/*
- * (C) notaz, 2012
+ * (C) notaz, 2012,2014,2015
*
* This work is licensed under the terms of the GNU GPLv2 or later.
* See the COPYING file in the top-level directory.
#include <stdlib.h>
#include <string.h>
#include <strings.h>
+#ifdef __MACH__
+#include <unistd.h>
+#include <sys/syscall.h>
+#endif
+
+#ifdef SWITCH
+#include <switch.h>
+#endif
#include "../libpcsxcore/misc.h"
#include "../libpcsxcore/psxcounters.h"
#include "../libpcsxcore/cdrom.h"
#include "../libpcsxcore/cdriso.h"
#include "../libpcsxcore/cheat.h"
+#include "../libpcsxcore/r3000a.h"
+#include "../libpcsxcore/gpu.h"
+#include "../libpcsxcore/database.h"
#include "../plugins/dfsound/out.h"
-#include "../plugins/dfinput/externals.h"
+#include "../plugins/dfsound/spu_config.h"
#include "cspace.h"
#include "main.h"
+#include "menu.h"
#include "plugin.h"
#include "plugin_lib.h"
+#include "arm_features.h"
#include "revision.h"
-#include "libretro.h"
+
+#include <libretro.h>
+#include "libretro_core_options.h"
+
+#ifdef USE_LIBRETRO_VFS
+#include <streams/file_stream_transforms.h>
+#endif
+
+#ifdef _3DS
+#include "3ds/3ds_utils.h"
+#endif
+
+#define PORTS_NUMBER 8
+
+#ifndef MIN
+#define MIN(a, b) ((a) < (b) ? (a) : (b))
+#endif
+
+#ifndef MAX
+#define MAX(a, b) ((a) > (b) ? (a) : (b))
+#endif
+
+#define ISHEXDEC ((buf[cursor] >= '0') && (buf[cursor] <= '9')) || ((buf[cursor] >= 'a') && (buf[cursor] <= 'f')) || ((buf[cursor] >= 'A') && (buf[cursor] <= 'F'))
+
+#define INTERNAL_FPS_SAMPLE_PERIOD 64
+
+//hack to prevent retroarch freezing when reseting in the menu but not while running with the hot key
+static int rebootemu = 0;
static retro_video_refresh_t video_cb;
static retro_input_poll_t input_poll_cb;
static retro_input_state_t input_state_cb;
static retro_environment_t environ_cb;
static retro_audio_sample_batch_t audio_batch_cb;
+static retro_set_rumble_state_t rumble_cb;
+static struct retro_log_callback logging;
+static retro_log_printf_t log_cb;
+
+#define LogWarn(fmt, ...) do { \
+ if (log_cb) log_cb(RETRO_LOG_WARN, fmt, ##__VA_ARGS__); \
+} while (0)
+#define LogErr(fmt, ...) do { \
+ if (log_cb) log_cb(RETRO_LOG_ERROR, fmt, ##__VA_ARGS__); \
+} while (0)
+
+static unsigned msg_interface_version = 0;
static void *vout_buf;
-static int vout_width, vout_height;
-static int vout_doffs_old, vout_fb_dirty;
+static void *vout_buf_ptr;
+static int vout_width = 256, vout_height = 240, vout_pitch = 256;
+static int vout_fb_dirty;
+static int psx_w, psx_h;
static bool vout_can_dupe;
-static bool duping_enable;
+static bool found_bios;
+static bool display_internal_fps = false;
+static unsigned frame_count = 0;
+static bool libretro_supports_bitmasks = false;
+static bool libretro_supports_option_categories = false;
+static bool show_input_settings = true;
+#ifdef GPU_PEOPS
+static bool show_advanced_gpu_peops_settings = true;
+#endif
+#ifdef GPU_UNAI
+static bool show_advanced_gpu_unai_settings = true;
+#endif
+static float mouse_sensitivity = 1.0f;
+static unsigned int disk_current_index;
+
+typedef enum
+{
+ FRAMESKIP_NONE = 0,
+ FRAMESKIP_AUTO,
+ FRAMESKIP_AUTO_THRESHOLD,
+ FRAMESKIP_FIXED_INTERVAL
+} frameskip_type_t;
+
+static unsigned frameskip_type = FRAMESKIP_NONE;
+static unsigned frameskip_threshold = 0;
+static unsigned frameskip_interval = 0;
+static unsigned frameskip_counter = 0;
+
+static int retro_audio_buff_active = false;
+static unsigned retro_audio_buff_occupancy = 0;
+static int retro_audio_buff_underrun = false;
+
+static unsigned retro_audio_latency = 0;
+static int update_audio_latency = false;
+
+static unsigned previous_width = 0;
+static unsigned previous_height = 0;
static int plugins_opened;
static int is_pal_mode;
/* memory card data */
extern char Mcd1Data[MCD_SIZE];
+extern char Mcd2Data[MCD_SIZE];
extern char McdDisable[2];
/* PCSX ReARMed core calls and stuff */
-int in_type1, in_type2;
-int in_a1[2] = { 127, 127 }, in_a2[2] = { 127, 127 };
-int in_keystate;
-int in_enable_vibration;
+int in_type[8] = {
+ PSE_PAD_TYPE_NONE, PSE_PAD_TYPE_NONE,
+ PSE_PAD_TYPE_NONE, PSE_PAD_TYPE_NONE,
+ PSE_PAD_TYPE_NONE, PSE_PAD_TYPE_NONE,
+ PSE_PAD_TYPE_NONE, PSE_PAD_TYPE_NONE
+};
+int in_analog_left[8][2] = { { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 } };
+int in_analog_right[8][2] = { { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 } };
+unsigned short in_keystate[PORTS_NUMBER];
+int in_mouse[8][2];
+int multitap1 = 0;
+int multitap2 = 0;
+int in_enable_vibration = 1;
+static int in_enable_crosshair[2] = { 0, 0 };
+static int in_dualshock_analog_combo = 0;
+static bool in_dualshock_toggling = false;
+
+// NegCon adjustment parameters
+// > The NegCon 'twist' action is somewhat awkward when mapped
+// to a standard analog stick -> user should be able to tweak
+// response/deadzone for comfort
+// > When response is linear, 'additional' deadzone (set here)
+// may be left at zero, since this is normally handled via in-game
+// options menus
+// > When response is non-linear, deadzone should be set to match the
+// controller being used (otherwise precision may be lost)
+// > negcon_linearity:
+// - 1: Response is linear - recommended when using racing wheel
+// peripherals, not recommended for standard gamepads
+// - 2: Response is quadratic - optimal setting for gamepads
+// - 3: Response is cubic - enables precise fine control, but
+// difficult to use...
+#define NEGCON_RANGE 0x7FFF
+static int negcon_deadzone = 0;
+static int negcon_linearity = 1;
+
+static bool axis_bounds_modifier;
/* PSX max resolution is 640x512, but with enhancement it's 1024x512 */
-#define VOUT_MAX_WIDTH 1024
+#define VOUT_MAX_WIDTH 1024
#define VOUT_MAX_HEIGHT 512
+//Dummy functions
+bool retro_load_game_special(unsigned game_type, const struct retro_game_info *info, size_t num_info) { return false; }
+void retro_unload_game(void) {}
+static int vout_open(void) { return 0; }
+static void vout_close(void) {}
+static int snd_init(void) { return 0; }
+static void snd_finish(void) {}
+static int snd_busy(void) { return 0; }
+
+#define GPU_PEOPS_ODD_EVEN_BIT (1 << 0)
+#define GPU_PEOPS_EXPAND_SCREEN_WIDTH (1 << 1)
+#define GPU_PEOPS_IGNORE_BRIGHTNESS (1 << 2)
+#define GPU_PEOPS_DISABLE_COORD_CHECK (1 << 3)
+#define GPU_PEOPS_LAZY_SCREEN_UPDATE (1 << 6)
+#define GPU_PEOPS_OLD_FRAME_SKIP (1 << 7)
+#define GPU_PEOPS_REPEATED_TRIANGLES (1 << 8)
+#define GPU_PEOPS_QUADS_WITH_TRIANGLES (1 << 9)
+#define GPU_PEOPS_FAKE_BUSY_STATE (1 << 10)
+
static void init_memcard(char *mcd_data)
{
- unsigned off = 0;
- unsigned i;
+ unsigned off = 0;
+ unsigned i;
- memset(mcd_data, 0, MCD_SIZE);
+ memset(mcd_data, 0, MCD_SIZE);
- mcd_data[off++] = 'M';
- mcd_data[off++] = 'C';
- off += 0x7d;
- mcd_data[off++] = 0x0e;
+ mcd_data[off++] = 'M';
+ mcd_data[off++] = 'C';
+ off += 0x7d;
+ mcd_data[off++] = 0x0e;
- for (i = 0; i < 15; i++) {
- mcd_data[off++] = 0xa0;
- off += 0x07;
- mcd_data[off++] = 0xff;
- mcd_data[off++] = 0xff;
- off += 0x75;
- mcd_data[off++] = 0xa0;
- }
+ for (i = 0; i < 15; i++)
+ {
+ mcd_data[off++] = 0xa0;
+ off += 0x07;
+ mcd_data[off++] = 0xff;
+ mcd_data[off++] = 0xff;
+ off += 0x75;
+ mcd_data[off++] = 0xa0;
+ }
- for (i = 0; i < 20; i++) {
- mcd_data[off++] = 0xff;
- mcd_data[off++] = 0xff;
- mcd_data[off++] = 0xff;
- mcd_data[off++] = 0xff;
- off += 0x04;
- mcd_data[off++] = 0xff;
- mcd_data[off++] = 0xff;
- off += 0x76;
- }
+ for (i = 0; i < 20; i++)
+ {
+ mcd_data[off++] = 0xff;
+ mcd_data[off++] = 0xff;
+ mcd_data[off++] = 0xff;
+ mcd_data[off++] = 0xff;
+ off += 0x04;
+ mcd_data[off++] = 0xff;
+ mcd_data[off++] = 0xff;
+ off += 0x76;
+ }
}
-static int vout_open(void)
+static void set_vout_fb()
{
- return 0;
+ struct retro_framebuffer fb = { 0 };
+
+ fb.width = vout_width;
+ fb.height = vout_height;
+ fb.access_flags = RETRO_MEMORY_ACCESS_WRITE;
+
+ vout_pitch = vout_width;
+ if (environ_cb(RETRO_ENVIRONMENT_GET_CURRENT_SOFTWARE_FRAMEBUFFER, &fb)
+ && fb.format == RETRO_PIXEL_FORMAT_RGB565
+ && vout_can_dupe)
+ {
+ vout_buf_ptr = fb.data;
+ if (fb.pitch / 2 != vout_pitch && fb.pitch != vout_width * 2)
+ LogWarn("got unusual pitch %zd for resolution %dx%d\n", fb.pitch, vout_width, vout_height);
+ vout_pitch = fb.pitch / 2;
+ }
+ else
+ vout_buf_ptr = vout_buf;
}
static void vout_set_mode(int w, int h, int raw_w, int raw_h, int bpp)
{
- vout_width = w;
- vout_height = h;
+ vout_width = w;
+ vout_height = h;
+ psx_w = raw_w;
+ psx_h = raw_h;
+
+ if (previous_width != vout_width || previous_height != vout_height)
+ {
+ previous_width = vout_width;
+ previous_height = vout_height;
+
+ struct retro_system_av_info info;
+ retro_get_system_av_info(&info);
+ environ_cb(RETRO_ENVIRONMENT_SET_GEOMETRY, &info.geometry);
+ }
+
+ set_vout_fb();
}
#ifndef FRONTEND_SUPPORTS_RGB565
static void convert(void *buf, size_t bytes)
{
- unsigned int i, v, *p = buf;
+ unsigned int i, v, *p = buf;
- for (i = 0; i < bytes / 4; i++) {
- v = p[i];
- p[i] = (v & 0x001f001f) | ((v >> 1) & 0x7fe07fe0);
- }
+ for (i = 0; i < bytes / 4; i++)
+ {
+ v = p[i];
+ p[i] = (v & 0x001f001f) | ((v >> 1) & 0x7fe07fe0);
+ }
}
#endif
-static void vout_flip(const void *vram, int stride, int bgr24, int w, int h)
-{
- unsigned short *dest = vout_buf;
- const unsigned short *src = vram;
- int dstride = vout_width, h1 = h;
- int doffs;
-
- if (vram == NULL) {
- // blanking
- memset(vout_buf, 0, dstride * h * 2);
- goto out;
- }
-
- doffs = (vout_height - h) * dstride;
- doffs += (dstride - w) / 2 & ~1;
- if (doffs != vout_doffs_old) {
- // clear borders
- memset(vout_buf, 0, dstride * h * 2);
- vout_doffs_old = doffs;
- }
- dest += doffs;
-
- if (bgr24)
- {
- // XXX: could we switch to RETRO_PIXEL_FORMAT_XRGB8888 here?
- for (; h1-- > 0; dest += dstride, src += stride)
- {
- bgr888_to_rgb565(dest, src, w * 3);
- }
- }
- else
- {
- for (; h1-- > 0; dest += dstride, src += stride)
- {
- bgr555_to_rgb565(dest, src, w * 2);
- }
- }
+// Function to add crosshairs
+static void addCrosshair(int port, int crosshair_color, unsigned short *buffer, int bufferStride, int pos_x, int pos_y, int thickness, int size_x, int size_y) {
+ for (port = 0; port < 2; port++) {
+ // Draw the horizontal line of the crosshair
+ for (int i = pos_y - thickness / 2; i <= pos_y + thickness / 2; i++) {
+ for (int j = pos_x - size_x / 2; j <= pos_x + size_x / 2; j++) {
+ if ((i + vout_height) >= 0 && (i + vout_height) < bufferStride && j >= 0 && j < bufferStride && in_enable_crosshair[port] > 0)
+ buffer[i * bufferStride + j] = crosshair_color;
+ }
+ }
+
+ // Draw the vertical line of the crosshair
+ for (int i = pos_x - thickness / 2; i <= pos_x + thickness / 2; i++) {
+ for (int j = pos_y - size_y / 2; j <= pos_y + size_y / 2; j++) {
+ if (i >= 0 && i < bufferStride && (j + vout_height) >= 0 && (j + vout_height) < bufferStride && in_enable_crosshair[port] > 0)
+ buffer[j * bufferStride + i] = crosshair_color;
+ }
+ }
+ }
+}
+
+struct CrosshairInfo {
+ int pos_x, pos_y, thickness, size_x, size_y;
+};
+
+// Calculate size and position of crosshairs
+static void CrosshairDimensions(int port, struct CrosshairInfo *info) {
+ int gunx = input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X);
+ int guny = input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y);
+ if (gunx == 32767) // Prevent crosshairs from wrapping around right side of screen to left
+ info->pos_x = (gunx + 32767.0f) * vout_width / 65534.0f - 0.5f;
+ else
+ info->pos_x = (gunx + 32767.0f) * vout_width / 65534.0f;
+ info->pos_y = (guny + 32767.0f) * vout_height / 65534.0f - vout_height;
+ info->thickness = pl_rearmed_cbs.gpu_neon.enhancement_enable ? 4 : 2;
+ info->size_x = psx_w * (pl_rearmed_cbs.gpu_neon.enhancement_enable ? 2 : 1) / 40.0f;
+ info->size_y = psx_h * (pl_rearmed_cbs.gpu_neon.enhancement_enable ? 2 : 1) * (4.0f / 3.0f) / 40.0f;
+}
+
+static void vout_flip(const void *vram, int stride, int bgr24,
+ int x, int y, int w, int h, int dims_changed)
+{
+ unsigned short *dest = vout_buf_ptr;
+ const unsigned short *src = vram;
+ int dstride = vout_pitch, h1 = h;
+ int port = 0;
+
+ if (vram == NULL || dims_changed || (in_enable_crosshair[0] + in_enable_crosshair[1]) > 0)
+ {
+ memset(vout_buf_ptr, 0, dstride * vout_height * 2);
+ // blanking
+ if (vram == NULL)
+ goto out;
+ }
+
+ dest += x + y * dstride;
+
+ if (bgr24)
+ {
+ // XXX: could we switch to RETRO_PIXEL_FORMAT_XRGB8888 here?
