# dynarec
SOURCES_C += $(DYNAREC_DIR)/backends/psx/emu_if.c
-COREFLAGS := -ffast-math -funroll-loops -D_FILE_OFFSET_BITS=64 -DHAVE_LIBRETRO -DNO_FRONTEND -DFRONTEND_SUPPORTS_RGB565 -DANDROID -DREARMED
+COREFLAGS := -ffast-math -funroll-loops -DHAVE_LIBRETRO -DNO_FRONTEND -DFRONTEND_SUPPORTS_RGB565 -DANDROID -DREARMED
ifeq ($(TARGET_ARCH),arm)
SOURCES_ASM := $(CORE_DIR)/gte_arm.S \
$(FRONTEND_DIR)/cspace_neon.S
SOURCES_C += $(NEON_DIR)/psx_gpu_if.c
else ifeq ($(TARGET_ARCH_ABI),armeabi)
- SOURCES_ASM += $(UNAI_DIR)/gpu_arm.s \
+ SOURCES_ASM += $(UNAI_DIR)/gpu_arm.S \
$(FRONTEND_DIR)/cspace_arm.S
SOURCES_C += $(UNAI_DIR)/gpulib_if.cpp
else