#include "../libpcsxcore/cdrom.h"
#include "../libpcsxcore/psemu_plugin_defs.h"
#include "../libpcsxcore/new_dynarec/new_dynarec.h"
-#include "../plugins/dfinput/pad.h"
+#include "../plugins/dfinput/main.h"
#include "revision.h"
#define MENU_X2 1
enum {
SCALE_1_1,
SCALE_4_3,
+ SCALE_4_3v2,
SCALE_FULLSCREEN,
SCALE_CUSTOM,
};
static int last_psx_w, last_psx_h, last_psx_bpp;
-static int scaling, filter, cpu_clock, cpu_clock_st, volume_boost;
+static int scaling, filter, cpu_clock, cpu_clock_st, volume_boost, frameskip;
static char rom_fname_reload[MAXPATHLEN];
static char last_selected_fname[MAXPATHLEN];
-static int warned_about_bios, region, in_type_sel;
+static int warned_about_bios, region, in_type_sel1, in_type_sel2;
static int memcard1_sel, memcard2_sel;
int g_opts;
Config.PsxAuto = 0;
Config.PsxType = region - 1;
}
- in_type = in_type_sel ? PSE_PAD_TYPE_ANALOGPAD : PSE_PAD_TYPE_STANDARD;
+ switch (in_type_sel1) {
+ case 1: in_type1 = PSE_PAD_TYPE_ANALOGPAD; break;
+ case 2: in_type1 = PSE_PAD_TYPE_GUNCON; break;
+ default: in_type1 = PSE_PAD_TYPE_STANDARD;
+ }
+ switch (in_type_sel2) {
+ case 1: in_type2 = PSE_PAD_TYPE_ANALOGPAD; break;
+ case 2: in_type2 = PSE_PAD_TYPE_GUNCON; break;
+ default: in_type2 = PSE_PAD_TYPE_STANDARD;
+ }
if (in_evdev_allow_abs_only != allow_abs_only_old) {
pandora_rescan_inputs();
allow_abs_only_old = in_evdev_allow_abs_only;
}
- pl_frame_interval = Config.PsxType ? 20000 : 16667;
- // used by P.E.Op.S. frameskip code
- pl_rearmed_cbs.gpu_peops.fFrameRateHz = Config.PsxType ? 50.0f : 59.94f;
- pl_rearmed_cbs.gpu_peops.dwFrameRateTicks =
- (100000*100 / (unsigned long)(pl_rearmed_cbs.gpu_peops.fFrameRateHz*100));
-
iVolume = 768 + 128 * volume_boost;
+ pl_rearmed_cbs.frameskip = frameskip - 1;
+ pl_timing_prepare(Config.PsxType);
}
static void menu_set_defconfig(void)
g_opts = 0;
scaling = SCALE_4_3;
volume_boost = 0;
+ frameskip = 0;
region = 0;
- in_type_sel = 0;
+ in_type_sel1 = in_type_sel2 = 0;
in_evdev_allow_abs_only = 0;
Config.Xa = Config.Cdda = Config.Sio =
Config.SpuIrq = Config.RCntFix = Config.VSyncWA = 0;
Config.CdrReschedule = 0;
- pl_rearmed_cbs.frameskip = 0;
pl_rearmed_cbs.gpu_peops.iUseDither = 0;
pl_rearmed_cbs.gpu_peops.dwActFixes = 1<<7;
+ pl_rearmed_cbs.gpu_unai.abe_hack =
+ pl_rearmed_cbs.gpu_unai.no_light =
+ pl_rearmed_cbs.gpu_unai.no_blend = 0;
iUseReverb = 2;
iUseInterpolation = 1;
#define CE_INTVAL_V(val, ver) \
{ #val #ver, sizeof(val), &val }
+#define CE_INTVAL_PV(val, ver) \
+ { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
+
static const struct {
const char *name;
size_t len;
CE_CONFIG_VAL(Cpu),
CE_CONFIG_VAL(CdrReschedule),
CE_INTVAL(region),
- CE_INTVAL(scaling),
+ CE_INTVAL_V(scaling, 2),
CE_INTVAL(g_layer_x),
CE_INTVAL(g_layer_y),
CE_INTVAL(g_layer_w),
CE_INTVAL(state_slot),
CE_INTVAL(cpu_clock),
CE_INTVAL(g_opts),
- CE_INTVAL(in_type_sel),
- CE_INTVAL_P(frameskip),
+ CE_INTVAL(in_type_sel1),
+ CE_INTVAL(in_type_sel2),
+ CE_INTVAL_V(frameskip, 2),
CE_INTVAL_P(gpu_peops.iUseDither),
CE_INTVAL_P(gpu_peops.dwActFixes),
- CE_INTVAL(iUseReverb),
- CE_INTVAL(iXAPitch),
- CE_INTVAL_V(iUseInterpolation, 2),
- CE_INTVAL_V(iSPUIRQWait, 2),
- CE_INTVAL(iUseTimer),
+ CE_INTVAL_P(gpu_unai.abe_hack),
+ CE_INTVAL_P(gpu_unai.no_light),
+ CE_INTVAL_P(gpu_unai.no_blend),
+ CE_INTVAL_V(iUseReverb, 3),
+ CE_INTVAL_V(iXAPitch, 3),
+ CE_INTVAL_V(iUseInterpolation, 3),
+ CE_INTVAL_V(iSPUIRQWait, 3),
+ CE_INTVAL_V(iUseTimer, 3),
CE_INTVAL(warned_about_bios),
CE_INTVAL(in_evdev_allow_abs_only),
CE_INTVAL(volume_boost),
old = pal;
}
+static int get_bat_capacity(void)
+{
+ FILE *f;
+ int ret = 0;
+ f = fopen("/sys/class/power_supply/bq27500-0/capacity", "r");
+ if (f) {
+ fscanf(f, "%d", &ret);
+ fclose(f);
+ }
+ return ret;
+}
+
static menu_entry e_menu_gfx_options[];