+ for (; h1-- > 0; dest += dstride, src += stride)
+ {
+ bgr888_to_rgb565(dest, src, w * 3);
+ }
+ }
+ else
+ {
+ for (; h1-- > 0; dest += dstride, src += stride)
+ {
+ bgr555_to_rgb565(dest, src, w * 2);
+ }
+ }
+
+ for (port = 0; port < 2; port++) {
+ if (in_enable_crosshair[port] > 0 && (in_type[port] == PSE_PAD_TYPE_GUNCON || in_type[port] == PSE_PAD_TYPE_GUN))
+ {
+ struct CrosshairInfo crosshairInfo;
+ CrosshairDimensions(port, &crosshairInfo);
+ addCrosshair(port, in_enable_crosshair[port], dest, dstride, crosshairInfo.pos_x, crosshairInfo.pos_y, crosshairInfo.thickness, crosshairInfo.size_x, crosshairInfo.size_y);
+ }
+ }
out:
#ifndef FRONTEND_SUPPORTS_RGB565
- convert(vout_buf, vout_width * vout_height * 2);
+ convert(vout_buf_ptr, vout_pitch * vout_height * 2);
+#endif
+ vout_fb_dirty = 1;
+ pl_rearmed_cbs.flip_cnt++;
+}
+
+#ifdef _3DS
+typedef struct
+{
+ void *buffer;
+ uint32_t target_map;
+ size_t size;
+ enum psxMapTag tag;
+} psx_map_t;
+
+psx_map_t custom_psx_maps[] = {
+ { NULL, 0x13000000, 0x210000, MAP_TAG_RAM }, // 0x80000000
+ { NULL, 0x12800000, 0x010000, MAP_TAG_OTHER }, // 0x1f800000
+ { NULL, 0x12c00000, 0x080000, MAP_TAG_OTHER }, // 0x1fc00000
+ { NULL, 0x11000000, 0x800000, MAP_TAG_LUTS }, // 0x08000000
+ { NULL, 0x12000000, 0x201000, MAP_TAG_VRAM }, // 0x00000000
+};
+
+void *pl_3ds_mmap(unsigned long addr, size_t size, int is_fixed,
+ enum psxMapTag tag)
+{
+ (void)is_fixed;
+ (void)addr;
+
+ if (__ctr_svchax)
+ {
+ psx_map_t *custom_map = custom_psx_maps;
+
+ for (; custom_map->size; custom_map++)
+ {
+ if ((custom_map->size == size) && (custom_map->tag == tag))
+ {
+ uint32_t ptr_aligned, tmp;
+ void *ret;
+
+ custom_map->buffer = malloc(size + 0x1000);
+ ptr_aligned = (((u32)custom_map->buffer) + 0xFFF) & ~0xFFF;
+
+ if (svcControlMemory(&tmp, (void *)custom_map->target_map, (void *)ptr_aligned, size, MEMOP_MAP, 0x3) < 0)
+ {
+ LogErr("could not map memory @0x%08X\n", custom_map->target_map);
+ exit(1);
+ }
+
+ ret = (void *)custom_map->target_map;
+ memset(ret, 0, size);
+ return ret;
+ }
+ }
+ }
+
+ return calloc(size, 1);
+}
+
+void pl_3ds_munmap(void *ptr, size_t size, enum psxMapTag tag)
+{
+ (void)tag;
+
+ if (__ctr_svchax)
+ {
+ psx_map_t *custom_map = custom_psx_maps;
+
+ for (; custom_map->size; custom_map++)
+ {
+ if ((custom_map->target_map == (uint32_t)ptr))
+ {
+ uint32_t ptr_aligned, tmp;
+
+ ptr_aligned = (((u32)custom_map->buffer) + 0xFFF) & ~0xFFF;
+
+ svcControlMemory(&tmp, (void *)custom_map->target_map, (void *)ptr_aligned, size, MEMOP_UNMAP, 0x3);
+
+ free(custom_map->buffer);
+ custom_map->buffer = NULL;
+ return;
+ }
+ }
+ }
+
+ free(ptr);
+}
#endif
- vout_fb_dirty = 1;
- pl_rearmed_cbs.flip_cnt++;
+
+#ifdef VITA
+typedef struct
+{
+ void *buffer;
+ size_t size;
+ enum psxMapTag tag;
+ int used;
+} psx_map_t;
+
+static void *addr = NULL;
+
+psx_map_t custom_psx_maps[] = {
+ { NULL, 0x800000, MAP_TAG_LUTS },
+ { NULL, 0x080000, MAP_TAG_OTHER },
+ { NULL, 0x010000, MAP_TAG_OTHER },
+ { NULL, 0x201000, MAP_TAG_VRAM },
+ { NULL, 0x802000, MAP_TAG_VRAM }, // enhanced renderer
+ { NULL, 0x210000, MAP_TAG_RAM },
+};
+
+int init_vita_mmap()
+{
+ int n;
+ void *tmpaddr;
+ addr = malloc(64 * 1024 * 1024);
+ if (addr == NULL)
+ return -1;
+ tmpaddr = (void *)(((size_t)addr + 0xFFFFFF) & ~0xFFFFFF);
+ custom_psx_maps[0].buffer = tmpaddr + 0x0000000;
+ custom_psx_maps[1].buffer = tmpaddr + 0x0800000;
+ custom_psx_maps[2].buffer = tmpaddr + 0x0880000;
+ custom_psx_maps[3].buffer = tmpaddr + 0x0900000;
+ custom_psx_maps[4].buffer = tmpaddr + 0x1000000;
+ custom_psx_maps[5].buffer = tmpaddr + 0x2000000;
+ memset(tmpaddr, 0, 0x2210000);
+#if 0
+ for(n = 0; n < 5; n++){
+ sceClibPrintf("addr reserved %x\n",custom_psx_maps[n].buffer);
+ }
+#endif
+ return 0;
+}
+
+void deinit_vita_mmap()
+{
+ size_t i;
+ for (i = 0; i < sizeof(custom_psx_maps) / sizeof(custom_psx_maps[0]); i++) {
+ custom_psx_maps[i].buffer = NULL;
+ custom_psx_maps[i].used = 0;
+ }
+ free(addr);
+}
+
+void *pl_vita_mmap(unsigned long addr, size_t size, int is_fixed,
+ enum psxMapTag tag)
+{
+ (void)is_fixed;
+ (void)addr;
+
+ psx_map_t *custom_map = custom_psx_maps;
+
+ for (; custom_map->size; custom_map++)
+ {
+ if (custom_map->size == size && custom_map->tag == tag && !custom_map->used)
+ {
+ custom_map->used = 1;
+ return custom_map->buffer;
+ }
+ }
+
+ return calloc(size, 1);
}
-static void vout_close(void)
+void pl_vita_munmap(void *ptr, size_t size, enum psxMapTag tag)
{
+ (void)tag;
+
+ psx_map_t *custom_map = custom_psx_maps;
+
+ for (; custom_map->size; custom_map++)
+ {
+ if ((custom_map->buffer == ptr))
+ {
+ custom_map->used = 0;
+ return;
+ }
+ }
+
+ free(ptr);
}
+#endif
static void *pl_mmap(unsigned int size)
{
- return psxMap(0, size, 0, MAP_TAG_VRAM);
+ return psxMap(0, size, 0, MAP_TAG_VRAM);
}
static void pl_munmap(void *ptr, unsigned int size)
{
- psxUnmap(ptr, size, MAP_TAG_VRAM);
+ psxUnmap(ptr, size, MAP_TAG_VRAM);
}
struct rearmed_cbs pl_rearmed_cbs = {
- .pl_vout_open = vout_open,
- .pl_vout_set_mode = vout_set_mode,
- .pl_vout_flip = vout_flip,
- .pl_vout_close = vout_close,
- .mmap = pl_mmap,
- .munmap = pl_munmap,
- /* from psxcounters */
- .gpu_hcnt = &hSyncCount,
- .gpu_frame_count = &frame_counter,
+ .pl_vout_open = vout_open,
+ .pl_vout_set_mode = vout_set_mode,
+ .pl_vout_flip = vout_flip,
+ .pl_vout_close = vout_close,
+ .mmap = pl_mmap,
+ .munmap = pl_munmap,
+ .gpu_state_change = gpu_state_change,
+ /* from psxcounters */
+ .gpu_hcnt = &hSyncCount,
+ .gpu_frame_count = &frame_counter,
};
void pl_frame_limit(void)
{
- /* called once per frame, make psxCpu->Execute() above return */
- stop = 1;
+ /* called once per frame, make psxCpu->Execute() above return */
+ stop++;
}
void pl_timing_prepare(int is_pal)
{
- is_pal_mode = is_pal;
+ is_pal_mode = is_pal;
}
-void plat_trigger_vibrate(int is_strong)
+void plat_trigger_vibrate(int pad, int low, int high)
{
+ if (!rumble_cb)
+ return;
+
+ if (in_enable_vibration)
+ {
+ rumble_cb(pad, RETRO_RUMBLE_STRONG, high << 8);
+ rumble_cb(pad, RETRO_RUMBLE_WEAK, low ? 0xffff : 0x0);
+ }
}
-void pl_update_gun(int *xn, int *yn, int *xres, int *yres, int *in)
+//Percentage distance of screen to adjust for Konami Gun
+static float KonamiGunAdjustX = 0;
+static float KonamiGunAdjustY = 0;
+
+void pl_gun_byte2(int port, unsigned char byte)
{
+ int irq_count = 4;
+ float justifier_multiplier = 0;
+ int justifier_width = psx_w;
+ int justifier_height = psx_h;
+ int justifier_offscreen = input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_IS_OFFSCREEN);
+ int justifier_reload = input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_RELOAD);
+
+ if (justifier_width == 256)
+ justifier_multiplier = is_pal_mode ? .157086f : .158532f;
+ else if (justifier_width == 320)
+ justifier_multiplier = is_pal_mode ? .196358f : .198166f;
+ else if (justifier_width == 384)
+ justifier_multiplier = is_pal_mode ? .224409f : .226475f;
+ else if (justifier_width == 512)
+ justifier_multiplier = is_pal_mode ? .314173f : .317065f;
+ else // (justifier_width == 640)
+ justifier_multiplier = is_pal_mode ? .392717f : .396332f;
+
+ int gunx = input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X);
+ int guny = input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y);
+
+ //Default offset of +105 for X and -12 for Y is chosen to obtain alignment in Die Hard Trilogy, which has no calibration feature
+ int gunx_scaled = ((gunx + 32767.0f) / 65534.0f + KonamiGunAdjustX) * justifier_width / justifier_multiplier + 105.0f;
+ int guny_scaled = ((guny + 32767.0f) / 65534.0f + KonamiGunAdjustY) * justifier_height - 12.0f;
+
+ if ((byte & 0x10) && !justifier_offscreen && !justifier_reload)
+ {
+ psxScheduleIrq10(irq_count, gunx_scaled, guny_scaled);
+ }
}
/* sound calls */
-static int snd_init(void)
+static void snd_feed(void *buf, int bytes)
{
- return 0;
+ if (audio_batch_cb != NULL)
+ audio_batch_cb(buf, bytes / 4);
}
-static void snd_finish(void)
+void out_register_libretro(struct out_driver *drv)
{
+ drv->name = "libretro";
+ drv->init = snd_init;
+ drv->finish = snd_finish;
+ drv->busy = snd_busy;
+ drv->feed = snd_feed;
}
-static int snd_busy(void)
+#define RETRO_DEVICE_PSE_STANDARD RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_JOYPAD, 0)
+#define RETRO_DEVICE_PSE_ANALOG RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_ANALOG, 0)
+#define RETRO_DEVICE_PSE_DUALSHOCK RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_ANALOG, 1)
+#define RETRO_DEVICE_PSE_NEGCON RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_ANALOG, 2)
+#define RETRO_DEVICE_PSE_GUNCON RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_LIGHTGUN, 0)
+#define RETRO_DEVICE_PSE_JUSTIFIER RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_LIGHTGUN, 1)
+#define RETRO_DEVICE_PSE_MOUSE RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_MOUSE, 0)
+
+static char *get_pse_pad_label[] = {
+ "none", "mouse", "negcon", "konami gun", "standard", "analog", "guncon", "dualshock"
+};
+
+static const struct retro_controller_description pads[8] =
{
- return 0;
-}
+ { "standard", RETRO_DEVICE_JOYPAD },
+ { "analog", RETRO_DEVICE_PSE_ANALOG },
+ { "dualshock", RETRO_DEVICE_PSE_DUALSHOCK },
+ { "negcon", RETRO_DEVICE_PSE_NEGCON },
+ { "guncon", RETRO_DEVICE_PSE_GUNCON },
+ { "konami gun", RETRO_DEVICE_PSE_JUSTIFIER },
+ { "mouse", RETRO_DEVICE_PSE_MOUSE },
+ { NULL, 0 },
+};
-static void snd_feed(void *buf, int bytes)
+static const struct retro_controller_info ports[9] =
{
- if (audio_batch_cb != NULL)
- audio_batch_cb(buf, bytes / 4);
-}
+ { pads, 7 },
+ { pads, 7 },
+ { pads, 7 },
+ { pads, 7 },
+ { pads, 7 },
+ { pads, 7 },
+ { pads, 7 },
+ { pads, 7 },
+ { NULL, 0 },
+};
-void out_register_libretro(struct out_driver *drv)
+/* libretro */
+
+static bool update_option_visibility(void)
{
- drv->name = "libretro";
- drv->init = snd_init;
- drv->finish = snd_finish;
- drv->busy = snd_busy;
- drv->feed = snd_feed;
+ struct retro_variable var = {0};
+ struct retro_core_option_display option_display = {0};
+ bool updated = false;
+ unsigned i;
+
+ /* If frontend supports core option categories
+ * then show/hide core option entries are ignored
+ * and no options should be hidden */
+ if (libretro_supports_option_categories)
+ return false;
+
+ var.key = "pcsx_rearmed_show_input_settings";
+ var.value = NULL;
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ bool show_input_settings_prev =
+ show_input_settings;
+
+ show_input_settings = true;
+ if (strcmp(var.value, "disabled") == 0)
+ show_input_settings = false;
+
+ if (show_input_settings !=
+ show_input_settings_prev)
+ {
+ char input_option[][50] = {
+ "pcsx_rearmed_analog_axis_modifier",
+ "pcsx_rearmed_vibration",
+ "pcsx_rearmed_multitap",
+ "pcsx_rearmed_negcon_deadzone",
+ "pcsx_rearmed_negcon_response",
+ "pcsx_rearmed_input_sensitivity",
+ "pcsx_rearmed_crosshair1",
+ "pcsx_rearmed_crosshair2",
+ "pcsx_rearmed_konamigunadjustx",
+ "pcsx_rearmed_konamigunadjusty",
+ "pcsx_rearmed_gunconadjustx",
+ "pcsx_rearmed_gunconadjusty",
+ "pcsx_rearmed_gunconadjustratiox",
+ "pcsx_rearmed_gunconadjustratioy"
+ };
+
+ option_display.visible = show_input_settings;
+
+ for (i = 0;
+ i < (sizeof(input_option) /
+ sizeof(input_option[0]));
+ i++)
+ {
+ option_display.key = input_option[i];
+ environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY,
+ &option_display);
+ }
+
+ updated = true;
+ }
+ }
+#ifdef GPU_PEOPS
+ var.key = "pcsx_rearmed_show_gpu_peops_settings";
+ var.value = NULL;
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ bool show_advanced_gpu_peops_settings_prev =
+ show_advanced_gpu_peops_settings;
+
+ show_advanced_gpu_peops_settings = true;
+ if (strcmp(var.value, "disabled") == 0)
+ show_advanced_gpu_peops_settings = false;
+
+ if (show_advanced_gpu_peops_settings !=
+ show_advanced_gpu_peops_settings_prev)
+ {
+ unsigned i;
+ struct retro_core_option_display option_display;
+ char gpu_peops_option[][45] = {
+ "pcsx_rearmed_gpu_peops_odd_even_bit",
+ "pcsx_rearmed_gpu_peops_expand_screen_width",
+ "pcsx_rearmed_gpu_peops_ignore_brightness",
+ "pcsx_rearmed_gpu_peops_disable_coord_check",
+ "pcsx_rearmed_gpu_peops_lazy_screen_update",
+ "pcsx_rearmed_gpu_peops_repeated_triangles",
+ "pcsx_rearmed_gpu_peops_quads_with_triangles",
+ "pcsx_rearmed_gpu_peops_fake_busy_state"
+ };
+
+ option_display.visible = show_advanced_gpu_peops_settings;
+
+ for (i = 0;
+ i < (sizeof(gpu_peops_option) /
+ sizeof(gpu_peops_option[0]));
+ i++)
+ {
+ option_display.key = gpu_peops_option[i];
+ environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY,
+ &option_display);
+ }
+
+ updated = true;
+ }
+ }
+#endif
+#ifdef GPU_UNAI
+ var.key = "pcsx_rearmed_show_gpu_unai_settings";
+ var.value = NULL;
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ bool show_advanced_gpu_unai_settings_prev =
+ show_advanced_gpu_unai_settings;
+
+ show_advanced_gpu_unai_settings = true;
+ if (strcmp(var.value, "disabled") == 0)
+ show_advanced_gpu_unai_settings = false;
+
+ if (show_advanced_gpu_unai_settings !=
+ show_advanced_gpu_unai_settings_prev)
+ {
+ unsigned i;
+ struct retro_core_option_display option_display;
+ char gpu_unai_option[][40] = {
+ "pcsx_rearmed_gpu_unai_blending",
+ "pcsx_rearmed_gpu_unai_lighting",
+ "pcsx_rearmed_gpu_unai_fast_lighting",
+ "pcsx_rearmed_gpu_unai_scale_hires",
+ };
+
+ option_display.visible = show_advanced_gpu_unai_settings;
+
+ for (i = 0;
+ i < (sizeof(gpu_unai_option) /
+ sizeof(gpu_unai_option[0]));
+ i++)
+ {
+ option_display.key = gpu_unai_option[i];
+ environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY,
+ &option_display);
+ }
+
+ updated = true;
+ }
+ }
+#endif
+ return updated;
}
-/* libretro */
void retro_set_environment(retro_environment_t cb)
{
- static const struct retro_variable vars[] = {
- { "frameskip", "Frameskip; 0|1|2|3" },
- { "region", "Region; Auto|NTSC|PAL" },
- { "pad1type", "Pad 1 Type; standard|analog" },
-#ifndef DRC_DISABLE
- { "rearmed_drc", "Dynamic recompiler; enabled|disabled" },
-#endif
-#ifdef __ARM_NEON__
- { "pcsx_rearmed_neon_interlace_enable", "Enable interlacing mode(s); disabled|enabled" },
- { "pcsx_rearmed_neon_enhancement_enable", "Enhanced resolution (slow); disabled|enabled" },
- { "pcsx_rearmed_neon_enhancement_no_main", "Enhanced resolution speed hack; disabled|enabled" },
+ bool option_categories = false;
+#ifdef USE_LIBRETRO_VFS
+ struct retro_vfs_interface_info vfs_iface_info;
#endif
- { "pcsx_rearmed_duping_enable", "Frame duping; on|off" },
- { NULL, NULL },
- };
environ_cb = cb;
- cb(RETRO_ENVIRONMENT_SET_VARIABLES, (void*)vars);
+ if (cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &logging))
+ log_cb = logging.log;
+
+ environ_cb(RETRO_ENVIRONMENT_SET_CONTROLLER_INFO, (void*)ports);
+
+ /* Set core options
+ * An annoyance: retro_set_environment() can be called
+ * multiple times, and depending upon the current frontend
+ * state various environment callbacks may be disabled.
