cdr.Result[0] = cdr.StatP;
cdr.Stat = Acknowledge;
- AddIrqQueue(CdlPause + 0x20, 0x800);
+ /*
+ Gundam Battle Assault 2: much slower (*)
+ - Fixes boot, gameplay
+
+ Hokuto no Ken 2: slower
+ - Fixes intro + subtitles
+
+ InuYasha - Feudal Fairy Tale: slower
+ - Fixes battles
+ */
+ AddIrqQueue(CdlPause + 0x20, cdReadTime * 3);
cdr.Ctrl |= 0x80;
break;
}
// redump.org - wipe time
- /*if( !cdr.Play && CheckSBI(cdr.Result+5) ) {
+ if( !cdr.Play && CheckSBI(cdr.Result+5) ) {
memset( cdr.Result+2, 0, 6 );
}
- */
cdr.Stat = Acknowledge;
break;
cdr.Ctrl |= 0x80;
cdr.Stat = NoIntr;
- /*
- Gundam Battle Assault 2: much slower (*)
- - Fixes boot, gameplay
-
- Hokuto no Ken 2: slower
- - Fixes intro + subtitles
-
- InuYasha - Feudal Fairy Tale: slower
- - Fixes battles
- */
- AddIrqQueue(cdr.Cmd, cdReadTime * 3);
+ AddIrqQueue(cdr.Cmd, 0x800);
break;
case CdlReset:
return;
}
+ // XA streaming - incorrect timing because of this reschedule
+ // - Final Fantasy Tactics
+ // - various other games
+
+ /*
if (cdr.Reading && !cdr.ResultReady) {
CDREAD_INT((cdr.Mode & MODE_SPEED) ? (cdReadTime / 2) : cdReadTime);
}
+ */
return;
}