static void pnd_menu_init(void)
{ "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
{ "Take Screenshot ", 1 << SACTION_SCREENSHOT },
{ "Enter Menu ", 1 << SACTION_ENTER_MENU },
+ { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
+ { "Gun A button ", 1 << SACTION_GUN_A },
+ { "Gun B button ", 1 << SACTION_GUN_B },
+ { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
{ NULL, 0 }
};
return 0;
}
-static const char *men_in_type_sel[] = { "Standard (SCPH-1080)", "Analog (SCPH-1150)", NULL };
+static const char *men_in_type_sel[] = {
+ "Standard (SCPH-1080)",
+ "Analog (SCPH-1150)",
+ "GunCon",
+ NULL
+};
static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
+static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
static menu_entry e_menu_keyconfig[] =
{
- mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
- mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
- mee_handler_id("Emulator controls", MA_CTRL_EMU, key_config_loop_wrap),
+ mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
+ mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
+ mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
mee_label (""),
- mee_enum ("Controller", 0, in_type_sel, men_in_type_sel),
+ mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
+ mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
mee_onoff_h ("Nubs as buttons", 0, in_evdev_allow_abs_only, 1, h_nub_btns),
+ mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
mee_handler ("Rescan devices", mh_input_rescan),
// ------------ gfx options menu ------------
-static const char *men_scaler[] = { "1x1", "scaled 4:3", "fullscreen", "custom", NULL };
+static const char *men_scaler[] = { "1x1", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL };
static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
"using d-pad or move it using R+d-pad";
static const char *men_dummy[] = { NULL };
// ------------ bios/plugins ------------
+static menu_entry e_menu_plugin_gpu_unai[] =
+{
+ mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
+ mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
+ mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
+ mee_end,
+};
+
+static int menu_loop_plugin_gpu_unai(int id, int keys)
+{
+ int sel = 0;
+ me_loop(e_menu_plugin_gpu_unai, &sel);
+ return 0;
+}
+
static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
static const char h_gpu_0[] = "Needed for Chrono Cross";
static const char h_gpu_1[] = "Capcom fighting games";
static const char h_gpu_9[] = "better g-colors, worse textures";
static const char h_gpu_10[] = "Toggle busy flags after drawing";
-static menu_entry e_menu_plugin_gpu[] =
+static menu_entry e_menu_plugin_gpu_peops[] =
{
mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
mee_end,
};
-static int menu_loop_plugin_gpu(int id, int keys)
+static int menu_loop_plugin_gpu_peops(int id, int keys)
{
static int sel = 0;
- me_loop(e_menu_plugin_gpu, &sel);
+ me_loop(e_menu_plugin_gpu_peops, &sel);
return 0;
}
"the game for change to take effect";
static const char h_plugin_xpu[] = "Must save config and reload the game\n"
"for plugin change to take effect";
-static const char h_gpu[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
+static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
+static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
static menu_entry e_menu_plugin_options[] =
mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_xpu),
mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_xpu),
- mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu, h_gpu),
+ mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
+ mee_handler_h ("Configure PCSX4ALL GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
mee_end,
};
}