+ * This means the reported 'categories_supported' status
+ * may change on subsequent iterations. We therefore have
+ * to record whether 'categories_supported' is true on any
+ * iteration, and latch the result */
+ libretro_set_core_options(environ_cb, &option_categories);
+ libretro_supports_option_categories |= option_categories;
+
+ /* If frontend supports core option categories,
+ * any show/hide core option entries are unused
+ * and should be hidden */
+ if (libretro_supports_option_categories)
+ {
+ struct retro_core_option_display option_display;
+ option_display.visible = false;
+
+ option_display.key = "pcsx_rearmed_show_input_settings";
+ environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY,
+ &option_display);
+
+#ifdef GPU_PEOPS
+ option_display.key = "pcsx_rearmed_show_gpu_peops_settings";
+ environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY,
+ &option_display);
+#endif
+#ifdef GPU_UNAI
+ option_display.key = "pcsx_rearmed_show_gpu_unai_settings";
+ environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY,
+ &option_display);
+#endif
+ }
+ /* If frontend does not support core option
+ * categories, core options may be shown/hidden
+ * at runtime. In this case, register 'update
+ * display' callback, so frontend can update
+ * core options menu without calling retro_run() */
+ else
+ {
+ struct retro_core_options_update_display_callback update_display_cb;
+ update_display_cb.callback = update_option_visibility;
+
+ environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_UPDATE_DISPLAY_CALLBACK,
+ &update_display_cb);
+ }
+
+#ifdef USE_LIBRETRO_VFS
+ vfs_iface_info.required_interface_version = 1;
+ vfs_iface_info.iface = NULL;
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VFS_INTERFACE, &vfs_iface_info))
+ filestream_vfs_init(&vfs_iface_info);
+#endif
}
void retro_set_video_refresh(retro_video_refresh_t cb) { video_cb = cb; }
unsigned retro_api_version(void)
{
- return RETRO_API_VERSION;
+ return RETRO_API_VERSION;
+}
+
+static void update_multitap(void)
+{
+ struct retro_variable var = { 0 };
+
+ multitap1 = 0;
+ multitap2 = 0;
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_multitap";
+ if (environ_cb && (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value))
+ {
+ if (strcmp(var.value, "port 1") == 0)
+ multitap1 = 1;
+ else if (strcmp(var.value, "port 2") == 0)
+ multitap2 = 1;
+ else if (strcmp(var.value, "ports 1 and 2") == 0)
+ {
+ multitap1 = 1;
+ multitap2 = 1;
+ }
+ }
}
void retro_set_controller_port_device(unsigned port, unsigned device)
{
+ if (port >= PORTS_NUMBER)
+ return;
+
+ switch (device)
+ {
+ case RETRO_DEVICE_JOYPAD:
+ case RETRO_DEVICE_PSE_STANDARD:
+ in_type[port] = PSE_PAD_TYPE_STANDARD;
+ break;
+ case RETRO_DEVICE_PSE_ANALOG:
+ in_type[port] = PSE_PAD_TYPE_ANALOGJOY;
+ break;
+ case RETRO_DEVICE_PSE_DUALSHOCK:
+ in_type[port] = PSE_PAD_TYPE_ANALOGPAD;
+ break;
+ case RETRO_DEVICE_PSE_MOUSE:
+ in_type[port] = PSE_PAD_TYPE_MOUSE;
+ break;
+ case RETRO_DEVICE_PSE_NEGCON:
+ in_type[port] = PSE_PAD_TYPE_NEGCON;
+ break;
+ case RETRO_DEVICE_PSE_GUNCON:
+ in_type[port] = PSE_PAD_TYPE_GUNCON;
+ break;
+ case RETRO_DEVICE_PSE_JUSTIFIER:
+ in_type[port] = PSE_PAD_TYPE_GUN;
+ break;
+ case RETRO_DEVICE_NONE:
+ default:
+ in_type[port] = PSE_PAD_TYPE_NONE;
+ break;
+ }
+
+ SysPrintf("port: %u device: %s\n", port + 1, get_pse_pad_label[in_type[port]]);
}
void retro_get_system_info(struct retro_system_info *info)
{
- memset(info, 0, sizeof(*info));
- info->library_name = "PCSX-ReARMed";
- info->library_version = "r19";
- info->valid_extensions = "bin|cue|img|mdf|pbp|toc|cbn|m3u";
- info->need_fullpath = true;
+#ifndef GIT_VERSION
+#define GIT_VERSION ""
+#endif
+ memset(info, 0, sizeof(*info));
+ info->library_name = "PCSX-ReARMed";
+ info->library_version = "r23l" GIT_VERSION;
+ info->valid_extensions = "bin|cue|img|mdf|pbp|toc|cbn|m3u|chd|iso|exe";
+ info->need_fullpath = true;
}
void retro_get_system_av_info(struct retro_system_av_info *info)
{
- memset(info, 0, sizeof(*info));
- info->timing.fps = is_pal_mode ? 50 : 60;
- info->timing.sample_rate = 44100;
- info->geometry.base_width = 320;
- info->geometry.base_height = 240;
- info->geometry.max_width = VOUT_MAX_WIDTH;
- info->geometry.max_height = VOUT_MAX_HEIGHT;
- info->geometry.aspect_ratio = 4.0 / 3.0;
+ unsigned geom_height = vout_height;
+ unsigned geom_width = vout_width;
+
+ memset(info, 0, sizeof(*info));
+ info->timing.fps = is_pal_mode ? 50.0 : 60.0;
+ info->timing.sample_rate = 44100.0;
+ info->geometry.base_width = geom_width;
+ info->geometry.base_height = geom_height;
+ info->geometry.max_width = VOUT_MAX_WIDTH;
+ info->geometry.max_height = VOUT_MAX_HEIGHT;
+ info->geometry.aspect_ratio = 4.0 / 3.0;
}
/* savestates */
-size_t retro_serialize_size(void)
-{
- // it's currently 4380651 bytes, but have some reserved for future
- return 0x430000;
+size_t retro_serialize_size(void)
+{
+ // it's currently 4380651-4397047 bytes,
+ // but have some reserved for future
+ return 0x440000;
}
-struct save_fp {
- char *buf;
- size_t pos;
- int is_write;
+struct save_fp
+{
+ char *buf;
+ size_t pos;
+ int is_write;
};
static void *save_open(const char *name, const char *mode)
{
- struct save_fp *fp;
+ struct save_fp *fp;
- if (name == NULL || mode == NULL)
- return NULL;
+ if (name == NULL || mode == NULL)
+ return NULL;
- fp = malloc(sizeof(*fp));
- if (fp == NULL)
- return NULL;
+ fp = malloc(sizeof(*fp));
+ if (fp == NULL)
+ return NULL;
- fp->buf = (char *)name;
- fp->pos = 0;
- fp->is_write = (mode[0] == 'w' || mode[1] == 'w');
+ fp->buf = (char *)name;
+ fp->pos = 0;
+ fp->is_write = (mode[0] == 'w' || mode[1] == 'w');
- return fp;
+ return fp;
}
static int save_read(void *file, void *buf, u32 len)
{
- struct save_fp *fp = file;
- if (fp == NULL || buf == NULL)
- return -1;
+ struct save_fp *fp = file;
+ if (fp == NULL || buf == NULL)
+ return -1;
- memcpy(buf, fp->buf + fp->pos, len);
- fp->pos += len;
- return len;
+ memcpy(buf, fp->buf + fp->pos, len);
+ fp->pos += len;
+ return len;
}
static int save_write(void *file, const void *buf, u32 len)
{
- struct save_fp *fp = file;
- if (fp == NULL || buf == NULL)
- return -1;
+ struct save_fp *fp = file;
+ if (fp == NULL || buf == NULL)
+ return -1;
- memcpy(fp->buf + fp->pos, buf, len);
- fp->pos += len;
- return len;
+ memcpy(fp->buf + fp->pos, buf, len);
+ fp->pos += len;
+ return len;
}
static long save_seek(void *file, long offs, int whence)
{
- struct save_fp *fp = file;
- if (fp == NULL)
- return -1;
+ struct save_fp *fp = file;
+ if (fp == NULL)
+ return -1;
- switch (whence) {
- case SEEK_CUR:
- fp->pos += offs;
- return fp->pos;
- case SEEK_SET:
- fp->pos = offs;
- return fp->pos;
- default:
- return -1;
- }
+ switch (whence)
+ {
+ case SEEK_CUR:
+ fp->pos += offs;
+ return fp->pos;
+ case SEEK_SET:
+ fp->pos = offs;
+ return fp->pos;
+ default:
+ return -1;
+ }
}
static void save_close(void *file)
{
- struct save_fp *fp = file;
- size_t r_size = retro_serialize_size();
- if (fp == NULL)
- return;
-
- if (fp->pos > r_size)
- SysPrintf("ERROR: save buffer overflow detected\n");
- else if (fp->is_write && fp->pos < r_size)
- // make sure we don't save trash in leftover space
- memset(fp->buf + fp->pos, 0, r_size - fp->pos);
- free(fp);
+ struct save_fp *fp = file;
+ size_t r_size = retro_serialize_size();
+ if (fp == NULL)
+ return;
+
+ if (fp->pos > r_size)
+ LogErr("ERROR: save buffer overflow detected\n");
+ else if (fp->is_write && fp->pos < r_size)
+ // make sure we don't save trash in leftover space
+ memset(fp->buf + fp->pos, 0, r_size - fp->pos);
+ free(fp);
}
bool retro_serialize(void *data, size_t size)
-{
- int ret = SaveState(data);
- return ret == 0 ? true : false;
+{
+ int ret;
+ CdromFrontendId = disk_current_index;
+ ret = SaveState(data);
+ return ret == 0 ? true : false;
}
+static bool disk_set_image_index(unsigned int index);
+
bool retro_unserialize(const void *data, size_t size)
{
- int ret = LoadState(data);
- return ret == 0 ? true : false;
+ int ret;
+ CdromFrontendId = -1;
+ ret = LoadState(data);
+ if (ret)
+ return false;
+ if (CdromFrontendId != -1 && CdromFrontendId != disk_current_index)
+ disk_set_image_index(CdromFrontendId);
+ return true;
}
/* cheats */
void retro_cheat_reset(void)
{
- ClearAllCheats();
+ ClearAllCheats();
}
void retro_cheat_set(unsigned index, bool enabled, const char *code)
{
- char buf[256];
- int ret;
+ int ret = -1;
+ char *buf;
+
+ // cheat funcs are destructive, need a copy...
+ buf = strdup(code);
+ if (buf == NULL)
+ goto finish;
+
+ //Prepare buffered cheat for PCSX's AddCheat fucntion.
+ int cursor = 0;
+ int nonhexdec = 0;
+ while (buf[cursor])
+ {
+ if (!(ISHEXDEC))
+ {
+ if (++nonhexdec % 2)
+ {
+ buf[cursor] = ' ';
+ }
+ else
+ {
+ buf[cursor] = '\n';
+ }
+ }
+ cursor++;
+ }
- // cheat funcs are destructive, need a copy..
- strncpy(buf, code, sizeof(buf));
- buf[sizeof(buf) - 1] = 0;
+ if (index < NumCheats)
+ ret = EditCheat(index, "", buf);
+ else
+ ret = AddCheat("", buf);
+
+finish:
+ if (ret != 0)
+ LogErr("Failed to set cheat %#u\n", index);
+ else if (index < NumCheats)
+ Cheats[index].Enabled = enabled;
+ free(buf);
+}
- if (index < NumCheats)
- ret = EditCheat(index, "", buf);
- else
- ret = AddCheat("", buf);
+// just in case, maybe a win-rt port in the future?
+#ifdef _WIN32
+#define SLASH '\\'
+#else
+#define SLASH '/'
+#endif
- if (ret != 0)
- SysPrintf("Failed to set cheat %#u\n", index);
- else if (index < NumCheats)
- Cheats[index].Enabled = enabled;
-}
+#ifndef PATH_MAX
+#define PATH_MAX 4096
+#endif
/* multidisk support */
+static unsigned int disk_initial_index;
+static char disk_initial_path[PATH_MAX];
static bool disk_ejected;
-static unsigned int disk_current_index;
static unsigned int disk_count;
-static struct disks_state {
- char *fname;
- int internal_index; // for multidisk eboots
+static struct disks_state
+{
+ char *fname;
+ char *flabel;
+ int internal_index; // for multidisk eboots
} disks[8];
+static void get_disk_label(char *disk_label, const char *disk_path, size_t len)
+{
+ const char *base = NULL;
+
+ if (!disk_path || (*disk_path == '\0'))
+ return;
+
+ base = strrchr(disk_path, SLASH);
+ if (!base)
+ base = disk_path;
+
+ if (*base == SLASH)
+ base++;
+
+ strncpy(disk_label, base, len - 1);
+ disk_label[len - 1] = '\0';
+
+ char *ext = strrchr(disk_label, '.');
+ if (ext)
+ *ext = '\0';
+}
+
+static void disk_init(void)
+{
+ size_t i;
+
+ disk_ejected = false;
+ disk_current_index = 0;
+ disk_count = 0;
+
+ for (i = 0; i < sizeof(disks) / sizeof(disks[0]); i++)
+ {
+ if (disks[i].fname != NULL)
+ {
+ free(disks[i].fname);
+ disks[i].fname = NULL;
+ }
+ if (disks[i].flabel != NULL)
+ {
+ free(disks[i].flabel);
+ disks[i].flabel = NULL;
+ }
+ disks[i].internal_index = 0;
+ }
+}
+
static bool disk_set_eject_state(bool ejected)
{
- // weird PCSX API..
- SetCdOpenCaseTime(ejected ? -1 : (time(NULL) + 2));
- LidInterrupt();
+ // weird PCSX API..
+ SetCdOpenCaseTime(ejected ? -1 : (time(NULL) + 2));
+ LidInterrupt();
- disk_ejected = ejected;
- return true;
+ disk_ejected = ejected;
+ return true;
}
static bool disk_get_eject_state(void)
{
- /* can't be controlled by emulated software */
- return disk_ejected;
+ /* can't be controlled by emulated software */
+ return disk_ejected;
}
static unsigned int disk_get_image_index(void)
{
- return disk_current_index;
+ return disk_current_index;
}
static bool disk_set_image_index(unsigned int index)
{
- if (index >= sizeof(disks) / sizeof(disks[0]))
- return false;
+ if (index >= sizeof(disks) / sizeof(disks[0]))
+ return false;
- CdromId[0] = '\0';
- CdromLabel[0] = '\0';
+ CdromId[0] = '\0';
+ CdromLabel[0] = '\0';
- if (disks[index].fname == NULL) {
- SysPrintf("missing disk #%u\n", index);
- CDR_shutdown();
+ if (disks[index].fname == NULL)
+ {
+ LogErr("missing disk #%u\n", index);
+ CDR_shutdown();
- // RetroArch specifies "no disk" with index == count,
- // so don't fail here..
