Add a threaded renderer
[pcsx_rearmed.git] / frontend / libretro_core_options.h
index 46670ba..1075e8f 100644 (file)
@@ -108,6 +108,54 @@ struct retro_core_option_definition option_defs_us[] = {
       },
       "disabled",
    },
+   {
+      "pcsx_rearmed_input_sensitivity",
+      "Emulated Mouse Sensitivity",
+      "Adjust responsiveness when using mouse controller (Default 1.0).",
+      {
+         { "0.05", NULL },
+         { "0.10", NULL },
+         { "0.15", NULL },
+         { "0.20", NULL },
+         { "0.25", NULL },
+         { "0.30", NULL },
+         { "0.35", NULL },
+         { "0.40", NULL },
+         { "0.45", NULL },
+         { "0.50", NULL },
+         { "0.55", NULL },
+         { "0.60", NULL },
+         { "0.65", NULL },
+         { "0.70", NULL },
+         { "0.75", NULL },
+         { "0.80", NULL },
+         { "0.85", NULL },
+         { "0.90", NULL },
+         { "0.95", NULL },
+         { "1.00", NULL },
+         { "1.05", NULL },
+         { "1.10", NULL },
+         { "1.15", NULL },
+         { "1.20", NULL },
+         { "1.25", NULL },
+         { "1.30", NULL },
+         { "1.35", NULL },
+         { "1.40", NULL },
+         { "1.45", NULL },
+         { "1.50", NULL },
+         { "1.55", NULL },
+         { "1.60", NULL },
+         { "1.65", NULL },
+         { "1.70", NULL },
+         { "1.75", NULL },
+         { "1.80", NULL },
+         { "1.85", NULL },
+         { "1.90", NULL },
+         { "1.95", NULL },
+         { "2.00", NULL },
+      },
+      "1.00",
+   },
    {
       "pcsx_rearmed_pad1type",
       "Pad 1 Type",
@@ -585,7 +633,7 @@ struct retro_core_option_definition option_defs_us[] = {
    {
       "pcsx_rearmed_psxclock",
       "PSX CPU Clock",
-#ifdef HAVE_PRE_ARMV7
+#if defined(HAVE_PRE_ARMV7) && !defined(_3DS)
       "Overclock or underclock the PSX clock. Default is 50",
 #else
       "Overclock or underclock the PSX clock. Default is 57",
@@ -664,7 +712,7 @@ struct retro_core_option_definition option_defs_us[] = {
          { "100", NULL },
          { NULL, NULL },
       },
-#ifdef HAVE_PRE_ARMV7
+#if defined(HAVE_PRE_ARMV7) && !defined(_3DS)
       "50",
 #else
       "57",
@@ -889,7 +937,7 @@ struct retro_core_option_definition option_defs_us[] = {
          { "enabled",  NULL },
          { NULL, NULL},
       },
-      "enabled",
+      "disabled",
    },
    {
       "pcsx_rearmed_gpu_unai_ilace_force",
@@ -913,6 +961,31 @@ struct retro_core_option_definition option_defs_us[] = {
       },
       "disabled",
    },
+   {
+      "pcsx_rearmed_gpu_unai_scale_hires",
+      "(GPU) Enable Hi-Res Downscaling",
+      "When enabled, will scale hi-res modes to 320x240, skipping unrendered pixels.",
+      {
+         { "disabled", NULL },
+         { "enabled",  NULL },
+         { NULL, NULL},
+      },
+      "disabled",
+   },
+#ifdef THREAD_RENDERING
+   {
+      "pcsx_rearmed_gpu_thread_rendering",
+      "Threaded Rendering",
+      "When enabled, runs GPU commands in a thread. Sync waits for drawing to finish before vsync. Async will not wait unless there's another frame behind it.",
+      {
+         { "disabled", NULL },
+         { "sync",  NULL },
+         { "async",  NULL },
+         { NULL, NULL},
+      },
+      "disabled",
+   },
+#endif
 #endif /* GPU UNAI Advanced Settings */
 
    {