#include "../libpcsxcore/r3000a.h"
#include "../plugins/dfsound/out.h"
#include "../plugins/dfsound/spu_config.h"
-#include "../plugins/dfinput/externals.h"
#include "cspace.h"
#include "main.h"
#include "menu.h"
}
}
-void pl_update_gun(int *xn, int *yn, int *xres, int *yres, int *in)
+void pl_gun_byte2(int port, unsigned char byte)
{
}
void retro_cheat_set(unsigned index, bool enabled, const char *code)
{
- char buf[256];
- int ret;
+ int ret = -1;
+ char *buf;
- // cheat funcs are destructive, need a copy..
- strncpy(buf, code, sizeof(buf));
- buf[sizeof(buf) - 1] = 0;
+ // cheat funcs are destructive, need a copy...
+ buf = strdup(code);
+ if (buf == NULL)
+ goto finish;
//Prepare buffered cheat for PCSX's AddCheat fucntion.
int cursor = 0;
else
ret = AddCheat("", buf);
+finish:
if (ret != 0)
SysPrintf("Failed to set cheat %#u\n", index);
else if (index < NumCheats)
Cheats[index].Enabled = enabled;
+ free(buf);
}
// just in case, maybe a win-rt port in the future?
{
R3000Acpu *prev_cpu = psxCpu;
-#if defined(LIGHTREC)
- bool can_use_dynarec = found_bios;
-#else
- bool can_use_dynarec = 1;
-#endif
#ifdef _3DS
if (!__ctr_svchax)
Config.Cpu = CPU_INTERPRETER;
else
#endif
- if (strcmp(var.value, "disabled") == 0 || !can_use_dynarec)
+ if (strcmp(var.value, "disabled") == 0)
Config.Cpu = CPU_INTERPRETER;
else if (strcmp(var.value, "enabled") == 0)
Config.Cpu = CPU_DYNAREC;