Backport GPU Unai plugin from PCSX4ALL
[pcsx_rearmed.git] / frontend / libretro.c
index ccf1433..919fabb 100644 (file)
@@ -33,7 +33,9 @@
 #include "plugin_lib.h"
 #include "arm_features.h"
 #include "revision.h"
-#include "libretro.h"
+
+#include <libretro.h>
+#include "libretro_core_options.h"
 
 #ifdef _3DS
 #include "3ds/3ds_utils.h"
@@ -74,6 +76,12 @@ static bool duping_enable;
 static bool found_bios;
 static bool display_internal_fps = false;
 static unsigned frame_count = 0;
+static bool libretro_supports_bitmasks = false;
+static int show_advanced_gpu_peops_settings = -1;
+static int show_advanced_gpu_unai_settings  = -1;
+
+static unsigned previous_width = 0;
+static unsigned previous_height = 0;
 
 static int plugins_opened;
 static int is_pal_mode;
@@ -179,6 +187,16 @@ static void vout_set_mode(int w, int h, int raw_w, int raw_h, int bpp)
   vout_width = w;
   vout_height = h;
 
+       if (previous_width != vout_width || previous_height != vout_height)
+       {
+               previous_width = vout_width;
+               previous_height = vout_height;
+
+       struct retro_system_av_info info;
+       retro_get_system_av_info(&info);
+       environ_cb(RETRO_ENVIRONMENT_SET_GEOMETRY, &info.geometry);
+       }
+
   set_vout_fb();
 }
 