- disk_current_index = index;
- return true;
- }
+ // RetroArch specifies "no disk" with index == count,
+ // so don't fail here..
+ disk_current_index = index;
+ return true;
+ }
- SysPrintf("switching to disk %u: \"%s\" #%d\n", index,
- disks[index].fname, disks[index].internal_index);
+ LogErr("switching to disk %u: \"%s\" #%d\n", index,
+ disks[index].fname, disks[index].internal_index);
- cdrIsoMultidiskSelect = disks[index].internal_index;
- set_cd_image(disks[index].fname);
- if (ReloadCdromPlugin() < 0) {
- SysPrintf("failed to load cdr plugin\n");
- return false;
- }
- if (CDR_open() < 0) {
- SysPrintf("failed to open cdr plugin\n");
- return false;
- }
+ cdrIsoMultidiskSelect = disks[index].internal_index;
+ set_cd_image(disks[index].fname);
+ if (ReloadCdromPlugin() < 0)
+ {
+ LogErr("failed to load cdr plugin\n");
+ return false;
+ }
+ if (CDR_open() < 0)
+ {
+ LogErr("failed to open cdr plugin\n");
+ return false;
+ }
- if (!disk_ejected) {
- SetCdOpenCaseTime(time(NULL) + 2);
- LidInterrupt();
- }
+ if (!disk_ejected)
+ {
+ SetCdOpenCaseTime(time(NULL) + 2);
+ LidInterrupt();
+ }
- disk_current_index = index;
- return true;
+ disk_current_index = index;
+ return true;
}
static unsigned int disk_get_num_images(void)
{
- return disk_count;
+ return disk_count;
}
static bool disk_replace_image_index(unsigned index,
- const struct retro_game_info *info)
+ const struct retro_game_info *info)
{
- char *old_fname;
- bool ret = true;
+ char *old_fname = NULL;
+ char *old_flabel = NULL;
+ bool ret = true;
+
+ if (index >= sizeof(disks) / sizeof(disks[0]))
+ return false;
+
+ old_fname = disks[index].fname;
+ old_flabel = disks[index].flabel;
+
+ disks[index].fname = NULL;
+ disks[index].flabel = NULL;
+ disks[index].internal_index = 0;
+
+ if (info != NULL)
+ {
+ char disk_label[PATH_MAX];
+ disk_label[0] = '\0';
- if (index >= sizeof(disks) / sizeof(disks[0]))
- return false;
+ disks[index].fname = strdup(info->path);
- old_fname = disks[index].fname;
- disks[index].fname = NULL;
- disks[index].internal_index = 0;
+ get_disk_label(disk_label, info->path, PATH_MAX);
+ disks[index].flabel = strdup(disk_label);
- if (info != NULL) {
- disks[index].fname = strdup(info->path);
- if (index == disk_current_index)
- ret = disk_set_image_index(index);
- }
+ if (index == disk_current_index)
+ ret = disk_set_image_index(index);
+ }
+
+ if (old_fname != NULL)
+ free(old_fname);
- if (old_fname != NULL)
- free(old_fname);
+ if (old_flabel != NULL)
+ free(old_flabel);
- return ret;
+ return ret;
}
static bool disk_add_image_index(void)
{
- if (disk_count >= 8)
- return false;
+ if (disk_count >= 8)
+ return false;
- disk_count++;
- return true;
+ disk_count++;
+ return true;
}
-static struct retro_disk_control_callback disk_control = {
- .set_eject_state = disk_set_eject_state,
- .get_eject_state = disk_get_eject_state,
- .get_image_index = disk_get_image_index,
- .set_image_index = disk_set_image_index,
- .get_num_images = disk_get_num_images,
- .replace_image_index = disk_replace_image_index,
- .add_image_index = disk_add_image_index,
-};
+static bool disk_set_initial_image(unsigned index, const char *path)
+{
+ if (index >= sizeof(disks) / sizeof(disks[0]))
+ return false;
-// just in case, maybe a win-rt port in the future?
-#ifdef _WIN32
-#define SLASH '\\'
-#else
-#define SLASH '/'
-#endif
+ if (!path || (*path == '\0'))
+ return false;
+
+ disk_initial_index = index;
+
+ strncpy(disk_initial_path, path, sizeof(disk_initial_path) - 1);
+ disk_initial_path[sizeof(disk_initial_path) - 1] = '\0';
+
+ return true;
+}
+
+static bool disk_get_image_path(unsigned index, char *path, size_t len)
+{
+ const char *fname = NULL;
+
+ if (len < 1)
+ return false;
+
+ if (index >= sizeof(disks) / sizeof(disks[0]))
+ return false;
+
+ fname = disks[index].fname;
+
+ if (!fname || (*fname == '\0'))
+ return false;
+
+ strncpy(path, fname, len - 1);
+ path[len - 1] = '\0';
+
+ return true;
+}
-static char base_dir[PATH_MAX];
+static bool disk_get_image_label(unsigned index, char *label, size_t len)
+{
+ const char *flabel = NULL;
+
+ if (len < 1)
+ return false;
+
+ if (index >= sizeof(disks) / sizeof(disks[0]))
+ return false;
+
+ flabel = disks[index].flabel;
+
+ if (!flabel || (*flabel == '\0'))
+ return false;
+
+ strncpy(label, flabel, len - 1);
+ label[len - 1] = '\0';
+
+ return true;
+}
+
+static struct retro_disk_control_callback disk_control = {
+ .set_eject_state = disk_set_eject_state,
+ .get_eject_state = disk_get_eject_state,
+ .get_image_index = disk_get_image_index,
+ .set_image_index = disk_set_image_index,
+ .get_num_images = disk_get_num_images,
+ .replace_image_index = disk_replace_image_index,
+ .add_image_index = disk_add_image_index,
+};
+
+static struct retro_disk_control_ext_callback disk_control_ext = {
+ .set_eject_state = disk_set_eject_state,
+ .get_eject_state = disk_get_eject_state,
+ .get_image_index = disk_get_image_index,
+ .set_image_index = disk_set_image_index,
+ .get_num_images = disk_get_num_images,
+ .replace_image_index = disk_replace_image_index,
+ .add_image_index = disk_add_image_index,
+ .set_initial_image = disk_set_initial_image,
+ .get_image_path = disk_get_image_path,
+ .get_image_label = disk_get_image_label,
+};
+
+static char base_dir[1024];
static bool read_m3u(const char *file)
{
- char line[PATH_MAX];
- char name[PATH_MAX];
- FILE *f = fopen(file, "r");
- if (!f)
- return false;
-
- while (fgets(line, sizeof(line), f) && disk_count < sizeof(disks) / sizeof(disks[0])) {
- if (line[0] == '#')
- continue;
- char *carrige_return = strchr(line, '\r');
- if (carrige_return)
- *carrige_return = '\0';
- char *newline = strchr(line, '\n');
- if (newline)
- *newline = '\0';
-
- if (line[0] != '\0')
- {
- snprintf(name, sizeof(name), "%s%c%s", base_dir, SLASH, line);
- disks[disk_count++].fname = strdup(name);
- }
- }
-
- fclose(f);
- return (disk_count != 0);
+ char line[1024];
+ char name[PATH_MAX];
+ FILE *fp = fopen(file, "r");
+ if (!fp)
+ return false;
+
+ while (fgets(line, sizeof(line), fp) && disk_count < sizeof(disks) / sizeof(disks[0]))
+ {
+ if (line[0] == '#')
+ continue;
+ char *carrige_return = strchr(line, '\r');
+ if (carrige_return)
+ *carrige_return = '\0';
+ char *newline = strchr(line, '\n');
+ if (newline)
+ *newline = '\0';
+
+ if (line[0] != '\0')
+ {
+ char disk_label[PATH_MAX];
+ disk_label[0] = '\0';
+
+ snprintf(name, sizeof(name), "%s%c%s", base_dir, SLASH, line);
+ disks[disk_count].fname = strdup(name);
+
+ get_disk_label(disk_label, name, PATH_MAX);
+ disks[disk_count].flabel = strdup(disk_label);
+
+ disk_count++;
+ }
+ }
+
+ fclose(fp);
+ return (disk_count != 0);
}
static void extract_directory(char *buf, const char *path, size_t size)
}
}
-#ifdef __QNX__
+#if defined(__QNX__) || defined(_WIN32)
/* Blackberry QNX doesn't have strcasestr */
/*
* Find the first occurrence of find in s, ignore case.
*/
char *
-strcasestr(const char *s, const char*find)
-{
- char c, sc;
- size_t len;
-
- if ((c = *find++) != 0) {
- c = tolower((unsigned char)c);
- len = strlen(find);
- do {
- do {
- if ((sc = *s++) == 0)
- return (NULL);
- } while ((char)tolower((unsigned char)sc) != c);
- } while (strncasecmp(s, find, len) != 0);
- s--;
- }
- return ((char *)s);
+strcasestr(const char *s, const char *find)
+{
+ char c, sc;
+ size_t len;
+
+ if ((c = *find++) != 0)
+ {
+ c = tolower((unsigned char)c);
+ len = strlen(find);
+ do
+ {
+ do
+ {
+ if ((sc = *s++) == 0)
+ return (NULL);
+ } while ((char)tolower((unsigned char)sc) != c);
+ } while (strncasecmp(s, find, len) != 0);
+ s--;
+ }
+ return ((char *)s);
}
#endif
+static void set_retro_memmap(void)
+{
+#ifndef NDEBUG
+ struct retro_memory_map retromap = { 0 };
+ struct retro_memory_descriptor mmap = {
+ 0, psxM, 0, 0, 0, 0, 0x200000
+ };
+
+ retromap.descriptors = &mmap;
+ retromap.num_descriptors = 1;
+
+ environ_cb(RETRO_ENVIRONMENT_SET_MEMORY_MAPS, &retromap);
+#endif
+}
+
+static void show_notification(const char *msg_str,
+ unsigned duration_ms, unsigned priority)
+{
+ if (msg_interface_version >= 1)
+ {
+ struct retro_message_ext msg = {
+ msg_str,
+ duration_ms,
+ 3,
+ RETRO_LOG_WARN,
+ RETRO_MESSAGE_TARGET_ALL,
+ RETRO_MESSAGE_TYPE_NOTIFICATION,
+ -1
+ };
+ environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE_EXT, &msg);
+ }
+ else
+ {
+ struct retro_message msg = {
+ msg_str,
+ 180
+ };
+ environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE, &msg);
+ }
+}
+
+static void retro_audio_buff_status_cb(
+ bool active, unsigned occupancy, bool underrun_likely)
+{
+ retro_audio_buff_active = active;
+ retro_audio_buff_occupancy = occupancy;
+ retro_audio_buff_underrun = underrun_likely;
+}
+
+static void retro_set_audio_buff_status_cb(void)
+{
+ if (frameskip_type == FRAMESKIP_NONE)
+ {
+ environ_cb(RETRO_ENVIRONMENT_SET_AUDIO_BUFFER_STATUS_CALLBACK, NULL);
+ retro_audio_latency = 0;
+ }
+ else
+ {
+ bool calculate_audio_latency = true;
+
+ if (frameskip_type == FRAMESKIP_FIXED_INTERVAL)
+ environ_cb(RETRO_ENVIRONMENT_SET_AUDIO_BUFFER_STATUS_CALLBACK, NULL);
+ else
+ {
+ struct retro_audio_buffer_status_callback buf_status_cb;
+ buf_status_cb.callback = retro_audio_buff_status_cb;
+ if (!environ_cb(RETRO_ENVIRONMENT_SET_AUDIO_BUFFER_STATUS_CALLBACK,
+ &buf_status_cb))
+ {
+ retro_audio_buff_active = false;
+ retro_audio_buff_occupancy = 0;
+ retro_audio_buff_underrun = false;
+ retro_audio_latency = 0;
+ calculate_audio_latency = false;
+ }
+ }
+
+ if (calculate_audio_latency)
+ {
+ /* Frameskip is enabled - increase frontend
+ * audio latency to minimise potential
+ * buffer underruns */
+ uint32_t frame_time_usec = 1000000.0 / (is_pal_mode ? 50.0 : 60.0);
+
+ /* Set latency to 6x current frame time... */
+ retro_audio_latency = (unsigned)(6 * frame_time_usec / 1000);
+
+ /* ...then round up to nearest multiple of 32 */
+ retro_audio_latency = (retro_audio_latency + 0x1F) & ~0x1F;
+ }
+ }
+
+ update_audio_latency = true;
+ frameskip_counter = 0;
+}
+
+static void update_variables(bool in_flight);
bool retro_load_game(const struct retro_game_info *info)
{
- size_t i;
- bool is_m3u = (strcasestr(info->path, ".m3u") != NULL);
+ size_t i;
+ unsigned int cd_index = 0;
+ bool is_m3u = (strcasestr(info->path, ".m3u") != NULL);
+ bool is_exe = (strcasestr(info->path, ".exe") != NULL);
+ int ret;
struct retro_input_descriptor desc[] = {
- { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" },
- { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" },
- { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" },
- { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" },
- { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "Cross" },
- { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "Circle" },
- { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Triangle" },
- { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Square" },
- { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L1" },
- { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2, "L2" },
- { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3, "L3" },
- { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R1" },
- { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2, "R2" },
- { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "R3" },
- { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
- { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
- { 0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" },
- { 0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" },
- { 0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" },
- { 0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y" },
-
-
- { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" },
- { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" },
- { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" },
- { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" },
- { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "Cross" },
- { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "Circle" },
- { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Triangle" },
- { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Square" },
- { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L1" },
- { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2, "L2" },
- { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3, "L3" },
- { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R1" },
- { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2, "R2" },
- { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "R3" },
- { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
- { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
- { 1, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" },
- { 1, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" },
- { 1, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" },
- { 1, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y" },
-
- { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" },
- { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" },
- { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" },
- { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" },
- { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "Cross" },
- { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "Circle" },
- { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Triangle" },
- { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Square" },
- { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L1" },
- { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2, "L2" },
- { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3, "L3" },
- { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R1" },
- { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2, "R2" },
- { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "R3" },
- { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
- { 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
- { 2, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" },
- { 2, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" },
- { 2, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" },
- { 2, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y" },
-
- { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" },
- { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" },
- { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" },
- { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" },
- { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "Cross" },
- { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "Circle" },
- { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Triangle" },
- { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Square" },
- { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L1" },
- { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2, "L2" },
- { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3, "L3" },
- { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R1" },
- { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2, "R2" },
- { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "R3" },
- { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
- { 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
- { 3, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" },
- { 3, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" },
- { 3, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" },
- { 3, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y" },
-
- { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" },
- { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" },
- { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" },
- { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" },
- { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "Cross" },
- { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "Circle" },
- { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Triangle" },
- { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Square" },
- { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L1" },
- { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2, "L2" },
- { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3, "L3" },
- { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R1" },
- { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2, "R2" },
- { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "R3" },
- { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
- { 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
- { 4, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" },
- { 4, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" },
- { 4, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" },
