enabled scph-1110 analog joystick in the menu
[pcsx_rearmed.git] / frontend / libretro.c
index 92bf1b9..7fa63cb 100644 (file)
 #define MIN(a, b) ((a) < (b) ? (a) : (b))
 #endif
 
+#ifndef MAX
+#define MAX(a, b) ((a) > (b) ? (a) : (b))
+#endif
+
 #define ISHEXDEC ((buf[cursor]>='0') && (buf[cursor]<='9')) || ((buf[cursor]>='a') && (buf[cursor]<='f')) || ((buf[cursor]>='A') && (buf[cursor]<='F'))
 
 //hack to prevent retroarch freezing when reseting in the menu but not while running with the hot key
@@ -85,6 +89,25 @@ int multitap1 = 0;
 int multitap2 = 0;
 int in_enable_vibration = 1;
 
+// NegCon adjustment parameters
+// > The NegCon 'twist' action is somewhat awkward when mapped
+//   to a standard analog stick -> user should be able to tweak
+//   response/deadzone for comfort
+// > When response is linear, 'additional' deadzone (set here)
+//   may be left at zero, since this is normally handled via in-game
+//   options menus
+// > When response is non-linear, deadzone should be set to match the
+//   controller being used (otherwise precision may be lost)
+// > negcon_linearity:
+//   - 1: Response is linear - recommended when using racing wheel
+//        peripherals, not recommended for standard gamepads
+//   - 2: Response is quadratic - optimal setting for gamepads
+//   - 3: Response is cubic - enables precise fine control, but
+//        difficult to use...
+#define NEGCON_RANGE 0x7FFF
+static int negcon_deadzone = 0;
+static int negcon_linearity = 1;
+
 /* PSX max resolution is 640x512, but with enhancement it's 1024x512 */
 #define VOUT_MAX_WIDTH 1024
 #define VOUT_MAX_HEIGHT 512
@@ -440,16 +463,19 @@ void retro_set_environment(retro_environment_t cb)
    static const struct retro_variable vars[] = {
       { "pcsx_rearmed_frameskip", "Frameskip; 0|1|2|3" },
       { "pcsx_rearmed_region", "Region; auto|NTSC|PAL" },
-      { "pcsx_rearmed_pad1type", "Pad 1 Type; default|none|standard|analog|negcon" },
-      { "pcsx_rearmed_pad2type", "Pad 2 Type; default|none|standard|analog|negcon" },
-      { "pcsx_rearmed_pad3type", "Pad 3 Type; default|none|standard|analog|negcon" },
-      { "pcsx_rearmed_pad4type", "Pad 4 Type; default|none|standard|analog|negcon" },
-      { "pcsx_rearmed_pad5type", "Pad 5 Type; default|none|standard|analog|negcon" },
-      { "pcsx_rearmed_pad6type", "Pad 6 Type; default|none|standard|analog|negcon" },
-      { "pcsx_rearmed_pad7type", "Pad 7 Type; default|none|standard|analog|negcon" },
-      { "pcsx_rearmed_pad8type", "Pad 8 Type; default|none|standard|analog|negcon" },
+      { "pcsx_rearmed_memcard2", "Enable second memory card; disabled|enabled" },
+      { "pcsx_rearmed_pad1type", "Pad 1 Type; default|none|standard|analog|dualshock|negcon" },
+      { "pcsx_rearmed_pad2type", "Pad 2 Type; default|none|standard|analog|dualshock|negcon" },
+      { "pcsx_rearmed_pad3type", "Pad 3 Type; default|none|standard|analog|dualshock|negcon" },
+      { "pcsx_rearmed_pad4type", "Pad 4 Type; default|none|standard|analog|dualshock|negcon" },
+      { "pcsx_rearmed_pad5type", "Pad 5 Type; default|none|standard|analog|dualshock|negcon" },
+      { "pcsx_rearmed_pad6type", "Pad 6 Type; default|none|standard|analog|dualshock|negcon" },
+      { "pcsx_rearmed_pad7type", "Pad 7 Type; default|none|standard|analog|dualshock|negcon" },
+      { "pcsx_rearmed_pad8type", "Pad 8 Type; default|none|standard|analog|dualshock|negcon" },
       { "pcsx_rearmed_multitap1", "Multitap 1; auto|disabled|enabled" },
       { "pcsx_rearmed_multitap2", "Multitap 2; auto|disabled|enabled" },
+      { "pcsx_rearmed_negcon_deadzone", "NegCon Twist Deadzone (percent); 0|5|10|15|20|25|30" },
+      { "pcsx_rearmed_negcon_response", "NegCon Twist Response; linear|quadratic|cubic" },
       { "pcsx_rearmed_vibration", "Enable Vibration; enabled|disabled" },
       { "pcsx_rearmed_dithering", "Enable Dithering; enabled|disabled" },
 #ifndef DRC_DISABLE
@@ -539,6 +565,8 @@ static void update_controller_port_variable(unsigned port)
                if (strcmp(var.value, "standard") == 0)
                        in_type[port] = PSE_PAD_TYPE_STANDARD;
                else if (strcmp(var.value, "analog") == 0)
+                       in_type[port] = PSE_PAD_TYPE_ANALOGJOY;
+               else if (strcmp(var.value, "dualshock") == 0)
                        in_type[port] = PSE_PAD_TYPE_ANALOGPAD;
                else if (strcmp(var.value, "negcon") == 0)
                        in_type[port] = PSE_PAD_TYPE_NEGCON;
@@ -1354,6 +1382,26 @@ static void update_variables(bool in_flight)
 
