MA_OPT_SCALER_C,
} menu_id;
-enum {
- SCALE_1_1,
- SCALE_4_3,
- SCALE_4_3v2,
- SCALE_FULLSCREEN,
- SCALE_CUSTOM,
-};
-
-static int last_psx_w, last_psx_h, last_psx_bpp;
-static int scaling, cpu_clock, cpu_clock_st, volume_boost, frameskip;
+static int last_vout_w, last_vout_h, last_vout_bpp;
+static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
static char rom_fname_reload[MAXPATHLEN];
static char last_selected_fname[MAXPATHLEN];
static int warned_about_bios, region, in_type_sel1, in_type_sel2;
static int psx_clock;
static int memcard1_sel, memcard2_sel;
-int g_opts;
+int g_opts, g_scaler;
int soft_scaling, analog_deadzone; // for Caanoo
int filter;
emu_set_default_config();
g_opts = 0;
- scaling = SCALE_4_3;
+ g_scaler = SCALE_4_3;
volume_boost = 0;
frameskip = 0;
analog_deadzone = 50;
void *val;
} config_data[] = {
CE_CONFIG_STR(Bios),
- CE_CONFIG_STR_V(Gpu, 2),
+ CE_CONFIG_STR_V(Gpu, 3),
CE_CONFIG_STR(Spu),
// CE_CONFIG_STR(Cdr),
CE_CONFIG_VAL(Xa),
CE_CONFIG_VAL(Cpu),
CE_CONFIG_VAL(CdrReschedule),
CE_INTVAL(region),
- CE_INTVAL_V(scaling, 2),
+ CE_INTVAL_V(g_scaler, 2),
CE_INTVAL(g_layer_x),
CE_INTVAL(g_layer_y),
CE_INTVAL(g_layer_w),
}
static void keys_write_all(FILE *f);
+static char *mystrip(char *str);
static int menu_write_config(int is_game)
{
}
}
- if (!is_game)
- fprintf(f, "lastcdimg = %s\n", last_selected_fname);
-
keys_write_all(f);
fclose(f);
return 0;
}
+static int menu_do_last_cd_img(int is_get)
+{
+ char path[256];
+ FILE *f;
+ int ret;
+
+ snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
+ f = fopen(path, is_get ? "r" : "w");
+ if (f == NULL)
+ return -1;
+
+ if (is_get) {
+ ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
+ last_selected_fname[ret] = 0;
+ mystrip(last_selected_fname);
+ }
+ else
+ fprintf(f, "%s\n", last_selected_fname);
+ fclose(f);
+
+ return 0;
+}
+
static void parse_str_val(char *cval, const char *src)
{
char *tmp;
menu_sync_config();
- // caanoo old config compat hack
- if (strcmp(Config.Gpu, "gpuPCSX4ALL.so") == 0)
- strcpy(Config.Gpu, "gpu_unai.so");
-
// sync plugins
for (i = bios_sel = 0; bioses[i] != NULL; i++)
if (strcmp(Config.Bios, bioses[i]) == 0)
len = strlen(str);
for (i = len - 1; i >= 0; i--)
- if (str[i] != ' ') break;
+ if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
str[i+1] = 0;
return str;
{
unsigned int inp;
- scaling = SCALE_CUSTOM;
+ g_scaler = SCALE_CUSTOM;
plat_gvideo_open(Config.PsxType);
static menu_entry e_menu_gfx_options[] =
{
- mee_enum ("Scaler", MA_OPT_SCALER, scaling, men_scaler),
+ mee_enum ("Scaler", MA_OPT_SCALER, g_scaler, men_scaler),
mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
mee_enum ("Filter", MA_OPT_FILTERING, filter, men_dummy),
// mee_onoff ("Vsync", 0, vsync, 1),
static const char h_plugin_gpu[] =
#ifdef __ARM_NEON__
"builtin_gpu is the NEON GPU, very fast and accurate\n"
- "gpuPEOPS "
-#else
- "builtin_gpu "
#endif
- "is Pete's soft GPU, slow but accurate\n"
- "gpuPCSX4ALL is GPU from PCSX4ALL, fast but glitchy\n"
- "gpuGLES Pete's hw GPU, uses 3D chip but is glitchy\n"
+ "gpu_peops is Pete's soft GPU, slow but accurate\n"
+ "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
+ "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
"must save config and reload the game if changed";
static const char h_plugin_spu[] = "spunull effectively disables sound\n"
"must save config and reload the game if changed";
mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
#endif
mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
- mee_handler_h ("Configure PCSX4ALL GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
- mee_handler_h ("Configure GLES GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
+ mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
+ mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
mee_end,
};
}
strcpy(last_selected_fname, rom_fname_reload);
+ menu_do_last_cd_img(0);
return 0;
}
menu_set_defconfig();
menu_load_config(0);
- last_psx_w = 320;
- last_psx_h = 240;
- last_psx_bpp = 16;
+ menu_do_last_cd_img(1);
+ last_vout_w = 320;
+ last_vout_h = 240;
+ last_vout_bpp = 16;
g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
void menu_notify_mode_change(int w, int h, int bpp)
{
- float mult;
- int imult;
-
- last_psx_w = w;
- last_psx_h = h;
- last_psx_bpp = bpp;
-
- // XXX: should really menu code cotrol the layer size?
