int in_keystate;
int in_enable_vibration;
+static void init_memcard(char *mcd_data)
+{
+ unsigned off = 0;
+ unsigned i;
+
+ memset(mcd_data, 0, MCD_SIZE);
+
+ mcd_data[off++] = 'M';
+ mcd_data[off++] = 'C';
+ off += 0x7d;
+ mcd_data[off++] = 0x0e;
+
+ for (i = 0; i < 15; i++) {
+ mcd_data[off++] = 0xa0;
+ off += 0x07;
+ mcd_data[off++] = 0xff;
+ mcd_data[off++] = 0xff;
+ off += 0x75;
+ mcd_data[off++] = 0xa0;
+ }
+
+ for (i = 0; i < 20; i++) {
+ mcd_data[off++] = 0xff;
+ mcd_data[off++] = 0xff;
+ mcd_data[off++] = 0xff;
+ mcd_data[off++] = 0xff;
+ off += 0x04;
+ mcd_data[off++] = 0xff;
+ mcd_data[off++] = 0xff;
+ off += 0x76;
+ }
+}
+
static int vout_open(void)
{
return 0;
{
}
-#ifdef FRONTEND_SUPPORTS_RGB565
+#ifndef FRONTEND_SUPPORTS_RGB565
static void convert(void *buf, size_t bytes)
{
unsigned int i, v, *p = buf;
}
#endif
+static unsigned game_width;
+static unsigned game_height;
+static unsigned game_fb_dirty;
+
static void vout_flip(const void *vram, int stride, int bgr24, int w, int h)
{
unsigned short *dest = vout_buf;
out:
#ifndef FRONTEND_SUPPORTS_RGB565
- convert(vout_buf, w * h * 2);
+ convert(vout_buf, w * h * 2);
#endif
- video_cb(vout_buf, w, h, w * 2);
+ game_width = w;
+ game_height = h;
+ game_fb_dirty = 1;
pl_rearmed_cbs.flip_cnt++;
}
psxCpu->Execute();
samples_to_send += 44100 / 60;
+
+ video_cb(game_fb_dirty ? vout_buf : NULL, game_width, game_height, game_width * 2);
+ game_fb_dirty = 0;
}
void retro_init(void)
McdDisable[0] = 0;
McdDisable[1] = 1;
+ init_memcard(Mcd1Data);
}
void retro_deinit(void)