dev-release: try to make it work
[pcsx_rearmed.git] / libpcsxcore / database.c
index 1cf430a..51499d7 100644 (file)
@@ -1,6 +1,7 @@
 #include "misc.h"
 #include "sio.h"
 #include "ppf.h"
+#include "cdrom-async.h"
 #include "new_dynarec/new_dynarec.h"
 #include "lightrec/plugin.h"
 
@@ -31,6 +32,8 @@ static const char * const gpu_slow_llist_db[] =
        "SLES01712", "SLPS01525", "SLPS91138", "SLPM87102", "SLUS00823",
        /* Crash Bash */
        "SCES02834", "SCUS94570", "SCUS94616", "SCUS94654",
+       /* F1 2000 - aborting/resuming dma in menus */
+       "SLUS01120", "SLES02722", "SLES02723", "SLES02724", "SLPS02758", "SLPM80564",
        /* Final Fantasy IV */
        "SCES03840", "SLPM86028", "SLUS01360",
        /* Point Blank - calibration cursor */
@@ -49,22 +52,48 @@ static const char * const gpu_centering_hack_db[] =
 {
        /* Gradius Gaiden */
        "SLPM86042", "SLPM86103", "SLPM87323",
+       /* Salamander Deluxe Pack Plus */
+       "SLPM86037",
        /* Sexy Parodius */
        "SLPM86009",
 };
 
-static const char * const dualshock_timing1024_hack_db[] =
-{
-       /* Judge Dredd - could also be poor cdrom+mdec+dma timing */
-       "SLUS00630", "SLES00755",
-};
-
 static const char * const dualshock_init_analog_hack_db[] =
 {
        /* Formula 1 Championship Edition */
        "SLUS00546",
 };
 
+static const char * const fractional_Framerate_hack_db[] =
+{
+       /* Contra - Legacy of War - weird char select hang */
+       "SLUS00288", "SLES00608",
+       /* Dance Dance Revolution */
+       "SLPM86503", // 3rd Mix
+       "SLPM86752", // 4th Mix
+       "SLPM86266", // 4thMix: The Beat Goes On
+       "SLPM86831", // Extra Mix
+       "SLUS01446", // Konamix
+       /* Dancing Stage Fever */
+       "SLES04097",
+       /* Dancing Stage Fusion */
+       "SLES04163",
+       /* Spyro 2 */
+       "SCUS94425", "SCES02104",
+};
+
+static const char * const f1_hack_db[] =
+{
+       /* Formula One Arcade */
+       "SCES03886",
+       /* Formula One '99 */
+       "SLUS00870", "SCPS10101", "SCES01979", "SLES01979",
+       /* Formula One 2000 */
+       "SLUS01134", "SCES02777", "SCES02778", "SCES02779",
+       /* Formula One 2001 */
+       "SCES03404", "SCES03423", "SCES03424", "SCES03524",
+};
+
 #define HACK_ENTRY(var, list) \
        { #var, &Config.hacks.var, list, ARRAY_SIZE(list) }
 
@@ -80,8 +109,9 @@ hack_db[] =
        HACK_ENTRY(cdr_read_timing, cdr_read_hack_db),
        HACK_ENTRY(gpu_slow_list_walking, gpu_slow_llist_db),
        HACK_ENTRY(gpu_centering, gpu_centering_hack_db),
-       HACK_ENTRY(gpu_timing1024, dualshock_timing1024_hack_db),
        HACK_ENTRY(dualshock_init_analog, dualshock_init_analog_hack_db),
+       HACK_ENTRY(fractional_Framerate, fractional_Framerate_hack_db),
+       HACK_ENTRY(f1, f1_hack_db),
 };
 
