#ifdef _3DS
#include <3ds_utils.h>
#endif
-#ifdef VITA
-#include <psp2/kernel/sysmem.h>
-static int sceBlock;
-#endif
#include "new_dynarec_config.h"
#include "../psxhle.h"
static void emit_far_jump(const void *f);
static void emit_far_call(const void *f);
+#ifdef VITA
+#include <psp2/kernel/sysmem.h>
+static int sceBlock;
+// note: this interacts with RetroArch's Vita bootstrap code: bootstrap/vita/sbrk.c
+extern int getVMBlock();
+int _newlib_vm_size_user = sizeof(*ndrc);
+#endif
+
static void mprotect_w_x(void *start, void *end, int is_x)
{
#ifdef NO_WRITE_EXEC
SysPrintf("linkage_arm* miscompilation/breakage detected.\n");
}
- SysPrintf("testing if we can run recompiled code...\n");
+ SysPrintf("testing if we can run recompiled code @%p...\n", out);
((volatile u_int *)out)[0]++; // make cache dirty
for (i = 0; i < ARRAY_SIZE(ret); i++) {
#else
#ifndef NO_WRITE_EXEC
// not all systems allow execute in data segment by default
- if (mprotect(ndrc, sizeof(ndrc->translation_cache) + sizeof(ndrc->tramp.ops),
+ // size must be 4K aligned for 3DS?
+ if (mprotect(ndrc, sizeof(*ndrc),
PROT_READ | PROT_WRITE | PROT_EXEC) != 0)
SysPrintf("mprotect() failed: %s\n", strerror(errno));
#endif
int n;
#ifdef BASE_ADDR_DYNAMIC
#ifdef VITA
- sceKernelFreeMemBlock(sceBlock);
- sceBlock = -1;
+ //sceKernelFreeMemBlock(sceBlock);
+ //sceBlock = -1;
#else
if (munmap(ndrc, sizeof(*ndrc)) < 0)
SysPrintf("munmap() failed\n");