#include <libretro.h>
#include "libretro_core_options.h"
+#ifdef USE_LIBRETRO_VFS
+#include <streams/file_stream_transforms.h>
+#endif
+
#ifdef _3DS
#include "3ds/3ds_utils.h"
#endif
#define INTERNAL_FPS_SAMPLE_PERIOD 64
-#ifdef DRC_DISABLE
-int stop;
-u32 next_interupt;
-u32 event_cycles[PSXINT_COUNT];
-int cycle_multiplier;
-int new_dynarec_hacks;
-
-void new_dyna_before_save(void) {}
-void new_dyna_after_save(void) {}
-void new_dyna_freeze(void *f, int i) {}
-#endif
-
//hack to prevent retroarch freezing when reseting in the menu but not while running with the hot key
static int rebootemu = 0;
static struct retro_log_callback logging;
static retro_log_printf_t log_cb;
+static unsigned msg_interface_version = 0;
+
static void *vout_buf;
static void *vout_buf_ptr;
static int vout_width, vout_height;
static int show_advanced_gpu_unai_settings = -1;
#endif
static int show_other_input_settings = -1;
+static float mouse_sensitivity = 1.0f;
static unsigned previous_width = 0;
static unsigned previous_height = 0;
int in_analog_left[8][2] = { { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 } };
int in_analog_right[8][2] = { { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 }, { 127, 127 } };
unsigned short in_keystate[PORTS_NUMBER];
+int in_mouse[8][2];
int multitap1 = 0;
int multitap2 = 0;
int in_enable_vibration = 1;
drv->feed = snd_feed;
}
+#define RETRO_DEVICE_PSE_STANDARD RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_JOYPAD, 0)
+#define RETRO_DEVICE_PSE_ANALOG RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_ANALOG, 0)
+#define RETRO_DEVICE_PSE_DUALSHOCK RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_ANALOG, 1)
+#define RETRO_DEVICE_PSE_NEGCON RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_ANALOG, 2)
+#define RETRO_DEVICE_PSE_GUNCON RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_LIGHTGUN, 0)
+#define RETRO_DEVICE_PSE_MOUSE RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_MOUSE, 0)
+
+static char *get_pse_pad_label[] = {
+ "none", "mouse", "negcon", "konami gun", "standard", "analog", "guncon", "dualshock"
+};
+
+static const struct retro_controller_description pads[7] =
+{
+ { "standard", RETRO_DEVICE_JOYPAD },
+ { "analog", RETRO_DEVICE_PSE_ANALOG },
+ { "dualshock", RETRO_DEVICE_PSE_DUALSHOCK },
+ { "negcon", RETRO_DEVICE_PSE_NEGCON },
+ { "guncon", RETRO_DEVICE_PSE_GUNCON },
+ { "mouse", RETRO_DEVICE_PSE_MOUSE },
+ { NULL, 0 },
+};
+
+static const struct retro_controller_info ports[9] =
+{
+ { pads, 7 },
+ { pads, 7 },
+ { pads, 7 },
+ { pads, 7 },
+ { pads, 7 },
+ { pads, 7 },
+ { pads, 7 },
+ { pads, 7 },
+ { NULL, 0 },
+};
+
/* libretro */
void retro_set_environment(retro_environment_t cb)
{
+#ifdef USE_LIBRETRO_VFS
+ struct retro_vfs_interface_info vfs_iface_info;
+#endif
+
environ_cb = cb;
if (cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &logging))
log_cb = logging.log;
+ environ_cb(RETRO_ENVIRONMENT_SET_CONTROLLER_INFO, (void*)ports);
libretro_set_core_options(environ_cb);
+
+#ifdef USE_LIBRETRO_VFS
+ vfs_iface_info.required_interface_version = 1;
+ vfs_iface_info.iface = NULL;
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VFS_INTERFACE, &vfs_iface_info))
+ filestream_vfs_init(&vfs_iface_info);
+#endif
}
void retro_set_video_refresh(retro_video_refresh_t cb) { video_cb = cb; }
return RETRO_API_VERSION;
}
-static int controller_port_variable(unsigned port, struct retro_variable *var)
-{
