static int scaling, filter, state_slot, cpu_clock, cpu_clock_st;
static char rom_fname_reload[MAXPATHLEN];
static char last_selected_fname[MAXPATHLEN];
+static int region;
int g_opts;
// from softgpu plugin
extern int iUseDither;
extern int UseFrameSkip;
-extern int UseFrameLimit;
extern uint32_t dwActFixes;
extern float fFrameRateHz;
extern int dwFrameRateTicks;
if (ret != 0)
return 0;
- if (load)
+ if (load) {
ret = LoadState(fname);
+
+ // reflect hle/bios mode from savestate
+ if (Config.HLE)
+ bios_sel = 0;
+ else if (bios_sel == 0 && bioses[1] != NULL)
+ // XXX: maybe find the right bios instead
+ bios_sel = 1;
+ }
else
ret = SaveState(fname);
return ret;
}
+// propagate menu settings to the emu vars
+static void menu_sync_config(void)
+{
+ Config.PsxAuto = 1;
+ if (region > 0) {
+ Config.PsxAuto = 0;
+ Config.PsxType = region - 1;
+ }
+ pl_frame_interval = Config.PsxType ? 20000 : 16667;
+
+ // used by P.E.Op.S. frameskip code
+ fFrameRateHz = Config.PsxType ? 50.0f : 59.94f;
+ dwFrameRateTicks = (100000*100 / (unsigned long)(fFrameRateHz*100));
+}
+
static void menu_set_defconfig(void)
{
+ g_opts = 0;
scaling = SCALE_4_3;
+ region = 0;
Config.Xa = Config.Cdda = Config.Sio =
Config.SpuIrq = Config.RCntFix = Config.VSyncWA = 0;
iUseDither = UseFrameSkip = 0;
- UseFrameLimit = 1;
dwActFixes = 1<<7;
iUseReverb = 2;
iUseInterpolation = 1;
iXAPitch = iSPUIRQWait = 0;
iUseTimer = 2;
+
+ menu_sync_config();
}
#define CE_CONFIG_STR(val) \
CE_CONFIG_STR(Bios),
CE_CONFIG_STR(Gpu),
CE_CONFIG_STR(Spu),
- CE_CONFIG_STR(Cdr),
+// CE_CONFIG_STR(Cdr),
CE_CONFIG_VAL(Xa),
CE_CONFIG_VAL(Sio),
CE_CONFIG_VAL(Mdec),
- CE_CONFIG_VAL(PsxAuto),
CE_CONFIG_VAL(Cdda),
CE_CONFIG_VAL(Debug),
CE_CONFIG_VAL(PsxOut),
CE_CONFIG_VAL(RCntFix),
CE_CONFIG_VAL(VSyncWA),
CE_CONFIG_VAL(Cpu),
- CE_CONFIG_VAL(PsxType),
+ CE_INTVAL(region),
CE_INTVAL(scaling),
CE_INTVAL(g_layer_x),
CE_INTVAL(g_layer_y),
CE_INTVAL(g_opts),
CE_INTVAL(iUseDither),
CE_INTVAL(UseFrameSkip),
- CE_INTVAL(UseFrameLimit),
CE_INTVAL(dwActFixes),
CE_INTVAL(iUseReverb),
CE_INTVAL(iUseInterpolation),
CE_INTVAL(iUseTimer),
};
-static void make_cfg_fname(char *buf, size_t size, int is_game)
+static char *get_cd_label(void)
{
- char trimlabel[33];
+ static char trimlabel[33];
int j;
strncpy(trimlabel, CdromLabel, 32);
if (trimlabel[j] == ' ')
trimlabel[j] = 0;
+ return trimlabel;
+}
+
+static void make_cfg_fname(char *buf, size_t size, int is_game)
+{
if (is_game)
- snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", trimlabel, CdromId);
+ snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
else
snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
}
}
}
+ menu_sync_config();
+
// sync plugins
for (i = bios_sel = 0; bioses[i] != NULL; i++)
if (strcmp(Config.Bios, bioses[i]) == 0)
// rrrr rggg gggb bbbb
static unsigned short fname2color(const char *fname)
{
- static const char *cdimg_exts[] = { ".bin", ".img", ".iso", ".z", ".cue" };
- static const char *other_exts[] = { ".ccd", ".toc", ".mds", ".sub", ".table" };
+ static const char *cdimg_exts[] = { ".bin", ".img", ".iso", ".cue", ".z", ".bz", ".znx", ".pbp" };
+ static const char *other_exts[] = { ".ccd", ".toc", ".mds", ".sub", ".table", ".index" };
const char *ext = strrchr(fname, '.');
int i;
struct dirent *ent;
int i, count = 0;
char **mfilters;
- char buff[64], *p;
+ char buff[64];
DIR *dir;
cpu_clock_st = cpu_clock = get_cpu_clock();
perror("readdir");
break;
}
- p = strstr(ent->d_name, "_up");
- if (p != NULL && (p[3] == 0 || !strcmp(p + 3, "_h")))
- count++;
+
+ if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
+ continue;
+
+ count++;
}
if (count == 0)
for (i = 0; (ent = readdir(dir)); ) {
size_t len;
- p = strstr(ent->d_name, "_up");
- if (p == NULL || (p[3] != 0 && strcmp(p + 3, "_h")))
+ if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
+ continue;
+
+ len = strlen(ent->d_name);
+
+ // skip pre-HF5 extra files
+ if (len >= 3 && strcmp(ent->d_name + len - 3, "_v3") == 0)
+ continue;
+ if (len >= 3 && strcmp(ent->d_name + len - 3, "_v5") == 0)
continue;