    update_multitap();
 
+   var.value = NULL;
+   var.key = "pcsx_rearmed_negcon_deadzone";
+   negcon_deadzone = 0;
+   if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
+   {
+      negcon_deadzone = (int)(atoi(var.value) * 0.01f * NEGCON_RANGE);
+   }
+
+   var.value = NULL;
+   var.key = "pcsx_rearmed_negcon_response";
+   negcon_linearity = 1;
+   if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
+   {
+      if (strcmp(var.value, "quadratic") == 0){
+         negcon_linearity = 2;
+      } else if (strcmp(var.value, "cubic") == 0){
+         negcon_linearity = 3;
+      }
+   }
+
    var.value = NULL;
    var.key = "pcsx_rearmed_vibration";
 
@@ -1534,6 +1582,38 @@ static void update_variables(bool in_flight)
    }
 }
 
+// Taken from beetle-psx-libretro
+static uint16_t get_analog_button(retro_input_state_t input_state_cb, int player_index, int id)
+{
+       uint16_t button;
+
+       // NOTE: Analog buttons were added Nov 2017. Not all front-ends support this
+       // feature (or pre-date it) so we need to handle this in a graceful way.
+
+       // First, try and get an analog value using the new libretro API constant
+       button = input_state_cb(player_index,
+                                                                       RETRO_DEVICE_ANALOG,
+                                                                       RETRO_DEVICE_INDEX_ANALOG_BUTTON,
+                                                                       id);
+       button = MIN(button / 128, 255);
+
+       if (button == 0)
+       {
+               // If we got exactly zero, we're either not pressing the button, or the front-end
+               // is not reporting analog values. We need to do a second check using the classic
+               // digital API method, to at least get some response - better than nothing.
+
+               // NOTE: If we're really just not holding the button, we're still going to get zero.
+
+               button = input_state_cb(player_index,
+                                                                               RETRO_DEVICE_JOYPAD,
+                                                                               0,
+                                                                               id) ? 255 : 0;
+       }
+
+       return button;
+}
+
 void retro_run(void)
 {
     int i;
@@ -1551,23 +1631,148 @@ void retro_run(void)
 
        // reset all keystate, query libretro for keystate
        int j;
+       int lsx;
+       int rsy;
+       float negcon_twist_amplitude;
+       int negcon_i_rs;
+       int negcon_ii_rs;
        for(i = 0; i < PORTS_NUMBER; i++) {
                in_keystate[i] = 0;
 
                if (in_type[i] == PSE_PAD_TYPE_NONE)
                        continue;
 
