#include "misc.h"
#include "sio.h"
#include "ppf.h"
+#include "cdrom-async.h"
#include "new_dynarec/new_dynarec.h"
#include "lightrec/plugin.h"
"SLES01712", "SLPS01525", "SLPS91138", "SLPM87102", "SLUS00823",
/* Crash Bash */
"SCES02834", "SCUS94570", "SCUS94616", "SCUS94654",
+ /* F1 2000 - aborting/resuming dma in menus */
+ "SLUS01120", "SLES02722", "SLES02723", "SLES02724", "SLPS02758", "SLPM80564",
/* Final Fantasy IV */
"SCES03840", "SLPM86028", "SLUS01360",
/* Point Blank - calibration cursor */
{
/* Gradius Gaiden */
"SLPM86042", "SLPM86103", "SLPM87323",
+ /* Salamander Deluxe Pack Plus */
+ "SLPM86037",
/* Sexy Parodius */
"SLPM86009",
};
-static const char * const dualshock_timing1024_hack_db[] =
-{
- /* Judge Dredd - could also be poor cdrom+mdec+dma timing */
- "SLUS00630", "SLES00755",
-};
-
static const char * const dualshock_init_analog_hack_db[] =
{
/* Formula 1 Championship Edition */
"SLUS00546",
};
+static const char * const fractional_Framerate_hack_db[] =
+{
+ /* Contra - Legacy of War - weird char select hang */
+ "SLUS00288", "SLES00608",
+ /* Dance Dance Revolution */
+ "SLPM86503", // 3rd Mix
+ "SLPM86752", // 4th Mix
+ "SLPM86266", // 4thMix: The Beat Goes On
+ "SLPM86831", // Extra Mix
+ "SLUS01446", // Konamix
+ /* Dancing Stage Fever */
+ "SLES04097",
+ /* Dancing Stage Fusion */
+ "SLES04163",
+ /* Spyro 2 */
+ "SCUS94425", "SCES02104",
+};
+
+static const char * const f1_hack_db[] =
+{
+ /* Formula One Arcade */
+ "SCES03886",
+ /* Formula One '99 */
+ "SLUS00870", "SCPS10101", "SCES01979", "SLES01979",
+ /* Formula One 2000 */
+ "SLUS01134", "SCES02777", "SCES02778", "SCES02779",
+ /* Formula One 2001 */
+ "SCES03404", "SCES03423", "SCES03424", "SCES03524",
+};
+
#define HACK_ENTRY(var, list) \
{ #var, &Config.hacks.var, list, ARRAY_SIZE(list) }
HACK_ENTRY(cdr_read_timing, cdr_read_hack_db),
HACK_ENTRY(gpu_slow_list_walking, gpu_slow_llist_db),
HACK_ENTRY(gpu_centering, gpu_centering_hack_db),
- HACK_ENTRY(gpu_timing1024, dualshock_timing1024_hack_db),
HACK_ENTRY(dualshock_init_analog, dualshock_init_analog_hack_db),
+ HACK_ENTRY(fractional_Framerate, fractional_Framerate_hack_db),
+ HACK_ENTRY(f1, f1_hack_db),
};
static const struct
{ 174, { "SLES00477" } },
/* Brave Fencer Musashi - cd sectors arrive too fast */
{ 170, { "SLUS00726", "SLPS01490" } },
-#if defined(DRC_DISABLE) || defined(LIGHTREC) /* new_dynarec has a hack for this game */
+#if defined(DRC_DISABLE) || defined(LIGHTREC) /* ari64 drc has a hack for this game */
/* Parasite Eve II - internal timer checks */
{ 125, { "SLUS01042", "SLUS01055", "SLES02558", "SLES12558" } },
+ { 125, { "SLES02559", "SLES12559", "SLES02560", "SLES12560" } },
+ { 125, { "SLES02561", "SLES12561", "SLES02562", "SLES12562" } },
+ { 125, { "SCPS45467", "SCPS45468", "SLPS02480", "SLPS02481" } },
#endif
/* Discworld Noir - audio skips if CPU runs too fast */
{ 222, { "SLES01549", "SLES02063", "SLES02064" } },
/* Digimon World */
{ 153, { "SLUS01032", "SLES02914" } },
+ /* Power Rangers: Lightspeed Rescue - jumping fails if FPS is over 30 */
+ { 310, { "SLUS01114", "SLES03286" } },
/* Syphon Filter - reportedly hangs under unknown conditions */
{ 169, { "SCUS94240" } },
+#ifndef DRC_DISABLE
/* Psychic Detective - some weird race condition in the game's cdrom code */
- { 222, { "SLUS00165", "SLUS00166", "SLUS00167" } },
- { 222, { "SLES00070", "SLES10070", "SLES20070" } },
+ { 181, { "SLUS00165", "SLUS00166", "SLUS00167" } },
+ { 181, { "SLES00070", "SLES10070", "SLES20070" } },
+#endif
/* Vib-Ribbon - cd timing issues (PAL+ari64drc only?) */
{ 200, { "SCES02873" } },
/* Zero Divide - sometimes too fast */
{ 200, { "SLUS00183", "SLES00159", "SLPS00083", "SLPM80008" } },
+ /* Eagle One: Harrier Attack - hangs (but not in standalone build?) */
+ { 153, { "SLUS00943" } },
+ /* Sol Divide: FMV timing */
+ { 200, { "SLUS01519", "SCPS45260", "SLPS01463" } },
+ /* Legend of Legaia - some attack moves lag and cause a/v desync */