- { 4, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y" },
-
- { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" },
- { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" },
- { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" },
- { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" },
- { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "Cross" },
- { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "Circle" },
- { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Triangle" },
- { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Square" },
- { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L1" },
- { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2, "L2" },
- { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3, "L3" },
- { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R1" },
- { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2, "R2" },
- { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "R3" },
- { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
- { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
- { 5, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" },
- { 5, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" },
- { 5, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" },
- { 5, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y" },
-
- { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" },
- { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" },
- { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" },
- { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" },
- { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "Cross" },
- { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "Circle" },
- { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Triangle" },
- { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Square" },
- { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L1" },
- { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2, "L2" },
- { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3, "L3" },
- { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R1" },
- { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2, "R2" },
- { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "R3" },
- { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
- { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
- { 6, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" },
- { 6, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" },
- { 6, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" },
- { 6, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y" },
-
- { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" },
- { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" },
- { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" },
- { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" },
- { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "Cross" },
- { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "Circle" },
- { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Triangle" },
- { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Square" },
- { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L1" },
- { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2, "L2" },
- { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3, "L3" },
- { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R1" },
- { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2, "R2" },
- { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "R3" },
- { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
- { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
- { 7, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" },
- { 7, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" },
- { 7, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" },
- { 7, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y" },
+#define JOYP(port) \
+ { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" }, \
+ { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" }, \
+ { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" }, \
+ { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" }, \
+ { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "Cross" }, \
+ { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "Circle" }, \
+ { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Triangle" }, \
+ { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Square" }, \
+ { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L1" }, \
+ { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2, "L2" }, \
+ { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3, "L3" }, \
+ { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R1" }, \
+ { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2, "R2" }, \
+ { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "R3" }, \
+ { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" }, \
+ { port, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" }, \
+ { port, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" }, \
+ { port, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" }, \
+ { port, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" }, \
+ { port, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y" }, \
+ { port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_TRIGGER, "Gun Trigger" }, \
+ { port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_RELOAD, "Gun Reload" }, \
+ { port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_AUX_A, "Gun Aux A" }, \
+ { port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_AUX_B, "Gun Aux B" }, \
+ { port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_START, "Gun Start" },
+
+ JOYP(0)
+ JOYP(1)
+ JOYP(2)
+ JOYP(3)
+ JOYP(4)
+ JOYP(5)
+ JOYP(6)
+ JOYP(7)
{ 0 },
};
+ frame_count = 0;
+
environ_cb(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, desc);
#ifdef FRONTEND_SUPPORTS_RGB565
- enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_RGB565;
- if (environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt)) {
- SysPrintf("RGB565 supported, using it\n");
- }
+ enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_RGB565;
+ if (environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt))
+ {
+ SysPrintf("RGB565 supported, using it\n");
+ }
#endif
- if (info == NULL || info->path == NULL) {
- SysPrintf("info->path required\n");
- return false;
- }
+ if (info == NULL || info->path == NULL)
+ {
+ LogErr("info->path required\n");
+ return false;
+ }
+
+ update_variables(false);
- if (plugins_opened) {
- ClosePlugins();
- plugins_opened = 0;
- }
+ if (plugins_opened)
+ {
+ ClosePlugins();
+ plugins_opened = 0;
+ }
- for (i = 0; i < sizeof(disks) / sizeof(disks[0]); i++) {
- if (disks[i].fname != NULL) {
- free(disks[i].fname);
- disks[i].fname = NULL;
- }
- disks[i].internal_index = 0;
- }
+ disk_init();
- disk_current_index = 0;
- extract_directory(base_dir, info->path, sizeof(base_dir));
+ extract_directory(base_dir, info->path, sizeof(base_dir));
- if (is_m3u) {
- if (!read_m3u(info->path)) {
- SysPrintf("failed to read m3u file\n");
- return false;
- }
- } else {
- disk_count = 1;
- disks[0].fname = strdup(info->path);
- }
+ if (is_m3u)
+ {
+ if (!read_m3u(info->path))
+ {
+ LogErr("failed to read m3u file\n");
+ return false;
+ }
+ }
+ else
+ {
+ char disk_label[PATH_MAX];
+ disk_label[0] = '\0';
- set_cd_image(disks[0].fname);
+ disk_count = 1;
+ disks[0].fname = strdup(info->path);
- /* have to reload after set_cd_image for correct cdr plugin */
- if (LoadPlugins() == -1) {
- SysPrintf("failed to load plugins\n");
- return false;
- }
+ get_disk_label(disk_label, info->path, PATH_MAX);
+ disks[0].flabel = strdup(disk_label);
+ }
- plugins_opened = 1;
- NetOpened = 0;
+ /* If this is an M3U file, attempt to set the
+ * initial disk image */
+ if (is_m3u && (disk_initial_index > 0) && (disk_initial_index < disk_count))
+ {
+ const char *fname = disks[disk_initial_index].fname;
- if (OpenPlugins() == -1) {
- SysPrintf("failed to open plugins\n");
- return false;
- }
+ if (fname && (*fname != '\0'))
+ if (strcmp(disk_initial_path, fname) == 0)
+ cd_index = disk_initial_index;
+ }
- plugin_call_rearmed_cbs();
- dfinput_activate();
+ set_cd_image(disks[cd_index].fname);
+ disk_current_index = cd_index;
- Config.PsxAuto = 1;
- if (CheckCdrom() == -1) {
- SysPrintf("unsupported/invalid CD image: %s\n", info->path);
- return false;
- }
+ /* have to reload after set_cd_image for correct cdr plugin */
+ if (LoadPlugins() == -1)
+ {
+ LogErr("failed to load plugins\n");
+ return false;
+ }
- SysReset();
+ plugins_opened = 1;
+ NetOpened = 0;
- if (LoadCdrom() == -1) {
- SysPrintf("could not load CD-ROM!\n");
- return false;
- }
- emu_on_new_cd(0);
+ if (OpenPlugins() == -1)
+ {
+ LogErr("failed to open plugins\n");
+ return false;
+ }
- // multidisk images
- if (!is_m3u) {
- disk_count = cdrIsoMultidiskCount < 8 ? cdrIsoMultidiskCount : 8;
- for (i = 1; i < sizeof(disks) / sizeof(disks[0]) && i < cdrIsoMultidiskCount; i++) {
- disks[i].fname = strdup(info->path);
- disks[i].internal_index = i;
- }
- }
+ /* Handle multi-disk images (i.e. PBP)
+ * > Cannot do this until after OpenPlugins() is
+ * called (since this sets the value of
+ * cdrIsoMultidiskCount) */
+ if (!is_m3u && (cdrIsoMultidiskCount > 1))
+ {
+ disk_count = cdrIsoMultidiskCount < 8 ? cdrIsoMultidiskCount : 8;
- return true;
-}
+ /* Small annoyance: We need to change the label
+ * of disk 0, so have to clear existing entries */
+ if (disks[0].fname != NULL)
+ free(disks[0].fname);
+ disks[0].fname = NULL;
-bool retro_load_game_special(unsigned game_type, const struct retro_game_info *info, size_t num_info)
-{
- return false;
-}
+ if (disks[0].flabel != NULL)
+ free(disks[0].flabel);
+ disks[0].flabel = NULL;
-void retro_unload_game(void)
-{
+ for (i = 0; i < sizeof(disks) / sizeof(disks[0]) && i < cdrIsoMultidiskCount; i++)
+ {
+ char disk_name[PATH_MAX - 16] = { 0 };
+ char disk_label[PATH_MAX] = { 0 };
+
+ disks[i].fname = strdup(info->path);
+
+ get_disk_label(disk_name, info->path, sizeof(disk_name));
+ snprintf(disk_label, sizeof(disk_label), "%s #%u", disk_name, (unsigned)i + 1);
+ disks[i].flabel = strdup(disk_label);
+
+ disks[i].internal_index = i;
+ }
+
+ /* This is not an M3U file, so initial disk
+ * image has not yet been set - attempt to
+ * do so now */
+ if ((disk_initial_index > 0) && (disk_initial_index < disk_count))
+ {
+ const char *fname = disks[disk_initial_index].fname;
+
+ if (fname && (*fname != '\0'))
+ if (strcmp(disk_initial_path, fname) == 0)
+ cd_index = disk_initial_index;
+ }
+
+ if (cd_index > 0)
+ {
+ CdromId[0] = '\0';
+ CdromLabel[0] = '\0';
+
+ cdrIsoMultidiskSelect = disks[cd_index].internal_index;
+ disk_current_index = cd_index;
+ set_cd_image(disks[cd_index].fname);
+
+ if (ReloadCdromPlugin() < 0)
+ {
+ LogErr("failed to reload cdr plugins\n");
+ return false;
+ }
+ if (CDR_open() < 0)
+ {
+ LogErr("failed to open cdr plugin\n");
+ return false;
+ }
+ }
+ }
+
+ /* set ports to use "standard controller" initially */
+ for (i = 0; i < 8; ++i)
+ in_type[i] = PSE_PAD_TYPE_STANDARD;
+
+ plugin_call_rearmed_cbs();
+ /* dfinput_activate(); */
+
+ if (!is_exe && CheckCdrom() == -1)
+ {
+ LogErr("unsupported/invalid CD image: %s\n", info->path);
+ return false;
+ }
+
+ SysReset();
+
+ if (is_exe)
+ ret = Load(info->path);
+ else
+ ret = LoadCdrom();
+ if (ret != 0)
+ {
+ LogErr("could not load %s (%d)\n", is_exe ? "exe" : "CD", ret);
+ return false;
+ }
+ emu_on_new_cd(0);
+
+ set_retro_memmap();
+ retro_set_audio_buff_status_cb();
+
+ if (check_unsatisfied_libcrypt())
+ show_notification("LibCrypt protected game with missing SBI detected", 3000, 3);
+
+ return true;
}
unsigned retro_get_region(void)
{
- return is_pal_mode ? RETRO_REGION_PAL : RETRO_REGION_NTSC;
+ return is_pal_mode ? RETRO_REGION_PAL : RETRO_REGION_NTSC;
}
void *retro_get_memory_data(unsigned id)
{
- if (id == RETRO_MEMORY_SAVE_RAM)
- return Mcd1Data;
- else
- return NULL;
+ if (id == RETRO_MEMORY_SAVE_RAM)
+ return Mcd1Data;
+ else if (id == RETRO_MEMORY_SYSTEM_RAM)
+ return psxM;
+ else
+ return NULL;
}
size_t retro_get_memory_size(unsigned id)
{
- if (id == RETRO_MEMORY_SAVE_RAM)
- return MCD_SIZE;
- else
- return 0;
+ if (id == RETRO_MEMORY_SAVE_RAM)
+ return MCD_SIZE;
+ else if (id == RETRO_MEMORY_SYSTEM_RAM)
+ return 0x200000;
+ else
+ return 0;
}
void retro_reset(void)
{
- SysReset();
+ //hack to prevent retroarch freezing when reseting in the menu but not while running with the hot key
+ rebootemu = 1;
+ //SysReset();
}
static const unsigned short retro_psx_map[] = {
- [RETRO_DEVICE_ID_JOYPAD_B] = 1 << DKEY_CROSS,
- [RETRO_DEVICE_ID_JOYPAD_Y] = 1 << DKEY_SQUARE,
- [RETRO_DEVICE_ID_JOYPAD_SELECT] = 1 << DKEY_SELECT,
- [RETRO_DEVICE_ID_JOYPAD_START] = 1 << DKEY_START,
- [RETRO_DEVICE_ID_JOYPAD_UP] = 1 << DKEY_UP,
- [RETRO_DEVICE_ID_JOYPAD_DOWN] = 1 << DKEY_DOWN,
- [RETRO_DEVICE_ID_JOYPAD_LEFT] = 1 << DKEY_LEFT,
- [RETRO_DEVICE_ID_JOYPAD_RIGHT] = 1 << DKEY_RIGHT,
- [RETRO_DEVICE_ID_JOYPAD_A] = 1 << DKEY_CIRCLE,
- [RETRO_DEVICE_ID_JOYPAD_X] = 1 << DKEY_TRIANGLE,
- [RETRO_DEVICE_ID_JOYPAD_L] = 1 << DKEY_L1,
- [RETRO_DEVICE_ID_JOYPAD_R] = 1 << DKEY_R1,
- [RETRO_DEVICE_ID_JOYPAD_L2] = 1 << DKEY_L2,
- [RETRO_DEVICE_ID_JOYPAD_R2] = 1 << DKEY_R2,
- [RETRO_DEVICE_ID_JOYPAD_L3] = 1 << DKEY_L3,
- [RETRO_DEVICE_ID_JOYPAD_R3] = 1 << DKEY_R3,
+ [RETRO_DEVICE_ID_JOYPAD_B] = 1 << DKEY_CROSS,
+ [RETRO_DEVICE_ID_JOYPAD_Y] = 1 << DKEY_SQUARE,
+ [RETRO_DEVICE_ID_JOYPAD_SELECT] = 1 << DKEY_SELECT,
+ [RETRO_DEVICE_ID_JOYPAD_START] = 1 << DKEY_START,
+ [RETRO_DEVICE_ID_JOYPAD_UP] = 1 << DKEY_UP,
+ [RETRO_DEVICE_ID_JOYPAD_DOWN] = 1 << DKEY_DOWN,
+ [RETRO_DEVICE_ID_JOYPAD_LEFT] = 1 << DKEY_LEFT,
+ [RETRO_DEVICE_ID_JOYPAD_RIGHT] = 1 << DKEY_RIGHT,
+ [RETRO_DEVICE_ID_JOYPAD_A] = 1 << DKEY_CIRCLE,
+ [RETRO_DEVICE_ID_JOYPAD_X] = 1 << DKEY_TRIANGLE,
+ [RETRO_DEVICE_ID_JOYPAD_L] = 1 << DKEY_L1,
+ [RETRO_DEVICE_ID_JOYPAD_R] = 1 << DKEY_R1,
+ [RETRO_DEVICE_ID_JOYPAD_L2] = 1 << DKEY_L2,
+ [RETRO_DEVICE_ID_JOYPAD_R2] = 1 << DKEY_R2,
+ [RETRO_DEVICE_ID_JOYPAD_L3] = 1 << DKEY_L3,
+ [RETRO_DEVICE_ID_JOYPAD_R3] = 1 << DKEY_R3,
};
#define RETRO_PSX_MAP_LEN (sizeof(retro_psx_map) / sizeof(retro_psx_map[0]))
+//Percentage distance of screen to adjust for Guncon
+static int GunconAdjustX = 0;
+static int GunconAdjustY = 0;
+
+//Used when out by a percentage with Guncon
+static float GunconAdjustRatioX = 1;
+static float GunconAdjustRatioY = 1;
+
static void update_variables(bool in_flight)
{
struct retro_variable var;
-
+#ifdef GPU_PEOPS
+ // Always enable GPU_PEOPS_OLD_FRAME_SKIP flag
+ // (this is set in standalone, with no option
+ // to change it)
+ int gpu_peops_fix = GPU_PEOPS_OLD_FRAME_SKIP;
+#endif
+ frameskip_type_t prev_frameskip_type;
+
var.value = NULL;
- var.key = "frameskip";
+ var.key = "pcsx_rearmed_frameskip_type";
+
+ prev_frameskip_type = frameskip_type;
+ frameskip_type = FRAMESKIP_NONE;
+ pl_rearmed_cbs.frameskip = 0;
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "auto") == 0)
+ frameskip_type = FRAMESKIP_AUTO;
+ if (strcmp(var.value, "auto_threshold") == 0)
+ frameskip_type = FRAMESKIP_AUTO_THRESHOLD;
+ if (strcmp(var.value, "fixed_interval") == 0)
+ frameskip_type = FRAMESKIP_FIXED_INTERVAL;
+ }
- if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
- pl_rearmed_cbs.frameskip = atoi(var.value);
+ if (frameskip_type != 0)
+ pl_rearmed_cbs.frameskip = -1;
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_frameskip_threshold";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ frameskip_threshold = strtol(var.value, NULL, 10);
+ }
var.value = NULL;
- var.key = "region";
+ var.key = "pcsx_rearmed_frameskip_interval";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ frameskip_interval = strtol(var.value, NULL, 10);
+ }
- if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
+ var.value = NULL;
+ var.key = "pcsx_rearmed_region";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
Config.PsxAuto = 0;
- if (strcmp(var.value, "Automatic") == 0)
+ if (strcmp(var.value, "auto") == 0)
Config.PsxAuto = 1;
else if (strcmp(var.value, "NTSC") == 0)
Config.PsxType = 0;
Config.PsxType = 1;
}
+ update_multitap();
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_negcon_deadzone";
+ negcon_deadzone = 0;
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ negcon_deadzone = (int)(atoi(var.value) * 0.01f * NEGCON_RANGE);
+ }
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_negcon_response";
+ negcon_linearity = 1;
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "quadratic") == 0)
+ {
+ negcon_linearity = 2;
+ }
+ else if (strcmp(var.value, "cubic") == 0)
+ {
