#include "config.h"
#include "plugin.h"
#include "plugin_lib.h"
-#include "omap.h"
#include "plat.h"
#include "pcnt.h"
#include "common/plat.h"
CE_INTVAL_P(gpu_unai.no_light),
CE_INTVAL_P(gpu_unai.no_blend),
CE_INTVAL_P(gpu_neon.allow_interlace),
+ CE_INTVAL_P(gpu_peopsgl.bDrawDither),
+ CE_INTVAL_P(gpu_peopsgl.iFilterType),
+ CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
+ CE_INTVAL_P(gpu_peopsgl.iUseMask),
+ CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
+ CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
+ CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
+ CE_INTVAL_P(gpu_peopsgl.iVRamSize),
+ CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
+ CE_INTVAL_P(gpu_peopsgl.dwActFixes),
CE_INTVAL_V(iUseReverb, 3),
CE_INTVAL_V(iXAPitch, 3),
CE_INTVAL_V(iUseInterpolation, 3),
scaling = SCALE_CUSTOM;
- omap_enable_layer(1);
+ plat_gvideo_open();
for (;;)
{
g_layer_w = 800 - g_layer_x;
if (g_layer_y + g_layer_h > 480)
g_layer_h = 480 - g_layer_y;
- omap_enable_layer(1);
+ // resize the layer
+ plat_gvideo_open();
}
}
- omap_enable_layer(0);
+ plat_gvideo_close();
return 0;
}
#endif
}
+// XXX: should really menu code cotrol the layer size?
void menu_notify_mode_change(int w, int h, int bpp)
{
float mult;