- if (port >= PORTS_NUMBER)
- return 0;
-
- if (!environ_cb)
- return 0;
-
- var->value = NULL;
- switch (port)
- {
- case 0:
- var->key = "pcsx_rearmed_pad1type";
- break;
- case 1:
- var->key = "pcsx_rearmed_pad2type";
- break;
- case 2:
- var->key = "pcsx_rearmed_pad3type";
- break;
- case 3:
- var->key = "pcsx_rearmed_pad4type";
- break;
- case 4:
- var->key = "pcsx_rearmed_pad5type";
- break;
- case 5:
- var->key = "pcsx_rearmed_pad6type";
- break;
- case 6:
- var->key = "pcsx_rearmed_pad7type";
- break;
- case 7:
- var->key = "pcsx_rearmed_pad8type";
- break;
- }
-
- return environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, var) && var->value;
-}
-
-static void update_controller_port_variable(unsigned port)
+static void update_multitap(void)
{
- if (port >= PORTS_NUMBER)
- return;
+ struct retro_variable var = { 0 };
- struct retro_variable var;
+ multitap1 = 0;
+ multitap2 = 0;
- if (controller_port_variable(port, &var))
+ var.value = NULL;
+ var.key = "pcsx_rearmed_multitap";
+ if (environ_cb && (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value))
{
- if (strcmp(var.value, "standard") == 0)
- in_type[port] = PSE_PAD_TYPE_STANDARD;
- else if (strcmp(var.value, "analog") == 0)
- in_type[port] = PSE_PAD_TYPE_ANALOGJOY;
- else if (strcmp(var.value, "dualshock") == 0)
- in_type[port] = PSE_PAD_TYPE_ANALOGPAD;
- else if (strcmp(var.value, "negcon") == 0)
- in_type[port] = PSE_PAD_TYPE_NEGCON;
- else if (strcmp(var.value, "guncon") == 0)
- in_type[port] = PSE_PAD_TYPE_GUNCON;
- else if (strcmp(var.value, "none") == 0)
- in_type[port] = PSE_PAD_TYPE_NONE;
- // else 'default' case, do nothing
+ if (strcmp(var.value, "port 1") == 0)
+ multitap1 = 1;
+ else if (strcmp(var.value, "port 2") == 0)
+ multitap2 = 1;
+ else if (strcmp(var.value, "ports 1 and 2") == 0)
+ {
+ multitap1 = 1;
+ multitap2 = 1;
+ }
}
}
-static void update_controller_port_device(unsigned port, unsigned device)
+void retro_set_controller_port_device(unsigned port, unsigned device)
{
if (port >= PORTS_NUMBER)
return;
- struct retro_variable var;
-
- if (!controller_port_variable(port, &var))
- return;
-
- if (strcmp(var.value, "default") != 0)
- return;
-
switch (device)
{
case RETRO_DEVICE_JOYPAD:
+ case RETRO_DEVICE_PSE_STANDARD:
in_type[port] = PSE_PAD_TYPE_STANDARD;
break;
- case RETRO_DEVICE_ANALOG:
+ case RETRO_DEVICE_PSE_ANALOG:
+ in_type[port] = PSE_PAD_TYPE_ANALOGJOY;
+ break;
+ case RETRO_DEVICE_PSE_DUALSHOCK:
in_type[port] = PSE_PAD_TYPE_ANALOGPAD;
break;
- case RETRO_DEVICE_MOUSE:
+ case RETRO_DEVICE_PSE_MOUSE:
in_type[port] = PSE_PAD_TYPE_MOUSE;
break;
- case RETRO_DEVICE_LIGHTGUN:
- in_type[port] = PSE_PAD_TYPE_GUN;
+ case RETRO_DEVICE_PSE_NEGCON:
+ in_type[port] = PSE_PAD_TYPE_NEGCON;
+ break;
+ case RETRO_DEVICE_PSE_GUNCON:
+ in_type[port] = PSE_PAD_TYPE_GUNCON;
break;
case RETRO_DEVICE_NONE:
default:
in_type[port] = PSE_PAD_TYPE_NONE;
+ break;
}
-}
-
-static void update_multitap()
-{
- struct retro_variable var;
- int auto_case, port;
-
- var.value = NULL;
- var.key = "pcsx_rearmed_multitap1";
- auto_case = 0;
- if (environ_cb && (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value))
- {
- if (strcmp(var.value, "enabled") == 0)
- multitap1 = 1;
- else if (strcmp(var.value, "disabled") == 0)
- multitap1 = 0;
- else // 'auto' case
- auto_case = 1;
- }
- else
- auto_case = 1;
-
- if (auto_case)
- {
- // If a gamepad is plugged after port 2, we need a first multitap.