+ negcon_linearity = 3;
+ }
+ }
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_analog_axis_modifier";
+ axis_bounds_modifier = true;
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "square") == 0)
+ {
+ axis_bounds_modifier = true;
+ }
+ else if (strcmp(var.value, "circle") == 0)
+ {
+ axis_bounds_modifier = false;
+ }
+ }
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_vibration";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ in_enable_vibration = 0;
+ else if (strcmp(var.value, "enabled") == 0)
+ in_enable_vibration = 1;
+ }
+
var.value = NULL;
- var.key = "pad1type";
+ var.key = "pcsx_rearmed_analog_combo";
- if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
- in_type1 = PSE_PAD_TYPE_STANDARD;
- if (strcmp(var.value, "analog") == 0)
- in_type1 = PSE_PAD_TYPE_ANALOGPAD;
+ if (strcmp(var.value, "l1+r1+select") == 0)
+ in_dualshock_analog_combo = (1 << RETRO_DEVICE_ID_JOYPAD_L) |
+ (1 << RETRO_DEVICE_ID_JOYPAD_R) | (1 << RETRO_DEVICE_ID_JOYPAD_SELECT);
+ else if (strcmp(var.value, "l1+r1+start") == 0)
+ in_dualshock_analog_combo = (1 << RETRO_DEVICE_ID_JOYPAD_L) |
+ (1 << RETRO_DEVICE_ID_JOYPAD_R) | (1 << RETRO_DEVICE_ID_JOYPAD_START);
+ else if (strcmp(var.value, "l1+r1+l3") == 0)
+ in_dualshock_analog_combo = (1 << RETRO_DEVICE_ID_JOYPAD_L) |
+ (1 << RETRO_DEVICE_ID_JOYPAD_R) | (1 << RETRO_DEVICE_ID_JOYPAD_L3);
+ else if (strcmp(var.value, "l1+r1+r3") == 0)
+ in_dualshock_analog_combo = (1 << RETRO_DEVICE_ID_JOYPAD_L) |
+ (1 << RETRO_DEVICE_ID_JOYPAD_R) | (1 << RETRO_DEVICE_ID_JOYPAD_R3);
+ else if (strcmp(var.value, "l3+r3") == 0)
+ in_dualshock_analog_combo = (1 << RETRO_DEVICE_ID_JOYPAD_L3) |
+ (1 << RETRO_DEVICE_ID_JOYPAD_R3);
+ else
+ in_dualshock_analog_combo = 0;
}
-#ifdef __ARM_NEON__
- var.value = "NULL";
- var.key = "pcsx_rearmed_neon_interlace_enable";
+ var.value = NULL;
+ var.key = "pcsx_rearmed_dithering";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ {
+ pl_rearmed_cbs.gpu_peops.iUseDither = 0;
+ pl_rearmed_cbs.gpu_peopsgl.bDrawDither = 0;
+ pl_rearmed_cbs.gpu_unai.dithering = 0;
+#ifdef GPU_NEON
+ pl_rearmed_cbs.gpu_neon.allow_dithering = 0;
+#endif
+ }
+ else if (strcmp(var.value, "enabled") == 0)
+ {
+ pl_rearmed_cbs.gpu_peops.iUseDither = 1;
+ pl_rearmed_cbs.gpu_peopsgl.bDrawDither = 1;
+ pl_rearmed_cbs.gpu_unai.dithering = 1;
+#ifdef GPU_NEON
+ pl_rearmed_cbs.gpu_neon.allow_dithering = 1;
+#endif
+ }
+ }
+
+#ifdef GPU_NEON
+ var.value = NULL;
+ var.key = "pcsx_rearmed_neon_interlace_enable_v2";
- if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (strcmp(var.value, "disabled") == 0)
pl_rearmed_cbs.gpu_neon.allow_interlace = 0;
else if (strcmp(var.value, "enabled") == 0)
pl_rearmed_cbs.gpu_neon.allow_interlace = 1;
+ else // auto
+ pl_rearmed_cbs.gpu_neon.allow_interlace = 2;
}
var.value = NULL;
var.key = "pcsx_rearmed_neon_enhancement_enable";
- if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (strcmp(var.value, "disabled") == 0)
pl_rearmed_cbs.gpu_neon.enhancement_enable = 0;
var.value = NULL;
var.key = "pcsx_rearmed_neon_enhancement_no_main";
- if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
- if (strcmp(var.value, "disabled") == 0)
- pl_rearmed_cbs.gpu_neon.enhancement_no_main = 0;
- else if (strcmp(var.value, "enabled") == 0)
+ if (strcmp(var.value, "enabled") == 0)
pl_rearmed_cbs.gpu_neon.enhancement_no_main = 1;
+ else
+ pl_rearmed_cbs.gpu_neon.enhancement_no_main = 0;
+ }
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_neon_enhancement_tex_adj";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "enabled") == 0)
+ pl_rearmed_cbs.gpu_neon.enhancement_tex_adj = 1;
+ else
+ pl_rearmed_cbs.gpu_neon.enhancement_tex_adj = 0;
}
#endif
- var.value = "NULL";
- var.key = "pcsx_rearmed_duping_enable";
+ var.value = NULL;
+ var.key = "pcsx_rearmed_display_internal_fps";
- if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
- if (strcmp(var.value, "off") == 0)
- duping_enable = false;
- else if (strcmp(var.value, "on") == 0)
- duping_enable = true;
+ if (strcmp(var.value, "disabled") == 0)
+ display_internal_fps = false;
+ else if (strcmp(var.value, "enabled") == 0)
+ display_internal_fps = true;
}
+ //
+ // CPU emulation related config
#ifndef DRC_DISABLE
var.value = NULL;
- var.key = "rearmed_drc";
+ var.key = "pcsx_rearmed_drc";
+
+ if (!environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var))
+ var.value = "enabled";
- if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
{
R3000Acpu *prev_cpu = psxCpu;
+#ifdef _3DS
+ if (!__ctr_svchax)
+ Config.Cpu = CPU_INTERPRETER;
+ else
+#endif
if (strcmp(var.value, "disabled") == 0)
Config.Cpu = CPU_INTERPRETER;
else if (strcmp(var.value, "enabled") == 0)
Config.Cpu = CPU_DYNAREC;
psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
- if (psxCpu != prev_cpu) {
+ if (psxCpu != prev_cpu)
+ {
+ prev_cpu->Notify(R3000ACPU_NOTIFY_BEFORE_SAVE, NULL);
prev_cpu->Shutdown();
psxCpu->Init();
- psxCpu->Reset(); // not really a reset..
+ psxCpu->Reset();
+ psxCpu->Notify(R3000ACPU_NOTIFY_AFTER_LOAD, NULL);
}
}
-#endif
+#endif /* !DRC_DISABLE */
- if (in_flight) {
- // inform core things about possible config changes
- plugin_call_rearmed_cbs();
+ var.value = NULL;
+ var.key = "pcsx_rearmed_psxclock";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ int psxclock = atoi(var.value);
+ Config.cycle_multiplier = 10000 / psxclock;
+ }
- if (GPU_open != NULL && GPU_close != NULL) {
- GPU_close();
- GPU_open(&gpuDisp, "PCSX", NULL);
- }
+#if !defined(DRC_DISABLE) && !defined(LIGHTREC)
+ var.value = NULL;
+ var.key = "pcsx_rearmed_nosmccheck";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "enabled") == 0)
+ new_dynarec_hacks |= NDHACK_NO_SMC_CHECK;
+ else
+ new_dynarec_hacks &= ~NDHACK_NO_SMC_CHECK;
+ }
- dfinput_activate();
+ var.value = NULL;
+ var.key = "pcsx_rearmed_gteregsunneeded";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "enabled") == 0)
+ new_dynarec_hacks |= NDHACK_GTE_UNNEEDED;
+ else
+ new_dynarec_hacks &= ~NDHACK_GTE_UNNEEDED;
}
-}
-void retro_run(void)
-{
- int i;
+ var.value = NULL;
+ var.key = "pcsx_rearmed_nogteflags";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "enabled") == 0)
+ new_dynarec_hacks |= NDHACK_GTE_NO_FLAGS;
+ else
+ new_dynarec_hacks &= ~NDHACK_GTE_NO_FLAGS;
+ }
- input_poll_cb();
+ var.value = NULL;
+ var.key = "pcsx_rearmed_nocompathacks";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "enabled") == 0)
+ new_dynarec_hacks |= NDHACK_NO_COMPAT_HACKS;
+ else
+ new_dynarec_hacks &= ~NDHACK_NO_COMPAT_HACKS;
+ }
+#endif /* !DRC_DISABLE && !LIGHTREC */
- bool updated = false;
- if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated)
- update_variables(true);
+ var.value = NULL;
+ var.key = "pcsx_rearmed_nostalls";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "enabled") == 0)
+ Config.DisableStalls = 1;
+ else
+ Config.DisableStalls = 0;
+ }
- in_keystate = 0;
- for (i = 0; i < RETRO_PSX_MAP_LEN; i++)
- if (input_state_cb(1, RETRO_DEVICE_JOYPAD, 0, i))
- in_keystate |= retro_psx_map[i];
- in_keystate <<= 16;
- for (i = 0; i < RETRO_PSX_MAP_LEN; i++)
- if (input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, i))
- in_keystate |= retro_psx_map[i];
+ var.value = NULL;
+ var.key = "pcsx_rearmed_icache_emulation";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ Config.icache_emulation = 0;
+ else if (strcmp(var.value, "enabled") == 0)
+ Config.icache_emulation = 1;
+ }
- if (in_type1 == PSE_PAD_TYPE_ANALOGPAD)
- {
- in_a1[0] = (input_state_cb(0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X) / 256) + 128;
- in_a1[1] = (input_state_cb(0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y) / 256) + 128;
- in_a2[0] = (input_state_cb(0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X) / 256) + 128;
- in_a2[1] = (input_state_cb(0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y) / 256) + 128;
- }
+ var.value = NULL;
+ var.key = "pcsx_rearmed_exception_emulation";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "enabled") == 0)
+ Config.PreciseExceptions = 1;
+ else
+ Config.PreciseExceptions = 0;
+ }
- stop = 0;
- psxCpu->Execute();
+ psxCpu->ApplyConfig();
- video_cb((vout_fb_dirty || !vout_can_dupe || !duping_enable) ? vout_buf : NULL,
- vout_width, vout_height, vout_width * 2);
- vout_fb_dirty = 0;
-}
+ // end of CPU emu config
+ //
-static bool try_use_bios(const char *path)
-{
- FILE *f;
- long size;
- const char *name;
+ var.value = NULL;
+ var.key = "pcsx_rearmed_spu_reverb";
- f = fopen(path, "rb");
- if (f == NULL)
- return false;
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ spu_config.iUseReverb = false;
+ else if (strcmp(var.value, "enabled") == 0)
+ spu_config.iUseReverb = true;
+ }
- fseek(f, 0, SEEK_END);
- size = ftell(f);
- fclose(f);
+ var.value = NULL;
+ var.key = "pcsx_rearmed_spu_interpolation";
- if (size != 512 * 1024)
- return false;
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "simple") == 0)
+ spu_config.iUseInterpolation = 1;
+ else if (strcmp(var.value, "gaussian") == 0)
+ spu_config.iUseInterpolation = 2;
+ else if (strcmp(var.value, "cubic") == 0)
+ spu_config.iUseInterpolation = 3;
+ else if (strcmp(var.value, "off") == 0)
+ spu_config.iUseInterpolation = 0;
+ }
- name = strrchr(path, SLASH);
- if (name++ == NULL)
- name = path;
- snprintf(Config.Bios, sizeof(Config.Bios), "%s", name);
- return true;
-}
+#if P_HAVE_PTHREAD
+ var.value = NULL;
+ var.key = "pcsx_rearmed_spu_thread";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "enabled") == 0)
+ spu_config.iUseThread = 1;
+ else
+ spu_config.iUseThread = 0;
+ }
+#endif
-#if 1
-#include <sys/types.h>
-#include <dirent.h>
+#if 0 // currently disabled, see USE_READ_THREAD in libpcsxcore/cdriso.c
+ if (P_HAVE_PTHREAD) {
+ var.value = NULL;
+ var.key = "pcsx_rearmed_async_cd";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "async") == 0)
+ {
+ Config.AsyncCD = 1;
+ Config.CHD_Precache = 0;
+ }
+ else if (strcmp(var.value, "sync") == 0)
+ {
+ Config.AsyncCD = 0;
+ Config.CHD_Precache = 0;
+ }
+ else if (strcmp(var.value, "precache") == 0)
+ {
+ Config.AsyncCD = 0;
+ Config.CHD_Precache = 1;
+ }
+ }
+ }
+#endif
-static bool find_any_bios(const char *dirpath, char *path, size_t path_size)
-{
- DIR *dir;
- struct dirent *ent;
- bool ret = false;
+ var.value = NULL;
+ var.key = "pcsx_rearmed_noxadecoding";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ Config.Xa = 1;
+ else
+ Config.Xa = 0;
+ }
- dir = opendir(dirpath);
- if (dir == NULL)
- return false;
+ var.value = NULL;
+ var.key = "pcsx_rearmed_nocdaudio";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ Config.Cdda = 1;
+ else
+ Config.Cdda = 0;
+ }
- while ((ent = readdir(dir))) {
- if (strncasecmp(ent->d_name, "scph", 4) != 0)
- continue;
+ var.value = NULL;
+ var.key = "pcsx_rearmed_gpu_slow_llists";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ Config.GpuListWalking = 0;
+ else if (strcmp(var.value, "enabled") == 0)
+ Config.GpuListWalking = 1;
+ else // auto
+ Config.GpuListWalking = -1;
+ }
- snprintf(path, path_size, "%s/%s", dirpath, ent->d_name);
- ret = try_use_bios(path);
- if (ret)
- break;
- }
- closedir(dir);
- return ret;
-}
-#else
+ var.value = NULL;
+ var.key = "pcsx_rearmed_screen_centering";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "game") == 0)
+ pl_rearmed_cbs.screen_centering_type = 1;
+ else if (strcmp(var.value, "borderless") == 0)
+ pl_rearmed_cbs.screen_centering_type = 2;
+ else if (strcmp(var.value, "manual") == 0)
+ pl_rearmed_cbs.screen_centering_type = 3;
+ else // auto
+ pl_rearmed_cbs.screen_centering_type = 0;
+ }
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_screen_centering_x";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ pl_rearmed_cbs.screen_centering_x = atoi(var.value);
+ }
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_screen_centering_y";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ pl_rearmed_cbs.screen_centering_y = atoi(var.value);
+ }
+
+#ifdef THREAD_RENDERING
+ var.key = "pcsx_rearmed_gpu_thread_rendering";
+ var.value = NULL;
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ pl_rearmed_cbs.thread_rendering = THREAD_RENDERING_OFF;
+ else if (strcmp(var.value, "sync") == 0)
+ pl_rearmed_cbs.thread_rendering = THREAD_RENDERING_SYNC;
+ else if (strcmp(var.value, "async") == 0)
+ pl_rearmed_cbs.thread_rendering = THREAD_RENDERING_ASYNC;
+ }
+#endif
+
+#ifdef GPU_PEOPS
+ var.value = NULL;
+ var.key = "pcsx_rearmed_gpu_peops_odd_even_bit";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "enabled") == 0)
+ gpu_peops_fix |= GPU_PEOPS_ODD_EVEN_BIT;
+ }
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_gpu_peops_expand_screen_width";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "enabled") == 0)
+ gpu_peops_fix |= GPU_PEOPS_EXPAND_SCREEN_WIDTH;
+ }
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_gpu_peops_ignore_brightness";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "enabled") == 0)
+ gpu_peops_fix |= GPU_PEOPS_IGNORE_BRIGHTNESS;
+ }
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_gpu_peops_disable_coord_check";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "enabled") == 0)
+ gpu_peops_fix |= GPU_PEOPS_DISABLE_COORD_CHECK;
+ }
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_gpu_peops_lazy_screen_update";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "enabled") == 0)
+ gpu_peops_fix |= GPU_PEOPS_LAZY_SCREEN_UPDATE;
+ }
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_gpu_peops_repeated_triangles";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "enabled") == 0)
+ gpu_peops_fix |= GPU_PEOPS_REPEATED_TRIANGLES;
+ }
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_gpu_peops_quads_with_triangles";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "enabled") == 0)
+ gpu_peops_fix |= GPU_PEOPS_QUADS_WITH_TRIANGLES;
+ }
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_gpu_peops_fake_busy_state";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "enabled") == 0)
+ gpu_peops_fix |= GPU_PEOPS_FAKE_BUSY_STATE;
+ }
+
+ if (pl_rearmed_cbs.gpu_peops.dwActFixes != gpu_peops_fix)
+ pl_rearmed_cbs.gpu_peops.dwActFixes = gpu_peops_fix;
+#endif
+
+#ifdef GPU_UNAI
+ /* Note: This used to be an option, but it only works
+ * (correctly) when running high resolution games
+ * (480i, 512i) and has been obsoleted by
+ * pcsx_rearmed_gpu_unai_scale_hires */
+ pl_rearmed_cbs.gpu_unai.ilace_force = 0;
+ /* Note: This used to be an option, but it has no
+ * discernable effect and has been obsoleted by
+ * pcsx_rearmed_gpu_unai_scale_hires */
+ pl_rearmed_cbs.gpu_unai.pixel_skip = 0;
+
+ var.key = "pcsx_rearmed_gpu_unai_lighting";
+ var.value = NULL;
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ pl_rearmed_cbs.gpu_unai.lighting = 0;
+ else if (strcmp(var.value, "enabled") == 0)
+ pl_rearmed_cbs.gpu_unai.lighting = 1;
+ }
+
+ var.key = "pcsx_rearmed_gpu_unai_fast_lighting";
+ var.value = NULL;
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ pl_rearmed_cbs.gpu_unai.fast_lighting = 0;
+ else if (strcmp(var.value, "enabled") == 0)
+ pl_rearmed_cbs.gpu_unai.fast_lighting = 1;
+ }
+
+ var.key = "pcsx_rearmed_gpu_unai_blending";
+ var.value = NULL;
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ pl_rearmed_cbs.gpu_unai.blending = 0;
+ else if (strcmp(var.value, "enabled") == 0)
+ pl_rearmed_cbs.gpu_unai.blending = 1;
+ }
+
+ var.key = "pcsx_rearmed_gpu_unai_scale_hires";
+ var.value = NULL;
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ pl_rearmed_cbs.gpu_unai.scale_hires = 0;
+ else if (strcmp(var.value, "enabled") == 0)
+ pl_rearmed_cbs.gpu_unai.scale_hires = 1;
+ }
+#endif // GPU_UNAI
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_crosshair1";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ in_enable_crosshair[0] = 0;
+ else if (strcmp(var.value, "blue") == 0)
+ in_enable_crosshair[0] = 0x1F;
+ else if (strcmp(var.value, "green") == 0)
+ in_enable_crosshair[0] = 0x7E0;
+ else if (strcmp(var.value, "red") == 0)
+ in_enable_crosshair[0] = 0xF800;
+ else if (strcmp(var.value, "white") == 0)
+ in_enable_crosshair[0] = 0xFFFF;
+ }
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_crosshair2";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ in_enable_crosshair[1] = 0;
+ else if (strcmp(var.value, "blue") == 0)
+ in_enable_crosshair[1] = 0x1F;
+ else if (strcmp(var.value, "green") == 0)
+ in_enable_crosshair[1] = 0x7E0;
+ else if (strcmp(var.value, "red") == 0)
+ in_enable_crosshair[1] = 0xF800;
+ else if (strcmp(var.value, "white") == 0)
+ in_enable_crosshair[1] = 0xFFFF;
+ }
+
+ //This adjustment process gives the user the ability to manually align the mouse up better
+ //with where the shots are in the emulator.
