD;
break;
- case RETRO_DEVICE_ANALOG:
+ case RETRO_DEVICE_PSE_ANALOG:
+ in_type[port] = PSE_PAD_TYPE_ANALOGJOY;
+ break;
+ case RETRO_DEVICE_PSE_DUALSHOCK:
in_type[port] = PSE_PAD_TYPE_ANALOGPAD;
break;
- case RETRO_DEVICE_MOUSE:
+ case RETRO_DEVICE_PSE_MOUSE:
in_type[port] = PSE_PAD_TYPE_MOUSE;
break;
- case RETRO_DEVICE_LIGHTGUN:
- in_type[port] = PSE_PAD_TYPE_GUN;
+ case RETRO_DEVICE_PSE_NEGCON:
+ in_type[port] = PSE_PAD_TYPE_NEGCON;
+ break;
+ case RETRO_DEVICE_PSE_GUNCON:
+ in_type[port] = PSE_PAD_TYPE_GUNCON;
break;
case RETRO_DEVICE_NONE:
default:
in_type[port] = PSE_PAD_TYPE_NONE;
+ break;
}
-}
-
-static void update_multitap()
-{
- struct retro_variable var;
- int auto_case, port;
-
- var.value = NULL;
- var.key = "pcsx_rearmed_multitap1";
- auto_case = 0;
- if (environ_cb && (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value))
- {
- if (strcmp(var.value, "enabled") == 0)
- multitap1 = 1;
- else if (strcmp(var.value, "disabled") == 0)
- multitap1 = 0;
- else // 'auto' case
- auto_case = 1;
- }
- else
- auto_case = 1;
-
- if (auto_case)
- {
- // If a gamepad is plugged after port 2, we need a first multitap.
- multitap1 = 0;
- for (port = 2; port < PORTS_NUMBER; port++)
- multitap1 |= in_type[port] != PSE_PAD_TYPE_NONE;
- }
-
- var.value = NULL;
- var.key = "pcsx_rearmed_multitap2";
- auto_case = 0;
- if (environ_cb && (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value))
- {
- if (strcmp(var.value, "enabled") == 0)
- multitap2 = 1;
- else if (strcmp(var.value, "disabled") == 0)
- multitap2 = 0;
- else // 'auto' case
- auto_case = 1;
- }
- else
- auto_case = 1;
-
- if (auto_case)
- {
- // If a gamepad is plugged after port 4, we need a second multitap.
- multitap2 = 0;
- for (port = 4; port < PORTS_NUMBER; port++)
- multitap2 |= in_type[port] != PSE_PAD_TYPE_NONE;
- }
-}
-
-void retro_set_controller_port_device(unsigned port, unsigned device)
-{
- SysPrintf("port %u device %u",port,device);
-
- if (port >= PORTS_NUMBER)
- return;
- update_controller_port_device(port, device);
- update_multitap();
+ SysPrintf("port: %u device: %s\n", port + 1, get_pse_pad_label[in_type[port]]);
}
void retro_get_system_info(struct retro_system_info *info)
#define GIT_VERSION ""
#endif
memset(info, 0, sizeof(*info));
- info->library_name = "PCSX-ReARMed";
- info->library_version = "r22" GIT_VERSION;
- info->valid_extensions = "bin|cue|img|mdf|pbp|toc|cbn|m3u|chd";
- info->need_fullpath = true;
+ info->library_name = "PCSX-ReARMed";
+ info->library_version = "r23l" GIT_VERSION;
+ info->valid_extensions = "bin|cue|img|mdf|pbp|toc|cbn|m3u|chd|iso|exe";
+ info->need_fullpath = true;
}
void retro_get_system_av_info(struct retro_system_av_info *info)
{
- unsigned geom_height = vout_height > 0 ? vout_height : 240;
- unsigned geom_width = vout_width > 0 ? vout_width : 320;
+ unsigned geom_height = vout_height > 0 ? vout_height : 240;
+ unsigned geom_width = vout_width > 0 ? vout_width : 320;
memset(info, 0, sizeof(*info));
- info->timing.fps = is_pal_mode ? 50 : 60;
- info->timing.sample_rate = 44100;
- info->geometry.base_width = geom_width;
- info->geometry.base_height = geom_height;
- info->geometry.max_width = VOUT_MAX_WIDTH;
- info->geometry.max_height = VOUT_MAX_HEIGHT;
- info->geometry.aspect_ratio = 4.0 / 3.0;
+ info->timing.fps = is_pal_mode ? 50.0 : 60.0;
+ info->timing.sample_rate = 44100.0;
+ info->geometry.base_width = geom_width;
+ info->geometry.base_height = geom_height;
+ info->geometry.max_width = VOUT_MAX_WIDTH;
+ info->geometry.max_height = VOUT_MAX_HEIGHT;
+ info->geometry.aspect_ratio = 4.0 / 3.0;
}
/* savestates */
return 0x440000;
}
-struct save_fp {
+struct save_fp
+{
char *buf;
size_t pos;
int is_write;
if (fp == NULL)
return -1;
- switch (whence) {
+ switch (whence)
+ {
case SEEK_CUR:
fp->pos += offs;
return fp->pos;
buf[sizeof(buf) - 1] = 0;
//Prepare buffered cheat for PCSX's AddCheat fucntion.
- int cursor=0;
- int nonhexdec=0;
- while (buf[cursor]){
- if (!(ISHEXDEC)){
- if (++nonhexdec%2){
- buf[cursor]=' ';
- } else {
- buf[cursor]='\n';
+ int cursor = 0;
+ int nonhexdec = 0;
+ while (buf[cursor])
+ {
+ if (!(ISHEXDEC))
+ {
+ if (++nonhexdec % 2)
+ {
+ buf[cursor] = ' ';
+ }
+ else
+ {
+ buf[cursor] = '\n';
}
}
cursor++;
#endif
#ifndef PATH_MAX
-#define PATH_MAX 4096
+#define PATH_MAX 4096
#endif
/* multidisk support */
static bool disk_ejected;
static unsigned int disk_current_index;
static unsigned int disk_count;
-static struct disks_state {
+static struct disks_state
+{
char *fname;
char *flabel;
int internal_index; // for multidisk eboots
disk_current_index = 0;
disk_count = 0;
- for (i = 0; i < sizeof(disks) / sizeof(disks[0]); i++) {
- if (disks[i].fname != NULL) {
+ for (i = 0; i < sizeof(disks) / sizeof(disks[0]); i++)
+ {
+ if (disks[i].fname != NULL)
+ {
free(disks[i].fname);
disks[i].fname = NULL;
}
- if (disks[i].flabel != NULL) {
+ if (disks[i].flabel != NULL)
+ {
free(disks[i].flabel);
disks[i].flabel = NULL;
}
CdromId[0] = '\0';
CdromLabel[0] = '\0';
- if (disks[index].fname == NULL) {
+ if (disks[index].fname == NULL)
+ {
SysPrintf("missing disk #%u\n", index);
CDR_shutdown();
}
SysPrintf("switching to disk %u: \"%s\" #%d\n", index,
- disks[index].fname, disks[index].internal_index);
+ disks[index].fname, disks[index].internal_index);
cdrIsoMultidiskSelect = disks[index].internal_index;
set_cd_image(disks[index].fname);
- if (ReloadCdromPlugin() < 0) {
+ if (ReloadCdromPlugin() < 0)
+ {
SysPrintf("failed to load cdr plugin\n");
return false;
}
- if (CDR_open() < 0) {
+ if (CDR_open() < 0)
+ {
SysPrintf("failed to open cdr plugin\n");
return false;
}
- if (!disk_ejected) {
+ if (!disk_ejected)
+ {
SetCdOpenCaseTime(time(NULL) + 2);
LidInterrupt();
}
}
static bool disk_replace_image_index(unsigned index,
- const struct retro_game_info *info)
+ const struct retro_game_info *info)
{
char *old_fname = NULL;
char *old_flabel = NULL;
disks[index].flabel = NULL;
disks[index].internal_index = 0;
- if (info != NULL) {
+ if (info != NULL)
+ {
char disk_label[PATH_MAX];
disk_label[0] = '\0';
}
static struct retro_disk_control_callback disk_control = {
- .set_eject_state = disk_set_eject_state,
- .get_eject_state = disk_get_eject_state,
- .get_image_index = disk_get_image_index,
- .set_image_index = disk_set_image_index,
- .get_num_images = disk_get_num_images,
+ .set_eject_state = disk_set_eject_state,
+ .get_eject_state = disk_get_eject_state,
+ .get_image_index = disk_get_image_index,
+ .set_image_index = disk_set_image_index,
+ .get_num_images = disk_get_num_images,
.replace_image_index = disk_replace_image_index,
- .add_image_index = disk_add_image_index,
+ .add_image_index = disk_add_image_index,
};
static struct retro_disk_control_ext_callback disk_control_ext = {
- .set_eject_state = disk_set_eject_state,
- .get_eject_state = disk_get_eject_state,
- .get_image_index = disk_get_image_index,
- .set_image_index = disk_set_image_index,
- .get_num_images = disk_get_num_images,
+ .set_eject_state = disk_set_eject_state,
+ .get_eject_state = disk_get_eject_state,
+ .get_image_index = disk_get_image_index,
+ .set_image_index = disk_set_image_index,
+ .get_num_images = disk_get_num_images,
.replace_image_index = disk_replace_image_index,
- .add_image_index = disk_add_image_index,
- .set_initial_image = disk_set_initial_image,
- .get_image_path = disk_get_image_path,
- .get_image_label = disk_get_image_label,
+ .add_image_index = disk_add_image_index,
+ .set_initial_image = disk_set_initial_image,
+ .get_image_path = disk_get_image_path,
+ .get_image_label = disk_get_image_label,
};
static char base_dir[1024];
{
char line[1024];
char name[PATH_MAX];
- FILE *f = fopen(file, "r");
- if (!f)
+ FILE *fp = fopen(file, "r");
+ if (!fp)
return false;
- while (fgets(line, sizeof(line), f) && disk_count < sizeof(disks) / sizeof(disks[0])) {
+ while (fgets(line, sizeof(line), fp) && disk_count < sizeof(disks) / sizeof(disks[0]))
+ {
if (line[0] == '#')
continue;
char *carrige_return = strchr(line, '\r');
}
}
- fclose(f);
+ fclose(fp);
return (disk_count != 0);
}
* Find the first occurrence of find in s, ignore case.
