MA_OPT_VOUT_MODE,
MA_OPT_SCANLINES,
MA_OPT_SCANLINE_LEVEL,
+ MA_OPT_CENTERING,
} menu_id;
static int last_vout_w, last_vout_h, last_vout_bpp;
static int psx_clock;
static int memcard1_sel = -1, memcard2_sel = -1;
extern int g_autostateld_opt;
+static int menu_iopts[8];
int g_opts, g_scaler, g_gamma = 100;
int scanlines, scanline_level = 20;
int soft_scaling, analog_deadzone; // for Caanoo
#define DEFAULT_PSX_CLOCK_S "50"
#endif
-static const char *bioses[24];
+static const char *bioses[32];
static const char *gpu_plugins[16];
static const char *spu_plugins[16];
static const char *memcards[32];
Config.PsxAuto = 0;
Config.PsxType = region - 1;
}
- cycle_multiplier = 10000 / psx_clock;
+ Config.cycle_multiplier = 10000 / psx_clock;
switch (in_type_sel1) {
- case 1: in_type1 = PSE_PAD_TYPE_ANALOGPAD; break;
- case 2: in_type1 = PSE_PAD_TYPE_GUNCON; break;
- default: in_type1 = PSE_PAD_TYPE_STANDARD;
+ case 1: in_type[0] = PSE_PAD_TYPE_ANALOGPAD; break;
+ case 2: in_type[0] = PSE_PAD_TYPE_NEGCON; break;
+ default: in_type[0] = PSE_PAD_TYPE_STANDARD;
}
switch (in_type_sel2) {
- case 1: in_type2 = PSE_PAD_TYPE_ANALOGPAD; break;
- case 2: in_type2 = PSE_PAD_TYPE_GUNCON; break;
- default: in_type2 = PSE_PAD_TYPE_STANDARD;
+ case 1: in_type[1] = PSE_PAD_TYPE_ANALOGPAD; break;
+ case 2: in_type[1] = PSE_PAD_TYPE_NEGCON; break;
+ default: in_type[1] = PSE_PAD_TYPE_STANDARD;
}
if (in_evdev_allow_abs_only != allow_abs_only_old) {
in_probe();
CE_CONFIG_STR(Spu),
// CE_CONFIG_STR(Cdr),
CE_CONFIG_VAL(Xa),
-// CE_CONFIG_VAL(Sio),
CE_CONFIG_VAL(Mdec),
CE_CONFIG_VAL(Cdda),
CE_CONFIG_VAL(Debug),
CE_CONFIG_VAL(PsxOut),
- CE_CONFIG_VAL(SpuIrq),
- CE_CONFIG_VAL(RCntFix),
- CE_CONFIG_VAL(VSyncWA),
CE_CONFIG_VAL(icache_emulation),
CE_CONFIG_VAL(DisableStalls),
CE_CONFIG_VAL(Cpu),
+ CE_CONFIG_VAL(GpuListWalking),
+ CE_CONFIG_VAL(PreciseExceptions),
CE_INTVAL(region),
CE_INTVAL_V(g_scaler, 3),
CE_INTVAL(g_gamma),
CE_INTVAL_P(gpu_peopsgl.iVRamSize),
CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
CE_INTVAL_P(gpu_peopsgl.dwActFixes),
+ CE_INTVAL_P(screen_centering_type),
+ CE_INTVAL_P(screen_centering_x),
+ CE_INTVAL_P(screen_centering_y),
CE_INTVAL(spu_config.iUseReverb),
CE_INTVAL(spu_config.iXAPitch),
CE_INTVAL(spu_config.iUseInterpolation),
#endif
NULL };
static const char *men_dummy[] = { NULL };
+static const char *men_centering[] = { "Auto", "Ingame", "Force", NULL };
static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
"int. 4:3 - uses integer if possible, else fractional";
static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
static menu_entry e_menu_gfx_options[] =
{
+ mee_enum ("Screen centering", MA_OPT_CENTERING, pl_rearmed_cbs.screen_centering_type, men_centering),
mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
// ------------ bios/plugins ------------
-#ifdef __ARM_NEON__
+#ifdef BUILTIN_GPU_NEON
static const char h_gpu_neon[] =
"Configure built-in NEON GPU plugin";
static menu_entry e_menu_plugin_gpu_neon[] =
{
mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
- mee_onoff_h ("Enhanced resolution (slow)", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
+ mee_onoff_h ("Enhanced resolution", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
mee_end,
};
mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
- mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
+ //mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
mee_end,
};