- multitap1 = 0;
- for (port = 2; port < PORTS_NUMBER; port++)
- multitap1 |= in_type[port] != PSE_PAD_TYPE_NONE;
- }
-
- var.value = NULL;
- var.key = "pcsx_rearmed_multitap2";
- auto_case = 0;
- if (environ_cb && (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value))
- {
- if (strcmp(var.value, "enabled") == 0)
- multitap2 = 1;
- else if (strcmp(var.value, "disabled") == 0)
- multitap2 = 0;
- else // 'auto' case
- auto_case = 1;
- }
- else
- auto_case = 1;
-
- if (auto_case)
- {
- // If a gamepad is plugged after port 4, we need a second multitap.
- multitap2 = 0;
- for (port = 4; port < PORTS_NUMBER; port++)
- multitap2 |= in_type[port] != PSE_PAD_TYPE_NONE;
- }
-}
-void retro_set_controller_port_device(unsigned port, unsigned device)
-{
- SysPrintf("port %u device %u", port, device);
-
- if (port >= PORTS_NUMBER)
- return;
-
- update_controller_port_device(port, device);
- update_multitap();
+ SysPrintf("port: %u device: %s\n", port + 1, get_pse_pad_label[in_type[port]]);
}
void retro_get_system_info(struct retro_system_info *info)
{
char line[1024];
char name[PATH_MAX];
- FILE *f = fopen(file, "r");
- if (!f)
+ FILE *fp = fopen(file, "r");
+ if (!fp)
return false;
- while (fgets(line, sizeof(line), f) && disk_count < sizeof(disks) / sizeof(disks[0]))
+ while (fgets(line, sizeof(line), fp) && disk_count < sizeof(disks) / sizeof(disks[0]))
{
if (line[0] == '#')
continue;
}
}
- fclose(f);
+ fclose(fp);
return (disk_count != 0);
}
static void set_retro_memmap(void)
{
+#ifndef NDEBUG
struct retro_memory_map retromap = { 0 };
struct retro_memory_descriptor mmap = {
0, psxM, 0, 0, 0, 0, 0x200000
retromap.num_descriptors = 1;
environ_cb(RETRO_ENVIRONMENT_SET_MEMORY_MAPS, &retromap);
+#endif
}
static void update_variables(bool in_flight);
for (i = 0; i < sizeof(disks) / sizeof(disks[0]) && i < cdrIsoMultidiskCount; i++)
{
- char disk_name[PATH_MAX];
- char disk_label[PATH_MAX];
- disk_name[0] = '\0';
- disk_label[0] = '\0';
+ char disk_name[PATH_MAX - 16] = { 0 };
+ char disk_label[PATH_MAX] = { 0 };
disks[i].fname = strdup(info->path);
- get_disk_label(disk_name, info->path, PATH_MAX);
+ get_disk_label(disk_name, info->path, sizeof(disk_name));
snprintf(disk_label, sizeof(disk_label), "%s #%u", disk_name, (unsigned)i + 1);
disks[i].flabel = strdup(disk_label);
}
}
+ /* set ports to use "standard controller" initially */
+ for (i = 0; i < 8; ++i)
+ in_type[i] = PSE_PAD_TYPE_STANDARD;
+
plugin_call_rearmed_cbs();
- dfinput_activate();
+ /* dfinput_activate(); */
if (CheckCdrom() == -1)
{
static void update_variables(bool in_flight)
{
struct retro_variable var;
- int i;
#ifdef GPU_PEOPS
int gpu_peops_fix = 0;
#endif
Config.PsxType = 1;
}
- for (i = 0; i < PORTS_NUMBER; i++)
- update_controller_port_variable(i);
-
update_multitap();
var.value = NULL;
var.value = NULL;
var.key = "pcsx_rearmed_drc";
- if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ if (!environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var))
+ var.value = "enabled";
+
{
R3000Acpu *prev_cpu = psxCpu;
#if defined(LIGHTREC)
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (strcmp(var.value, "async") == 0)
+ {
Config.AsyncCD = 1;
- else
+ Config.CHD_Precache = 0;
+ }
+ else if (strcmp(var.value, "sync") == 0)