- switch (scaling) {
- case SCALE_1_1:
- g_layer_w = w; g_layer_h = h;
- break;
-
- case SCALE_4_3v2:
- if (h > g_menuscreen_h || (240 < h && h <= 360))
- goto fractional_4_3;
-
- // 4:3 that prefers integer scaling
- imult = g_menuscreen_h / h;
- g_layer_w = w * imult;
- g_layer_h = h * imult;
- mult = (float)g_layer_w / (float)g_layer_h;
- if (mult < 1.25f || mult > 1.666f)
- g_layer_w = 4.0f/3.0f * (float)g_layer_h;
- printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
- break;
-
- fractional_4_3:
- case SCALE_4_3:
- mult = 240.0f / (float)h * 4.0f / 3.0f;
- if (h > 256)
- mult *= 2.0f;
- g_layer_w = mult * (float)g_menuscreen_h;
- g_layer_h = g_menuscreen_h;
- printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
- break;
-
- case SCALE_FULLSCREEN:
- g_layer_w = g_menuscreen_w;
- g_layer_h = g_menuscreen_h;
- break;
-
- default:
- break;
- }
-
- g_layer_x = g_menuscreen_w / 2 - g_layer_w / 2;
- g_layer_y = g_menuscreen_h / 2 - g_layer_h / 2;
- if (g_layer_x < 0) g_layer_x = 0;
- if (g_layer_y < 0) g_layer_y = 0;
- if (g_layer_w > g_menuscreen_w) g_layer_w = g_menuscreen_w;
- if (g_layer_h > g_menuscreen_h) g_layer_w = g_menuscreen_h;
+ last_vout_w = w;
+ last_vout_h = h;
+ last_vout_bpp = bpp;
}
static void menu_leave_emu(void)
memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
if (pl_vout_buf != NULL && ready_to_go) {
- int x = max(0, g_menuscreen_w - last_psx_w);
- int y = max(0, g_menuscreen_h / 2 - last_psx_h / 2);
- int w = min(g_menuscreen_w, last_psx_w);
- int h = min(g_menuscreen_h, last_psx_h);
+ int x = max(0, g_menuscreen_w - last_vout_w);
+ int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
+ int w = min(g_menuscreen_w, last_vout_w);
+ int h = min(g_menuscreen_h, last_vout_h);
u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
char *s = pl_vout_buf;
- if (last_psx_bpp == 16) {
- for (; h > 0; h--, d += g_menuscreen_w, s += last_psx_w * 2)
+ if (last_vout_bpp == 16) {
+ for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
menu_darken_bg(d, s, w, 0);
}
else {
- for (; h > 0; h--, d += g_menuscreen_w, s += last_psx_w * 3) {
+ for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
rgb888_to_rgb565(d, s, w * 3);
menu_darken_bg(d, d, w, 0);
}
plat_video_menu_leave();
- menu_notify_mode_change(last_psx_w, last_psx_h, last_psx_bpp);
-
psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
if (psxCpu != prev_cpu)
// note that this does not really reset, just clears drc caches