@@ -469,65 +487,12 @@ void out_register_libretro(struct out_driver *drv)
 /* libretro */
 void retro_set_environment(retro_environment_t cb)
 {
-   static const struct retro_variable vars[] = {
-      { "pcsx_rearmed_frameskip", "Frameskip; 0|1|2|3" },
-      { "pcsx_rearmed_bios", "Use BIOS; auto|HLE" },
-      { "pcsx_rearmed_region", "Region; auto|NTSC|PAL" },
-      { "pcsx_rearmed_memcard2", "Enable second memory card; disabled|enabled" },
-      { "pcsx_rearmed_pad1type", "Pad 1 Type; standard|analog|dualshock|negcon|none" },
-      { "pcsx_rearmed_pad2type", "Pad 2 Type; standard|analog|dualshock|negcon|none" },
-      { "pcsx_rearmed_pad3type", "Pad 3 Type; none|standard|analog|dualshock|negcon" },
-      { "pcsx_rearmed_pad4type", "Pad 4 Type; none|standard|analog|dualshock|negcon" },
-      { "pcsx_rearmed_pad5type", "Pad 5 Type; none|standard|analog|dualshock|negcon" },
-      { "pcsx_rearmed_pad6type", "Pad 6 Type; none|standard|analog|dualshock|negcon" },
-      { "pcsx_rearmed_pad7type", "Pad 7 Type; none|standard|analog|dualshock|negcon" },
-      { "pcsx_rearmed_pad8type", "Pad 8 Type; none|standard|analog|dualshock|negcon" },
-      { "pcsx_rearmed_multitap1", "Multitap 1; auto|disabled|enabled" },
-      { "pcsx_rearmed_multitap2", "Multitap 2; auto|disabled|enabled" },
-      { "pcsx_rearmed_negcon_deadzone", "NegCon Twist Deadzone (percent); 0|5|10|15|20|25|30" },
-      { "pcsx_rearmed_negcon_response", "NegCon Twist Response; linear|quadratic|cubic" },
-      { "pcsx_rearmed_vibration", "Enable Vibration; enabled|disabled" },
-      { "pcsx_rearmed_dithering", "Enable Dithering; enabled|disabled" },
-#ifndef DRC_DISABLE
-      { "pcsx_rearmed_drc", "Dynamic recompiler; enabled|disabled" },
-#ifdef HAVE_PRE_ARMV7
-      { "pcsx_rearmed_psxclock", "PSX cpu clock (default 50); 50|51|52|53|54|55|5657|58|59|60|61|62|63|64|65|66|67|68|69|70|71|72|73|74|75|76|77|78|79|80|81|82|83|84|85|86|87|88|89|90|91|92|93|94|95|96|97|98|99|100|30|31|32|33|34|35|36|37|38|39|40|41|42|43|44|45|46|47|48|49" },
-#else
-      { "pcsx_rearmed_psxclock", "PSX cpu clock (default 57); 57|58|59|60|61|62|63|64|65|66|67|68|69|70|71|72|73|74|75|76|77|78|79|80|81|82|83|84|85|86|87|88|89|90|91|92|93|94|95|96|97|98|99|100|30|31|32|33|34|35|36|37|38|39|40|41|42|43|44|45|46|47|48|49|50|51|52|53|54|55|56" },
-#endif
-#endif
-#ifdef __ARM_NEON__
-      { "pcsx_rearmed_neon_interlace_enable", "Enable interlacing mode(s); disabled|enabled" },
-      { "pcsx_rearmed_neon_enhancement_enable", "Enhanced resolution (slow); disabled|enabled" },
-      { "pcsx_rearmed_neon_enhancement_no_main", "Enhanced resolution speed hack; disabled|enabled" },
-#endif
-      { "pcsx_rearmed_duping_enable", "Frame duping; enabled|disabled" },
-      { "pcsx_rearmed_display_internal_fps", "Display Internal FPS; disabled|enabled" },
-      { "pcsx_rearmed_show_bios_bootlogo", "Show Bios Bootlogo(Breaks some games); disabled|enabled" },
-      { "pcsx_rearmed_spu_reverb", "Sound: Reverb; enabled|disabled" },
-      { "pcsx_rearmed_spu_interpolation", "Sound: Interpolation; simple|gaussian|cubic|off" },
-      { "pcsx_rearmed_idiablofix", "Diablo Music Fix; disabled|enabled" },
-      { "pcsx_rearmed_pe2_fix", "Parasite Eve 2/Vandal Hearts 1/2 Fix; disabled|enabled" },
-      { "pcsx_rearmed_inuyasha_fix", "InuYasha Sengoku Battle Fix; disabled|enabled" },
-
-      /* Advance options */
-      { "pcsx_rearmed_noxadecoding", "XA Decoding; enabled|disabled" },
-      { "pcsx_rearmed_nocdaudio", "CD Audio; enabled|disabled" },
-#ifndef DRC_DISABLE
-      { "pcsx_rearmed_nosmccheck", "(Speed Hack) Disable SMC Checks; disabled|enabled" },
-      { "pcsx_rearmed_gteregsunneeded", "(Speed Hack) Assume GTE Regs Unneeded; disabled|enabled" },
-      { "pcsx_rearmed_nogteflags", "(Speed Hack) Disable GTE Flags; disabled|enabled" },
-#endif
-
-      { NULL, NULL }
-   };
-
-    if (cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &logging))
-        log_cb = logging.log;
-
    environ_cb = cb;
 
-   cb(RETRO_ENVIRONMENT_SET_VARIABLES, (void*)vars);
+   if (cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &logging))
+      log_cb = logging.log;
+
+   libretro_set_core_options(environ_cb);
 }
 
 void retro_set_video_refresh(retro_video_refresh_t cb) { video_cb = cb; }
@@ -713,11 +678,15 @@ void retro_get_system_info(struct retro_system_info *info)
 