+ {
+ Config.AsyncCD = 0;
+ Config.CHD_Precache = 0;
+ }
+ else if (strcmp(var.value, "precache") == 0)
+ {
Config.AsyncCD = 0;
+ Config.CHD_Precache = 1;
+ }
}
#endif
Config.SpuIrq = 1;
}
+#ifdef THREAD_RENDERING
+ var.key = "pcsx_rearmed_gpu_thread_rendering";
+ var.value = NULL;
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ pl_rearmed_cbs.thread_rendering = THREAD_RENDERING_OFF;
+ else if (strcmp(var.value, "sync") == 0)
+ pl_rearmed_cbs.thread_rendering = THREAD_RENDERING_SYNC;
+ else if (strcmp(var.value, "async") == 0)
+ pl_rearmed_cbs.thread_rendering = THREAD_RENDERING_ASYNC;
+ }
+#endif
+
#ifdef GPU_PEOPS
var.value = NULL;
var.key = "pcsx_rearmed_gpu_peops_odd_even_bit";
pl_rearmed_cbs.gpu_unai.blending = 1;
}
+ var.key = "pcsx_rearmed_gpu_unai_scale_hires";
+ var.value = NULL;
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ if (strcmp(var.value, "disabled") == 0)
+ pl_rearmed_cbs.gpu_unai.scale_hires = 0;
+ else if (strcmp(var.value, "enabled") == 0)
+ pl_rearmed_cbs.gpu_unai.scale_hires = 1;
+ }
+
var.key = "pcsx_rearmed_show_gpu_unai_settings";
var.value = NULL;
{
unsigned i;
struct retro_core_option_display option_display;
- char gpu_unai_option[5][40] = {
+ char gpu_unai_option[6][40] = {
"pcsx_rearmed_gpu_unai_blending",
"pcsx_rearmed_gpu_unai_lighting",
"pcsx_rearmed_gpu_unai_fast_lighting",
"pcsx_rearmed_gpu_unai_ilace_force",
- "pcsx_rearmed_gpu_unai_pixel_skip"
+ "pcsx_rearmed_gpu_unai_pixel_skip",
+ "pcsx_rearmed_gpu_unai_scale_hires",
};
option_display.visible = show_advanced_gpu_unai_settings;
- for (i = 0; i < 5; i++)
+ for (i = 0; i < 6; i++)
{
option_display.key = gpu_unai_option[i];
environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY, &option_display);
}
#endif /* NEW_DYNAREC */
+ var.value = NULL;
+ var.key = "pcsx_rearmed_input_sensitivity";
+ if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
+ {
+ mouse_sensitivity = atof(var.value);
+ }
+
var.key = "pcsx_rearmed_show_other_input_settings";
var.value = NULL;
unsigned i;
struct retro_core_option_display option_display;
char gpu_peops_option[][50] = {
- "pcsx_rearmed_multitap1",
- "pcsx_rearmed_multitap2",
- "pcsx_rearmed_pad3type",
- "pcsx_rearmed_pad4type",
- "pcsx_rearmed_pad5type",
- "pcsx_rearmed_pad6type",
- "pcsx_rearmed_pad7type",
- "pcsx_rearmed_pad8type",
"pcsx_rearmed_negcon_deadzone",
"pcsx_rearmed_negcon_response",
"pcsx_rearmed_analog_axis_modifier",
GPU_open(&gpuDisp, "PCSX", NULL);
}
- dfinput_activate();
+ /* dfinput_activate(); */
}
else
{
//RETRO_DEVICE_ID_LIGHTGUN_AUX_B
//Though not sure these are hooked up properly on the Pi
- //ToDo
- //Put the controller index back to port instead of hardcoding to 1 when the libretro overlay crash bug is fixed
- //This is required for 2 player
-
//GUNCON has 3 controls, Trigger,A,B which equal Circle,Start,Cross
// Trigger
//The 1 is hardcoded instead of port to prevent the overlay mouse button libretro crash bug
- if (input_state_cb(1, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_LEFT))
+ if (input_state_cb(port, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_LEFT))
{
in_keystate[port] |= (1 << DKEY_CIRCLE);
}
// A
- if (input_state_cb(1, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_RIGHT))
