{ #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
// 'versioned' var, used when defaults change
+#define CE_CONFIG_STR_V(val, ver) \
+ { #val #ver, 0, Config.val }
+
#define CE_INTVAL_V(val, ver) \
{ #val #ver, sizeof(val), &val }
void *val;
} config_data[] = {
CE_CONFIG_STR(Bios),
- CE_CONFIG_STR(Gpu),
+ CE_CONFIG_STR_V(Gpu, 2),
CE_CONFIG_STR(Spu),
// CE_CONFIG_STR(Cdr),
CE_CONFIG_VAL(Xa),
CE_INTVAL_V(frameskip, 3),
CE_INTVAL_P(gpu_peops.iUseDither),
CE_INTVAL_P(gpu_peops.dwActFixes),
+ CE_INTVAL_P(gpu_unai.lineskip),
CE_INTVAL_P(gpu_unai.abe_hack),
CE_INTVAL_P(gpu_unai.no_light),
CE_INTVAL_P(gpu_unai.no_blend),
static menu_entry e_menu_plugin_gpu_unai[] =
{
+ mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),