#include "mem.h"
+void wiiu_clear_cache(void *start, void *end);
+
static void* wiiu_mmap(uint32_t requested_va, size_t length, void* backing_mem) {
if (length < OS_PAGE_SIZE) length = OS_PAGE_SIZE;
free(psx_scratch);
free(psx_bios);
}
+
+void lightrec_code_inv(void *ptr, uint32_t len)
+{
+ wiiu_clear_cache(ptr, (void *)((uintptr_t)ptr + len));
+}