extern void *pl_vout_buf;
+extern int g_layer_x, g_layer_y;
+extern int g_layer_w, g_layer_h;
+
void pl_text_out16(int x, int y, const char *texto, ...);
void pl_start_watchdog(void);
void *pl_prepare_screenshot(int *w, int *h, int *bpp);
void pl_init(void);
-void pl_print_hud(int w, int h, int xborder);
+void pl_print_hud(int xborder);
void pl_timing_prepare(int is_pal);
void pl_frame_limit(void);
unsigned int *gpu_frame_count;
unsigned int *gpu_hcnt;
unsigned int flip_cnt; // increment manually if not using pl_vout_flip
+ unsigned int screen_w, screen_h; // gles plugin wants this
+ unsigned int only_16bpp; // platform is 16bpp-only
struct {
int allow_interlace; // 0 off, 1 on, 2 guess
+ int enhancement_enable;
+ int enhancement_no_main;
} gpu_neon;
struct {
int iUseDither;