+ if (input_state_cb(port, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_RIGHT))
{
in_keystate[port] |= (1 << DKEY_START);
}
// B
- if (input_state_cb(1, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_MIDDLE))
+ if (input_state_cb(port, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_MIDDLE))
{
in_keystate[port] |= (1 << DKEY_CROSS);
}
- //The 1 is hardcoded instead of port to prevent the overlay mouse button libretro crash bug
- int gunx = input_state_cb(1, RETRO_DEVICE_POINTER, 0, RETRO_DEVICE_ID_POINTER_X);
- int guny = input_state_cb(1, RETRO_DEVICE_POINTER, 0, RETRO_DEVICE_ID_POINTER_Y);
+ int gunx = input_state_cb(port, RETRO_DEVICE_POINTER, 0, RETRO_DEVICE_ID_POINTER_X);
+ int guny = input_state_cb(port, RETRO_DEVICE_POINTER, 0, RETRO_DEVICE_ID_POINTER_Y);
//Mouse range is -32767 -> 32767
//1% is about 655
//Use the left analog stick field to store the absolute coordinates
- in_analog_left[0][0] = (gunx * GunconAdjustRatioX) + (GunconAdjustX * 655);
- in_analog_left[0][1] = (guny * GunconAdjustRatioY) + (GunconAdjustY * 655);
+ in_analog_left[port][0] = (gunx * GunconAdjustRatioX) + (GunconAdjustX * 655);
+ in_analog_left[port][1] = (guny * GunconAdjustRatioY) + (GunconAdjustY * 655);
}
static void update_input_negcon(int port, int ret)
in_analog_left[port][1] = get_analog_button(ret, input_state_cb, port, RETRO_DEVICE_ID_JOYPAD_L);
}
+static void update_input_mouse(int port, int ret)
+{
+ float raw_x = input_state_cb(port, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_X);
+ float raw_y = input_state_cb(port, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_Y);
+
+ int x = (int)roundf(raw_x * mouse_sensitivity);
+ int y = (int)roundf(raw_y * mouse_sensitivity);
+
+ if (x > 127) x = 127;
+ else if (x < -128) x = -128;
+
+ if (y > 127) y = 127;
+ else if (y < -128) y = -128;
+
+ in_mouse[port][0] = x; /* -128..+128 left/right movement, 0 = no movement */
+ in_mouse[port][1] = y; /* -128..+128 down/up movement, 0 = no movement */
+
+ /* left mouse button state */
+ if (input_state_cb(port, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_LEFT))
+ in_keystate[port] |= 1 << 11;
+
+ /* right mouse button state */
+ if (input_state_cb(port, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_RIGHT))
+ in_keystate[port] |= 1 << 10;
+}
+
static void update_input(void)
{
// reset all keystate, query libretro for keystate
case PSE_PAD_TYPE_NEGCON:
update_input_negcon(i, ret);
break;
+ case PSE_PAD_TYPE_MOUSE:
+ update_input_mouse(i, ret);
+ break;
default:
// Query digital inputs
for (j = 0; j < RETRO_PSX_MAP_LEN; j++)
unsigned internal_fps = pl_rearmed_cbs.flip_cnt * (is_pal_mode ? 50 : 60) / INTERNAL_FPS_SAMPLE_PERIOD;
char str[64];
const char *strc = (const char *)str;
- struct retro_message msg = {
- strc,
- 180
- };
str[0] = '\0';
pl_rearmed_cbs.flip_cnt = 0;
- environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE, &msg);
+ if (msg_interface_version >= 1)
+ {
+ struct retro_message_ext msg = {
+ strc,
+ 3000,
+ 1,
+ RETRO_LOG_INFO,
+ RETRO_MESSAGE_TARGET_OSD,
+ RETRO_MESSAGE_TYPE_STATUS,
+ -1
+ };
+ environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE_EXT, &msg);
+ }
+ else
+ {
+ struct retro_message msg = {
