#include "gpu.h"
#include "ppf.h"
#include "database.h"
+#include "lightrec/plugin.h"
#include <zlib.h>
char CdromId[10] = "";
incTime();
READTRACK();
- if (ptr != NULL) memcpy(ptr, buf+12, 2048);
+ if (ptr != INVALID_PTR) memcpy(ptr, buf+12, 2048);
tmpHead.t_size -= 2048;
tmpHead.t_addr += 2048;
READTRACK();
mem = PSXM(addr);
- if (mem)
+ if (mem != INVALID_PTR)
memcpy(mem, buf + 12, 2048);
size -= 2048;
section_address = SWAP32(tmpHead.t_addr);
section_size = SWAP32(tmpHead.t_size);
mem = PSXM(section_address);
- if (mem != NULL) {
+ if (mem != INVALID_PTR) {
fseek(tmpFile, 0x800, SEEK_SET);
fread_to_ram(mem, section_size, 1, tmpFile);
psxCpu->Clear(section_address, section_size / 4);
EMU_LOG("Loading %08X bytes from %08X to %08X\n", section_size, ftell(tmpFile), section_address);
#endif
mem = PSXM(section_address);
- if (mem != NULL) {
+ if (mem != INVALID_PTR) {
fread_to_ram(mem, section_size, 1, tmpFile);
psxCpu->Clear(section_address, section_size / 4);
}
// If you make changes to the savestate version, please increment the value below.
static const u32 SaveVersion = 0x8b410006;
-static int drc_is_lightrec(void)
-{
-#if defined(LIGHTREC)
- return 1;
-#else
- return 0;
-#endif
-}
-
int SaveState(const char *file) {
void *f;
GPUFreeze_t *gpufP;