*/
char *
-strcasestr(const char *s, const char*find)
+strcasestr(const char *s, const char *find)
{
char c, sc;
size_t len;
- if ((c = *find++) != 0) {
+ if ((c = *find++) != 0)
+ {
c = tolower((unsigned char)c);
len = strlen(find);
- do {
- do {
+ do
+ {
+ do
+ {
if ((sc = *s++) == 0)
return (NULL);
} while ((char)tolower((unsigned char)sc) != c);
static void set_retro_memmap(void)
{
+#ifndef NDEBUG
struct retro_memory_map retromap = { 0 };
- struct retro_memory_descriptor mmap =
- {
+ struct retro_memory_descriptor mmap = {
0, psxM, 0, 0, 0, 0, 0x200000
};
retromap.num_descriptors = 1;
environ_cb(RETRO_ENVIRONMENT_SET_MEMORY_MAPS, &retromap);
+#endif
+}
+
+static void retro_audio_buff_status_cb(
+ bool active, unsigned occupancy, bool underrun_likely)
+{
+ retro_audio_buff_active = active;
+ retro_audio_buff_occupancy = occupancy;
+ retro_audio_buff_underrun = underrun_likely;
+}
+
+static void retro_set_audio_buff_status_cb(void)
+{
+ if (frameskip_type == FRAMESKIP_NONE)
+ {
+ environ_cb(RETRO_ENVIRONMENT_SET_AUDIO_BUFFER_STATUS_CALLBACK, NULL);
+ retro_audio_latency = 0;
+ }
+ else
+ {
+ bool calculate_audio_latency = true;
+
+ if (frameskip_type == FRAMESKIP_FIXED_INTERVAL)
+ environ_cb(RETRO_ENVIRONMENT_SET_AUDIO_BUFFER_STATUS_CALLBACK, NULL);
+ else
+ {
+ struct retro_audio_buffer_status_callback buf_status_cb;
+ buf_status_cb.callback = retro_audio_buff_status_cb;
+ if (!environ_cb(RETRO_ENVIRONMENT_SET_AUDIO_BUFFER_STATUS_CALLBACK,
+ &buf_status_cb))
+ {
+ retro_audio_buff_active = false;
+ retro_audio_buff_occupancy = 0;
+ retro_audio_buff_underrun = false;
+ retro_audio_latency = 0;
+ calculate_audio_latency = false;
+ }
+ }
+
+ if (calculate_audio_latency)
+ {
+ /* Frameskip is enabled - increase frontend
+ * audio latency to minimise potential
+ * buffer underruns */
+ uint32_t frame_time_usec = 1000000.0 / (is_pal_mode ? 50.0 : 60.0);
+
+ /* Set latency to 6x current frame time... */
+ retro_audio_latency = (unsigned)(6 * frame_time_usec / 1000);
+
+ /* ...then round up to nearest multiple of 32 */
+ retro_audio_latency = (retro_audio_latency + 0x1F) & ~0x1F;
+ }
+ }
+
+ update_audio_latency = true;
+ frameskip_counter = 0;
}
static void update_variables(bool in_flight);
size_t i;
unsigned int cd_index = 0;
bool is_m3u = (strcasestr(info->path, ".m3u") != NULL);
+ bool is_exe = (strcasestr(info->path, ".exe") != NULL);
+ int ret;
struct retro_input_descriptor desc[] = {
-#define JOYP(port) \
- { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" }, \
- { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" }, \
- { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" }, \
- { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" }, \
- { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "Cross" }, \
- { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "Circle" }, \
- { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Triangle" }, \
- { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Square" }, \
- { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L1" }, \
- { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2, "L2" }, \
- { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3, "L3" }, \
- { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R1" }, \
- { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2, "R2" }, \
- { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "R3" }, \
- { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" }, \
- { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" }, \
- { port, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" }, \
- { port, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" }, \
+#define JOYP(port) \
+ { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" }, \
+ { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" }, \
+ { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" }, \
+ { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" }, \
+ { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "Cross" }, \
+ { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "Circle" }, \
+ { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Triangle" }, \
+ { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Square" }, \
+ { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L1" }, \
+ { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2, "L2" }, \
+ { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3, "L3" }, \
+ { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R1" }, \
+ { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2, "R2" }, \
+ { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "R3" }, \
+ { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" }, \
+ { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" }, \
+ { port, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" }, \
+ { port, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" }, \
{ port, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" }, \
- { port, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y" },
-
+ { port, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y" }, \
+ { port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_TRIGGER, "Gun Trigger" }, \
+ { port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_RELOAD, "Gun Reload" }, \
+ { port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_AUX_A, "Gun Aux A" }, \
+ { port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_AUX_B, "Gun Aux B" },
+
JOYP(0)
JOYP(1)
JOYP(2)
#ifdef FRONTEND_SUPPORTS_RGB565
enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_RGB565;
- if (environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt)) {
+ if (environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt))
+ {
SysPrintf("RGB565 supported, using it\n");
}
#endif
- if (info == NULL || info->path == NULL) {
+ if (info == NULL || info->path == NULL)
+ {
SysPrintf("info->path required\n");
return false;
}
update_variables(false);
- if (plugins_opened) {
+ if (plugins_opened)
+ {
ClosePlugins();
plugins_opened = 0;
}
extract_directory(base_dir, info->path, sizeof(base_dir));
- if (is_m3u) {
- if (!read_m3u(info->path)) {
+ if (is_m3u)
+ {
+ if (!read_m3u(info->path))
+ {
log_cb(RETRO_LOG_INFO, "failed to read m3u file\n");
return false;
}
- } else {
+ }
+ else
+ {
char disk_label[PATH_MAX];
disk_label[0] = '\0';
/* If this is an M3U file, attempt to set the
* initial disk image */
- if (is_m3u &&
- (disk_initial_index > 0) &&
- (disk_initial_index < disk_count)) {
+ if (is_m3u && (disk_initial_index > 0) && (disk_initial_index < disk_count))
+ {
const char *fname = disks[disk_initial_index].fname;
if (fname && (*fname != '\0'))
disk_current_index = cd_index;
/* have to reload after set_cd_image for correct cdr plugin */
- if (LoadPlugins() == -1) {
+ if (LoadPlugins() == -1)
+ {
log_cb(RETRO_LOG_INFO, "failed to load plugins\n");
return false;
}
plugins_opened = 1;
NetOpened = 0;
- if (OpenPlugins() == -1) {
+ if (OpenPlugins() == -1)
+ {
log_cb(RETRO_LOG_INFO, "failed to open plugins\n");
return false;
}
* > Cannot do this until after OpenPlugins() is
* called (since this sets the value of
* cdrIsoMultidiskCount) */
- if (!is_m3u && (cdrIsoMultidiskCount > 1)) {
+ if (!is_m3u && (cdrIsoMultidiskCount > 1))
+ {
disk_count = cdrIsoMultidiskCount < 8 ? cdrIsoMultidiskCount : 8;
/* Small annoyance: We need to change the label
free(disks[0].flabel);
disks[0].flabel = NULL;
- for (i = 0; i < sizeof(disks) / sizeof(disks[0]) && i < cdrIsoMultidiskCount; i++) {
- char disk_name[PATH_MAX];
- char disk_label[PATH_MAX];
- disk_name[0] = '\0';
- disk_label[0] = '\0';
+ for (i = 0; i < sizeof(disks) / sizeof(disks[0]) && i < cdrIsoMultidiskCount; i++)
+ {
+ char disk_name[PATH_MAX - 16] = { 0 };