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_konamigunadjustx";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ KonamiGunAdjustX = atof(var.value) / 100.0f;
+ }
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_konamigunadjusty";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ KonamiGunAdjustY = atof(var.value) / 100.0f;
+ }
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_gunconadjustx";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ GunconAdjustX = atoi(var.value);
+ }
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_gunconadjusty";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ GunconAdjustY = atoi(var.value);
+ }
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_gunconadjustratiox";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ GunconAdjustRatioX = atof(var.value);
+ }
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_gunconadjustratioy";
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ GunconAdjustRatioY = atof(var.value);
+ }
+
+ var.value = NULL;
+ var.key = "pcsx_rearmed_input_sensitivity";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ mouse_sensitivity = atof(var.value);
+ }
+
+ if (found_bios)
+ {
+ var.value = NULL;
+ var.key = "pcsx_rearmed_show_bios_bootlogo";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ Config.SlowBoot = 0;
+ if (strcmp(var.value, "enabled") == 0)
+ Config.SlowBoot = 1;
+ }
+ }
+
+ if (in_flight)
+ {
+ // inform core things about possible config changes
+ plugin_call_rearmed_cbs();
+
+ if (GPU_open != NULL && GPU_close != NULL)
+ {
+ GPU_close();
+ GPU_open(&gpuDisp, "PCSX", NULL);
+ }
+
+ /* Reinitialise frameskipping, if required */
+ if (((frameskip_type != prev_frameskip_type)))
+ retro_set_audio_buff_status_cb();
+
+ /* dfinput_activate(); */
+ }
+
+ update_option_visibility();
+}
+
+// Taken from beetle-psx-libretro
+static uint16_t get_analog_button(int16_t ret, retro_input_state_t input_state_cb, int player_index, int id)
+{
+ // NOTE: Analog buttons were added Nov 2017. Not all front-ends support this
+ // feature (or pre-date it) so we need to handle this in a graceful way.
+
+ // First, try and get an analog value using the new libretro API constant
+ uint16_t button = input_state_cb(player_index,
+ RETRO_DEVICE_ANALOG,
+ RETRO_DEVICE_INDEX_ANALOG_BUTTON,
+ id);
+ button = MIN(button / 128, 255);
+
+ if (button == 0)
+ {
+ // If we got exactly zero, we're either not pressing the button, or the front-end
+ // is not reporting analog values. We need to do a second check using the classic
+ // digital API method, to at least get some response - better than nothing.
+
+ // NOTE: If we're really just not holding the button, we're still going to get zero.
+
+ button = (ret & (1 << id)) ? 255 : 0;
+ }
+
+ return button;
+}
+
+unsigned char axis_range_modifier(int16_t axis_value, bool is_square)
+{
+ float modifier_axis_range = 0;
+
+ if (is_square)
+ {
+ modifier_axis_range = round((axis_value >> 8) / 0.785) + 128;
+ if (modifier_axis_range < 0)
+ {
+ modifier_axis_range = 0;
+ }
+ else if (modifier_axis_range > 255)
+ {
+ modifier_axis_range = 255;
+ }
+ }
+ else
+ {
+ modifier_axis_range = MIN(((axis_value >> 8) + 128), 255);
+ }
+
+ return modifier_axis_range;
+}
+
+static void update_input_guncon(int port, int ret)
+{
+ //ToDo:
+ //Separate pointer and lightgun control types
+
+ //Mouse range is -32767 -> 32767
+ //1% is about 655
+ //Use the left analog stick field to store the absolute coordinates
+
+ int gunx = input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X);
+ int guny = input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y);
+
+ //Have the Libretro API let /libpcsxcore/plugins.c know when the lightgun is pointed offscreen
+ //Offscreen value is chosen to be well out of range of any possible scaling done via core options
+ if (input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_IS_OFFSCREEN) || input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_RELOAD))
+ {
+ in_analog_left[port][0] = 65536;
+ in_analog_left[port][1] = 65536;
+ }
+ else
+ {
+ in_analog_left[port][0] = ((gunx * GunconAdjustRatioX) + (GunconAdjustX * 655)) / 64 + 512;
+ in_analog_left[port][1] = ((guny * GunconAdjustRatioY) + (GunconAdjustY * 655)) / 64 + 512;
+ }
+
+ //GUNCON has 3 controls, Trigger,A,B which equal Circle,Start,Cross
+
+ // Trigger
+ if (input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_TRIGGER) || input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_RELOAD))
+ in_keystate[port] |= (1 << DKEY_CIRCLE);
+
+ // A
+ if (input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_AUX_A))
+ in_keystate[port] |= (1 << DKEY_START);
+
+ // B
+ if (input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_AUX_B))
+ in_keystate[port] |= (1 << DKEY_CROSS);
+
+}
+
+static void update_input_justifier(int port, int ret)
+{
+ //ToDo:
+ //Separate pointer and lightgun control types
+
+ //RetroArch lightgun range is -32767 -> 32767 on both axes (positive Y is down)
+
+ //JUSTIFIER has 3 controls, Trigger,Special,Start which equal Square,Cross,Start
+
+ // Trigger
+ if (input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_TRIGGER) || input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_RELOAD))
+ in_keystate[port] |= (1 << DKEY_SQUARE);
+
+ // Special
+ if (input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_AUX_A))
+ in_keystate[port] |= (1 << DKEY_CROSS);
+
+ // Start
+ if (input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_START))
+ in_keystate[port] |= (1 << DKEY_START);
+
+}
+
+static void update_input_negcon(int port, int ret)
+{
+ int lsx;
+ int rsy;
+ int negcon_i_rs;
+ int negcon_ii_rs;
+ float negcon_twist_amplitude;
+
+ // Query digital inputs
+ //
+ // > Pad-Up
+ if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_UP))
+ in_keystate[port] |= (1 << DKEY_UP);
+ // > Pad-Right
+ if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT))
+ in_keystate[port] |= (1 << DKEY_RIGHT);
+ // > Pad-Down
+ if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_DOWN))
+ in_keystate[port] |= (1 << DKEY_DOWN);
+ // > Pad-Left
+ if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT))
+ in_keystate[port] |= (1 << DKEY_LEFT);
+ // > Start
+ if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_START))
+ in_keystate[port] |= (1 << DKEY_START);
+ // > neGcon A
+ if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_A))
+ in_keystate[port] |= (1 << DKEY_CIRCLE);
+ // > neGcon B
+ if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_X))
+ in_keystate[port] |= (1 << DKEY_TRIANGLE);
+ // > neGcon R shoulder (digital)
+ if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_R))
+ in_keystate[port] |= (1 << DKEY_R1);
+ // Query analog inputs
+ //
+ // From studying 'libpcsxcore/plugins.c' and 'frontend/plugin.c':
+ // >> pad->leftJoyX == in_analog_left[port][0] == NeGcon II
+ // >> pad->leftJoyY == in_analog_left[port][1] == NeGcon L
+ // >> pad->rightJoyX == in_analog_right[port][0] == NeGcon twist
+ // >> pad->rightJoyY == in_analog_right[port][1] == NeGcon I
+ // So we just have to map in_analog_left/right to more
+ // appropriate inputs...
+ //
+ // > NeGcon twist
+ // >> Get raw analog stick value and account for deadzone
+ lsx = input_state_cb(port, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X);
+ if (lsx > negcon_deadzone)
+ lsx = lsx - negcon_deadzone;
+ else if (lsx < -negcon_deadzone)
+ lsx = lsx + negcon_deadzone;
+ else
+ lsx = 0;
+ // >> Convert to an 'amplitude' [-1.0,1.0] and adjust response
+ negcon_twist_amplitude = (float)lsx / (float)(NEGCON_RANGE - negcon_deadzone);
+ if (negcon_linearity == 2)
+ {
+ if (negcon_twist_amplitude < 0.0)
+ negcon_twist_amplitude = -(negcon_twist_amplitude * negcon_twist_amplitude);
+ else
+ negcon_twist_amplitude = negcon_twist_amplitude * negcon_twist_amplitude;
+ }
+ else if (negcon_linearity == 3)
+ negcon_twist_amplitude = negcon_twist_amplitude * negcon_twist_amplitude * negcon_twist_amplitude;
+ // >> Convert to final 'in_analog' integer value [0,255]
+ in_analog_right[port][0] = MAX(MIN((int)(negcon_twist_amplitude * 128.0f) + 128, 255), 0);
+ // > NeGcon I + II
+ // >> Handle right analog stick vertical axis mapping...
+ // - Up (-Y) == accelerate == neGcon I
+ // - Down (+Y) == brake == neGcon II
+ negcon_i_rs = 0;
+ negcon_ii_rs = 0;
+ rsy = input_state_cb(port, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y);
+ if (rsy >= 0)
+ {
+ // Account for deadzone
+ // (Note: have never encountered a gamepad with significant differences
+ // in deadzone between left/right analog sticks, so use the regular 'twist'
+ // deadzone here)
+ if (rsy > negcon_deadzone)
+ rsy = rsy - negcon_deadzone;
+ else
+ rsy = 0;
+ // Convert to 'in_analog' integer value [0,255]
+ negcon_ii_rs = MIN((int)(((float)rsy / (float)(NEGCON_RANGE - negcon_deadzone)) * 255.0f), 255);
+ }
+ else
+ {
+ if (rsy < -negcon_deadzone)
+ rsy = -1 * (rsy + negcon_deadzone);
+ else
+ rsy = 0;
+ negcon_i_rs = MIN((int)(((float)rsy / (float)(NEGCON_RANGE - negcon_deadzone)) * 255.0f), 255);
+ }
+ // >> NeGcon I
+ in_analog_right[port][1] = MAX(
+ MAX(
+ get_analog_button(ret, input_state_cb, port, RETRO_DEVICE_ID_JOYPAD_R2),
+ get_analog_button(ret, input_state_cb, port, RETRO_DEVICE_ID_JOYPAD_B)),
+ negcon_i_rs);
+ // >> NeGcon II
+ in_analog_left[port][0] = MAX(
+ MAX(
+ get_analog_button(ret, input_state_cb, port, RETRO_DEVICE_ID_JOYPAD_L2),
+ get_analog_button(ret, input_state_cb, port, RETRO_DEVICE_ID_JOYPAD_Y)),
+ negcon_ii_rs);
+ // > NeGcon L
+ in_analog_left[port][1] = get_analog_button(ret, input_state_cb, port, RETRO_DEVICE_ID_JOYPAD_L);
+}
+
+static void update_input_mouse(int port, int ret)
+{
+ float raw_x = input_state_cb(port, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_X);
+ float raw_y = input_state_cb(port, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_Y);
+
+ int x = (int)roundf(raw_x * mouse_sensitivity);
+ int y = (int)roundf(raw_y * mouse_sensitivity);
+
+ if (x > 127) x = 127;
+ else if (x < -128) x = -128;
+
+ if (y > 127) y = 127;
+ else if (y < -128) y = -128;
+
+ in_mouse[port][0] = x; /* -128..+128 left/right movement, 0 = no movement */
+ in_mouse[port][1] = y; /* -128..+128 down/up movement, 0 = no movement */
+
+ /* left mouse button state */
+ if (input_state_cb(port, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_LEFT))
+ in_keystate[port] |= 1 << 11;
+
+ /* right mouse button state */
+ if (input_state_cb(port, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_RIGHT))
+ in_keystate[port] |= 1 << 10;
+}
+
+static void update_input(void)
+{
+ int i;
+ int j;
+
+ // reset all keystate, query libretro for keystate
+ for (i = 0; i < PORTS_NUMBER; i++)
+ {
+ int32_t ret = 0;
+ int type = in_type[i];
+
+ in_keystate[i] = 0;
+
+ if (type == PSE_PAD_TYPE_NONE)
+ continue;
+
+ if (libretro_supports_bitmasks)
+ {
+ ret = input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_MASK);
+ // undo int16 sign extension (why input_state_cb returns int16 in the first place?)
+ ret &= (1 << (RETRO_DEVICE_ID_JOYPAD_R3 + 1)) - 1;
+ }
+ else
+ {
+ for (j = 0; j < (RETRO_DEVICE_ID_JOYPAD_R3 + 1); j++)
+ {
+ if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, j))
+ ret |= (1 << j);
+ }
+ }
+
+ switch (type)
+ {
+ case PSE_PAD_TYPE_GUNCON:
+ update_input_guncon(i, ret);
+ break;
+ case PSE_PAD_TYPE_GUN:
+ update_input_justifier(i, ret);
+ break;
+ case PSE_PAD_TYPE_NEGCON:
+ update_input_negcon(i, ret);
+ break;
+ case PSE_PAD_TYPE_MOUSE:
+ update_input_mouse(i, ret);
+ break;
+ default:
+ // dualshock ANALOG toggle?
