static void CALLBACK GPUdisplayText(char *_) { return; }
/* SPU */
-extern long CALLBACK SPUopen(void);
-extern long CALLBACK SPUinit(void);
-extern long CALLBACK SPUshutdown(void);
-extern long CALLBACK SPUclose(void);
-extern void CALLBACK SPUwriteRegister(unsigned long, unsigned short, unsigned int);
-extern unsigned short CALLBACK SPUreadRegister(unsigned long);
-extern void CALLBACK SPUwriteDMAMem(unsigned short *, int, unsigned int);
-extern void CALLBACK SPUreadDMAMem(unsigned short *, int, unsigned int);
-extern void CALLBACK SPUplayADPCMchannel(void *, unsigned int, int);
-extern void CALLBACK SPUregisterCallback(void (*cb)(void));
-extern void CALLBACK SPUregisterScheduleCb(void (*cb)(unsigned int));
-extern long CALLBACK SPUfreeze(unsigned int, void *, unsigned int);
-extern void CALLBACK SPUasync(unsigned int, unsigned int);
-extern int CALLBACK SPUplayCDDAchannel(short *, int, unsigned int, int);
+#include "../plugins/dfsound/spu.h"
/* PAD */
static long CALLBACK PADinit(long _) { return 0; }
static long CALLBACK PADclose(void) { return 0; }
static void CALLBACK PADsetSensitive(int _) { return; }
-static long CALLBACK PADreadPort1(PadDataS *pad)
-{
- pad->controllerType = in_type[0];
- pad->buttonStatus = ~in_keystate[0];
- if (in_type[0] == PSE_PAD_TYPE_ANALOGPAD) {
- pad->leftJoyX = in_analog_left[0][0];
- pad->leftJoyY = in_analog_left[0][1];
- pad->rightJoyX = in_analog_right[0][0];
- pad->rightJoyY = in_analog_right[0][1];
+static long CALLBACK PADreadPort1(PadDataS *pad) {
+ int pad_index = pad->requestPadIndex;
+
+ pad->controllerType = in_type[pad_index];
+ pad->buttonStatus = ~in_keystate[pad_index];
+
+ pad->portMultitap = multitap1;
+
+ if (in_type[pad_index] == PSE_PAD_TYPE_ANALOGJOY || in_type[pad_index] == PSE_PAD_TYPE_ANALOGPAD || in_type[pad_index] == PSE_PAD_TYPE_NEGCON || in_type[pad_index] == PSE_PAD_TYPE_GUNCON || in_type[pad_index] == PSE_PAD_TYPE_GUN)
+ {
+ pad->leftJoyX = in_analog_left[pad_index][0];
+ pad->leftJoyY = in_analog_left[pad_index][1];
+ pad->rightJoyX = in_analog_right[pad_index][0];
+ pad->rightJoyY = in_analog_right[pad_index][1];
+
+ pad->absoluteX = in_analog_left[pad_index][0];
+ pad->absoluteY = in_analog_left[pad_index][1];
}
+
+ if (in_type[pad_index] == PSE_PAD_TYPE_MOUSE)
+ {
+ pad->moveX = in_mouse[pad_index][0];
+ pad->moveY = in_mouse[pad_index][1];
+ }
+
return 0;
}
-static long CALLBACK PADreadPort2(PadDataS *pad)
-{
- pad->controllerType = in_type[1];
- pad->buttonStatus = ~in_keystate[0] >> 16;
+static long CALLBACK PADreadPort2(PadDataS *pad) {
+ int pad_index = pad->requestPadIndex;
+
+ pad->controllerType = in_type[pad_index];
+ pad->buttonStatus = ~in_keystate[pad_index];