+ char disk_label[PATH_MAX] = { 0 };
disks[i].fname = strdup(info->path);
- get_disk_label(disk_name, info->path, PATH_MAX);
+ get_disk_label(disk_name, info->path, sizeof(disk_name));
snprintf(disk_label, sizeof(disk_label), "%s #%u", disk_name, (unsigned)i + 1);
disks[i].flabel = strdup(disk_label);
/* This is not an M3U file, so initial disk
* image has not yet been set - attempt to
* do so now */
- if ((disk_initial_index > 0) &&
- (disk_initial_index < disk_count)) {
+ if ((disk_initial_index > 0) && (disk_initial_index < disk_count))
+ {
const char *fname = disks[disk_initial_index].fname;
if (fname && (*fname != '\0'))
cd_index = disk_initial_index;
}
- if (cd_index > 0) {
- CdromId[0] = '\0';
+ if (cd_index > 0)
+ {
+ CdromId[0] = '\0';
CdromLabel[0] = '\0';
cdrIsoMultidiskSelect = disks[cd_index].internal_index;
- disk_current_index = cd_index;
+ disk_current_index = cd_index;
set_cd_image(disks[cd_index].fname);
- if (ReloadCdromPlugin() < 0) {
+ if (ReloadCdromPlugin() < 0)
+ {
log_cb(RETRO_LOG_INFO, "failed to reload cdr plugins\n");
return false;
}
- if (CDR_open() < 0) {
+ if (CDR_open() < 0)
+ {
log_cb(RETRO_LOG_INFO, "failed to open cdr plugin\n");
return false;
}
}
}
+ /* set ports to use "standard controller" initially */
+ for (i = 0; i < 8; ++i)
+ in_type[i] = PSE_PAD_TYPE_STANDARD;
+
plugin_call_rearmed_cbs();
- dfinput_activate();
+ /* dfinput_activate(); */
- if (CheckCdrom() == -1) {
+ if (!is_exe && CheckCdrom() == -1)
+ {
log_cb(RETRO_LOG_INFO, "unsupported/invalid CD image: %s\n", info->path);
return false;
}
SysReset();
- if (LoadCdrom() == -1) {
- log_cb(RETRO_LOG_INFO, "could not load CD\n");
+ if (is_exe)
+ ret = Load(info->path);
+ else
+ ret = LoadCdrom();
+ if (ret != 0)
+ {
+ log_cb(RETRO_LOG_INFO, "could not load %s (%d)\n", is_exe ? "exe" : "CD", ret);
return false;
}
emu_on_new_cd(0);
set_retro_memmap();
+ retro_set_audio_buff_status_cb();
return true;
}
}
static const unsigned short retro_psx_map[] = {
- [RETRO_DEVICE_ID_JOYPAD_B] = 1 << DKEY_CROSS,
- [RETRO_DEVICE_ID_JOYPAD_Y] = 1 << DKEY_SQUARE,
- [RETRO_DEVICE_ID_JOYPAD_SELECT] = 1 << DKEY_SELECT,
- [RETRO_DEVICE_ID_JOYPAD_START] = 1 << DKEY_START,
- [RETRO_DEVICE_ID_JOYPAD_UP] = 1 << DKEY_UP,
- [RETRO_DEVICE_ID_JOYPAD_DOWN] = 1 << DKEY_DOWN,
- [RETRO_DEVICE_ID_JOYPAD_LEFT] = 1 << DKEY_LEFT,
- [RETRO_DEVICE_ID_JOYPAD_RIGHT] = 1 << DKEY_RIGHT,
- [RETRO_DEVICE_ID_JOYPAD_A] = 1 << DKEY_CIRCLE,
- [RETRO_DEVICE_ID_JOYPAD_X] = 1 << DKEY_TRIANGLE,
- [RETRO_DEVICE_ID_JOYPAD_L] = 1 << DKEY_L1,
- [RETRO_DEVICE_ID_JOYPAD_R] = 1 << DKEY_R1,
- [RETRO_DEVICE_ID_JOYPAD_L2] = 1 << DKEY_L2,
- [RETRO_DEVICE_ID_JOYPAD_R2] = 1 << DKEY_R2,
- [RETRO_DEVICE_ID_JOYPAD_L3] = 1 << DKEY_L3,
- [RETRO_DEVICE_ID_JOYPAD_R3] = 1 << DKEY_R3,
+ [RETRO_DEVICE_ID_JOYPAD_B] = 1 << DKEY_CROSS,
+ [RETRO_DEVICE_ID_JOYPAD_Y] = 1 << DKEY_SQUARE,
+ [RETRO_DEVICE_ID_JOYPAD_SELECT] = 1 << DKEY_SELECT,
+ [RETRO_DEVICE_ID_JOYPAD_START] = 1 << DKEY_START,
+ [RETRO_DEVICE_ID_JOYPAD_UP] = 1 << DKEY_UP,
+ [RETRO_DEVICE_ID_JOYPAD_DOWN] = 1 << DKEY_DOWN,
+ [RETRO_DEVICE_ID_JOYPAD_LEFT] = 1 << DKEY_LEFT,
+ [RETRO_DEVICE_ID_JOYPAD_RIGHT] = 1 << DKEY_RIGHT,
+ [RETRO_DEVICE_ID_JOYPAD_A] = 1 << DKEY_CIRCLE,
+ [RETRO_DEVICE_ID_JOYPAD_X] = 1 << DKEY_TRIANGLE,
+ [RETRO_DEVICE_ID_JOYPAD_L] = 1 << DKEY_L1,
+ [RETRO_DEVICE_ID_JOYPAD_R] = 1 << DKEY_R1,
+ [RETRO_DEVICE_ID_JOYPAD_L2] = 1 << DKEY_L2,
+ [RETRO_DEVICE_ID_JOYPAD_R2] = 1 << DKEY_R2,
+ [RETRO_DEVICE_ID_JOYPAD_L3] = 1 << DKEY_L3,
+ [RETRO_DEVICE_ID_JOYPAD_R3] = 1 << DKEY_R3,
};
#define RETRO_PSX_MAP_LEN (sizeof(retro_psx_map) / sizeof(retro_psx_map[0]))
static void update_variables(bool in_flight)
{
struct retro_variable var;
- int i;
#ifdef GPU_PEOPS
- int gpu_peops_fix = 0;
+ // Always enable GPU_PEOPS_OLD_FRAME_SKIP flag
+ // (this is set in standalone, with no option
+ // to change it)
+ int gpu_peops_fix = GPU_PEOPS_OLD_FRAME_SKIP;
#endif
+ frameskip_type_t prev_frameskip_type;
var.value = NULL;
- var.key = "pcsx_rearmed_frameskip";
+ var.key = "pcsx_rearmed_frameskip_type";
+
+ prev_frameskip_type = frameskip_type;
+ frameskip_type = FRAMESKIP_NONE;
+ pl_rearmed_cbs.frameskip = 0;
+
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
- pl_rearmed_cbs.frameskip = atoi(var.value);
+ {
+ if (strcmp(var.value, "auto") == 0)
+ frameskip_type = FRAMESKIP_AUTO;
+ if (strcmp(var.value, "auto_threshold") == 0)
+ frameskip_type = FRAMESKIP_AUTO_THRESHOLD;
+ if (strcmp(var.value, "fixed_interval") == 0)
+ frameskip_type = FRAMESKIP_FIXED_INTERVAL;
+ }
+
+ if (frameskip_type != 0)
+ pl_rearmed_cbs.frameskip = -1;
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_frameskip_threshold";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ frameskip_threshold = strtol(var.value, NULL, 10);
+ }
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_frameskip_interval";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ frameskip_interval = strtol(var.value, NULL, 10);
+ }
var.value = NULL;
var.key = "pcsx_rearmed_region";
Config.PsxType = 1;
}
- for (i = 0; i < PORTS_NUMBER; i++)
- update_controller_port_variable(i);
-
update_multitap();
var.value = NULL;
negcon_linearity = 1;
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
- if (strcmp(var.value, "quadratic") == 0) {
+ if (strcmp(var.value, "quadratic") == 0)
+ {
negcon_linearity = 2;
- } else if (strcmp(var.value, "cubic") == 0) {
+ }
+ else if (strcmp(var.value, "cubic") == 0)
+ {
negcon_linearity = 3;
}
}
axis_bounds_modifier = true;
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
- if (strcmp(var.value, "square") == 0) {
+ if (strcmp(var.value, "square") == 0)
+ {
axis_bounds_modifier = true;
- } else if (strcmp(var.value, "circle") == 0) {
+ }
+ else if (strcmp(var.value, "circle") == 0)
+ {
axis_bounds_modifier = false;
}
}
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
- if (strcmp(var.value, "disabled") == 0) {
+ if (strcmp(var.value, "disabled") == 0)
+ {
pl_rearmed_cbs.gpu_peops.iUseDither = 0;
pl_rearmed_cbs.gpu_peopsgl.bDrawDither = 0;
pl_rearmed_cbs.gpu_unai.dithering = 0;
-#ifdef __ARM_NEON__
+#ifdef GPU_NEON
pl_rearmed_cbs.gpu_neon.allow_dithering = 0;
#endif
}
- else if (strcmp(var.value, "enabled") == 0) {
- pl_rearmed_cbs.gpu_peops.iUseDither = 1;
+ else if (strcmp(var.value, "enabled") == 0)
+ {
+ pl_rearmed_cbs.gpu_peops.iUseDither = 1;
pl_rearmed_cbs.gpu_peopsgl.bDrawDither = 1;
pl_rearmed_cbs.gpu_unai.dithering = 1;
-#ifdef __ARM_NEON__
+#ifdef GPU_NEON
pl_rearmed_cbs.gpu_neon.allow_dithering = 1;
#endif
}
#ifdef GPU_NEON
var.value = NULL;
- var.key = "pcsx_rearmed_neon_interlace_enable";
+ var.key = "pcsx_rearmed_neon_interlace_enable_v2";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
pl_rearmed_cbs.gpu_neon.allow_interlace = 0;
else if (strcmp(var.value, "enabled") == 0)
pl_rearmed_cbs.gpu_neon.allow_interlace = 1;
+ else // auto
+ pl_rearmed_cbs.gpu_neon.allow_interlace = 2;
}
var.value = NULL;
display_internal_fps = true;
}
-#if defined(LIGHTREC) || defined(NEW_DYNAREC)
+ //
+ // CPU emulation related config
+#ifndef DRC_DISABLE
var.value = NULL;
var.key = "pcsx_rearmed_drc";
- if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ if (!environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var))
+ var.value = "enabled";
+
{
R3000Acpu *prev_cpu = psxCpu;
#if defined(LIGHTREC)
#endif
#ifdef _3DS
- if(!__ctr_svchax)
+ if (!__ctr_svchax)
Config.Cpu = CPU_INTERPRETER;
else
#endif
Config.Cpu = CPU_DYNAREC;
psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
- if (psxCpu != prev_cpu) {
+ if (psxCpu != prev_cpu)
+ {
+ prev_cpu->Notify(R3000ACPU_NOTIFY_BEFORE_SAVE, NULL);
prev_cpu->Shutdown();
psxCpu->Init();
- psxCpu->Reset(); // not really a reset..
