extern int pending_exception;
extern int stop;
extern int new_dynarec_did_compile;
+
+#define CYCLE_MULT_DEFAULT 175
extern int cycle_multiplier; // 100 for 1.0
extern int cycle_multiplier_override;
+extern int cycle_multiplier_old;
#define NDHACK_NO_SMC_CHECK (1<<0)
#define NDHACK_GTE_UNNEEDED (1<<1)
#define NDHACK_GTE_NO_FLAGS (1<<2)
#define NDHACK_OVERRIDE_CYCLE_M (1<<3)
-#define NDHACK_GTE_NO_STALL (1<<4)
+#define NDHACK_NO_STALLS (1<<4)
extern int new_dynarec_hacks;
extern int new_dynarec_hacks_pergame;
+extern int new_dynarec_hacks_old;
void new_dynarec_init(void);
void new_dynarec_cleanup(void);