static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
+static const char *men_frameskip[] = { "Auto", "Off", "1", NULL };
/*
static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
{
// mee_range ("Save slot", 0, state_slot, 0, 9),
// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
- mee_onoff_h ("Frameskip", 0, pl_rearmed_cbs.frameskip, 1, h_frameskip),
+ mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
mee_enum ("Region", 0, region, men_region),
mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
static void draw_frame_main(void)
{
+ struct tm *tmp;
+ time_t ltime;
+ char ltime_s[16];
+ char buff[64];
+
if (CdromId[0] != 0) {
- char buff[64];
snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
Config.HLE ? "HLE" : "BIOS");
smalltext_out16(4, 1, buff, 0x105f);
}
+
+ if (ready_to_go) {
+ ltime = time(NULL);
+ tmp = localtime(<ime);
+ strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
+ snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, get_bat_capacity());
+ smalltext_out16(4, 1 + me_sfont_h, buff, 0x105f);
+ }
}
static void draw_frame_credits(void)
static int reload_plugins(const char *cdimg)
{
- pl_fbdev_buf = NULL;
+ pl_vout_buf = NULL;
ClosePlugins();
void menu_notify_mode_change(int w, int h, int bpp)
{
+ float mult;
+ int imult;
+
last_psx_w = w;
last_psx_h = h;
last_psx_bpp = bpp;
- if (scaling == SCALE_1_1) {
- g_layer_x = 800/2 - w/2; g_layer_y = 480/2 - h/2;
+ switch (scaling) {
+ case SCALE_1_1:
g_layer_w = w; g_layer_h = h;
+ break;
+
+ case SCALE_4_3:
+ mult = 240.0f / (float)h * 4.0f / 3.0f;
+ if (h > 256)
+ mult *= 2.0f;
+ g_layer_w = mult * (float)g_menuscreen_h;
+ g_layer_h = g_menuscreen_h;
+ printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
+ break;
+
+ case SCALE_4_3v2:
+ // 4:3 that prefers integer scaling
+ imult = g_menuscreen_h / h;
+ g_layer_w = w * imult;
+ g_layer_h = h * imult;
+ mult = (float)g_layer_w / (float)g_layer_h;
+ if (mult < 1.25f || mult > 1.666f)
+ g_layer_w = 4.0f/3.0f * (float)g_layer_h;
+ printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
+ break;
+
+ case SCALE_FULLSCREEN:
+ g_layer_w = g_menuscreen_w;
+ g_layer_h = g_menuscreen_h;
+ break;
+
+ default:
+ break;
}
+
+ g_layer_x = g_menuscreen_w / 2 - g_layer_w / 2;
+ g_layer_y = g_menuscreen_h / 2 - g_layer_h / 2;
+ if (g_layer_x < 0) g_layer_x = 0;
+ if (g_layer_y < 0) g_layer_y = 0;
+ if (g_layer_w > g_menuscreen_w) g_layer_w = g_menuscreen_w;
+ if (g_layer_h > g_menuscreen_h) g_layer_w = g_menuscreen_h;
}
static void menu_leave_emu(void)
}
memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
- if (pl_fbdev_buf != NULL && ready_to_go && last_psx_bpp == 16) {
+ if (pl_vout_buf != NULL && ready_to_go && last_psx_bpp == 16) {
int x = max(0, g_menuscreen_w - last_psx_w);
int y = max(0, g_menuscreen_h / 2 - last_psx_h / 2);
int w = min(g_menuscreen_w, last_psx_w);
int h = min(g_menuscreen_h, last_psx_h);
u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
- u16 *s = pl_fbdev_buf;
+ u16 *s = pl_vout_buf;
for (; h > 0; h--, d += g_menuscreen_w, s += last_psx_w)
menu_darken_bg(d, s, w, 0);
plat_video_menu_leave();
- switch (scaling) {
- case SCALE_1_1:
- menu_notify_mode_change(last_psx_w, last_psx_h, last_psx_bpp);
- break;
- case SCALE_4_3:
- g_layer_x = 80; g_layer_y = 0;
- g_layer_w = 640; g_layer_h = 480;
- break;
- case SCALE_FULLSCREEN:
- g_layer_x = 0; g_layer_y = 0;
- g_layer_w = 800; g_layer_h = 480;
- break;
- case SCALE_CUSTOM:
- break;
- }
+ menu_notify_mode_change(last_psx_w, last_psx_h, last_psx_bpp);
psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
if (psxCpu != prev_cpu)
fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
}
- dfinput_activate(in_type == PSE_PAD_TYPE_ANALOGPAD);
+ dfinput_activate();
}
void me_update_msg(const char *msg)