#include "misc.h"
#include "ppf.h"
#include "psxdma.h"
+#include "psxevents.h"
#include "arm_features.h"
/* logging */
u16 CmdInProgress;
u8 Irq1Pending;
u8 unused5;
- u32 LastReadCycles;
+ u32 LastReadSeekCycles;
u8 unused7;
msf[2] = s;
}
-// cdrInterrupt
-#define CDR_INT(eCycle) { \
- psxRegs.interrupt |= (1 << PSXINT_CDR); \
- psxRegs.intCycle[PSXINT_CDR].cycle = eCycle; \
- psxRegs.intCycle[PSXINT_CDR].sCycle = psxRegs.cycle; \
- new_dyna_set_event(PSXINT_CDR, eCycle); \
-}
-
// cdrPlayReadInterrupt
#define CDRPLAYREAD_INT(eCycle, isFirst) { \
u32 e_ = eCycle; \
else \
psxRegs.intCycle[PSXINT_CDREAD].sCycle += psxRegs.intCycle[PSXINT_CDREAD].cycle; \
psxRegs.intCycle[PSXINT_CDREAD].cycle = e_; \
- new_dyna_set_event_abs(PSXINT_CDREAD, psxRegs.intCycle[PSXINT_CDREAD].sCycle + e_); \
-}
-
-// cdrLidSeekInterrupt
-#define CDRLID_INT(eCycle) { \
- psxRegs.interrupt |= (1 << PSXINT_CDRLID); \
- psxRegs.intCycle[PSXINT_CDRLID].cycle = eCycle; \
- psxRegs.intCycle[PSXINT_CDRLID].sCycle = psxRegs.cycle; \
- new_dyna_set_event(PSXINT_CDRLID, eCycle); \
+ set_event_raw_abs(PSXINT_CDREAD, psxRegs.intCycle[PSXINT_CDREAD].sCycle + e_); \
}
#define StopReading() { \
{
memset(cdr.Prev, 0xff, sizeof(cdr.Prev));
cdr.DriveState = DRIVESTATE_LID_OPEN;
- CDRLID_INT(0x800);
+ set_event(PSXINT_CDRLID, 0x800);
}
break;
// only sometimes does that
// (not done when lots of commands are sent?)
- CDRLID_INT(cdReadTime * 30);
+ set_event(PSXINT_CDRLID, cdReadTime * 30);
break;
}
else if (cdr.StatP & STATUS_ROTATING) {
// and is only cleared by CdlNop
cdr.DriveState = DRIVESTATE_RESCAN_CD;
- CDRLID_INT(cdReadTime * 105);
+ set_event(PSXINT_CDRLID, cdReadTime * 105);
break;
}
// recheck for close
- CDRLID_INT(cdReadTime * 3);
+ set_event(PSXINT_CDRLID, cdReadTime * 3);
break;
case DRIVESTATE_RESCAN_CD:
// this is very long on real hardware, over 6 seconds
// make it a bit faster here...
- CDRLID_INT(cdReadTime * 150);
+ set_event(PSXINT_CDRLID, cdReadTime * 150);
break;
case DRIVESTATE_PREPARE_CD:
}
else {
SetPlaySeekRead(cdr.StatP, STATUS_SEEK);
- CDRLID_INT(cdReadTime * 26);
+ set_event(PSXINT_CDRLID, cdReadTime * 26);
}
break;
}
cdr.ReportDelay--;
}
-// LastReadCycles
static int cdrSeekTime(unsigned char *target)
{
int diff = msf2sec(cdr.SetSectorPlay) - msf2sec(target);
- int pausePenalty, seekTime = abs(diff) * (cdReadTime / 2000);
+ int seekTime = abs(diff) * (cdReadTime / 2000);
seekTime = MAX_VALUE(seekTime, 20000);
// need this stupidly long penalty or else Spyro2 intro desyncs
- pausePenalty = (s32)(psxRegs.cycle - cdr.LastReadCycles) > cdReadTime * 8 ? cdReadTime * 25 : 0;
- seekTime += pausePenalty;
+ if ((s32)(psxRegs.cycle - cdr.LastReadSeekCycles) > cdReadTime * 8)
+ seekTime += cdReadTime * 25;
seekTime = MIN_VALUE(seekTime, PSXCLK * 2 / 3);
CDR_LOG("seek: %.2f %.2f\n", (float)seekTime / PSXCLK, (float)seekTime / cdReadTime);
void cdrPlayReadInterrupt(void)
{
- cdr.LastReadCycles = psxRegs.cycle;
+ cdr.LastReadSeekCycles = psxRegs.cycle;
if (cdr.Reading) {
cdrReadInterrupt();
memcpy(cdr.LocL, buf, 8);
UpdateSubq(cdr.SetSectorPlay);
cdr.TrackChanged = FALSE;
+ cdr.LastReadSeekCycles = psxRegs.cycle;
break;
case CdlTest:
// yes, it really sets STATUS_SHELLOPEN
cdr.StatP |= STATUS_SHELLOPEN;
cdr.DriveState = DRIVESTATE_RESCAN_CD;
- CDRLID_INT(20480);
+ set_event(PSXINT_CDRLID, 20480);
start_rotating = 1;
break;
if (second_resp_time) {
cdr.CmdInProgress = Cmd | 0x100;
- CDR_INT(second_resp_time);
+ set_event(PSXINT_CDR, second_resp_time);
}
else if (cdr.Cmd && cdr.Cmd != (Cmd & 0xff)) {
cdr.CmdInProgress = cdr.Cmd;
if (!cdr.CmdInProgress) {
cdr.CmdInProgress = rt;
// should be something like 12k + controller delays
- CDR_INT(5000);
+ set_event(PSXINT_CDR, 5000);
}
else {
CDR_LOG_I("cmd while busy: %02x, prev %02x, busy %02x\n",
c = 2048 - (psxRegs.cycle - nextCycle);
c = MAX_VALUE(c, 512);
}
- CDR_INT(c);
+ set_event(PSXINT_CDR, c);
}
}
cdr.Stat &= ~rt;
}
psxCpu->Clear(madr, cdsize / 4);
- CDRDMA_INT((cdsize/4) * 24);
+ set_event(PSXINT_CDRDMA, (cdsize / 4) * 24);
HW_DMA3_CHCR &= SWAPu32(~0x10000000);
if (chcr & 0x100) {