 static const struct
@@ -101,52 +131,59 @@ cycle_multiplier_overrides[] =
        { 174, { "SLES00477" } },
        /* Brave Fencer Musashi - cd sectors arrive too fast */
        { 170, { "SLUS00726", "SLPS01490" } },
-#if defined(DRC_DISABLE) || defined(LIGHTREC) /* new_dynarec has a hack for this game */
+#if defined(DRC_DISABLE) || defined(LIGHTREC) /* ari64 drc has a hack for this game */
        /* Parasite Eve II - internal timer checks */
        { 125, { "SLUS01042", "SLUS01055", "SLES02558", "SLES12558" } },
+       { 125, { "SLES02559", "SLES12559", "SLES02560", "SLES12560" } },
+       { 125, { "SLES02561", "SLES12561", "SLES02562", "SLES12562" } },
+       { 125, { "SCPS45467", "SCPS45468", "SLPS02480", "SLPS02481" } },
 #endif
        /* Discworld Noir - audio skips if CPU runs too fast */
        { 222, { "SLES01549", "SLES02063", "SLES02064" } },
        /* Digimon World */
        { 153, { "SLUS01032", "SLES02914" } },
+       /* Power Rangers: Lightspeed Rescue - jumping fails if FPS is over 30 */
+       { 310, { "SLUS01114", "SLES03286" } },
        /* Syphon Filter - reportedly hangs under unknown conditions */
        { 169, { "SCUS94240" } },
+#ifndef DRC_DISABLE
        /* Psychic Detective - some weird race condition in the game's cdrom code */
-       { 222, { "SLUS00165", "SLUS00166", "SLUS00167" } },
-       { 222, { "SLES00070", "SLES10070", "SLES20070" } },
+       { 181, { "SLUS00165", "SLUS00166", "SLUS00167" } },
+       { 181, { "SLES00070", "SLES10070", "SLES20070" } },
+#endif
        /* Vib-Ribbon - cd timing issues (PAL+ari64drc only?) */
        { 200, { "SCES02873" } },
        /* Zero Divide - sometimes too fast */
        { 200, { "SLUS00183", "SLES00159", "SLPS00083", "SLPM80008" } },
+       /* Eagle One: Harrier Attack - hangs (but not in standalone build?) */
+       { 153, { "SLUS00943" } },
+       /* Sol Divide: FMV timing */
+       { 200, { "SLUS01519", "SCPS45260", "SLPS01463" } },
+       /* Legend of Legaia - some attack moves lag and cause a/v desync */
+       { 160, { "SCUS94254", "SCUS94366", "SCES01752" } },
+       { 160, { "SCES01944", "SCES01945", "SCES01946", "SCES01947" } },
 };
 
 static const struct
 {
-       const char * const id;
-       u32 hacks;
+       int cycles;
+       const char * const id[4];
 }
-lightrec_hacks_db[] =
+gpu_timing_hack_db[] =
 {
-       /* Formula One Arcade */
-       { "SCES03886", LIGHTREC_HACK_INV_DMA_ONLY },
-
-       /* Formula One '99 */
-       { "SLUS00870", LIGHTREC_HACK_INV_DMA_ONLY },
-       { "SCPS10101", LIGHTREC_HACK_INV_DMA_ONLY },
-       { "SCES01979", LIGHTREC_HACK_INV_DMA_ONLY },
-       { "SLES01979", LIGHTREC_HACK_INV_DMA_ONLY },
-
-       /* Formula One 2000 */
-       { "SLUS01134", LIGHTREC_HACK_INV_DMA_ONLY },
-       { "SCES02777", LIGHTREC_HACK_INV_DMA_ONLY },
-       { "SCES02778", LIGHTREC_HACK_INV_DMA_ONLY },
-       { "SCES02779", LIGHTREC_HACK_INV_DMA_ONLY },
+       /* Judge Dredd - poor cdrom+mdec+dma+gpu timing */
+       { 1024, { "SLUS00630", "SLES00755" } },
+       /* F1 2000 - flooding the GPU in menus */
+       { 300*1024, { "SLUS01120", "SLES02722", "SLES02723", "SLES02724" } },
+       { 300*1024, { "SLPS02758", "SLPM80564" } },
+       /* Soul Blade - same as above */
+       { 512*1024, { "SLUS00240", "SCES00577" } },
+};
 
-       /* Formula One 2001 */
-       { "SCES03404", LIGHTREC_HACK_INV_DMA_ONLY },
-       { "SCES03423", LIGHTREC_HACK_INV_DMA_ONLY },
-       { "SCES03424", LIGHTREC_HACK_INV_DMA_ONLY },
-       { "SCES03524", LIGHTREC_HACK_INV_DMA_ONLY },
+static const char * const lightrec_hack_db[] =
+{
+       /* Tomb Raider (Rev 2) - boot menu clears over itself */
+       "SLUS00152",
 };
 
