int emu_core_init(void);
void emu_set_default_config(void);
-void emu_on_new_cd(void);
+void emu_on_new_cd(int show_hud_msg);
int get_state_filename(char *buf, int size, int i);
int emu_check_state(int slot);
void set_cd_image(const char *fname);
extern unsigned long gpuDisp;
-extern int ready_to_go;
+extern int ready_to_go, g_resetting;
extern char hud_msg[64];
extern int hud_new_msg;
SACTION_NEXT_SSLOT,
SACTION_PREV_SSLOT,
SACTION_TOGGLE_FSKIP,
- SACTION_TOGGLE_RENDERER,
+ SACTION_SWITCH_DISPMODE,
+ SACTION_FAST_FORWARD,
SACTION_SCREENSHOT,
SACTION_VOLUME_UP,
SACTION_VOLUME_DOWN,
SACTION_MINIMIZE,
+ SACTION_TOGGLE_FPS,
+ SACTION_TOGGLE_FULLSCREEN,
SACTION_GUN_TRIGGER = 16,
SACTION_GUN_A,
SACTION_GUN_B,