extern void GPUupdateLace(void);
extern long GPUfreeze(uint32_t, void *);
extern void GPUvBlank(int, uint32_t *);
+extern void GPUrearmedCallbacks(const struct rearmed_cbs *cbs);
#define DUMMY(id, name) \
DIRECT_GPU(GPUdmaChain),
DIRECT_GPU(GPUfreeze),
DIRECT_GPU(GPUvBlank),
+ DIRECT_GPU(GPUrearmedCallbacks),
DUMMY_GPU(GPUdisplayText),
/*