"33"
},
{
- "pcsx_rearmed_frameskip",
+ "pcsx_rearmed_frameskip_interval",
"Frameskip Interval",
"Specifies the maximum number of frames that can be skipped before a new frame is rendered.",
{
{ "10", NULL },
{ NULL, NULL },
},
- "1"
+ "3"
},
{
"pcsx_rearmed_bios",