 void retro_get_system_av_info(struct retro_system_av_info *info)
 {
+
+       unsigned geom_height = vout_height > 0 ? vout_height : 240;
+       unsigned geom_width = vout_width > 0 ? vout_width : 320;
+
        memset(info, 0, sizeof(*info));
        info->timing.fps            = is_pal_mode ? 50 : 60;
        info->timing.sample_rate    = 44100;
-       info->geometry.base_width   = 320;
-       info->geometry.base_height  = 240;
+       info->geometry.base_width   = geom_width;
+       info->geometry.base_height  = geom_height;
        info->geometry.max_width    = VOUT_MAX_WIDTH;
        info->geometry.max_height   = VOUT_MAX_HEIGHT;
        info->geometry.aspect_ratio = 4.0 / 3.0;
@@ -1344,6 +1313,8 @@ void *retro_get_memory_data(unsigned id)
 {
        if (id == RETRO_MEMORY_SAVE_RAM)
                return Mcd1Data;
+       else if (id == RETRO_MEMORY_SYSTEM_RAM)
+               return psxM;
        else
                return NULL;
 }
@@ -1352,6 +1323,8 @@ size_t retro_get_memory_size(unsigned id)
 {
        if (id == RETRO_MEMORY_SAVE_RAM)
                return MCD_SIZE;
+       else if (id == RETRO_MEMORY_SYSTEM_RAM)
+               return 0x210000;
        else
                return 0;
 }
@@ -1387,6 +1360,7 @@ static void update_variables(bool in_flight)
 {
    struct retro_variable var;
    int i;
+   int gpu_peops_fix = 0;
 
    var.value = NULL;
    var.key = "pcsx_rearmed_frameskip";
@@ -1450,6 +1424,7 @@ static void update_variables(bool in_flight)
       if (strcmp(var.value, "disabled") == 0) {
          pl_rearmed_cbs.gpu_peops.iUseDither = 0;
          pl_rearmed_cbs.gpu_peopsgl.bDrawDither = 0;
+         pl_rearmed_cbs.gpu_unai.dithering = 0;
 #ifdef __ARM_NEON__
          pl_rearmed_cbs.gpu_neon.allow_dithering = 0;
 #endif
@@ -1457,6 +1432,7 @@ static void update_variables(bool in_flight)
       else if (strcmp(var.value, "enabled") == 0) {
          pl_rearmed_cbs.gpu_peops.iUseDither = 1;
          pl_rearmed_cbs.gpu_peopsgl.bDrawDither = 1;
+         pl_rearmed_cbs.gpu_unai.dithering = 1;
 #ifdef __ARM_NEON__
          pl_rearmed_cbs.gpu_neon.allow_dithering = 1;
 #endif
@@ -1658,6 +1634,222 @@ static void update_variables(bool in_flight)
    }
 #endif
 