-               // query libretro for keystate
-               for (j = 0; j < RETRO_PSX_MAP_LEN; j++)
-                       if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, j))
-                               in_keystate[i] |= retro_psx_map[j];
-
-               if (in_type[i] == PSE_PAD_TYPE_ANALOGPAD)
+               if (in_type[i] == PSE_PAD_TYPE_NEGCON)
+               {
+                       // Query digital inputs
+                       //
+                       // > Pad-Up
+                       if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP)){
+                               in_keystate[i] |= (1 << DKEY_UP);
+                       }
+                       // > Pad-Right
+                       if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT)){
+                               in_keystate[i] |= (1 << DKEY_RIGHT);
+                       }
+                       // > Pad-Down
+                       if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN)){
+                               in_keystate[i] |= (1 << DKEY_DOWN);
+                       }
+                       // > Pad-Left
+                       if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT)){
+                               in_keystate[i] |= (1 << DKEY_LEFT);
+                       }
+                       // > Start
+                       if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START)){
+                               in_keystate[i] |= (1 << DKEY_START);
+                       }
+                       // > neGcon A
+                       if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A)){
+                               in_keystate[i] |= (1 << DKEY_CIRCLE);
+                       }
+                       // > neGcon B
+                       if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X)){
+                               in_keystate[i] |= (1 << DKEY_TRIANGLE);
+                       }
+                       // > neGcon R shoulder (digital)
+                       if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R)){
+                               in_keystate[i] |= (1 << DKEY_R1);
+                       }
+                       // Query analog inputs
+                       //
+                       // From studying 'libpcsxcore/plugins.c' and 'frontend/plugin.c':
+                       // >> pad->leftJoyX  == in_analog_left[i][0]  == NeGcon II
+                       // >> pad->leftJoyY  == in_analog_left[i][1]  == NeGcon L
+                       // >> pad->rightJoyX == in_analog_right[i][0] == NeGcon twist
+                       // >> pad->rightJoyY == in_analog_right[i][1] == NeGcon I
+                       // So we just have to map in_analog_left/right to more
+                       // appropriate inputs...
+                       //
+                       // > NeGcon twist
+                       // >> Get raw analog stick value and account for deadzone
+                       lsx = input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X);
+                       if (lsx > negcon_deadzone){
+                               lsx = lsx - negcon_deadzone;
+                       } else if (lsx < -negcon_deadzone){
+                               lsx = lsx + negcon_deadzone;
+                       } else {
+                               lsx = 0;
+                       }
+                       // >> Convert to an 'amplitude' [-1.0,1.0] and adjust response
+                       negcon_twist_amplitude = (float)lsx / (float)(NEGCON_RANGE - negcon_deadzone);
+                       if (negcon_linearity == 2){
+                               if (negcon_twist_amplitude < 0.0){
+                                       negcon_twist_amplitude = -(negcon_twist_amplitude * negcon_twist_amplitude);
+                               } else {
+                                       negcon_twist_amplitude = negcon_twist_amplitude * negcon_twist_amplitude;
+                               }
+                       } else if (negcon_linearity == 3){
+                               negcon_twist_amplitude = negcon_twist_amplitude * negcon_twist_amplitude * negcon_twist_amplitude;
+                       }
+                       // >> Convert to final 'in_analog' integer value [0,255]
+                       in_analog_right[i][0] = MAX(MIN((int)(negcon_twist_amplitude * 128.0f) + 128, 255), 0);
+                       // > NeGcon I + II
+                       // >> Handle right analog stick vertical axis mapping...
+                       //    - Up (-Y) == accelerate == neGcon I
+                       //    - Down (+Y) == brake == neGcon II
+                       negcon_i_rs = 0;
+                       negcon_ii_rs = 0;
+                       rsy = input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y);
+                       if (rsy >= 0){
+                               // Account for deadzone
+                               // (Note: have never encountered a gamepad with significant differences
+                               // in deadzone between left/right analog sticks, so use the regular 'twist'
+                               // deadzone here)
+                               if (rsy > negcon_deadzone){
+                                       rsy = rsy - negcon_deadzone;
+                               } else {
+                                       rsy = 0;
+                               }
+                               // Convert to 'in_analog' integer value [0,255]
+                               negcon_ii_rs = MIN((int)(((float)rsy / (float)(NEGCON_RANGE - negcon_deadzone)) * 255.0f), 255);
+                       } else {
+                               if (rsy < -negcon_deadzone){
+                                       rsy = -1 * (rsy + negcon_deadzone);
+                               } else {
+                                       rsy = 0;
+                               }
+                               negcon_i_rs = MIN((int)(((float)rsy / (float)(NEGCON_RANGE - negcon_deadzone)) * 255.0f), 255);
+                       }
+                       // >> NeGcon I
+                       in_analog_right[i][1] = MAX(
+                               MAX(
+                                       get_analog_button(input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_R2),
+                                       get_analog_button(input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_B)
+                               ),
+                               negcon_i_rs
+                       );
+                       // >> NeGcon II
+                       in_analog_left[i][0] = MAX(
+                               MAX(
+                                       get_analog_button(input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_L2),
+                                       get_analog_button(input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_Y)
+                               ),
+                               negcon_ii_rs
+                       );
+                       // > NeGcon L
+                       in_analog_left[i][1] = get_analog_button(input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_L);
+               }
+               else
                {
-                       in_analog_left[i][0] = MIN((input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X) / 255) + 128, 255);
-                       in_analog_left[i][1] = MIN((input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y) / 255) + 128, 255);
-                       in_analog_right[i][0] = MIN((input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X) / 255) + 128, 255);
-                       in_analog_right[i][1] = MIN((input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y) / 255) + 128, 255);
+                       // Query digital inputs
+                       for (j = 0; j < RETRO_PSX_MAP_LEN; j++){
+                               if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, j)){
+                                       in_keystate[i] |= retro_psx_map[j];
+                               }
+                       }
+                       // Query analog inputs
+                       if (in_type[i] == PSE_PAD_TYPE_ANALOGJOY || in_type[i] == PSE_PAD_TYPE_ANALOGPAD)
+                       {
+                               in_analog_left[i][0] = MIN((input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X) / 255) + 128, 255);
+                               in_analog_left[i][1] = MIN((input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y) / 255) + 128, 255);
+                               in_analog_right[i][0] = MIN((input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X) / 255) + 128, 255);
+                               in_analog_right[i][1] = MIN((input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y) / 255) + 128, 255);
+                       }
                }
        }
 
