"pcsx_rearmed_screen_centering",
"(GPU) Screen centering",
NULL,
- "The PSX has a feature allowing it to shift the image position on screen. Some (mostly PAL) games used this feature in a strange way making the image miscentered and causing borders to appear. With 'Auto' the emulator tries to correct this miscentering automatically. 'Game-controlled' uses the settings supplied by the game. 'Manual' allows to override those values with the settings below.",
+ "The PSX has a feature allowing it to shift the image position on screen. Some (mostly PAL) games used this feature in a strange way making the image miscentered and causing uneven borders to appear. With 'Auto' the emulator tries to correct this miscentering automatically. 'Game-controlled' uses the settings supplied by the game. 'Manual' allows to override those values with the settings below.",
NULL,
"video",
{
{ "auto", "Auto" },
{ "game", "Game-controlled" },
+ { "borderless", "Borderless" },
{ "manual", "Manual" },
{ NULL, NULL },
},
},
"enabled",
},
+ {
+ "pcsx_rearmed_analog_toggle",
+ "DualShock Analog Mode Toggle",
+ NULL,
+ "When the input device type is DualShock, this option allows the emulated DualShock to be toggled between DIGITAL and ANALOG mode like original hardware. The button combination is L1 + R1 + Select.",
+ NULL,
+ "input",
+ {
+ { "disabled", NULL },
+ { "enabled", NULL },
+ { NULL, NULL },
+ },
+ "enabled",
+ },
{
"pcsx_rearmed_multitap",
- "Multitap Mode (Restart)",
+ "Multitap Mode",
NULL,
- "Connect a virtual PSX Multitap peripheral to either controller 'Port 1' or controller 'Port 2' for 5 player simultaneous input, or to both 'Ports 1 and 2' for 8 player input. Mutlitap usage requires compatible games. To avoid input defects, option should be disabled when running games that have no support for Multitap features.",
+ "Connect a virtual PSX Multitap peripheral to either controller 'Port 1' or controller 'Port 2' for 5 player simultaneous input, or to both 'Ports 1 and 2' for 8 player input. Mutlitap usage requires compatible games.",
NULL,
"input",
{
},
"1.00",
},
+ {
+ "pcsx_rearmed_crosshair1",
+ "Player 1 Lightgun Crosshair",
+ NULL,
+ "Toggle player 1's crosshair for the Guncon or Konami Gun",
+ NULL,
+ "input",
+ {
+ { "disabled", NULL },
+ { "blue", NULL },
+ { "green", NULL },
+ { "red", NULL },
+ { "white", NULL },
+ { NULL, NULL },
+ },
+ "disabled",
+ },
+ {
+ "pcsx_rearmed_crosshair2",
+ "Player 2 Lightgun Crosshair",
+ NULL,
+ "Toggle player 2's crosshair for the Guncon or Konami Gun",
+ NULL,
+ "input",
+ {
+ { "disabled", NULL },
+ { "blue", NULL },
+ { "green", NULL },
+ { "red", NULL },
+ { "white", NULL },
+ { NULL, NULL },
+ },
+ "disabled",
+ },
+ {
+ "pcsx_rearmed_konamigunadjustx",