+#ifdef GPU_PEOPS
+   var.value = "NULL";
+   var.key = "pcsx_rearmed_gpu_peops_fix_0";
+
+   if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+   {
+      if (strcmp(var.value, "enabled") == 0)
+         gpu_peops_fix |= (1 << 0);
+   }
+
+   var.value = "NULL";
+   var.key = "pcsx_rearmed_gpu_peops_fix_1";
+
+   if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+   {
+      if (strcmp(var.value, "enabled") == 0)
+         gpu_peops_fix |= (1 << 1);
+   }
+
+   var.value = "NULL";
+   var.key = "pcsx_rearmed_gpu_peops_fix_2";
+
+   if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+   {
+      if (strcmp(var.value, "enabled") == 0)
+         gpu_peops_fix |= (1 << 2);
+   }
+
+   var.value = "NULL";
+   var.key = "pcsx_rearmed_gpu_peops_fix_3";
+
+   if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+   {
+      if (strcmp(var.value, "enabled") == 0)
+         gpu_peops_fix |= (1 << 3);
+   }
+
+   var.value = "NULL";
+   var.key = "pcsx_rearmed_gpu_peops_fix_6";
+
+   if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+   {
+      if (strcmp(var.value, "enabled") == 0)
+         gpu_peops_fix |= (1 << 6);
+   }
+
+   var.value = "NULL";
+   var.key = "pcsx_rearmed_gpu_peops_fix_7";
+
+   if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+   {
+      if (strcmp(var.value, "enabled") == 0)
+         gpu_peops_fix |= (1 << 7);
+   }
+
+   var.value = "NULL";
+   var.key = "pcsx_rearmed_gpu_peops_fix_8";
+
+   if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+   {
+      if (strcmp(var.value, "enabled") == 0)
+         gpu_peops_fix |= (1 << 8);
+   }
+
+   var.value = "NULL";
+   var.key = "pcsx_rearmed_gpu_peops_fix_9";
+
+   if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+   {
+      if (strcmp(var.value, "enabled") == 0)
+         gpu_peops_fix |= (1 << 9);
+   }
+
+   var.value = "NULL";
+   var.key = "pcsx_rearmed_gpu_peops_fix_10";
+
+   if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+   {
+      if (strcmp(var.value, "enabled") == 0)
+         gpu_peops_fix |= (1 << 10);
+   }
+
+   if (pl_rearmed_cbs.gpu_peops.dwActFixes != gpu_peops_fix)
+      pl_rearmed_cbs.gpu_peops.dwActFixes = gpu_peops_fix;
+
+
+    /* Show/hide core options */
+
+   var.key = "pcsx_rearmed_show_gpu_peops_settings";
+   var.value = NULL;
+
+   if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+   {
+      int show_advanced_gpu_peops_settings_prev = show_advanced_gpu_peops_settings;
+
+      show_advanced_gpu_peops_settings = 1;
+      if (strcmp(var.value, "disabled") == 0)
+         show_advanced_gpu_peops_settings = 0;
+
+      if (show_advanced_gpu_peops_settings != show_advanced_gpu_peops_settings_prev)
+      {
+         unsigned i;
+         struct retro_core_option_display option_display;
+         char gpu_peops_option[9][32] = {
+            "pcsx_rearmed_gpu_peops_fix_0",
+            "pcsx_rearmed_gpu_peops_fix_1",
+            "pcsx_rearmed_gpu_peops_fix_2",
+            "pcsx_rearmed_gpu_peops_fix_3",
+            "pcsx_rearmed_gpu_peops_fix_6",
+            "pcsx_rearmed_gpu_peops_fix_7",
+            "pcsx_rearmed_gpu_peops_fix_8",
+            "pcsx_rearmed_gpu_peops_fix_9",
+            "pcsx_rearmed_gpu_peops_fix_10",
+         };
+
+         option_display.visible = show_advanced_gpu_peops_settings;
+
+         for (i = 0; i < 9; i++)
+         {
+            option_display.key = gpu_peops_option[i];
+            environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY, &option_display);
+         }
+      }
+   }
+#endif
+
+#ifdef GPU_UNAI
+   var.key = "pcsx_rearmed_gpu_unai_ilace_force";
+   var.value = NULL;
+
+   if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
+   {
+      if (strcmp(var.value, "disabled") == 0)
+         pl_rearmed_cbs.gpu_unai.ilace_force = 0;
+      else if (strcmp(var.value, "enabled") == 0)
+         pl_rearmed_cbs.gpu_unai.ilace_force = 1;
+   }
+
+   var.key = "pcsx_rearmed_gpu_unai_pixel_skip";
+   var.value = NULL;
+
+   if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
+   {
+      if (strcmp(var.value, "disabled") == 0)
+         pl_rearmed_cbs.gpu_unai.pixel_skip = 0;
+      else if (strcmp(var.value, "enabled") == 0)
+         pl_rearmed_cbs.gpu_unai.pixel_skip = 1;
+   }
+
+   var.key = "pcsx_rearmed_gpu_unai_lighting";
+   var.value = NULL;
+
+   if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
+   {
+      if (strcmp(var.value, "disabled") == 0)
+         pl_rearmed_cbs.gpu_unai.lighting = 0;
+      else if (strcmp(var.value, "enabled") == 0)
+         pl_rearmed_cbs.gpu_unai.lighting = 1;
+   }
+
+   var.key = "pcsx_rearmed_gpu_unai_fast_lighting";
+   var.value = NULL;
+
+   if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
+   {
+      if (strcmp(var.value, "disabled") == 0)
+         pl_rearmed_cbs.gpu_unai.fast_lighting = 0;
+      else if (strcmp(var.value, "enabled") == 0)
+         pl_rearmed_cbs.gpu_unai.fast_lighting = 1;
+   }
+
+   var.key = "pcsx_rearmed_gpu_unai_blending";
+   var.value = NULL;
+
+   if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
+   {
+      if (strcmp(var.value, "disabled") == 0)
+         pl_rearmed_cbs.gpu_unai.blending = 0;
+      else if (strcmp(var.value, "enabled") == 0)
+         pl_rearmed_cbs.gpu_unai.blending = 1;
+   }
+
+   var.key = "pcsx_rearmed_show_gpu_unai_settings";
+   var.value = NULL;
+
+   if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+   {
+      int show_advanced_gpu_unai_settings_prev = show_advanced_gpu_unai_settings;
+
+      show_advanced_gpu_unai_settings = 1;
+      if (strcmp(var.value, "disabled") == 0)
+         show_advanced_gpu_unai_settings = 0;
+
+      if (show_advanced_gpu_unai_settings != show_advanced_gpu_unai_settings_prev)
+      {
+         unsigned i;
+         struct retro_core_option_display option_display;
+         char gpu_unai_option[5][40] = {
+            "pcsx_rearmed_gpu_unai_blending",
+            "pcsx_rearmed_gpu_unai_lighting",
+            "pcsx_rearmed_gpu_unai_fast_lighting",
+            "pcsx_rearmed_gpu_unai_ilace_force",
+            "pcsx_rearmed_gpu_unai_pixel_skip",
+         };
+
+         option_display.visible = show_advanced_gpu_unai_settings;
+
+         for (i = 0; i < 5; i++)
+         {
+            option_display.key = gpu_unai_option[i];
+            environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY, &option_display);
+         }
+      }
+   }
+#endif // GPU_UNAI
+
    if (in_flight) {
       // inform core things about possible config changes
       plugin_call_rearmed_cbs();
@@ -1701,15 +1893,13 @@ static void update_variables(bool in_flight)
 }
 