+ psxCpu->Reset();
+ psxCpu->Notify(R3000ACPU_NOTIFY_AFTER_LOAD, NULL);
}
}
-#endif /* LIGHTREC || NEW_DYNAREC */
+#endif /* !DRC_DISABLE */
var.value = NULL;
- var.key = "pcsx_rearmed_spu_reverb";
+ var.key = "pcsx_rearmed_psxclock";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ int psxclock = atoi(var.value);
+ Config.cycle_multiplier = 10000 / psxclock;
+ }
+#if !defined(DRC_DISABLE) && !defined(LIGHTREC)
+ var.value = NULL;
+ var.key = "pcsx_rearmed_nosmccheck";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
- if (strcmp(var.value, "disabled") == 0)
- spu_config.iUseReverb = false;
- else if (strcmp(var.value, "enabled") == 0)
- spu_config.iUseReverb = true;
+ if (strcmp(var.value, "enabled") == 0)
+ new_dynarec_hacks |= NDHACK_NO_SMC_CHECK;
+ else
+ new_dynarec_hacks &= ~NDHACK_NO_SMC_CHECK;
}
var.value = NULL;
- var.key = "pcsx_rearmed_spu_interpolation";
+ var.key = "pcsx_rearmed_gteregsunneeded";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "enabled") == 0)
+ new_dynarec_hacks |= NDHACK_GTE_UNNEEDED;
+ else
+ new_dynarec_hacks &= ~NDHACK_GTE_UNNEEDED;
+ }
+ var.value = NULL;
+ var.key = "pcsx_rearmed_nogteflags";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
- if (strcmp(var.value, "simple") == 0)
- spu_config.iUseInterpolation = 1;
- else if (strcmp(var.value, "gaussian") == 0)
- spu_config.iUseInterpolation = 2;
- else if (strcmp(var.value, "cubic") == 0)
- spu_config.iUseInterpolation = 3;
- else if (strcmp(var.value, "off") == 0)
- spu_config.iUseInterpolation = 0;
+ if (strcmp(var.value, "enabled") == 0)
+ new_dynarec_hacks |= NDHACK_GTE_NO_FLAGS;
+ else
+ new_dynarec_hacks &= ~NDHACK_GTE_NO_FLAGS;
}
var.value = NULL;
- var.key = "pcsx_rearmed_pe2_fix";
+ var.key = "pcsx_rearmed_nocompathacks";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "enabled") == 0)
+ new_dynarec_hacks |= NDHACK_NO_COMPAT_HACKS;
+ else
+ new_dynarec_hacks &= ~NDHACK_NO_COMPAT_HACKS;
+ }
+#endif /* !DRC_DISABLE && !LIGHTREC */
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_nostalls";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "enabled") == 0)
+ Config.DisableStalls = 1;
+ else
+ Config.DisableStalls = 0;
+ }
+ var.value = NULL;
+ var.key = "pcsx_rearmed_icache_emulation";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (strcmp(var.value, "disabled") == 0)
- Config.RCntFix = 0;
+ Config.icache_emulation = 0;
else if (strcmp(var.value, "enabled") == 0)
- Config.RCntFix = 1;
+ Config.icache_emulation = 1;
}
var.value = NULL;
- var.key = "pcsx_rearmed_idiablofix";
+ var.key = "pcsx_rearmed_exception_emulation";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "enabled") == 0)
+ Config.PreciseExceptions = 1;
+ else
+ Config.PreciseExceptions = 0;
+ }
+
+ psxCpu->ApplyConfig();
+
+ // end of CPU emu config
+ //
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_spu_reverb";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (strcmp(var.value, "disabled") == 0)
- spu_config.idiablofix = 0;
+ spu_config.iUseReverb = false;
else if (strcmp(var.value, "enabled") == 0)
- spu_config.idiablofix = 1;
+ spu_config.iUseReverb = true;
}
var.value = NULL;
- var.key = "pcsx_rearmed_inuyasha_fix";
+ var.key = "pcsx_rearmed_spu_interpolation";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
- if (strcmp(var.value, "disabled") == 0)
- Config.VSyncWA = 0;
- else if (strcmp(var.value, "enabled") == 0)
- Config.VSyncWA = 1;
+ if (strcmp(var.value, "simple") == 0)
+ spu_config.iUseInterpolation = 1;
+ else if (strcmp(var.value, "gaussian") == 0)
+ spu_config.iUseInterpolation = 2;
+ else if (strcmp(var.value, "cubic") == 0)
+ spu_config.iUseInterpolation = 3;
+ else if (strcmp(var.value, "off") == 0)
+ spu_config.iUseInterpolation = 0;
}
-#ifndef _WIN32
var.value = NULL;
- var.key = "pcsx_rearmed_async_cd";
+ var.key = "pcsx_rearmed_spu_thread";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
- if (strcmp(var.value, "async") == 0)
- Config.AsyncCD = 1;
+ if (strcmp(var.value, "enabled") == 0)
+ spu_config.iUseThread = 1;
else
- Config.AsyncCD = 0;
+ spu_config.iUseThread = 0;
+ }
+
+ if (P_HAVE_PTHREAD) {
+ var.value = NULL;
+ var.key = "pcsx_rearmed_async_cd";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "async") == 0)
+ {
+ Config.AsyncCD = 1;
+ Config.CHD_Precache = 0;
+ }
+ else if (strcmp(var.value, "sync") == 0)
+ {
+ Config.AsyncCD = 0;
+ Config.CHD_Precache = 0;
+ }
+ else if (strcmp(var.value, "precache") == 0)
+ {
+ Config.AsyncCD = 0;
+ Config.CHD_Precache = 1;
+ }
+ }
}
-#endif
var.value = NULL;
var.key = "pcsx_rearmed_noxadecoding";
}
var.value = NULL;
- var.key = "pcsx_rearmed_spuirq";
+ var.key = "pcsx_rearmed_gpu_slow_llists";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (strcmp(var.value, "disabled") == 0)
- Config.SpuIrq = 0;
- else
- Config.SpuIrq = 1;
+ Config.GpuListWalking = 0;
+ else if (strcmp(var.value, "enabled") == 0)
+ Config.GpuListWalking = 1;
+ else // auto
+ Config.GpuListWalking = -1;
+ }
+
+#ifdef THREAD_RENDERING
+ var.key = "pcsx_rearmed_gpu_thread_rendering";
+ var.value = NULL;
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ pl_rearmed_cbs.thread_rendering = THREAD_RENDERING_OFF;
+ else if (strcmp(var.value, "sync") == 0)
+ pl_rearmed_cbs.thread_rendering = THREAD_RENDERING_SYNC;
+ else if (strcmp(var.value, "async") == 0)
+ pl_rearmed_cbs.thread_rendering = THREAD_RENDERING_ASYNC;
}
+#endif
#ifdef GPU_PEOPS
var.value = NULL;
gpu_peops_fix |= GPU_PEOPS_LAZY_SCREEN_UPDATE;
}
- var.value = NULL;
- var.key = "pcsx_rearmed_gpu_peops_old_frame_skip";
-
- if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
- {
- if (strcmp(var.value, "enabled") == 0)
- gpu_peops_fix |= GPU_PEOPS_OLD_FRAME_SKIP;
- }
-
var.value = NULL;
var.key = "pcsx_rearmed_gpu_peops_repeated_triangles";
if (pl_rearmed_cbs.gpu_peops.dwActFixes != gpu_peops_fix)
pl_rearmed_cbs.gpu_peops.dwActFixes = gpu_peops_fix;
-
- /* Show/hide core options */
-
- var.key = "pcsx_rearmed_show_gpu_peops_settings";
- var.value = NULL;
-
- if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
- {
- int show_advanced_gpu_peops_settings_prev = show_advanced_gpu_peops_settings;
-
- show_advanced_gpu_peops_settings = 1;
- if (strcmp(var.value, "disabled") == 0)
- show_advanced_gpu_peops_settings = 0;
-
- if (show_advanced_gpu_peops_settings != show_advanced_gpu_peops_settings_prev)
- {
- unsigned i;
- struct retro_core_option_display option_display;
- char gpu_peops_option[9][45] = {
- "pcsx_rearmed_gpu_peops_odd_even_bit",
- "pcsx_rearmed_gpu_peops_expand_screen_width",
- "pcsx_rearmed_gpu_peops_ignore_brightness",
- "pcsx_rearmed_gpu_peops_disable_coord_check",
- "pcsx_rearmed_gpu_peops_lazy_screen_update",
- "pcsx_rearmed_gpu_peops_old_frame_skip",
- "pcsx_rearmed_gpu_peops_repeated_triangles",
- "pcsx_rearmed_gpu_peops_quads_with_triangles",
- "pcsx_rearmed_gpu_peops_fake_busy_state"
- };
-
- option_display.visible = show_advanced_gpu_peops_settings;
-
- for (i = 0; i < 9; i++)
- {
- option_display.key = gpu_peops_option[i];
- environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY, &option_display);
- }
- }
- }
#endif
#ifdef GPU_UNAI
- var.key = "pcsx_rearmed_gpu_unai_ilace_force";
- var.value = NULL;
-
- if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
- {
- if (strcmp(var.value, "disabled") == 0)
- pl_rearmed_cbs.gpu_unai.ilace_force = 0;
- else if (strcmp(var.value, "enabled") == 0)
- pl_rearmed_cbs.gpu_unai.ilace_force = 1;
- }
-
- var.key = "pcsx_rearmed_gpu_unai_pixel_skip";
- var.value = NULL;
-
- if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
- {
- if (strcmp(var.value, "disabled") == 0)
- pl_rearmed_cbs.gpu_unai.pixel_skip = 0;
- else if (strcmp(var.value, "enabled") == 0)
- pl_rearmed_cbs.gpu_unai.pixel_skip = 1;
- }
+ /* Note: This used to be an option, but it only works
+ * (correctly) when running high resolution games
+ * (480i, 512i) and has been obsoleted by
+ * pcsx_rearmed_gpu_unai_scale_hires */
+ pl_rearmed_cbs.gpu_unai.ilace_force = 0;
+ /* Note: This used to be an option, but it has no
+ * discernable effect and has been obsoleted by
+ * pcsx_rearmed_gpu_unai_scale_hires */
+ pl_rearmed_cbs.gpu_unai.pixel_skip = 0;
var.key = "pcsx_rearmed_gpu_unai_lighting";
var.value = NULL;
pl_rearmed_cbs.gpu_unai.blending = 1;
}
- var.key = "pcsx_rearmed_show_gpu_unai_settings";
+ var.key = "pcsx_rearmed_gpu_unai_scale_hires";
var.value = NULL;
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
- int show_advanced_gpu_unai_settings_prev = show_advanced_gpu_unai_settings;
-
- show_advanced_gpu_unai_settings = 1;
if (strcmp(var.value, "disabled") == 0)
- show_advanced_gpu_unai_settings = 0;
-
- if (show_advanced_gpu_unai_settings != show_advanced_gpu_unai_settings_prev)
- {
- unsigned i;
