/*
- * (C) Gražvydas "notaz" Ignotas, 2010-2013
+ * (C) Gražvydas "notaz" Ignotas, 2010-2014
*
* This work is licensed under the terms of any of these licenses
* (at your option):
MA_OPT_SAVECFG,
MA_OPT_SAVECFG_GAME,
MA_OPT_CPU_CLOCKS,
+ MA_OPT_SPU_THREAD,
MA_OPT_DISP_OPTS,
MA_OPT_VARSCALER,
MA_OPT_VARSCALER_C,
CE_INTVAL(spu_config.iXAPitch),
CE_INTVAL(spu_config.iUseInterpolation),
CE_INTVAL(spu_config.iTempo),
+ CE_INTVAL(spu_config.iUseThread),
CE_INTVAL(config_save_counter),
CE_INTVAL(in_evdev_allow_abs_only),
CE_INTVAL(volume_boost),
mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
mee_enum ("Region", 0, region, men_region),
mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
+ mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
mee_handler ("[Advanced]", menu_loop_adv_options),
"PCSX4ALL plugin by PCSX4ALL team\n"
" Chui, Franxis, Unai\n\n"
"integration, optimization and\n"
- " frontend (C) 2010-2012 notaz\n";
+ " frontend (C) 2010-2014 notaz\n";
static int reset_game(void)
{