 // Taken from beetle-psx-libretro
-static uint16_t get_analog_button(retro_input_state_t input_state_cb, int player_index, int id)
+static uint16_t get_analog_button(int16_t ret, retro_input_state_t input_state_cb, int player_index, int id)
 {
-       uint16_t button;
-
        // NOTE: Analog buttons were added Nov 2017. Not all front-ends support this
        // feature (or pre-date it) so we need to handle this in a graceful way.
 
        // First, try and get an analog value using the new libretro API constant
-       button = input_state_cb(player_index,
+       uint16_t button = input_state_cb(player_index,
                                                                        RETRO_DEVICE_ANALOG,
                                                                        RETRO_DEVICE_INDEX_ANALOG_BUTTON,
                                                                        id);
@@ -1723,10 +1913,7 @@ static uint16_t get_analog_button(retro_input_state_t input_state_cb, int player
 
                // NOTE: If we're really just not holding the button, we're still going to get zero.
 
-               button = input_state_cb(player_index,
-                                                                               RETRO_DEVICE_JOYPAD,
-                                                                               0,
-                                                                               id) ? 255 : 0;
+               button = (ret & (1 << id)) ? 255 : 0;
        }
 
        return button;
@@ -1766,9 +1953,9 @@ void retro_run(void)
 
                        environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE, &msg);
                }
-       } else {
-               frame_count = 0;
        }
+   else
+               frame_count = 0;
 
        input_poll_cb();
 