- struct retro_core_option_display option_display;
- char gpu_unai_option[5][40] = {
- "pcsx_rearmed_gpu_unai_blending",
- "pcsx_rearmed_gpu_unai_lighting",
- "pcsx_rearmed_gpu_unai_fast_lighting",
- "pcsx_rearmed_gpu_unai_ilace_force",
- "pcsx_rearmed_gpu_unai_pixel_skip"
- };
-
- option_display.visible = show_advanced_gpu_unai_settings;
-
- for (i = 0; i < 5; i++)
- {
- option_display.key = gpu_unai_option[i];
- environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY, &option_display);
- }
- }
+ pl_rearmed_cbs.gpu_unai.scale_hires = 0;
+ else if (strcmp(var.value, "enabled") == 0)
+ pl_rearmed_cbs.gpu_unai.scale_hires = 1;
}
#endif // GPU_UNAI
GunconAdjustRatioY = atof(var.value);
}
-#ifdef NEW_DYNAREC
- var.value = NULL;
- var.key = "pcsx_rearmed_nosmccheck";
- if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
- {
- if (strcmp(var.value, "enabled") == 0)
- new_dynarec_hacks |= NDHACK_NO_SMC_CHECK;
- else
- new_dynarec_hacks &= ~NDHACK_NO_SMC_CHECK;
- }
-
- var.value = NULL;
- var.key = "pcsx_rearmed_gteregsunneeded";
- if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
- {
- if (strcmp(var.value, "enabled") == 0)
- new_dynarec_hacks |= NDHACK_GTE_UNNEEDED;
- else
- new_dynarec_hacks &= ~NDHACK_GTE_UNNEEDED;
- }
-
- var.value = NULL;
- var.key = "pcsx_rearmed_nogteflags";
- if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
- {
- if (strcmp(var.value, "enabled") == 0)
- new_dynarec_hacks |= NDHACK_GTE_NO_FLAGS;
- else
- new_dynarec_hacks &= ~NDHACK_GTE_NO_FLAGS;
- }
-
- /* this probably is safe to change in real-time */
var.value = NULL;
- var.key = "pcsx_rearmed_psxclock";
+ var.key = "pcsx_rearmed_input_sensitivity";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
- int psxclock = atoi(var.value);
- cycle_multiplier = 10000 / psxclock;
+ mouse_sensitivity = atof(var.value);
}
-#endif /* NEW_DYNAREC */
-
- var.key = "pcsx_rearmed_show_other_input_settings";
- var.value = NULL;
- if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ if (in_flight)
{
- int previous_settings = show_other_input_settings;
-
- show_other_input_settings = 1;
- if (strcmp(var.value, "disabled") == 0)
- show_other_input_settings = 0;
-
- if (show_other_input_settings != previous_settings)
- {
- unsigned i;
- struct retro_core_option_display option_display;
- char gpu_peops_option[][50] = {
- "pcsx_rearmed_multitap1",
- "pcsx_rearmed_multitap2",
- "pcsx_rearmed_pad3type",
- "pcsx_rearmed_pad4type",
- "pcsx_rearmed_pad5type",
- "pcsx_rearmed_pad6type",
- "pcsx_rearmed_pad7type",
- "pcsx_rearmed_pad8type",
- "pcsx_rearmed_negcon_deadzone",
- "pcsx_rearmed_negcon_response",
- "pcsx_rearmed_analog_axis_modifier",
- "pcsx_rearmed_gunconadjustx",
- "pcsx_rearmed_gunconadjusty",
- "pcsx_rearmed_gunconadjustratiox",
- "pcsx_rearmed_gunconadjustratioy"
- };
- #define INPUT_LIST (sizeof(gpu_peops_option) / sizeof(gpu_peops_option[0]))
-
- option_display.visible = show_other_input_settings;
-
- for (i = 0; i < INPUT_LIST; i++)
- {
- option_display.key = gpu_peops_option[i];
- environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY, &option_display);
- }
- }
- }
-
- if (in_flight) {
- // inform core things about possible config changes
+ // inform core things about possible config changes
plugin_call_rearmed_cbs();
- if (GPU_open != NULL && GPU_close != NULL) {
+ if (GPU_open != NULL && GPU_close != NULL)
+ {
GPU_close();
GPU_open(&gpuDisp, "PCSX", NULL);
}
- dfinput_activate();
+ /* Reinitialise frameskipping, if required */
+ if (((frameskip_type != prev_frameskip_type)))
+ retro_set_audio_buff_status_cb();
+
+ /* dfinput_activate(); */
}
else
{
//not yet running
//bootlogo display hack
- if (found_bios) {
+ if (found_bios)
+ {
var.value = NULL;
var.key = "pcsx_rearmed_show_bios_bootlogo";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
}
}
}
+
+ update_option_visibility();
}
// Taken from beetle-psx-libretro
// First, try and get an analog value using the new libretro API constant
uint16_t button = input_state_cb(player_index,
- RETRO_DEVICE_ANALOG,
- RETRO_DEVICE_INDEX_ANALOG_BUTTON,
- id);
+ RETRO_DEVICE_ANALOG,
+ RETRO_DEVICE_INDEX_ANALOG_BUTTON,
+ id);
button = MIN(button / 128, 255);
if (button == 0)
return button;
}
-unsigned char axis_range_modifier(int16_t axis_value, bool is_square) {
+unsigned char axis_range_modifier(int16_t axis_value, bool is_square)
+{
float modifier_axis_range = 0;
- if(is_square) {
+ if (is_square)
+ {
modifier_axis_range = round((axis_value >> 8) / 0.785) + 128;
- if(modifier_axis_range < 0) {
+ if (modifier_axis_range < 0)
+ {
modifier_axis_range = 0;
- } else if(modifier_axis_range > 255) {
+ }
+ else if (modifier_axis_range > 255)
+ {
modifier_axis_range = 255;
}
- } else {
+ }
+ else
+ {
modifier_axis_range = MIN(((axis_value >> 8) + 128), 255);
}
return modifier_axis_range;
}
-void retro_run(void)
+static void update_input_guncon(int port, int ret)
{
- int i;
- //SysReset must be run while core is running,Not in menu (Locks up Retroarch)
- if (rebootemu != 0) {
- rebootemu = 0;
- SysReset();
- if (!Config.HLE && !Config.SlowBoot) {
- // skip BIOS logos
- psxRegs.pc = psxRegs.GPR.n.ra;
- }
- }
+ //ToDo:
+ //Core option for cursors for both players
+ //Separate pointer and lightgun control types
- if (display_internal_fps) {
- frame_count++;
+ //Mouse range is -32767 -> 32767
+ //1% is about 655
+ //Use the left analog stick field to store the absolute coordinates
- if (frame_count % INTERNAL_FPS_SAMPLE_PERIOD == 0) {
- unsigned internal_fps = pl_rearmed_cbs.flip_cnt * (is_pal_mode ? 50 : 60) / INTERNAL_FPS_SAMPLE_PERIOD;
- char str[64];
- const char *strc = (const char*)str;
- struct retro_message msg =
- {
- strc,
- 180
- };
+ int gunx = input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X);
+ int guny = input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y);
- str[0] = '\0';
+ //Have the Libretro API let /libpcsxcore/plugins.c know when the lightgun is pointed offscreen
+ //Offscreen value is chosen to be well out of range of any possible scaling done via core options
+ if (input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_IS_OFFSCREEN) || input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_RELOAD))
+ {
+ in_analog_left[port][0] = (65536 - 512) * 64;
+ in_analog_left[port][1] = (65536 - 512) * 64;
+ }
+ else
+ {
+ in_analog_left[port][0] = (gunx * GunconAdjustRatioX) + (GunconAdjustX * 655);
+ in_analog_left[port][1] = (guny * GunconAdjustRatioY) + (GunconAdjustY * 655);
+ }
+
+ //GUNCON has 3 controls, Trigger,A,B which equal Circle,Start,Cross
- snprintf(str, sizeof(str), "Internal FPS: %2d", internal_fps);
+ // Trigger
+ if (input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_TRIGGER) || input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_RELOAD))
+ in_keystate[port] |= (1 << DKEY_CIRCLE);
- pl_rearmed_cbs.flip_cnt = 0;
+ // A
+ if (input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_AUX_A))
+ in_keystate[port] |= (1 << DKEY_START);
- environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE, &msg);
- }
+ // B
+ if (input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_AUX_B))
+ in_keystate[port] |= (1 << DKEY_CROSS);
+
+}
+
+static void update_input_negcon(int port, int ret)
+{
+ int lsx;
+ int rsy;
+ int negcon_i_rs;
+ int negcon_ii_rs;
+ float negcon_twist_amplitude;
+
+ // Query digital inputs
+ //
+ // > Pad-Up
+ if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_UP))
+ in_keystate[port] |= (1 << DKEY_UP);
+ // > Pad-Right
+ if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT))
+ in_keystate[port] |= (1 << DKEY_RIGHT);
+ // > Pad-Down
+ if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_DOWN))
+ in_keystate[port] |= (1 << DKEY_DOWN);
+ // > Pad-Left
+ if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT))
+ in_keystate[port] |= (1 << DKEY_LEFT);
+ // > Start
+ if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_START))
+ in_keystate[port] |= (1 << DKEY_START);
+ // > neGcon A
+ if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_A))
+ in_keystate[port] |= (1 << DKEY_CIRCLE);
+ // > neGcon B
+ if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_X))
+ in_keystate[port] |= (1 << DKEY_TRIANGLE);
+ // > neGcon R shoulder (digital)
+ if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_R))
+ in_keystate[port] |= (1 << DKEY_R1);
+ // Query analog inputs
+ //
+ // From studying 'libpcsxcore/plugins.c' and 'frontend/plugin.c':
+ // >> pad->leftJoyX == in_analog_left[port][0] == NeGcon II
+ // >> pad->leftJoyY == in_analog_left[port][1] == NeGcon L
+ // >> pad->rightJoyX == in_analog_right[port][0] == NeGcon twist
+ // >> pad->rightJoyY == in_analog_right[port][1] == NeGcon I
+ // So we just have to map in_analog_left/right to more
+ // appropriate inputs...
