#endif
NULL };
static const char *men_dummy[] = { NULL };
-static const char *men_centering[] = { "Auto", "Ingame", "Force", NULL };
+static const char *men_centering[] = { "Auto", "Ingame", "Borderless", "Force", NULL };
static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
"int. 4:3 - uses integer if possible, else fractional";
static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"