#include "../libpcsxcore/new_dynarec/new_dynarec.h"
#include "../libpcsxcore/psemu_plugin_defs.h"
#include "../plugins/gpulib/cspace.h"
+#include "../plugins/dfinput/externals.h"
int in_type1, in_type2;
int in_a1[2] = { 127, 127 }, in_a2[2] = { 127, 127 };
static void print_msg(int h, int border)
{
if (pl_vout_bpp == 16)
- pl_text_out16(border + 2, h - 10, "%s", hud_msg);
+ basic_text_out16_nf(pl_vout_buf, pl_vout_w,
+ border + 2, h - 10, hud_msg);
}
static void print_fps(int h, int border)
{
if (pl_vout_bpp == 16)
- pl_text_out16(border + 2, h - 10, "%2d %4.1f",
+ basic_text_out16(pl_vout_buf, pl_vout_w,
+ border + 2, h - 10, "%2d %4.1f",
pl_rearmed_cbs.flips_per_sec, pl_rearmed_cbs.vsps_cur);
}
static void print_cpu_usage(int w, int h, int border)
{
if (pl_vout_bpp == 16)
- pl_text_out16(w - border - 28, h - 10, "%3d", pl_rearmed_cbs.cpu_usage);
+ basic_text_out16(pl_vout_buf, pl_vout_w,
+ pl_vout_w - border - 28, h - 10,
+ "%3d", pl_rearmed_cbs.cpu_usage);
}
// draw 192x8 status of 24 sound channels
if (h < 16)
return;
+ xborder += (pl_vout_w - w) / 2;
+
if (g_opts & OPT_SHOWSPU)
draw_active_chans(w, h);
return w <= 1024 && h <= 512;
}
-static void pl_vout_set_mode(int w, int h, int bpp)
+static void pl_vout_set_mode(int w, int h, int raw_w, int raw_h, int bpp)
{
int vout_w, vout_h, vout_bpp;
h = (h + 7) & ~7;
vsync_cnt_ms_prev = vsync_cnt;
- vout_w = psx_w = w;
- vout_h = psx_h = h;
+ psx_w = raw_w;
+ psx_h = raw_h;
+ vout_w = w;
+ vout_h = h;
vout_bpp = psx_bpp = bpp;
pl_vout_scale = 1;
pl_vout_buf = plat_gvideo_set_mode(&vout_w, &vout_h, &vout_bpp);
if (pl_vout_buf == NULL)
fprintf(stderr, "failed to set mode %dx%d@%d\n",
- psx_w, psx_h, psx_bpp);
+ vout_w, vout_h, psx_bpp);
else {
pl_vout_w = vout_w;
pl_vout_h = vout_h;
int dispmode_scale2x(void)
{
- if (psx_bpp != 16)
+ if (!resolution_ok(psx_w * 2, psx_h * 2) || psx_bpp != 16)
return 0;
dispmode_default();
int dispmode_eagle2x(void)
{
- if (psx_bpp != 16)
+ if (!resolution_ok(psx_w * 2, psx_h * 2) || psx_bpp != 16)
return 0;
dispmode_default();
* more square-like analogs in PSX */
static void update_analog_nub_adjust(int *x_, int *y_)
{
- static const int scale[] = { 0, 0, 0, 12, 30, 60, 75, 60, 60 };
- int x = *x_;
- int y = *y_;
-
- x += x * scale[abs(y) / 16] >> 8;
- y += y * scale[abs(x) / 16] >> 8;
+ #define d 16
+ static const int scale[] =
+ { 0 - d*2, 0 - d*2, 0 - d*2, 12 - d*2,
+ 30 - d*2, 60 - d*2, 75 - d*2, 60 - d*2, 60 - d*2 };
+ int x = abs(*x_);
+ int y = abs(*y_);
+ int scale_x = scale[y / 16];
+ int scale_y = scale[x / 16];
+
+ if (x) {
+ x += d + (x * scale_x >> 8);
+ if (*x_ < 0)
+ x = -x;
+ }
+ if (y) {
+ y += d + (y * scale_y >> 8);
+ if (*y_ < 0)
+ y = -y;
+ }
*x_ = x;
*y_ = y;
+ #undef d
}
static void update_analogs(void)
}
#endif
-void pl_update_gun(int *xn, int *xres, int *y, int *in)
+void pl_update_gun(int *xn, int *yn, int *xres, int *yres, int *in)
{
if (tsdev)
- pl_gun_ts_update(tsdev, xn, y, in);
+ pl_gun_ts_update(tsdev, xn, yn, in);
- *xres = pl_vout_w;
- *y = *y * pl_vout_h >> 10;
+ *xres = psx_w;
+ *yres = psx_h;
}
#define MAX_LAG_FRAMES 3
(100000*100 / (unsigned long)(pl_rearmed_cbs.gpu_peops.fFrameRateHz*100));
}
-static void pl_text_out16_(int x, int y, const char *text)
-{
- int i, l, w = pl_vout_w;
- unsigned short *screen;
- unsigned short val = 0xffff;
-
- x &= ~1;
- screen = (unsigned short *)pl_vout_buf + x + y * w;
- for (i = 0; ; i++, screen += 8)
- {
- char c = text[i];
- if (c == 0)
- break;
- if (c == ' ')
- continue;
-
- for (l = 0; l < 8; l++)
- {
- unsigned char fd = fontdata8x8[c * 8 + l];
- unsigned short *s = screen + l * w;
- unsigned int *s32 = (void *)s;
-
- s32[0] = (s32[0] >> 1) & 0x7bef7bef;
- s32[1] = (s32[1] >> 1) & 0x7bef7bef;
- s32[2] = (s32[2] >> 1) & 0x7bef7bef;
- s32[3] = (s32[3] >> 1) & 0x7bef7bef;
-
- if (fd&0x80) s[0] = val;
- if (fd&0x40) s[1] = val;
- if (fd&0x20) s[2] = val;
- if (fd&0x10) s[3] = val;
- if (fd&0x08) s[4] = val;
- if (fd&0x04) s[5] = val;
- if (fd&0x02) s[6] = val;
- if (fd&0x01) s[7] = val;
- }
- }
-}
-
-void pl_text_out16(int x, int y, const char *texto, ...)
-{
- va_list args;
- char buffer[256];
-
- va_start(args, texto);
- vsnprintf(buffer, sizeof(buffer), texto, args);
- va_end(args);
-
- pl_text_out16_(x, y, buffer);
-}
-
static void pl_get_layer_pos(int *x, int *y, int *w, int *h)
{
*x = g_layer_x;