@@ -1783,48 +1970,54 @@ void retro_run(void)
        float negcon_twist_amplitude;
        int negcon_i_rs;
        int negcon_ii_rs;
-       for(i = 0; i < PORTS_NUMBER; i++) {
+       for(i = 0; i < PORTS_NUMBER; i++)
+   {
+      int16_t ret    = 0;
                in_keystate[i] = 0;
 
                if (in_type[i] == PSE_PAD_TYPE_NONE)
                        continue;
 
+      if (libretro_supports_bitmasks)
+         ret = input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_MASK);
+      else
+      {
+         unsigned j;
+         for (j = 0; j < (RETRO_DEVICE_ID_JOYPAD_R3+1); j++)
+         {
+            if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, j))
+               ret |= (1 << j);
+         }
+      }
+
                if (in_type[i] == PSE_PAD_TYPE_NEGCON)
                {
                        // Query digital inputs
                        //
                        // > Pad-Up
-                       if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP)){
+                       if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_UP))
                                in_keystate[i] |= (1 << DKEY_UP);
-                       }
                        // > Pad-Right
-                       if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT)){
+                       if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT))
                                in_keystate[i] |= (1 << DKEY_RIGHT);
-                       }
                        // > Pad-Down
-                       if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN)){
+                       if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_DOWN))
                                in_keystate[i] |= (1 << DKEY_DOWN);
-                       }
                        // > Pad-Left
-                       if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT)){
+                       if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT))
                                in_keystate[i] |= (1 << DKEY_LEFT);
-                       }
                        // > Start
-                       if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START)){
+                       if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_START))
                                in_keystate[i] |= (1 << DKEY_START);
-                       }
                        // > neGcon A
-                       if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A)){
+                       if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_A))
                                in_keystate[i] |= (1 << DKEY_CIRCLE);
-                       }
                        // > neGcon B
-                       if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X)){
+                       if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_X))
                                in_keystate[i] |= (1 << DKEY_TRIANGLE);
-                       }
                        // > neGcon R shoulder (digital)
-                       if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R)){
+                       if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_R))
                                in_keystate[i] |= (1 << DKEY_R1);
-                       }
                        // Query analog inputs
                        //
                        // From studying 'libpcsxcore/plugins.c' and 'frontend/plugin.c':
@@ -1838,24 +2031,23 @@ void retro_run(void)
                        // > NeGcon twist
                        // >> Get raw analog stick value and account for deadzone
                        lsx = input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X);
-                       if (lsx > negcon_deadzone){
+                       if (lsx > negcon_deadzone)
                                lsx = lsx - negcon_deadzone;
-                       } else if (lsx < -negcon_deadzone){
+                       else if (lsx < -negcon_deadzone)
                                lsx = lsx + negcon_deadzone;
-                       } else {
+                       else
                                lsx = 0;
-                       }
                        // >> Convert to an 'amplitude' [-1.0,1.0] and adjust response
                        negcon_twist_amplitude = (float)lsx / (float)(NEGCON_RANGE - negcon_deadzone);
-                       if (negcon_linearity == 2){
-                               if (negcon_twist_amplitude < 0.0){
+                       if (negcon_linearity == 2)
+         {
+                               if (negcon_twist_amplitude < 0.0)
                                        negcon_twist_amplitude = -(negcon_twist_amplitude * negcon_twist_amplitude);
-                               } else {
+            else
                                        negcon_twist_amplitude = negcon_twist_amplitude * negcon_twist_amplitude;
-                               }
-                       } else if (negcon_linearity == 3){
-                               negcon_twist_amplitude = negcon_twist_amplitude * negcon_twist_amplitude * negcon_twist_amplitude;
                        }
+         else if (negcon_linearity == 3)
