DKEY_CROSS,
DKEY_SQUARE,
};
-extern int in_state_gun;
extern int in_type[8];
extern int multitap1;
extern int multitap2;
int allow_interlace; // 0 off, 1 on, 2 guess
int enhancement_enable;
int enhancement_no_main;
+ int enhancement_tex_adj;
} gpu_neon;
struct {
int iUseDither;