- len = p - ent->d_name;
+ // have to cut "_up_h" for pre-HF5
+ if (len > 5 && strcmp(ent->d_name + len - 5, "_up_h") == 0)
+ len -= 5;
+
if (len > sizeof(buff) - 1)
continue;
static const char *men_spu_reverb[] = { "Off", "Fake", "On", NULL };
static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
static const char h_spu_irq_wait[] = "Wait for CPU; only useful for some games, may cause glitches";
-static const char h_spu_thread[] = "Run sound emulation in separate thread";
+static const char h_spu_thread[] = "Run sound emulation in main thread (recommended)";
static menu_entry e_menu_plugin_spu[] =
{
mee_enum ("Interpolation", 0, iUseInterpolation, men_spu_interp),
mee_onoff ("Adjust XA pitch", 0, iXAPitch, 1),
mee_onoff_h ("SPU IRQ Wait", 0, iSPUIRQWait, 1, h_spu_irq_wait),
- mee_onoff_h ("Use sound thread", 0, iUseTimer, 1, h_spu_thread),
+ mee_onoff_h ("Sound in main thread", 0, iUseTimer, 2, h_spu_thread),
mee_end,
};
// ------------ adv options menu ------------
static const char h_cfg_cpul[] = "Shows CPU usage in %%";
-static const char h_cfg_fl[] = "Keeps the game from running too fast";
+static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
"(proper .cue/.bin dump is needed otherwise)";
static const char h_cfg_spuirq[] = "Compatibility tweak; should probably be left off";
static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix";
static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix";
+static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
+ "Might be useful to overcome some dynarec bugs";
static menu_entry e_menu_adv_options[] =
{
mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
- mee_onoff_h ("Frame Limiter", 0, UseFrameLimit, 1, h_cfg_fl),
+ mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
+ mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
mee_end,
};
return 1;
}
-static const char *men_region[] = { "NTSC", "PAL", NULL };
+static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
/*
static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
mee_onoff ("Frameskip", 0, UseFrameSkip, 1),
mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
- mee_enum ("Region", 0, Config.PsxType, men_region),
+ mee_enum ("Region", 0, region, men_region),
mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
mee_handler ("[Display]", menu_loop_gfx_options),
mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
void OnFile_Exit();
+static void draw_frame_main(void)
+{
+ if (CdromId[0] != 0) {
+ char buff[64];
+ snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s)",
+ get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC");
+ smalltext_out16(4, 1, buff, 0x105f);
+ }
+}
+
+static void draw_frame_credits(void)
+{
+ smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
+}
+
const char *plat_get_credits(void)
{
return "PCSX-ReARMed\n\n"
return 1;
break;
case MA_MAIN_CREDITS:
- draw_menu_credits(draw_frame_debug);
+ draw_menu_credits(draw_frame_credits);
in_menu_wait(PBTN_MOK|PBTN_MBACK, 70);
break;
case MA_MAIN_EXIT:
in_set_config_int(0, IN_CFG_BLOCKING, 1);
do {
- me_loop(e_menu_main, &sel, NULL);
+ me_loop(e_menu_main, &sel, draw_frame_main);
} while (!ready_to_go);
/* wait until menu, ok, back is released */
menu_darken_bg(d, s, w, 0);
}
+ if (ready_to_go)
+ cpu_clock = get_cpu_clock();
+
plat_video_menu_enter(ready_to_go);
}
void menu_prepare_emu(void)
{
+ R3000Acpu *prev_cpu = psxCpu;
+
plat_video_menu_leave();
switch (scaling) {
apply_cpu_clock();
stop = 0;
+ psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
+ if (psxCpu != prev_cpu)
+ // note that this does not really reset, just clears drc caches
+ psxCpu->Reset();
+
// core doesn't care about Config.Cdda changes,
// so handle them manually here
if (Config.Cdda)
CDR_stop();
- // HACK to set up the frame limiter if softgpu is not used..
- if (gpu_plugsel != 0) {
- fFrameRateHz = Config.PsxType ? 50.0f : 59.94f;
- dwFrameRateTicks = (100000*100 / (unsigned long)(fFrameRateHz*100));
- }
+ menu_sync_config();
if (GPU_open != NULL) {
int ret = GPU_open(&gpuDisp, "PCSX", NULL);