CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
CE_INTVAL_V(frameskip, 3),
+ CE_INTVAL_P(thread_rendering),
CE_INTVAL_P(gpu_peops.iUseDither),
CE_INTVAL_P(gpu_peops.dwActFixes),
CE_INTVAL_P(gpu_unai.ilace_force),