extern int in_enable_vibration;
extern void *pl_vout_buf;
-extern int pl_flip_cnt;
void pl_text_out16(int x, int y, const char *texto, ...);
void pl_start_watchdog(void);
// these are only used by some frontends
void (*pl_vout_raw_flip)(int x, int y);
void (*pl_vout_set_raw_vram)(void *vram);
+ // some stats, for display by some plugins
+ int flips_per_sec, cpu_usage;
+ float vsps_cur; // currect vsync/s
// gpu options
int frameskip;
int fskip_advice;
unsigned int *gpu_frame_count;
unsigned int *gpu_hcnt;
+ unsigned int flip_cnt; // increment manually if not using pl_vout_flip
+ unsigned int screen_w, screen_h; // gles plugin wants this
struct {
int allow_interlace; // 0 off, 1 on, 2 guess
} gpu_neon;