+ "Konami Gun X Axis Offset",
+ NULL,
+ "Apply an X axis offset to light gun input when emulating a Konami Gun (Hyper Blaster / Justifier) device. Can be used to correct aiming misalignments.",
+ NULL,
+ "input",
+ {
+ { "-40", NULL },
+ { "-39", NULL },
+ { "-38", NULL },
+ { "-37", NULL },
+ { "-36", NULL },
+ { "-35", NULL },
+ { "-34", NULL },
+ { "-33", NULL },
+ { "-32", NULL },
+ { "-31", NULL },
+ { "-30", NULL },
+ { "-29", NULL },
+ { "-28", NULL },
+ { "-27", NULL },
+ { "-26", NULL },
+ { "-25", NULL },
+ { "-24", NULL },
+ { "-23", NULL },
+ { "-22", NULL },
+ { "-21", NULL },
+ { "-20", NULL },
+ { "-19", NULL },
+ { "-18", NULL },
+ { "-17", NULL },
+ { "-16", NULL },
+ { "-15", NULL },
+ { "-14", NULL },
+ { "-13", NULL },
+ { "-12", NULL },
+ { "-11", NULL },
+ { "-10", NULL },
+ { "-9", NULL },
+ { "-8", NULL },
+ { "-7", NULL },
+ { "-6", NULL },
+ { "-5", NULL },
+ { "-4", NULL },
+ { "-3", NULL },
+ { "-2", NULL },
+ { "-1", NULL },
+ { "0", NULL },
+ { "1", NULL },
+ { "2", NULL },
+ { "3", NULL },
+ { "4", NULL },
+ { "5", NULL },
+ { "6", NULL },
+ { "7", NULL },
+ { "8", NULL },
+ { "9", NULL },
+ { "10", NULL },
+ { "11", NULL },
+ { "12", NULL },
+ { "13", NULL },
+ { "14", NULL },
+ { "15", NULL },
+ { "16", NULL },
+ { "17", NULL },
+ { "18", NULL },
+ { "19", NULL },
+ { "20", NULL },
+ { "21", NULL },
+ { "22", NULL },
+ { "23", NULL },
+ { "24", NULL },
+ { "25", NULL },
+ { "26", NULL },
+ { "27", NULL },
+ { "28", NULL },
+ { "29", NULL },
+ { "30", NULL },
+ { "31", NULL },
+ { "32", NULL },
+ { "33", NULL },
+ { "34", NULL },
+ { "35", NULL },
+ { "36", NULL },
+ { "37", NULL },
+ { "38", NULL },
+ { "39", NULL },
+ { "40", NULL },
+ { NULL, NULL },
+ },
+ "0",
+ },
+ {
+ "pcsx_rearmed_konamigunadjusty",
+ "Konami Gun Y Axis Offset",
+ NULL,
+ "Apply a Y axis offset to light gun input when emulating a Konami Gun (Hyper Blaster / Justifier) device. Can be used to correct aiming misalignments.",
+ NULL,
+ "input",
+ {
+ { "-40", NULL },
+ { "-39", NULL },
+ { "-38", NULL },
+ { "-37", NULL },
+ { "-36", NULL },
+ { "-35", NULL },
+ { "-34", NULL },
+ { "-33", NULL },
+ { "-32", NULL },
+ { "-31", NULL },
+ { "-30", NULL },
+ { "-29", NULL },
+ { "-28", NULL },
+ { "-27", NULL },
+ { "-26", NULL },
+ { "-25", NULL },
+ { "-24", NULL },
+ { "-23", NULL },
+ { "-22", NULL },
+ { "-21", NULL },
+ { "-20", NULL },
+ { "-19", NULL },
+ { "-18", NULL },
+ { "-17", NULL },
+ { "-16", NULL },
+ { "-15", NULL },
+ { "-14", NULL },
+ { "-13", NULL },
+ { "-12", NULL },
+ { "-11", NULL },
+ { "-10", NULL },
+ { "-9", NULL },
+ { "-8", NULL },
+ { "-7", NULL },
+ { "-6", NULL },
+ { "-5", NULL },
+ { "-4", NULL },
+ { "-3", NULL },
+ { "-2", NULL },