+                               negcon_twist_amplitude = negcon_twist_amplitude * negcon_twist_amplitude * negcon_twist_amplitude;
                        // >> Convert to final 'in_analog' integer value [0,255]
                        in_analog_right[i][0] = MAX(MIN((int)(negcon_twist_amplitude * 128.0f) + 128, 255), 0);
                        // > NeGcon I + II
@@ -1870,48 +2062,45 @@ void retro_run(void)
                                // (Note: have never encountered a gamepad with significant differences
                                // in deadzone between left/right analog sticks, so use the regular 'twist'
                                // deadzone here)
-                               if (rsy > negcon_deadzone){
+                               if (rsy > negcon_deadzone)
                                        rsy = rsy - negcon_deadzone;
-                               } else {
+            else
                                        rsy = 0;
-                               }
                                // Convert to 'in_analog' integer value [0,255]
                                negcon_ii_rs = MIN((int)(((float)rsy / (float)(NEGCON_RANGE - negcon_deadzone)) * 255.0f), 255);
                        } else {
-                               if (rsy < -negcon_deadzone){
+                               if (rsy < -negcon_deadzone)
                                        rsy = -1 * (rsy + negcon_deadzone);
-                               } else {
+            else
                                        rsy = 0;
-                               }
                                negcon_i_rs = MIN((int)(((float)rsy / (float)(NEGCON_RANGE - negcon_deadzone)) * 255.0f), 255);
                        }
                        // >> NeGcon I
                        in_analog_right[i][1] = MAX(
                                MAX(
-                                       get_analog_button(input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_R2),
-                                       get_analog_button(input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_B)
+                                       get_analog_button(ret, input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_R2),
+                                       get_analog_button(ret, input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_B)
                                ),
                                negcon_i_rs
                        );
                        // >> NeGcon II
                        in_analog_left[i][0] = MAX(
                                MAX(
-                                       get_analog_button(input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_L2),
-                                       get_analog_button(input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_Y)
+                                       get_analog_button(ret, input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_L2),
+                                       get_analog_button(ret, input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_Y)
                                ),
                                negcon_ii_rs
                        );
                        // > NeGcon L
-                       in_analog_left[i][1] = get_analog_button(input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_L);
+                       in_analog_left[i][1] = get_analog_button(ret, input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_L);
                }
                else
                {
                        // Query digital inputs
-                       for (j = 0; j < RETRO_PSX_MAP_LEN; j++){
-                               if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, j)){
+                       for (j = 0; j < RETRO_PSX_MAP_LEN; j++)
+                               if (ret & (1 << j))
                                        in_keystate[i] |= retro_psx_map[j];
-                               }
-                       }
+
                        // Query analog inputs
                        if (in_type[i] == PSE_PAD_TYPE_ANALOGJOY || in_type[i] == PSE_PAD_TYPE_ANALOGPAD)
                        {
@@ -2151,6 +2340,7 @@ void retro_init(void)
        cycle_multiplier = 200;
 #endif
        pl_rearmed_cbs.gpu_peops.iUseDither = 1;
+   pl_rearmed_cbs.gpu_peops.dwActFixes = 1 << 7;
        spu_config.iUseFixedUpdates = 1;
 
        SaveFuncs.open = save_open;
@@ -2159,6 +2349,9 @@ void retro_init(void)
        SaveFuncs.seek = save_seek;
        SaveFuncs.close = save_close;
 
+   if (environ_cb(RETRO_ENVIRONMENT_GET_INPUT_BITMASKS, NULL))
+      libretro_supports_bitmasks = true;
+
        update_variables(false);
        check_system_specs();
 }
@@ -2176,6 +2369,7 @@ void retro_deinit(void)
 #ifdef VITA
   deinit_vita_mmap();
 #endif
+   libretro_supports_bitmasks = false;
 }
 
 #ifdef VITA
@@ -2185,3 +2379,15 @@ int usleep (unsigned long us)
    sceKernelDelayThread(us);
 }
 #endif
+
+void SysPrintf(const char *fmt, ...) {
+       va_list list;
+       char msg[512];
+
+       va_start(list, fmt);
+       vsprintf(msg, fmt, list);
+       va_end(list);
+
+       if (log_cb)
+               log_cb(RETRO_LOG_INFO, "%s", msg);
+}