return (ret != NULL) ? 0 : -1;
}
-void pl_fbdev_flip(void)
+void *pl_fbdev_flip(void)
{
flip_cnt++;
if (g_opts & OPT_SHOWFPS)
// let's flip now
pl_fbdev_buf = vout_fbdev_flip(layer_fb);
+ return pl_fbdev_buf;
}
int pl_fbdev_open(void)
pl_text_out16_(x, y, buffer);
}
+static void pl_get_layer_pos(int *x, int *y, int *w, int *h)
+{
+ *x = g_layer_x;
+ *y = g_layer_y;
+ *w = g_layer_w;
+ *h = g_layer_h;
+}
+
+const struct rearmed_cbs pl_rearmed_cbs = {
+ pl_get_layer_pos,
+ pl_fbdev_open,
+ pl_fbdev_set_mode,
+ pl_fbdev_flip,
+ pl_fbdev_close,
+};
+