+ strc,
+ 180
+ };
+ environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE, &msg);
+ }
}
}
else
void retro_run(void)
{
- int i;
//SysReset must be run while core is running,Not in menu (Locks up Retroarch)
if (rebootemu != 0)
{
// skip BIOS logos
psxRegs.pc = psxRegs.GPR.n.ra;
}
+ return;
}
print_internal_fps();
static bool try_use_bios(const char *path)
{
- FILE *f;
long size;
const char *name;
-
- f = fopen(path, "rb");
- if (f == NULL)
+ FILE *fp = fopen(path, "rb");
+ if (fp == NULL)
return false;
- fseek(f, 0, SEEK_END);
- size = ftell(f);
- fclose(f);
+ fseek(fp, 0, SEEK_END);
+ size = ftell(fp);
+ fclose(fp);
if (size != 512 * 1024)
return false;
unsigned useHLE = 0;
const char *bios[] = {
+ "PS1_ROM", "ps1_rom",
"PSXONPSP660", "psxonpsp660",
"SCPH101", "scph101",
"SCPH5501", "scph5501",
}
}
- if (useHLE || !found_bios)
+ if (!found_bios)
{
- SysPrintf("no BIOS files found.\n");
- struct retro_message msg = {
- "No PlayStation BIOS file found - add for better compatibility",
- 180
- };
- environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE, (void *)&msg);
+ const char *msg_str;
+ if (useHLE)
+ {
+ msg_str = "BIOS set to \'hle\' in core options - real BIOS will be ignored";
+ SysPrintf("Using HLE BIOS.\n");
+ }
+ else
+ {
+ msg_str = "No PlayStation BIOS file found - add for better compatibility";
+ SysPrintf("No BIOS files found.\n");
+ }
+
+ if (msg_interface_version >= 1)
+ {
+ struct retro_message_ext msg = {
+ msg_str,
+ 3000,
+ 3,
+ RETRO_LOG_WARN,
+ RETRO_MESSAGE_TARGET_ALL,
+ RETRO_MESSAGE_TYPE_NOTIFICATION,
+ -1
+ };
+ environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE_EXT, &msg);
+ }
+ else
+ {
+ struct retro_message msg = {
+ msg_str,
+ 180
+ };
+ environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE, &msg);
+ }
}
}
struct retro_rumble_interface rumble;
int ret;
-#ifdef __MACH__
+ msg_interface_version = 0;
+ environ_cb(RETRO_ENVIRONMENT_GET_MESSAGE_INTERFACE_VERSION, &msg_interface_version);
+
+#if defined(__MACH__) && !defined(TVOS)
// magic sauce to make the dynarec work on iOS
syscall(SYS_ptrace, 0 /*PTRACE_TRACEME*/, 0, 0, 0);
#endif
#ifdef _3DS
vout_buf = linearMemAlign(VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2, 0x80);
#elif defined(_POSIX_C_SOURCE) && (_POSIX_C_SOURCE >= 200112L) && !defined(VITA) && !defined(__SWITCH__)
- posix_memalign(&vout_buf, 16, VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2);
+ if (posix_memalign(&vout_buf, 16, VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2) != 0)
+ vout_buf = (void *) 0;
#else
vout_buf = malloc(VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2);
#endif
* we have to do this because cache misses and some IO penalties
* are not emulated. Warning: changing this may break compatibility. */
cycle_multiplier = 175;
-#ifdef HAVE_PRE_ARMV7
+#if defined(HAVE_PRE_ARMV7) && !defined(_3DS)
cycle_multiplier = 200;
#endif
pl_rearmed_cbs.gpu_peops.iUseDither = 1;
if (log_cb)
log_cb(RETRO_LOG_INFO, "%s", msg);
}
+
+/* Prints debug-level logs */
+void SysDLog(const char *fmt, ...)
+{
+ va_list list;
+ char msg[512];
+
+ va_start(list, fmt);
+ vsprintf(msg, fmt, list);
+ va_end(list);
+
+ if (log_cb)
+ log_cb(RETRO_LOG_DEBUG, "%s", msg);
+}