+ { "-1", NULL },
+ { "0", NULL },
+ { "1", NULL },
+ { "2", NULL },
+ { "3", NULL },
+ { "4", NULL },
+ { "5", NULL },
+ { "6", NULL },
+ { "7", NULL },
+ { "8", NULL },
+ { "9", NULL },
+ { "10", NULL },
+ { "11", NULL },
+ { "12", NULL },
+ { "13", NULL },
+ { "14", NULL },
+ { "15", NULL },
+ { "16", NULL },
+ { "17", NULL },
+ { "18", NULL },
+ { "19", NULL },
+ { "20", NULL },
+ { "21", NULL },
+ { "22", NULL },
+ { "23", NULL },
+ { "24", NULL },
+ { "25", NULL },
+ { "26", NULL },
+ { "27", NULL },
+ { "28", NULL },
+ { "29", NULL },
+ { "30", NULL },
+ { "31", NULL },
+ { "32", NULL },
+ { "33", NULL },
+ { "34", NULL },
+ { "35", NULL },
+ { "36", NULL },
+ { "37", NULL },
+ { "38", NULL },
+ { "39", NULL },
+ { "40", NULL },
+ { NULL, NULL },
+ },
+ "0",
+ },
{
"pcsx_rearmed_gunconadjustx",
"Guncon X Axis Offset",
NULL,
"input",
{
+ { "-40", NULL },
+ { "-39", NULL },
+ { "-38", NULL },
+ { "-37", NULL },
+ { "-36", NULL },
+ { "-35", NULL },
+ { "-34", NULL },
+ { "-33", NULL },
+ { "-32", NULL },
+ { "-31", NULL },
+ { "-30", NULL },
+ { "-29", NULL },
+ { "-28", NULL },
+ { "-27", NULL },
+ { "-26", NULL },
{ "-25", NULL },
{ "-24", NULL },
{ "-23", NULL },
{ "23", NULL },
{ "24", NULL },
{ "25", NULL },
+ { "26", NULL },
+ { "27", NULL },
+ { "28", NULL },
+ { "29", NULL },
+ { "30", NULL },
+ { "31", NULL },
+ { "32", NULL },
+ { "33", NULL },
+ { "34", NULL },
+ { "35", NULL },
+ { "36", NULL },
+ { "37", NULL },
+ { "38", NULL },
+ { "39", NULL },
+ { "40", NULL },
{ NULL, NULL },
},
"0",
NULL,
"input",
{
+ { "-40", NULL },
+ { "-39", NULL },
+ { "-38", NULL },
+ { "-37", NULL },
+ { "-36", NULL },
+ { "-35", NULL },
+ { "-34", NULL },
+ { "-33", NULL },
+ { "-32", NULL },
+ { "-31", NULL },
+ { "-30", NULL },
+ { "-29", NULL },
+ { "-28", NULL },
+ { "-27", NULL },
+ { "-26", NULL },
{ "-25", NULL },
{ "-24", NULL },
{ "-23", NULL },
{ "23", NULL },
{ "24", NULL },
{ "25", NULL },
+ { "26", NULL },
+ { "27", NULL },
+ { "28", NULL },
+ { "29", NULL },
+ { "30", NULL },
+ { "31", NULL },
+ { "32", NULL },
+ { "33", NULL },
+ { "34", NULL },
+ { "35", NULL },
+ { "36", NULL },
+ { "37", NULL },
+ { "38", NULL },
+ { "39", NULL },
+ { "40", NULL },
{ NULL, NULL },
},
"0",
},
"disabled",
},
+#endif /* !DRC_DISABLE && !LIGHTREC */
{
"pcsx_rearmed_nostalls",
- "(Speed Hack) Disable CPU/GTE Stalls",
"Disable CPU/GTE Stalls",
- "Will cause some games to run too quickly.",
NULL,
- "speed_hack",
+ "Will cause some games to run too quickly."
+#if defined(LIGHTREC)
+ " Interpreter only."
+#endif
+ ,
+ NULL,
+ "compat_hack",
{
{ "disabled", NULL },
{ "enabled", NULL },
},
"disabled",
},
-#endif /* !DRC_DISABLE && !LIGHTREC */
{ NULL, NULL, NULL, NULL, NULL, NULL, {{0}}, NULL },
};