@@ -1641,6 +1846,41 @@ static void check_system_specs(void)
    environ_cb(RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL, &level);
 }
 
+static int init_memcards(void)
+{
+       int ret = 0;
+       const char *dir;
+       struct retro_variable var = { .key="pcsx_rearmed_memcard2", .value=NULL };
+       static const char CARD2_FILE[] = "pcsx-card2.mcd";
+
+       McdDisable[0] = 0;
+       // Disable memcard 2 by default
+       McdDisable[1] = 1;
+       init_memcard(Mcd1Data);
+       // Memcard 2 is managed by the emulator on the filesystem,
+       // There is no need to initialize Mcd2Data like Mcd1Data.
+
+       if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
+               SysPrintf("Memcard 2: %s\n", var.value);
+               if (memcmp(var.value, "enabled", 7) == 0) {
+                       if (environ_cb(RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY, &dir) && dir) {
+                               if (strlen(dir) + strlen(CARD2_FILE) + 2 > sizeof(Config.Mcd2)) {
+                                       SysPrintf("Path '%s' is too long. Cannot use memcard 2. Use a shorter path.\n", dir);
+                                       ret = -1;
+                               } else {
+                                       McdDisable[1] = 0;
+                                       snprintf(Config.Mcd2, sizeof(Config.Mcd2), "%s/%s", dir, CARD2_FILE);
+                                       SysPrintf("Use memcard 2: %s\n", Config.Mcd2);
+                               }
+                       } else {
+                               SysPrintf("Could not get save directory! Could not create memcard 2.");
+                               ret = -1;
+                       }
+               }
+       }
+       return ret;
+}
+
 void retro_init(void)
 {
        const char *bios[] = {
@@ -1674,6 +1914,7 @@ void retro_init(void)
    if(!__ctr_svchax)
       Config.Cpu = CPU_INTERPRETER;
 #endif
+       ret |= init_memcards();
 
        ret |= emu_core_init();
        if (ret != 0) {
@@ -1733,11 +1974,6 @@ void retro_init(void)
        pl_rearmed_cbs.gpu_peops.iUseDither = 1;
        spu_config.iUseFixedUpdates = 1;
 
-       McdDisable[0] = 0;
-       McdDisable[1] = 1;
-       init_memcard(Mcd1Data);
-   init_memcard(Mcd2Data);
-
        SaveFuncs.open = save_open;
        SaveFuncs.read = save_read;
        SaveFuncs.write = save_write;