+ { 160, { "SCUS94254", "SCUS94366", "SCES01752" } },
+ { 160, { "SCES01944", "SCES01945", "SCES01946", "SCES01947" } },
};
static const struct
{
- const char * const id;
- u32 hacks;
+ int cycles;
+ const char * const id[4];
}
-lightrec_hacks_db[] =
+gpu_timing_hack_db[] =
{
- /* Formula One Arcade */
- { "SCES03886", LIGHTREC_HACK_INV_DMA_ONLY },
-
- /* Formula One '99 */
- { "SLUS00870", LIGHTREC_HACK_INV_DMA_ONLY },
- { "SCPS10101", LIGHTREC_HACK_INV_DMA_ONLY },
- { "SCES01979", LIGHTREC_HACK_INV_DMA_ONLY },
- { "SLES01979", LIGHTREC_HACK_INV_DMA_ONLY },
-
- /* Formula One 2000 */
- { "SLUS01134", LIGHTREC_HACK_INV_DMA_ONLY },
- { "SCES02777", LIGHTREC_HACK_INV_DMA_ONLY },
- { "SCES02778", LIGHTREC_HACK_INV_DMA_ONLY },
- { "SCES02779", LIGHTREC_HACK_INV_DMA_ONLY },
+ /* Judge Dredd - poor cdrom+mdec+dma+gpu timing */
+ { 1024, { "SLUS00630", "SLES00755" } },
+ /* F1 2000 - flooding the GPU in menus */
+ { 300*1024, { "SLUS01120", "SLES02722", "SLES02723", "SLES02724" } },
+ { 300*1024, { "SLPS02758", "SLPM80564" } },
+ /* Soul Blade - same as above */
+ { 512*1024, { "SLUS00240", "SCES00577" } },
+};
- /* Formula One 2001 */
- { "SCES03404", LIGHTREC_HACK_INV_DMA_ONLY },
- { "SCES03423", LIGHTREC_HACK_INV_DMA_ONLY },
- { "SCES03424", LIGHTREC_HACK_INV_DMA_ONLY },
- { "SCES03524", LIGHTREC_HACK_INV_DMA_ONLY },
+static const char * const lightrec_hack_db[] =
+{
+ /* Tomb Raider (Rev 2) - boot menu clears over itself */
+ "SLUS00152",
};
/* Function for automatic patching according to GameID. */
}
/* Dynarec game-specific hacks */
- new_dynarec_hacks_pergame = 0;
+ ndrc_g.hacks_pergame = 0;
+ if (Config.hacks.f1)
+ ndrc_g.hacks_pergame |= NDHACK_THREAD_FORCE; // force without *_ON -> off
Config.cycle_multiplier_override = 0;
for (i = 0; i < ARRAY_SIZE(cycle_multiplier_overrides); i++)
if (j < ARRAY_SIZE(cycle_multiplier_overrides[i].id))
{
Config.cycle_multiplier_override = cycle_multiplier_overrides[i].mult;
- new_dynarec_hacks_pergame |= NDHACK_OVERRIDE_CYCLE_M;
+ ndrc_g.hacks_pergame |= NDHACK_OVERRIDE_CYCLE_M;
SysPrintf("using cycle_multiplier_override: %d\n",
Config.cycle_multiplier_override);
break;
}
}
- lightrec_hacks = 0;
-
- for (i = 0; drc_is_lightrec() && i < ARRAY_SIZE(lightrec_hacks_db); i++) {
- if (strcmp(CdromId, lightrec_hacks_db[i].id) == 0)
+ Config.gpu_timing_override = 0;
+ for (i = 0; i < ARRAY_SIZE(gpu_timing_hack_db); i++)
+ {
+ const char * const * const ids = gpu_timing_hack_db[i].id;
+ for (j = 0; j < ARRAY_SIZE(gpu_timing_hack_db[i].id); j++)
+ if (ids[j] && strcmp(ids[j], CdromId) == 0)
+ break;
+ if (j < ARRAY_SIZE(gpu_timing_hack_db[i].id))
{
- lightrec_hacks = lightrec_hacks_db[i].hacks;
- SysPrintf("using lightrec_hacks: 0x%x\n", lightrec_hacks);
+ Config.gpu_timing_override = gpu_timing_hack_db[i].cycles;
+ SysPrintf("using gpu_timing_override: %d\n",
+ Config.gpu_timing_override);
break;
}
}
+
+ if (drc_is_lightrec()) {
+ lightrec_hacks = 0;
+ if (Config.hacks.f1)
+ lightrec_hacks |= LIGHTREC_HACK_INV_DMA_ONLY;
+ for (i = 0; i < ARRAY_SIZE(lightrec_hack_db); i++)
+ if (strcmp(lightrec_hack_db[i], CdromId) == 0)
+ lightrec_hacks |= LIGHTREC_HACK_INV_DMA_ONLY;
+ if (lightrec_hacks)
+ SysPrintf("using lightrec_hacks: 0x%x\n", lightrec_hacks);
+ }
}
// from duckstation's gamedb.json
int check_unsatisfied_libcrypt(void)
{
const char *p = CdromId + 4;
+ u8 buf_sub[SUB_FRAMESIZE];
u16 id, key = 0;
+ u8 msf[3];
size_t i;
if (strncmp(CdromId, "SCE", 3) && strncmp(CdromId, "SLE", 3))
return 0;
// detected a protected game
- if (!CDR_getBufferSub(libcrypt_sectors[0]) && !sbi_sectors) {
+ lba2msf(libcrypt_sectors[0] + 150, &msf[0], &msf[1], &msf[2]);
+ if (!sbi_sectors && cdra_readSub(msf, buf_sub) != 0) {
SysPrintf("==================================================\n");
SysPrintf("LibCrypt game detected with missing SBI/subchannel\n");
SysPrintf("==================================================\n");