"savestates and can't be changed there. Must save\n"
"config and reload the game for change to take effect";
static const char h_plugin_gpu[] =
-#ifdef __ARM_NEON__
+#ifdef BUILTIN_GPU_NEON
"builtin_gpu is the NEON GPU, very fast and accurate\n"
#endif
"gpu_peops is Pete's soft GPU, slow but accurate\n"
mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
-#ifdef __ARM_NEON__
+#ifdef BUILTIN_GPU_NEON
mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
#endif
mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
// ------------ adv options menu ------------
#ifndef DRC_DISABLE
-static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
- "(lower value - less work for the emu, may be faster)";
static const char h_cfg_noch[] = "Disables game-specific compatibility hacks";
static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
static const char h_cfg_gteunn[] = "May cause graphical glitches";
static menu_entry e_menu_speed_hacks[] =
{
#ifndef DRC_DISABLE
- mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
mee_onoff_h ("Disable compat hacks", 0, new_dynarec_hacks, NDHACK_NO_COMPAT_HACKS, h_cfg_noch),
mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
#endif
- mee_onoff_h ("Disable CPU/GTE stalls", 0, Config.DisableStalls, 1, h_cfg_stalls),
+ mee_onoff_h ("Disable CPU/GTE stalls", 0, menu_iopts[0], 1, h_cfg_stalls),
mee_end,
};
static int menu_loop_speed_hacks(int id, int keys)
{
static int sel = 0;
+ menu_iopts[0] = Config.DisableStalls;
me_loop(e_menu_speed_hacks, &sel);
+ Config.DisableStalls = menu_iopts[0];
return 0;
}
+static const char *men_gpul[] = { "Auto", "Off", "On", NULL };
+
static const char h_cfg_cpul[] = "Shows CPU usage in %";
static const char h_cfg_spu[] = "Shows active SPU channels\n"
"(green: normal, red: fmod, blue: noise)";
static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
"(proper .cue/.bin dump is needed otherwise)";
-//static const char h_cfg_sio[] = "You should not need this, breaks games";
-static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off";
-static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
- "(timing hack, breaks other games)";
-#ifdef DRC_DISABLE
-static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n"
- "(timing hack, breaks other games)";
-#else
+#ifndef DRC_DISABLE
static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
"Might be useful to overcome some dynarec bugs";
#endif
static const char h_cfg_shacks[] = "Breaks games but may give better performance";
static const char h_cfg_icache[] = "Support F1 games (only when dynarec is off)";
+static const char h_cfg_exc[] = "Emulate some PSX's debug hw like breakpoints\n"
+ "and exceptions (slow, interpreter only, keep off)";
+static const char h_cfg_gpul[] = "Try enabling this if the game misses some graphics\n"
+ "causes a performance hit";
+static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
+ "(adjust this if the game is too slow/too fast/hangs)";
+
+enum { AMO_XA, AMO_CDDA, AMO_IC, AMO_BP, AMO_CPU, AMO_GPUL };
static menu_entry e_menu_adv_options[] =
{
mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
- mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
- mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
- //mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
- mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
- mee_onoff_h ("ICache emulation", 0, Config.icache_emulation, 1, h_cfg_icache),
-#ifdef DRC_DISABLE
- mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
-#endif
- mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
-#ifndef DRC_DISABLE
- mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
+ mee_onoff_h ("Disable XA Decoding", 0, menu_iopts[AMO_XA], 1, h_cfg_xa),
+ mee_onoff_h ("Disable CD Audio", 0, menu_iopts[AMO_CDDA], 1, h_cfg_cdda),
+ mee_onoff_h ("ICache emulation", 0, menu_iopts[AMO_IC], 1, h_cfg_icache),
+ mee_onoff_h ("BP exception emulation", 0, menu_iopts[AMO_BP], 1, h_cfg_exc),
+ mee_enum_h ("GPU l-list slow walking",0, menu_iopts[AMO_GPUL], men_gpul, h_cfg_gpul),
+#if !defined(DRC_DISABLE) || defined(LIGHTREC)
+ mee_onoff_h ("Disable dynarec (slow!)",0, menu_iopts[AMO_CPU], 1, h_cfg_nodrc),
#endif
+ mee_range_h ("PSX CPU clock, %", 0, psx_clock, 1, 500, h_cfg_psxclk),
mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
mee_end,
};
static int menu_loop_adv_options(int id, int keys)
{
static int sel = 0;
+ static struct {
+ boolean *opt;
+ int *mopt;
+ } opts[] = {
+ { &Config.Xa, &menu_iopts[AMO_XA] },
+ { &Config.Cdda, &menu_iopts[AMO_CDDA] },
+ { &Config.icache_emulation, &menu_iopts[AMO_IC] },
+ { &Config.PreciseExceptions, &menu_iopts[AMO_BP] },
+ { &Config.Cpu, &menu_iopts[AMO_CPU] },
+ };
+ int i;
+ for (i = 0; i < ARRAY_SIZE(opts); i++)
+ *opts[i].mopt = *opts[i].opt;
+ menu_iopts[AMO_GPUL] = Config.GpuListWalking + 1;
+
me_loop(e_menu_adv_options, &sel);
+
+ for (i = 0; i < ARRAY_SIZE(opts); i++)
+ *opts[i].opt = *opts[i].mopt;
+ Config.GpuListWalking = menu_iopts[AMO_GPUL] - 1;
+
return 0;
}
"(C) 2005-2009 PCSX-df Team\n"
"(C) 2009-2011 PCSX-Reloaded Team\n\n"
"ARM recompiler (C) 2009-2011 Ari64\n"
-#ifdef __ARM_NEON__
+#ifdef BUILTIN_GPU_NEON
"ARM NEON GPU (c) 2011-2012 Exophase\n"
#endif
"PEOpS GPU and SPU by Pete Bernert\n"
ClosePlugins();
OpenPlugins();
SysReset();
- if (CheckCdrom() != -1) {
- LoadCdrom();
+ if (Config.HLE) {
+ if (LoadCdrom() == -1)
+ return -1;
}
return 0;
}
static int run_bios(void)
{
+ boolean origSlowBoot = Config.SlowBoot;
+
if (bios_sel == 0)
return -1;
ready_to_go = 0;
if (reload_plugins(NULL) != 0)
return -1;
+ Config.SlowBoot = 1;
SysReset();
+ Config.SlowBoot = origSlowBoot;
ready_to_go = 1;
return 0;
continue;
snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
- if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
+ if (stat(fname, &st) != 0
+ || (st.st_size != 512*1024 && st.st_size != 4*1024*1024)) {
printf("bad BIOS file: %s\n", ent->d_name);
continue;
}
i = plat_target.cpu_clock_set != NULL
&& plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
- me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
+ me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, i);
i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
e_menu_gfx_options[i].data = plat_target.vout_methods;
plat_video_menu_leave();
- #ifndef DRC_DISABLE
+ #if !defined(DRC_DISABLE) || defined(LIGHTREC)
psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
#else
psxCpu = &psxInt;
#endif
if (psxCpu != prev_cpu) {
+ prev_cpu->Notify(R3000ACPU_NOTIFY_BEFORE_SAVE, NULL);
prev_cpu->Shutdown();
psxCpu->Init();
- // note that this does not really reset, just clears drc caches
psxCpu->Reset();
+ psxCpu->Notify(R3000ACPU_NOTIFY_AFTER_LOAD, NULL);
}
+ menu_sync_config();
psxCpu->ApplyConfig();
// core doesn't care about Config.Cdda changes,
if (Config.Cdda)
CDR_stop();
- menu_sync_config();
if (cpu_clock > 0)
plat_target_cpu_clock_set(cpu_clock);