+ if (type == PSE_PAD_TYPE_ANALOGPAD && in_dualshock_analog_combo != 0
+ && ret == in_dualshock_analog_combo)
+ {
+ if (!in_dualshock_toggling)
+ {
+ int state = padToggleAnalog(i);
+ char msg[32];
+ snprintf(msg, sizeof(msg), "ANALOG %s", state ? "ON" : "OFF");
+ show_notification(msg, 800, 1);
+ in_dualshock_toggling = true;
+ }
+ return;
+ }
+ in_dualshock_toggling = false;
+
+ // Set digital inputs
+ for (j = 0; j < RETRO_PSX_MAP_LEN; j++)
+ if (ret & (1 << j))
+ in_keystate[i] |= retro_psx_map[j];
+
+ // Query analog inputs
+ if (type == PSE_PAD_TYPE_ANALOGJOY || type == PSE_PAD_TYPE_ANALOGPAD)
+ {
+ in_analog_left[i][0] = axis_range_modifier(input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X), axis_bounds_modifier);
+ in_analog_left[i][1] = axis_range_modifier(input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y), axis_bounds_modifier);
+ in_analog_right[i][0] = axis_range_modifier(input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X), axis_bounds_modifier);
+ in_analog_right[i][1] = axis_range_modifier(input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y), axis_bounds_modifier);
+ }
+ }
+ }
+}
+
+static void print_internal_fps(void)
+{
+ if (display_internal_fps)
+ {
+ frame_count++;
+
+ if (frame_count % INTERNAL_FPS_SAMPLE_PERIOD == 0)
+ {
+ unsigned internal_fps = pl_rearmed_cbs.flip_cnt * (is_pal_mode ? 50 : 60) / INTERNAL_FPS_SAMPLE_PERIOD;
+ char str[64];
+ const char *strc = (const char *)str;
+
+ str[0] = '\0';
+
+ snprintf(str, sizeof(str), "Internal FPS: %2d", internal_fps);
+
+ pl_rearmed_cbs.flip_cnt = 0;
+
+ if (msg_interface_version >= 1)
+ {
+ struct retro_message_ext msg = {
+ strc,
+ 3000,
+ 1,
+ RETRO_LOG_INFO,
+ RETRO_MESSAGE_TARGET_OSD,
+ RETRO_MESSAGE_TYPE_STATUS,
+ -1
+ };
+ environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE_EXT, &msg);
+ }
+ else
+ {
+ struct retro_message msg = {
+ strc,
+ 180
+ };
+ environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE, &msg);
+ }
+ }
+ }
+ else
+ frame_count = 0;
+}
+
+void retro_run(void)
+{
+ //SysReset must be run while core is running,Not in menu (Locks up Retroarch)
+ if (rebootemu != 0)
+ {
+ rebootemu = 0;
+ SysReset();
+ if (Config.HLE)
+ LoadCdrom();
+ }
+
+ set_vout_fb();
+ print_internal_fps();
+
+ /* Check whether current frame should
+ * be skipped */
+ pl_rearmed_cbs.fskip_force = 0;
+ pl_rearmed_cbs.fskip_dirty = 0;
+
+ if (frameskip_type != FRAMESKIP_NONE)
+ {
+ bool skip_frame = false;
+
+ switch (frameskip_type)
+ {
+ case FRAMESKIP_AUTO:
+ skip_frame = retro_audio_buff_active && retro_audio_buff_underrun;
+ break;
+ case FRAMESKIP_AUTO_THRESHOLD:
+ skip_frame = retro_audio_buff_active && (retro_audio_buff_occupancy < frameskip_threshold);
+ break;
+ case FRAMESKIP_FIXED_INTERVAL:
+ skip_frame = true;
+ break;
+ default:
+ break;
+ }
+
+ if (skip_frame && frameskip_counter < frameskip_interval)
+ pl_rearmed_cbs.fskip_force = 1;
+ }
+
+ /* If frameskip/timing settings have changed,
+ * update frontend audio latency
+ * > Can do this before or after the frameskip
+ * check, but doing it after means we at least
+ * retain the current frame's audio output */
+ if (update_audio_latency)
+ {
+ environ_cb(RETRO_ENVIRONMENT_SET_MINIMUM_AUDIO_LATENCY,
+ &retro_audio_latency);
+ update_audio_latency = false;
+ }
+
+ input_poll_cb();
+
+ update_input();
+
+ bool updated = false;
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated)
+ update_variables(true);
+
+ stop = 0;
+ psxCpu->Execute();
+
+ if (pl_rearmed_cbs.fskip_dirty == 1) {
+ if (frameskip_counter < frameskip_interval)
+ frameskip_counter++;
+ else if (frameskip_counter >= frameskip_interval || !pl_rearmed_cbs.fskip_force)
+ frameskip_counter = 0;
+ }
+
+ video_cb((vout_fb_dirty || !vout_can_dupe) ? vout_buf_ptr : NULL,
+ vout_width, vout_height, vout_pitch * 2);
+ vout_fb_dirty = 0;
+}
+
+static bool try_use_bios(const char *path, bool preferred_only)
+{
+ long size;
+ const char *name;
+ FILE *fp = fopen(path, "rb");
+ if (fp == NULL)
+ return false;
+
+ fseek(fp, 0, SEEK_END);
+ size = ftell(fp);
+ fclose(fp);
+
+ name = strrchr(path, SLASH);
+ if (name++ == NULL)
+ name = path;
+
+ if (preferred_only && size != 512 * 1024)
+ return false;
+ if (size != 512 * 1024 && size != 4 * 1024 * 1024)
+ return false;
+ if (strstr(name, "unirom"))
+ return false;
+ // jp bios have an addidional region check
+ if (preferred_only && (strcasestr(name, "00.") || strcasestr(name, "j.bin")))
+ return false;
+
+ snprintf(Config.Bios, sizeof(Config.Bios), "%s", name);
+ return true;
+}
+
+#ifndef VITA
+#include <sys/types.h>
+#include <dirent.h>
+
+static bool find_any_bios(const char *dirpath, char *path, size_t path_size)
+{
+ static const char *substr_pref[] = { "scph", "ps" };
+ static const char *substr_alt[] = { "scph", "ps", "openbios" };
+ DIR *dir;
+ struct dirent *ent;
+ bool ret = false;
+ size_t i;
+
+ dir = opendir(dirpath);
+ if (dir == NULL)
+ return false;
+
+ // try to find a "better" bios
+ while ((ent = readdir(dir)))
+ {
+ for (i = 0; i < sizeof(substr_pref) / sizeof(substr_pref[0]); i++)
+ {
+ const char *substr = substr_pref[i];
+ if ((strncasecmp(ent->d_name, substr, strlen(substr)) != 0))
+ continue;
+ snprintf(path, path_size, "%s%c%s", dirpath, SLASH, ent->d_name);
+ ret = try_use_bios(path, true);
+ if (ret)
+ goto finish;
+ }
+ }
+
+ // another pass to look for anything fitting, even ps2 bios
+ rewinddir(dir);
+ while ((ent = readdir(dir)))
+ {
+ for (i = 0; i < sizeof(substr_alt) / sizeof(substr_alt[0]); i++)
+ {
+ const char *substr = substr_alt[i];
+ if ((strncasecmp(ent->d_name, substr, strlen(substr)) != 0))
+ continue;
+ snprintf(path, path_size, "%s%c%s", dirpath, SLASH, ent->d_name);
+ ret = try_use_bios(path, false);
+ if (ret)
+ goto finish;
+ }
+ }
+
+
+finish:
+ closedir(dir);
+ return ret;
+}
+#else
#define find_any_bios(...) false
#endif
environ_cb(RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL, &level);
}
+static int init_memcards(void)
+{
+ int ret = 0;
+ const char *dir;
+ struct retro_variable var = { .key = "pcsx_rearmed_memcard2", .value = NULL };
+ static const char CARD2_FILE[] = "pcsx-card2.mcd";
+
+ // Memcard2 will be handled and is re-enabled if needed using core
+ // operations.
+ // Memcard1 is handled by libretro, doing this will set core to
+ // skip file io operations for memcard1 like SaveMcd
+ snprintf(Config.Mcd1, sizeof(Config.Mcd1), "none");
+ snprintf(Config.Mcd2, sizeof(Config.Mcd2), "none");
+ init_memcard(Mcd1Data);
+ // Memcard 2 is managed by the emulator on the filesystem,
+ // There is no need to initialize Mcd2Data like Mcd1Data.
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ SysPrintf("Memcard 2: %s\n", var.value);
+ if (memcmp(var.value, "enabled", 7) == 0)
+ {
+ if (environ_cb(RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY, &dir) && dir)
+ {
+ if (strlen(dir) + strlen(CARD2_FILE) + 2 > sizeof(Config.Mcd2))
+ {
+ LogErr("Path '%s' is too long. Cannot use memcard 2. Use a shorter path.\n", dir);
+ ret = -1;
+ }
+ else
+ {
+ McdDisable[1] = 0;
+ snprintf(Config.Mcd2, sizeof(Config.Mcd2), "%s/%s", dir, CARD2_FILE);
+ SysPrintf("Use memcard 2: %s\n", Config.Mcd2);
+ }
+ }
+ else
+ {
+ LogErr("Could not get save directory! Could not create memcard 2.");
+ ret = -1;
+ }
+ }
+ }
+ return ret;
+}
+
+static void loadPSXBios(void)
+{
+ const char *dir;
+ char path[PATH_MAX];
+ unsigned useHLE = 0;
+
+ const char *bios[] = {
+ "PSXONPSP660", "psxonpsp660",
+ "SCPH101", "scph101",
+ "SCPH5501", "scph5501",
+ "SCPH7001", "scph7001",
+ "SCPH1001", "scph1001"
+ };
+
+ struct retro_variable var = {
+ .key = "pcsx_rearmed_bios",
+ .value = NULL
+ };
+
+ found_bios = 0;
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (!strcmp(var.value, "HLE"))
+ useHLE = 1;
+ }
+
+ if (!useHLE)
+ {
+ if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) && dir)
+ {
+ unsigned i;
+ snprintf(Config.BiosDir, sizeof(Config.BiosDir), "%s", dir);
+
+ for (i = 0; i < sizeof(bios) / sizeof(bios[0]); i++)
+ {
+ snprintf(path, sizeof(path), "%s%c%s.bin", dir, SLASH, bios[i]);
+ found_bios = try_use_bios(path, true);
+ if (found_bios)
+ break;
+ }
+
+ if (!found_bios)
+ found_bios = find_any_bios(dir, path, sizeof(path));
+ }
+ if (found_bios)
+ {
+ SysPrintf("found BIOS file: %s\n", Config.Bios);
+ }
+ }
+
+ if (!found_bios)
+ {
+ const char *msg_str;
+ unsigned duration;
+ if (useHLE)
+ {
+ msg_str = "BIOS set to \'hle\'";
+ SysPrintf("Using HLE BIOS.\n");
+ // shorter as the user probably intentionally wants to use HLE
+ duration = 700;
+ }
+ else
+ {
+ msg_str = "No PlayStation BIOS file found - add for better compatibility";
+ SysPrintf("No BIOS files found.\n");
+ duration = 3000;
+ }
+ show_notification(msg_str, duration, 2);
+ }
+}
+
void retro_init(void)
{
- const char *bios[] = { "scph1001", "scph5501", "scph7001" };
- const char *dir;
- char path[256];
- int i, ret, level;
- bool found_bios = false;
-
- ret = emu_core_preinit();
- ret |= emu_core_init();
- if (ret != 0) {
- SysPrintf("PCSX init failed.\n");
- exit(1);
- }
-
-#if defined(_POSIX_C_SOURCE) && (_POSIX_C_SOURCE >= 200112L)
- posix_memalign(&vout_buf, 16, VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2);
-#else
- vout_buf = malloc(VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2);
+ unsigned dci_version = 0;
+ struct retro_rumble_interface rumble;
+ int ret;
+
+ msg_interface_version = 0;
+ environ_cb(RETRO_ENVIRONMENT_GET_MESSAGE_INTERFACE_VERSION, &msg_interface_version);
+
+#if defined(__MACH__) && !defined(TVOS)
+ // magic sauce to make the dynarec work on iOS
+ syscall(SYS_ptrace, 0 /*PTRACE_TRACEME*/, 0, 0, 0);
+#endif
+
+#ifdef _3DS
+ psxMapHook = pl_3ds_mmap;
+ psxUnmapHook = pl_3ds_munmap;
#endif
+#ifdef VITA
+ if (init_vita_mmap() < 0)
+ abort();
+ psxMapHook = pl_vita_mmap;
+ psxUnmapHook = pl_vita_munmap;
+#endif
+ ret = emu_core_preinit();
+#ifdef _3DS
+ /* emu_core_preinit sets the cpu to dynarec */
+ if (!__ctr_svchax)
+ Config.Cpu = CPU_INTERPRETER;
+#endif
+ ret |= init_memcards();
+
+ ret |= emu_core_init();
+ if (ret != 0)
+ {
+ LogErr("PCSX init failed.\n");
+ exit(1);
+ }
- if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) && dir)
- {
- snprintf(Config.BiosDir, sizeof(Config.BiosDir), "%s/", dir);
-
- for (i = 0; i < sizeof(bios) / sizeof(bios[0]); i++) {
- snprintf(path, sizeof(path), "%s/%s.bin", dir, bios[i]);
- found_bios = try_use_bios(path);
- if (found_bios)
- break;
- }
-
- if (!found_bios)
- found_bios = find_any_bios(dir, path, sizeof(path));
- }
- if (found_bios) {
- SysPrintf("found BIOS file: %s\n", Config.Bios);
- }
- else
- {
- SysPrintf("no BIOS files found.\n");
- struct retro_message msg =
- {
- "no BIOS found, expect bugs!",
- 180
- };
- environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE, (void*)&msg);
- }
-
- level = 1;
- environ_cb(RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL, &level);
-
- environ_cb(RETRO_ENVIRONMENT_GET_CAN_DUPE, &vout_can_dupe);
- environ_cb(RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE, &disk_control);
-
- /* Set how much slower PSX CPU runs * 100 (so that 200 is 2 times)
- * we have to do this because cache misses and some IO penalties
- * are not emulated. Warning: changing this may break compatibility. */
-#ifdef __ARM_ARCH_7A__
- cycle_multiplier = 175;
+#ifdef _3DS
+ vout_buf = linearMemAlign(VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2, 0x80);
+#elif defined(_POSIX_C_SOURCE) && (_POSIX_C_SOURCE >= 200112L) && P_HAVE_POSIX_MEMALIGN
+ if (posix_memalign(&vout_buf, 16, VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2) != 0)
+ vout_buf = (void *) 0;
+ else
+ memset(vout_buf, 0, VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2);
#else
- cycle_multiplier = 200;
+ vout_buf = calloc(VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT, 2);
#endif
- McdDisable[0] = 0;
- McdDisable[1] = 1;
- init_memcard(Mcd1Data);
+ vout_buf_ptr = vout_buf;
+
+ loadPSXBios();
+
+ environ_cb(RETRO_ENVIRONMENT_GET_CAN_DUPE, &vout_can_dupe);
+ if (!vout_can_dupe)
+ LogWarn("CAN_DUPE reports false\n");
+
+ disk_initial_index = 0;
+ disk_initial_path[0] = '\0';
+ if (environ_cb(RETRO_ENVIRONMENT_GET_DISK_CONTROL_INTERFACE_VERSION, &dci_version) && (dci_version >= 1))
+ environ_cb(RETRO_ENVIRONMENT_SET_DISK_CONTROL_EXT_INTERFACE, &disk_control_ext);
+ else
+ environ_cb(RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE, &disk_control);
+
+ rumble_cb = NULL;
+ if (environ_cb(RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE, &rumble))
+ rumble_cb = rumble.set_rumble_state;
+
+ /* Set how much slower PSX CPU runs * 100 (so that 200 is 2 times)
+ * we have to do this because cache misses and some IO penalties
+ * are not emulated. Warning: changing this may break compatibility. */
+ Config.cycle_multiplier = CYCLE_MULT_DEFAULT;
+#if defined(HAVE_PRE_ARMV7) && !defined(_3DS)
+ Config.cycle_multiplier = 200;
+#endif
+ pl_rearmed_cbs.gpu_peops.iUseDither = 1;
+ pl_rearmed_cbs.gpu_peops.dwActFixes = GPU_PEOPS_OLD_FRAME_SKIP;
- SaveFuncs.open = save_open;
- SaveFuncs.read = save_read;
- SaveFuncs.write = save_write;
- SaveFuncs.seek = save_seek;
- SaveFuncs.close = save_close;
+ SaveFuncs.open = save_open;
+ SaveFuncs.read = save_read;
+ SaveFuncs.write = save_write;
+ SaveFuncs.seek = save_seek;
+ SaveFuncs.close = save_close;
- update_variables(false);
- check_system_specs();
+ if (environ_cb(RETRO_ENVIRONMENT_GET_INPUT_BITMASKS, NULL))
+ libretro_supports_bitmasks = true;
+
+ check_system_specs();
}
void retro_deinit(void)
{
- SysClose();
- free(vout_buf);
- vout_buf = NULL;
+ if (plugins_opened)
+ {
+ ClosePlugins();
+ plugins_opened = 0;
+ }
+ SysClose();
+#ifdef _3DS
+ linearFree(vout_buf);
+#else
+ free(vout_buf);
+#endif
+ vout_buf = NULL;
+
+#ifdef VITA
+ deinit_vita_mmap();
+#endif
+ libretro_supports_bitmasks = false;
+ libretro_supports_option_categories = false;
+
+ show_input_settings = true;
+#ifdef GPU_PEOPS
+ show_advanced_gpu_peops_settings = true;
+#endif
+#ifdef GPU_UNAI
+ show_advanced_gpu_unai_settings = true;
+#endif
+
+ /* Have to reset disks struct, otherwise
+ * fnames/flabels will leak memory */
+ disk_init();
+ frameskip_type = FRAMESKIP_NONE;
+ frameskip_threshold = 0;
+ frameskip_interval = 0;
+ frameskip_counter = 0;
+ retro_audio_buff_active = false;
+ retro_audio_buff_occupancy = 0;
+ retro_audio_buff_underrun = false;
+ retro_audio_latency = 0;
+ update_audio_latency = false;
}
+
+#ifdef VITA
+#include <psp2/kernel/threadmgr.h>
+int usleep(unsigned long us)
+{
+ sceKernelDelayThread(us);
+}
+#endif
+
+void SysPrintf(const char *fmt, ...)
+{
+ va_list list;
+ char msg[512];
+
+ va_start(list, fmt);
+ vsprintf(msg, fmt, list);
+ va_end(list);
+
+ if (log_cb)
+ log_cb(RETRO_LOG_INFO, "%s", msg);
+}
+
+/* Prints debug-level logs */
+void SysDLog(const char *fmt, ...)
+{
+ va_list list;
+ char msg[512];
+
+ va_start(list, fmt);
+ vsprintf(msg, fmt, list);
+ va_end(list);
+
+ if (log_cb)
+ log_cb(RETRO_LOG_DEBUG, "%s", msg);
+}
+
+// vim:sw=3:ts=3:expandtab