#include "../libpcsxcore/misc.h"
#include "../libpcsxcore/psxcounters.h"
+#include "../libpcsxcore/psxmem_map.h"
#include "../libpcsxcore/new_dynarec/new_dynarec.h"
#include "../plugins/dfsound/out.h"
#include "../plugins/gpulib/cspace.h"
-#include "linux/plat_mmap.h"
#include "main.h"
#include "plugin.h"
#include "plugin_lib.h"
static void *vout_buf;
static int samples_sent, samples_to_send;
static int plugins_opened;
-static int native_rgb565;
+
+/* memory card data */
+extern char Mcd1Data[MCD_SIZE];
+extern char McdDisable[2];
/* PCSX ReARMed core calls and stuff */
int in_type1, in_type2;
int in_keystate;
int in_enable_vibration;
+static void init_memcard(char *mcd_data)
+{
+ unsigned off = 0;
+ unsigned i;
+
+ memset(mcd_data, 0, MCD_SIZE);
+
+ mcd_data[off++] = 'M';
+ mcd_data[off++] = 'C';
+ off += 0x7d;
+ mcd_data[off++] = 0x0e;
+
+ for (i = 0; i < 15; i++) {
+ mcd_data[off++] = 0xa0;
+ off += 0x07;
+ mcd_data[off++] = 0xff;
+ mcd_data[off++] = 0xff;
+ off += 0x75;
+ mcd_data[off++] = 0xa0;
+ }
+
+ for (i = 0; i < 20; i++) {
+ mcd_data[off++] = 0xff;
+ mcd_data[off++] = 0xff;
+ mcd_data[off++] = 0xff;
+ mcd_data[off++] = 0xff;
+ off += 0x04;
+ mcd_data[off++] = 0xff;
+ mcd_data[off++] = 0xff;
+ off += 0x76;
+ }
+}
+
static int vout_open(void)
{
return 0;
{
}
+#ifdef FRONTEND_SUPPORTS_RGB565
static void convert(void *buf, size_t bytes)
{
unsigned int i, v, *p = buf;
p[i] = (v & 0x001f001f) | ((v >> 1) & 0x7fe07fe0);
}
}
+#endif
+
+static unsigned game_width;
+static unsigned game_height;
static void vout_flip(const void *vram, int stride, int bgr24, int w, int h)
{
}
out:
- if (!native_rgb565)
- convert(vout_buf, w * h * 2);
- video_cb(vout_buf, w, h, w * 2);
+#ifndef FRONTEND_SUPPORTS_RGB565
+ convert(vout_buf, w * h * 2);
+#endif
+ game_width = w;
+ game_height = h;
pl_rearmed_cbs.flip_cnt++;
}
static void *pl_mmap(unsigned int size)
{
- return plat_mmap(0, size, 0, 0);
+ return psxMap(0, size, 0, MAP_TAG_VRAM);
}
static void pl_munmap(void *ptr, unsigned int size)
{
- plat_munmap(ptr, size);
+ psxUnmap(ptr, size, MAP_TAG_VRAM);
}
struct rearmed_cbs pl_rearmed_cbs = {
bool retro_load_game(const struct retro_game_info *info)
{
+#ifdef FRONTEND_SUPPORTS_RGB565
enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_RGB565;
if (environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt)) {
- native_rgb565 = 1;
fprintf(stderr, "RGB565 supported, using it\n");
}
+#endif
if (plugins_opened) {
ClosePlugins();
void *retro_get_memory_data(unsigned id)
{
- return NULL;
+ return Mcd1Data;
}
size_t retro_get_memory_size(unsigned id)
{
- return 0;
+ return MCD_SIZE;
}
void retro_reset(void)
psxCpu->Execute();
samples_to_send += 44100 / 60;
+ video_cb(vout_buf, game_width, game_height, game_width * 2);
}
void retro_init(void)
level = 1;
environ_cb(RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL, &level);
+
+ McdDisable[0] = 0;
+ McdDisable[1] = 1;
+ init_memcard(Mcd1Data);
}
void retro_deinit(void)
free(vout_buf);
vout_buf = NULL;
}
-