+
+ pad->portMultitap = multitap2;
+
+ if (in_type[pad_index] == PSE_PAD_TYPE_ANALOGJOY || in_type[pad_index] == PSE_PAD_TYPE_ANALOGPAD || in_type[pad_index] == PSE_PAD_TYPE_NEGCON || in_type[pad_index] == PSE_PAD_TYPE_GUNCON || in_type[pad_index] == PSE_PAD_TYPE_GUN)
+ {
+ pad->leftJoyX = in_analog_left[pad_index][0];
+ pad->leftJoyY = in_analog_left[pad_index][1];
+ pad->rightJoyX = in_analog_right[pad_index][0];
+ pad->rightJoyY = in_analog_right[pad_index][1];
+
+ pad->absoluteX = in_analog_left[pad_index][0];
+ pad->absoluteY = in_analog_left[pad_index][1];
+ }
+
+ if (in_type[pad_index] == PSE_PAD_TYPE_MOUSE)
+ {
+ pad->moveX = in_mouse[pad_index][0];
+ pad->moveY = in_mouse[pad_index][1];
+ }
+
return 0;
}
extern uint32_t GPUreadStatus(void);
extern uint32_t GPUreadData(void);
extern void GPUreadDataMem(uint32_t *, int);
-extern long GPUdmaChain(uint32_t *,uint32_t);
+extern long GPUdmaChain(uint32_t *, uint32_t, uint32_t *, int32_t *);
extern void GPUupdateLace(void);
extern long GPUfreeze(uint32_t, void *);
extern void GPUvBlank(int, int);
+extern void GPUgetScreenInfo(int *y, int *base_hres);
extern void GPUrearmedCallbacks(const struct rearmed_cbs *cbs);
DIRECT_SPU(SPUregisterScheduleCb),
DIRECT_SPU(SPUasync),
DIRECT_SPU(SPUplayCDDAchannel),
+ DIRECT_SPU(SPUsetCDvol),
/* PAD */
DIRECT_PAD(PADinit),
DIRECT_PAD(PADshutdown),
DIRECT_GPU(GPUdmaChain),
DIRECT_GPU(GPUfreeze),
DIRECT_GPU(GPUvBlank),
+ DIRECT_GPU(GPUgetScreenInfo),
DIRECT_GPU(GPUrearmedCallbacks),
DIRECT_GPU(GPUdisplayText),
DIRECT_GPU(GPUkeypressed),
DIRECT_GPU(GPUmakeSnapshot),
DIRECT_GPU(GPUconfigure),
- DIRECT_GPU(GPUtest),
- DIRECT_GPU(GPUabout),
DIRECT_GPU(GPUgetScreenPic),
DIRECT_GPU(GPUshowScreenPic),
*/
extern void *hGPUDriver;
void (*rearmed_set_cbs)(const struct rearmed_cbs *cbs);
+ pl_rearmed_cbs.screen_centering_type_default =
+ Config.hacks.gpu_centering ? C_INGAME : C_AUTO;
+
rearmed_set_cbs = SysLoadSym(hGPUDriver, "GPUrearmedCallbacks");
if (rearmed_set_cbs != NULL)
rearmed_set_cbs(&pl_rearmed_cbs);
pc_hook_func (GPU_updateLace, (void), (), PCNT_GPU)
pc_hook_func (SPU_writeRegister, (unsigned long a0, unsigned short a1, uint32_t a2), (a0, a1, a2), PCNT_SPU)
-pc_hook_func_ret(unsigned short,SPU_readRegister, (unsigned long a0), (a0), PCNT_SPU)
+pc_hook_func_ret(unsigned short,SPU_readRegister, (unsigned long a0, , unsigned int a1), (a0, a1), PCNT_SPU)
pc_hook_func (SPU_writeDMAMem, (unsigned short *a0, int a1, uint32_t a2), (a0, a1, a2), PCNT_SPU)
pc_hook_func (SPU_readDMAMem, (unsigned short *a0, int a1, uint32_t a2), (a0, a1, a2), PCNT_SPU)
pc_hook_func (SPU_playADPCMchannel, (void *a0, unsigned int a1, int a2), (a0, a1, a2), PCNT_SPU)