#include "../libpcsxcore/cdriso.h"
#include "../libpcsxcore/cheat.h"
#include "../libpcsxcore/r3000a.h"
+#include "../libpcsxcore/gpu.h"
#include "../plugins/dfsound/out.h"
#include "../plugins/dfsound/spu_config.h"
#include "cspace.h"
.pl_vout_close = vout_close,
.mmap = pl_mmap,
.munmap = pl_munmap,
+ .gpu_state_change = gpu_state_change,
/* from psxcounters */
.gpu_hcnt = &hSyncCount,
.gpu_frame_count = &frame_counter,
is_pal_mode = is_pal;
}
-void plat_get_psx_resolution(int *xres, int *yres)
-{
- *xres = psx_w;
- *yres = psx_h;
-}
-
void plat_trigger_vibrate(int pad, int low, int high)
{
if (!rumble_cb)
#endif
pl_rearmed_cbs.gpu_peops.iUseDither = 1;
pl_rearmed_cbs.gpu_peops.dwActFixes = GPU_PEOPS_OLD_FRAME_SKIP;
- spu_config.iUseFixedUpdates = 1;
SaveFuncs.open = save_open;
SaveFuncs.read = save_read;