+ //
+ // > NeGcon twist
+ // >> Get raw analog stick value and account for deadzone
+ lsx = input_state_cb(port, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X);
+ if (lsx > negcon_deadzone)
+ lsx = lsx - negcon_deadzone;
+ else if (lsx < -negcon_deadzone)
+ lsx = lsx + negcon_deadzone;
+ else
+ lsx = 0;
+ // >> Convert to an 'amplitude' [-1.0,1.0] and adjust response
+ negcon_twist_amplitude = (float)lsx / (float)(NEGCON_RANGE - negcon_deadzone);
+ if (negcon_linearity == 2)
+ {
+ if (negcon_twist_amplitude < 0.0)
+ negcon_twist_amplitude = -(negcon_twist_amplitude * negcon_twist_amplitude);
+ else
+ negcon_twist_amplitude = negcon_twist_amplitude * negcon_twist_amplitude;
+ }
+ else if (negcon_linearity == 3)
+ negcon_twist_amplitude = negcon_twist_amplitude * negcon_twist_amplitude * negcon_twist_amplitude;
+ // >> Convert to final 'in_analog' integer value [0,255]
+ in_analog_right[port][0] = MAX(MIN((int)(negcon_twist_amplitude * 128.0f) + 128, 255), 0);
+ // > NeGcon I + II
+ // >> Handle right analog stick vertical axis mapping...
+ // - Up (-Y) == accelerate == neGcon I
+ // - Down (+Y) == brake == neGcon II
+ negcon_i_rs = 0;
+ negcon_ii_rs = 0;
+ rsy = input_state_cb(port, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y);
+ if (rsy >= 0)
+ {
+ // Account for deadzone
+ // (Note: have never encountered a gamepad with significant differences
+ // in deadzone between left/right analog sticks, so use the regular 'twist'
+ // deadzone here)
+ if (rsy > negcon_deadzone)
+ rsy = rsy - negcon_deadzone;
+ else
+ rsy = 0;
+ // Convert to 'in_analog' integer value [0,255]
+ negcon_ii_rs = MIN((int)(((float)rsy / (float)(NEGCON_RANGE - negcon_deadzone)) * 255.0f), 255);
}
else
- frame_count = 0;
+ {
+ if (rsy < -negcon_deadzone)
+ rsy = -1 * (rsy + negcon_deadzone);
+ else
+ rsy = 0;
+ negcon_i_rs = MIN((int)(((float)rsy / (float)(NEGCON_RANGE - negcon_deadzone)) * 255.0f), 255);
+ }
+ // >> NeGcon I
+ in_analog_right[port][1] = MAX(
+ MAX(
+ get_analog_button(ret, input_state_cb, port, RETRO_DEVICE_ID_JOYPAD_R2),
+ get_analog_button(ret, input_state_cb, port, RETRO_DEVICE_ID_JOYPAD_B)),
+ negcon_i_rs);
+ // >> NeGcon II
+ in_analog_left[port][0] = MAX(
+ MAX(
+ get_analog_button(ret, input_state_cb, port, RETRO_DEVICE_ID_JOYPAD_L2),
+ get_analog_button(ret, input_state_cb, port, RETRO_DEVICE_ID_JOYPAD_Y)),
+ negcon_ii_rs);
+ // > NeGcon L
+ in_analog_left[port][1] = get_analog_button(ret, input_state_cb, port, RETRO_DEVICE_ID_JOYPAD_L);
+}
- input_poll_cb();
+static void update_input_mouse(int port, int ret)
+{
+ float raw_x = input_state_cb(port, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_X);
+ float raw_y = input_state_cb(port, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_Y);
- bool updated = false;
- if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated)
- update_variables(true);
+ int x = (int)roundf(raw_x * mouse_sensitivity);
+ int y = (int)roundf(raw_y * mouse_sensitivity);
+
+ if (x > 127) x = 127;
+ else if (x < -128) x = -128;
+
+ if (y > 127) y = 127;
+ else if (y < -128) y = -128;
+
+ in_mouse[port][0] = x; /* -128..+128 left/right movement, 0 = no movement */
+ in_mouse[port][1] = y; /* -128..+128 down/up movement, 0 = no movement */
+
+ /* left mouse button state */
+ if (input_state_cb(port, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_LEFT))
+ in_keystate[port] |= 1 << 11;
+
+ /* right mouse button state */
+ if (input_state_cb(port, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_RIGHT))
+ in_keystate[port] |= 1 << 10;
+}
+static void update_input(void)
+{
// reset all keystate, query libretro for keystate
+ int i;
int j;
- int lsx;
- int rsy;
- float negcon_twist_amplitude;
- int negcon_i_rs;
- int negcon_ii_rs;
- for(i = 0; i < PORTS_NUMBER; i++)
+ for (i = 0; i < PORTS_NUMBER; i++)
{
- int16_t ret = 0;
+ int16_t ret = 0;
+ int type = in_type[i];
+
in_keystate[i] = 0;
- if (in_type[i] == PSE_PAD_TYPE_NONE)
+ if (type == PSE_PAD_TYPE_NONE)
continue;
if (libretro_supports_bitmasks)
ret = input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_MASK);
else
{
- unsigned j;
- for (j = 0; j < (RETRO_DEVICE_ID_JOYPAD_R3+1); j++)
+ for (j = 0; j < (RETRO_DEVICE_ID_JOYPAD_R3 + 1); j++)
{
if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, j))
- ret |= (1 << j);
+ ret |= (1 << j);
}
}
- if (in_type[i] == PSE_PAD_TYPE_GUNCON)
- {
- //ToDo move across to:
- //RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X
- //RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y
- //RETRO_DEVICE_ID_LIGHTGUN_TRIGGER
- //RETRO_DEVICE_ID_LIGHTGUN_RELOAD
- //RETRO_DEVICE_ID_LIGHTGUN_AUX_A
- //RETRO_DEVICE_ID_LIGHTGUN_AUX_B
- //Though not sure these are hooked up properly on the Pi
-
- //ToDo
- //Put the controller index back to i instead of hardcoding to 1 when the libretro overlay crash bug is fixed
- //This is required for 2 player
-
- //GUNCON has 3 controls, Trigger,A,B which equal Circle,Start,Cross
-
- // Trigger
- //The 1 is hardcoded instead of i to prevent the overlay mouse button libretro crash bug
- if (input_state_cb(1, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_LEFT)){
- in_keystate[i] |= (1 << DKEY_CIRCLE);
- }
-
- // A
- if (input_state_cb(1, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_RIGHT)){
- in_keystate[i] |= (1 << DKEY_START);
- }
-
- // B
- if (input_state_cb(1, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_MIDDLE)){
- in_keystate[i] |= (1 << DKEY_CROSS);
- }
-
- //The 1 is hardcoded instead of i to prevent the overlay mouse button libretro crash bug
- int gunx = input_state_cb(1, RETRO_DEVICE_POINTER, 0, RETRO_DEVICE_ID_POINTER_X);
- int guny = input_state_cb(1, RETRO_DEVICE_POINTER, 0, RETRO_DEVICE_ID_POINTER_Y);
-
- //Mouse range is -32767 -> 32767
- //1% is about 655
- //Use the left analog stick field to store the absolute coordinates
- in_analog_left[0][0] = (gunx*GunconAdjustRatioX) + (GunconAdjustX * 655);
- in_analog_left[0][1] = (guny*GunconAdjustRatioY) + (GunconAdjustY * 655);
- }
- if (in_type[i] == PSE_PAD_TYPE_NEGCON)
- {
- // Query digital inputs
- //
- // > Pad-Up
- if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_UP))
- in_keystate[i] |= (1 << DKEY_UP);
- // > Pad-Right
- if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT))
- in_keystate[i] |= (1 << DKEY_RIGHT);
- // > Pad-Down
- if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_DOWN))
- in_keystate[i] |= (1 << DKEY_DOWN);
- // > Pad-Left
- if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT))
- in_keystate[i] |= (1 << DKEY_LEFT);
- // > Start
- if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_START))
- in_keystate[i] |= (1 << DKEY_START);
- // > neGcon A
- if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_A))
- in_keystate[i] |= (1 << DKEY_CIRCLE);
- // > neGcon B
- if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_X))
- in_keystate[i] |= (1 << DKEY_TRIANGLE);
- // > neGcon R shoulder (digital)
- if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_R))
- in_keystate[i] |= (1 << DKEY_R1);
- // Query analog inputs
- //
- // From studying 'libpcsxcore/plugins.c' and 'frontend/plugin.c':
- // >> pad->leftJoyX == in_analog_left[i][0] == NeGcon II
- // >> pad->leftJoyY == in_analog_left[i][1] == NeGcon L
- // >> pad->rightJoyX == in_analog_right[i][0] == NeGcon twist
- // >> pad->rightJoyY == in_analog_right[i][1] == NeGcon I
- // So we just have to map in_analog_left/right to more
- // appropriate inputs...