 /* Function for automatic patching according to GameID. */
@@ -188,7 +225,9 @@ void Apply_Hacks_Cdrom(void)
        }
 
        /* Dynarec game-specific hacks */
-       new_dynarec_hacks_pergame = 0;
+       ndrc_g.hacks_pergame = 0;
+       if (Config.hacks.f1)
+               ndrc_g.hacks_pergame |= NDHACK_THREAD_FORCE; // force without *_ON -> off
        Config.cycle_multiplier_override = 0;
 
        for (i = 0; i < ARRAY_SIZE(cycle_multiplier_overrides); i++)
@@ -200,23 +239,39 @@ void Apply_Hacks_Cdrom(void)
                if (j < ARRAY_SIZE(cycle_multiplier_overrides[i].id))
                {
                        Config.cycle_multiplier_override = cycle_multiplier_overrides[i].mult;
-                       new_dynarec_hacks_pergame |= NDHACK_OVERRIDE_CYCLE_M;
+                       ndrc_g.hacks_pergame |= NDHACK_OVERRIDE_CYCLE_M;
                        SysPrintf("using cycle_multiplier_override: %d\n",
                                Config.cycle_multiplier_override);
                        break;
                }
        }
 
-       lightrec_hacks = 0;
-
-       for (i = 0; drc_is_lightrec() && i < ARRAY_SIZE(lightrec_hacks_db); i++) {
-               if (strcmp(CdromId, lightrec_hacks_db[i].id) == 0)
+       Config.gpu_timing_override = 0;
+       for (i = 0; i < ARRAY_SIZE(gpu_timing_hack_db); i++)
+       {
+               const char * const * const ids = gpu_timing_hack_db[i].id;
+               for (j = 0; j < ARRAY_SIZE(gpu_timing_hack_db[i].id); j++)
+                       if (ids[j] && strcmp(ids[j], CdromId) == 0)
+                               break;
+               if (j < ARRAY_SIZE(gpu_timing_hack_db[i].id))
                {
-                       lightrec_hacks = lightrec_hacks_db[i].hacks;
-                       SysPrintf("using lightrec_hacks: 0x%x\n", lightrec_hacks);
+                       Config.gpu_timing_override = gpu_timing_hack_db[i].cycles;
+                       SysPrintf("using gpu_timing_override: %d\n",
+                               Config.gpu_timing_override);
                        break;
                }
        }
+
+       if (drc_is_lightrec()) {
+               lightrec_hacks = 0;
+               if (Config.hacks.f1)
+                       lightrec_hacks |= LIGHTREC_HACK_INV_DMA_ONLY;
+               for (i = 0; i < ARRAY_SIZE(lightrec_hack_db); i++)
+                       if (strcmp(lightrec_hack_db[i], CdromId) == 0)
+                               lightrec_hacks |= LIGHTREC_HACK_INV_DMA_ONLY;
+               if (lightrec_hacks)
+                       SysPrintf("using lightrec_hacks: 0x%x\n", lightrec_hacks);
+       }
 }
 
 // from duckstation's gamedb.json
@@ -255,7 +310,9 @@ static const u16 libcrypt_sectors[16] = {
 int check_unsatisfied_libcrypt(void)
 {
        const char *p = CdromId + 4;
+       u8 buf_sub[SUB_FRAMESIZE];
        u16 id, key = 0;
+       u8 msf[3];
        size_t i;
 
        if (strncmp(CdromId, "SCE", 3) && strncmp(CdromId, "SLE", 3))
@@ -270,7 +327,8 @@ int check_unsatisfied_libcrypt(void)
                return 0;
 
        // detected a protected game
-       if (!CDR_getBufferSub(libcrypt_sectors[0]) && !sbi_sectors) {
+       lba2msf(libcrypt_sectors[0] + 150, &msf[0], &msf[1], &msf[2]);
+       if (!sbi_sectors && cdra_readSub(msf, buf_sub) != 0) {
                SysPrintf("==================================================\n");
                SysPrintf("LibCrypt game detected with missing SBI/subchannel\n");
                SysPrintf("==================================================\n");