"SCES02834", "SCUS94570", "SCUS94616", "SCUS94654",
/* Final Fantasy IV */
"SCES03840", "SLPM86028", "SLUS01360",
+ /* Point Blank - calibration cursor */
+ "SCED00287", "SCES00886", "SLUS00481",
/* Simple 1500 Series Vol. 57: The Meiro */
"SLPM86715",
/* Spot Goes to Hollywood */
"SLES02731", "SLPS02477", "SLPS03198", "SLUS01138",
};
-static const char * const gpu_busy_hack_db[] =
-{
- /* ToHeart (Japan) */
- "SLPS01919", "SLPS01920",
-};
-
static const char * const gpu_centering_hack_db[] =
{
/* Gradius Gaiden */
"SLPM86009",
};
+static const char * const dualshock_timing1024_hack_db[] =
+{
+ /* Judge Dredd - could also be poor cdrom+mdec+dma timing */
+ "SLUS00630", "SLES00755",
+};
+
static const char * const dualshock_init_analog_hack_db[] =
{
/* Formula 1 Championship Edition */
"SLUS00546",
};
+static const char * const fractional_Framerate_hack_db[] =
+{
+ /* Dance Dance Revolution */
+ "SLPM86503", // 3rd Mix
+ "SLPM86752", // 4th Mix
+ "SLPM86266", // 4thMix: The Beat Goes On
+ "SLPM86831", // Extra Mix
+ "SLUS01446", // Konamix
+ /* Dancing Stage Fever */
+ "SLES04097",
+ /* Dancing Stage Fusion */
+ "SLES04163",
+ /* Spyro 2 */
+ "SCUS94425", "SCES02104",
+};
+
#define HACK_ENTRY(var, list) \
{ #var, &Config.hacks.var, list, ARRAY_SIZE(list) }
{
HACK_ENTRY(cdr_read_timing, cdr_read_hack_db),
HACK_ENTRY(gpu_slow_list_walking, gpu_slow_llist_db),
- HACK_ENTRY(gpu_busy, gpu_busy_hack_db),
HACK_ENTRY(gpu_centering, gpu_centering_hack_db),
+ HACK_ENTRY(gpu_timing1024, dualshock_timing1024_hack_db),
HACK_ENTRY(dualshock_init_analog, dualshock_init_analog_hack_db),
+ HACK_ENTRY(fractional_Framerate, fractional_Framerate_hack_db),
};
static const struct
/* Super Robot Taisen Alpha - on the edge with 175,
* changing memcard settings is enough to break/unbreak it */
{ 190, { "SLPS02528", "SLPS02636" } },
+ /* Colin McRae Rally - language selection menu does not work with 175 */
+ { 174, { "SLES00477" } },
/* Brave Fencer Musashi - cd sectors arrive too fast */
{ 170, { "SLUS00726", "SLPS01490" } },
#if defined(DRC_DISABLE) || defined(LIGHTREC) /* new_dynarec has a hack for this game */
#endif
/* Discworld Noir - audio skips if CPU runs too fast */
{ 222, { "SLES01549", "SLES02063", "SLES02064" } },
- /* Judge Dredd - could also be poor MDEC timing */
- { 128, { "SLUS00630", "SLES00755" } },
/* Digimon World */
{ 153, { "SLUS01032", "SLES02914" } },
+ /* Power Rangers: Lightspeed Rescue - jumping fails if FPS is over 30 */
+ { 310, { "SLUS01114", "SLES03286" } },
/* Syphon Filter - reportedly hangs under unknown conditions */
{ 169, { "SCUS94240" } },
/* Psychic Detective - some weird race condition in the game's cdrom code */
{ 222, { "SLUS00165", "SLUS00166", "SLUS00167" } },
{ 222, { "SLES00070", "SLES10070", "SLES20070" } },
+ /* Vib-Ribbon - cd timing issues (PAL+ari64drc only?) */
+ { 200, { "SCES02873" } },
+ /* Zero Divide - sometimes too fast */
+ { 200, { "SLUS00183", "SLES00159", "SLPS00083", "SLPM80008" } },
};
/* Function for automatic patching according to GameID. */