- //
- // > NeGcon twist
- // >> Get raw analog stick value and account for deadzone
- lsx = input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X);
- if (lsx > negcon_deadzone)
- lsx = lsx - negcon_deadzone;
- else if (lsx < -negcon_deadzone)
- lsx = lsx + negcon_deadzone;
- else
- lsx = 0;
- // >> Convert to an 'amplitude' [-1.0,1.0] and adjust response
- negcon_twist_amplitude = (float)lsx / (float)(NEGCON_RANGE - negcon_deadzone);
- if (negcon_linearity == 2)
- {
- if (negcon_twist_amplitude < 0.0)
- negcon_twist_amplitude = -(negcon_twist_amplitude * negcon_twist_amplitude);
- else
- negcon_twist_amplitude = negcon_twist_amplitude * negcon_twist_amplitude;
- }
- else if (negcon_linearity == 3)
- negcon_twist_amplitude = negcon_twist_amplitude * negcon_twist_amplitude * negcon_twist_amplitude;
- // >> Convert to final 'in_analog' integer value [0,255]
- in_analog_right[i][0] = MAX(MIN((int)(negcon_twist_amplitude * 128.0f) + 128, 255), 0);
- // > NeGcon I + II
- // >> Handle right analog stick vertical axis mapping...
- // - Up (-Y) == accelerate == neGcon I
- // - Down (+Y) == brake == neGcon II
- negcon_i_rs = 0;
- negcon_ii_rs = 0;
- rsy = input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y);
- if (rsy >= 0) {
- // Account for deadzone
- // (Note: have never encountered a gamepad with significant differences
- // in deadzone between left/right analog sticks, so use the regular 'twist'
- // deadzone here)
- if (rsy > negcon_deadzone)
- rsy = rsy - negcon_deadzone;
- else
- rsy = 0;
- // Convert to 'in_analog' integer value [0,255]
- negcon_ii_rs = MIN((int)(((float)rsy / (float)(NEGCON_RANGE - negcon_deadzone)) * 255.0f), 255);
- } else {
- if (rsy < -negcon_deadzone)
- rsy = -1 * (rsy + negcon_deadzone);
- else
- rsy = 0;
- negcon_i_rs = MIN((int)(((float)rsy / (float)(NEGCON_RANGE - negcon_deadzone)) * 255.0f), 255);
- }
- // >> NeGcon I
- in_analog_right[i][1] = MAX(
- MAX(
- get_analog_button(ret, input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_R2),
- get_analog_button(ret, input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_B)
- ),
- negcon_i_rs
- );
- // >> NeGcon II
- in_analog_left[i][0] = MAX(
- MAX(
- get_analog_button(ret, input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_L2),
- get_analog_button(ret, input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_Y)
- ),
- negcon_ii_rs
- );
- // > NeGcon L
- in_analog_left[i][1] = get_analog_button(ret, input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_L);
- }
- if (in_type[i] != PSE_PAD_TYPE_NEGCON && in_type[i] != PSE_PAD_TYPE_GUNCON)
+ switch (type)
{
+ case PSE_PAD_TYPE_GUNCON:
+ update_input_guncon(i, ret);
+ break;
+ case PSE_PAD_TYPE_NEGCON:
+ update_input_negcon(i, ret);
+ break;
+ case PSE_PAD_TYPE_MOUSE:
+ update_input_mouse(i, ret);
+ break;
+ default:
// Query digital inputs
for (j = 0; j < RETRO_PSX_MAP_LEN; j++)
if (ret & (1 << j))
in_keystate[i] |= retro_psx_map[j];
// Query analog inputs
- if (in_type[i] == PSE_PAD_TYPE_ANALOGJOY || in_type[i] == PSE_PAD_TYPE_ANALOGPAD)
+ if (type == PSE_PAD_TYPE_ANALOGJOY || type == PSE_PAD_TYPE_ANALOGPAD)
{
- in_analog_left[i][0] = axis_range_modifier(input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X), axis_bounds_modifier);
- in_analog_left[i][1] = axis_range_modifier(input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y), axis_bounds_modifier);
+ in_analog_left[i][0] = axis_range_modifier(input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X), axis_bounds_modifier);
+ in_analog_left[i][1] = axis_range_modifier(input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y), axis_bounds_modifier);
in_analog_right[i][0] = axis_range_modifier(input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X), axis_bounds_modifier);
in_analog_right[i][1] = axis_range_modifier(input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y), axis_bounds_modifier);
}
}
}
+}
+
+static void print_internal_fps(void)
+{
+ if (display_internal_fps)
+ {
+ frame_count++;
+
+ if (frame_count % INTERNAL_FPS_SAMPLE_PERIOD == 0)
+ {
+ unsigned internal_fps = pl_rearmed_cbs.flip_cnt * (is_pal_mode ? 50 : 60) / INTERNAL_FPS_SAMPLE_PERIOD;
+ char str[64];
+ const char *strc = (const char *)str;
+
+ str[0] = '\0';
+
+ snprintf(str, sizeof(str), "Internal FPS: %2d", internal_fps);
+
+ pl_rearmed_cbs.flip_cnt = 0;
+
+ if (msg_interface_version >= 1)
+ {
+ struct retro_message_ext msg = {
+ strc,
+ 3000,
+ 1,
+ RETRO_LOG_INFO,
+ RETRO_MESSAGE_TARGET_OSD,
+ RETRO_MESSAGE_TYPE_STATUS,
+ -1
+ };
+ environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE_EXT, &msg);
+ }
+ else
+ {
+ struct retro_message msg = {
+ strc,
+ 180
+ };
+ environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE, &msg);
+ }
+ }
+ }
+ else
+ frame_count = 0;
+}
+
+void retro_run(void)
+{
+ //SysReset must be run while core is running,Not in menu (Locks up Retroarch)
+ if (rebootemu != 0)
+ {
+ rebootemu = 0;
+ SysReset();
+ }
+
+ print_internal_fps();
+
+ /* Check whether current frame should
+ * be skipped */
+ pl_rearmed_cbs.fskip_force = 0;
+ pl_rearmed_cbs.fskip_dirty = 0;
+
+ if (frameskip_type != FRAMESKIP_NONE)
+ {
+ bool skip_frame = false;
+
+ switch (frameskip_type)
+ {
+ case FRAMESKIP_AUTO:
+ skip_frame = retro_audio_buff_active && retro_audio_buff_underrun;
+ break;
+ case FRAMESKIP_AUTO_THRESHOLD:
+ skip_frame = retro_audio_buff_active && (retro_audio_buff_occupancy < frameskip_threshold);
+ break;
+ case FRAMESKIP_FIXED_INTERVAL:
+ skip_frame = true;
+ break;
+ default:
+ break;
+ }
+
+ if (skip_frame && frameskip_counter < frameskip_interval)
+ pl_rearmed_cbs.fskip_force = 1;
+ }
+
+ /* If frameskip/timing settings have changed,
+ * update frontend audio latency
+ * > Can do this before or after the frameskip
+ * check, but doing it after means we at least
+ * retain the current frame's audio output */
+ if (update_audio_latency)
+ {
+ environ_cb(RETRO_ENVIRONMENT_SET_MINIMUM_AUDIO_LATENCY,
+ &retro_audio_latency);
+ update_audio_latency = false;
+ }
+
+ input_poll_cb();
+
+ update_input();
+
+ bool updated = false;
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated)
+ update_variables(true);
stop = 0;
psxCpu->Execute();
+ if (pl_rearmed_cbs.fskip_dirty == 1) {
+ if (frameskip_counter < frameskip_interval)
+ frameskip_counter++;
+ else if (frameskip_counter >= frameskip_interval || !pl_rearmed_cbs.fskip_force)
+ frameskip_counter = 0;
+ }
+
video_cb((vout_fb_dirty || !vout_can_dupe || !duping_enable) ? vout_buf_ptr : NULL,
- vout_width, vout_height, vout_width * 2);
+ vout_width, vout_height, vout_width * 2);
vout_fb_dirty = 0;
set_vout_fb();
static bool try_use_bios(const char *path)
{
- FILE *f;
long size;
const char *name;
-
- f = fopen(path, "rb");
- if (f == NULL)
+ FILE *fp = fopen(path, "rb");
+ if (fp == NULL)
return false;
- fseek(f, 0, SEEK_END);
- size = ftell(f);
- fclose(f);
+ fseek(fp, 0, SEEK_END);
+ size = ftell(fp);
+ fclose(fp);
if (size != 512 * 1024)
return false;
static bool find_any_bios(const char *dirpath, char *path, size_t path_size)
{
+ static const char *substrings[] = { "scph", "ps", "openbios" };
DIR *dir;
struct dirent *ent;
bool ret = false;
+ size_t i;
dir = opendir(dirpath);
if (dir == NULL)
return false;
- while ((ent = readdir(dir))) {
- if ((strncasecmp(ent->d_name, "scph", 4) != 0) && (strncasecmp(ent->d_name, "psx", 3) != 0))
- continue;
-
- snprintf(path, path_size, "%s%c%s", dirpath, SLASH, ent->d_name);
- ret = try_use_bios(path);
- if (ret)
- break;
+ for (i = 0; i < (sizeof(substrings) / sizeof(substrings[0])); i++)
+ {
+ const char *substr = substrings[i];
+ size_t len = strlen(substr);
+ rewinddir(dir);
+ while ((ent = readdir(dir)))
+ {
+ if ((strncasecmp(ent->d_name, substr, len) != 0))
+ continue;
+ if (strstr(ent->d_name, "unirom"))
+ continue;
+
+ snprintf(path, path_size, "%s%c%s", dirpath, SLASH, ent->d_name);
+ ret = try_use_bios(path);
+ if (ret)
+ {
+ closedir(dir);
+ return ret;
+ }
+ }
}
closedir(dir);
return ret;
{
int ret = 0;
const char *dir;
- struct retro_variable var = { .key="pcsx_rearmed_memcard2", .value=NULL };
+ struct retro_variable var = { .key = "pcsx_rearmed_memcard2", .value = NULL };
static const char CARD2_FILE[] = "pcsx-card2.mcd";
// Memcard2 will be handled and is re-enabled if needed using core
// Memcard 2 is managed by the emulator on the filesystem,
// There is no need to initialize Mcd2Data like Mcd1Data.
- if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
SysPrintf("Memcard 2: %s\n", var.value);
- if (memcmp(var.value, "enabled", 7) == 0) {
- if (environ_cb(RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY, &dir) && dir) {
- if (strlen(dir) + strlen(CARD2_FILE) + 2 > sizeof(Config.Mcd2)) {
+ if (memcmp(var.value, "enabled", 7) == 0)
+ {
+ if (environ_cb(RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY, &dir) && dir)
+ {
+ if (strlen(dir) + strlen(CARD2_FILE) + 2 > sizeof(Config.Mcd2))
+ {
SysPrintf("Path '%s' is too long. Cannot use memcard 2. Use a shorter path.\n", dir);
ret = -1;
- } else {
+ }
+ else
+ {
McdDisable[1] = 0;
snprintf(Config.Mcd2, sizeof(Config.Mcd2), "%s/%s", dir, CARD2_FILE);
SysPrintf("Use memcard 2: %s\n", Config.Mcd2);
}
- } else {
+ }
+ else
+ {
SysPrintf("Could not get save directory! Could not create memcard 2.");
ret = -1;
}
found_bios = 0;
- if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
if (!strcmp(var.value, "HLE"))
useHLE = 1;
}
unsigned i;
snprintf(Config.BiosDir, sizeof(Config.BiosDir), "%s", dir);
- for (i = 0; i < sizeof(bios) / sizeof(bios[0]); i++) {
+ for (i = 0; i < sizeof(bios) / sizeof(bios[0]); i++)
+ {
snprintf(path, sizeof(path), "%s%c%s.bin", dir, SLASH, bios[i]);
found_bios = try_use_bios(path);
if (found_bios)
if (!found_bios)
found_bios = find_any_bios(dir, path, sizeof(path));
}
- if (found_bios) {
+ if (found_bios)
+ {
SysPrintf("found BIOS file: %s\n", Config.Bios);
}
}
- if (useHLE || !found_bios)
+ if (!found_bios)
{
- SysPrintf("no BIOS files found.\n");
- struct retro_message msg =
+ const char *msg_str;
+ if (useHLE)
+ {
+ msg_str = "BIOS set to \'hle\' in core options - real BIOS will be ignored";
+ SysPrintf("Using HLE BIOS.\n");
+ }
+ else
+ {
+ msg_str = "No PlayStation BIOS file found - add for better compatibility";
+ SysPrintf("No BIOS files found.\n");
+ }
+
+ if (msg_interface_version >= 1)
+ {
+ struct retro_message_ext msg = {
+ msg_str,
+ 3000,
+ 3,
+ RETRO_LOG_WARN,
+ RETRO_MESSAGE_TARGET_ALL,
+ RETRO_MESSAGE_TYPE_NOTIFICATION,
+ -1
+ };
+ environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE_EXT, &msg);
+ }
+ else
{
- "No PlayStation BIOS file found - add for better compatibility",
- 180
- };
- environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE, (void*)&msg);
+ struct retro_message msg = {
+ msg_str,
+ 180
+ };
+ environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE, &msg);
+ }
}
}
struct retro_rumble_interface rumble;
int ret;
-#ifdef __MACH__
+ msg_interface_version = 0;
+ environ_cb(RETRO_ENVIRONMENT_GET_MESSAGE_INTERFACE_VERSION, &msg_interface_version);
+
+#if defined(__MACH__) && !defined(TVOS)
// magic sauce to make the dynarec work on iOS
syscall(SYS_ptrace, 0 /*PTRACE_TRACEME*/, 0, 0, 0);
#endif
psxUnmapHook = pl_3ds_munmap;
#endif
#ifdef VITA
- if(init_vita_mmap()<0)
+ if (init_vita_mmap() < 0)
abort();
psxMapHook = pl_vita_mmap;
psxUnmapHook = pl_vita_munmap;
ret = emu_core_preinit();
#ifdef _3DS
/* emu_core_preinit sets the cpu to dynarec */
- if(!__ctr_svchax)
+ if (!__ctr_svchax)
Config.Cpu = CPU_INTERPRETER;
#endif
ret |= init_memcards();
ret |= emu_core_init();
- if (ret != 0) {
+ if (ret != 0)
+ {
SysPrintf("PCSX init failed.\n");
exit(1);
}
#ifdef _3DS
vout_buf = linearMemAlign(VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2, 0x80);
-#elif defined(_POSIX_C_SOURCE) && (_POSIX_C_SOURCE >= 200112L) && !defined(VITA) && !defined(__SWITCH__)
- posix_memalign(&vout_buf, 16, VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2);
+#elif defined(_POSIX_C_SOURCE) && (_POSIX_C_SOURCE >= 200112L) && P_HAVE_POSIX_MEMALIGN
+ if (posix_memalign(&vout_buf, 16, VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2) != 0)
+ vout_buf = (void *) 0;
#else
vout_buf = malloc(VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2);
#endif
environ_cb(RETRO_ENVIRONMENT_GET_CAN_DUPE, &vout_can_dupe);
- disk_initial_index = 0;
+ disk_initial_index = 0;
disk_initial_path[0] = '\0';
if (environ_cb(RETRO_ENVIRONMENT_GET_DISK_CONTROL_INTERFACE_VERSION, &dci_version) && (dci_version >= 1))
environ_cb(RETRO_ENVIRONMENT_SET_DISK_CONTROL_EXT_INTERFACE, &disk_control_ext);
/* Set how much slower PSX CPU runs * 100 (so that 200 is 2 times)
* we have to do this because cache misses and some IO penalties
* are not emulated. Warning: changing this may break compatibility. */
- cycle_multiplier = 175;
-#ifdef HAVE_PRE_ARMV7
- cycle_multiplier = 200;
+ Config.cycle_multiplier = CYCLE_MULT_DEFAULT;
+#if defined(HAVE_PRE_ARMV7) && !defined(_3DS)
+ Config.cycle_multiplier = 200;
#endif
pl_rearmed_cbs.gpu_peops.iUseDither = 1;
pl_rearmed_cbs.gpu_peops.dwActFixes = GPU_PEOPS_OLD_FRAME_SKIP;
void retro_deinit(void)
{
- if (plugins_opened) {
+ if (plugins_opened)
+ {
ClosePlugins();
plugins_opened = 0;
}
deinit_vita_mmap();
#endif
libretro_supports_bitmasks = false;
+ libretro_supports_option_categories = false;
+
+ show_input_settings = true;
+#ifdef GPU_PEOPS
+ show_advanced_gpu_peops_settings = true;
+#endif
+#ifdef GPU_UNAI
+ show_advanced_gpu_unai_settings = true;
+#endif
/* Have to reset disks struct, otherwise
* fnames/flabels will leak memory */
disk_init();
+ frameskip_type = FRAMESKIP_NONE;
+ frameskip_threshold = 0;
+ frameskip_interval = 0;
+ frameskip_counter = 0;
+ retro_audio_buff_active = false;
+ retro_audio_buff_occupancy = 0;
+ retro_audio_buff_underrun = false;
+ retro_audio_latency = 0;
+ update_audio_latency = false;
}
#ifdef VITA
#include <psp2/kernel/threadmgr.h>
-int usleep (unsigned long us)
+int usleep(unsigned long us)
{
sceKernelDelayThread(us);
}
#endif
-void SysPrintf(const char *fmt, ...) {
+void SysPrintf(const char *fmt, ...)
+{
va_list list;
char msg[512];
if (log_cb)
log_cb(RETRO_LOG_INFO, "%s", msg);
}
+
+/* Prints debug-level logs */
+void SysDLog(const char *fmt, ...)
+{
+ va_list list;
+ char msg[512];
+
+ va_start(list, fmt);
+ vsprintf(msg, fmt, list);
+ va_end(list);
+
+ if (log_cb)
+ log_cb(RETRO_LOG_DEBUG, "%s", msg);
+}
+
+// vim:sw=3:ts=3:expandtab