// plugins might change so update the pointers
map_item(&mem_iortab[IOMEM32(0x1810)], GPU_readData, 1);
map_item(&mem_iowtab[IOMEM32(0x1810)], GPU_writeData, 1);
- if (Config.hacks.gpu_busy)
- map_item(&mem_iortab[IOMEM32(0x1814)], psxHwReadGpuSRbusyHack, 1);
- else
- map_item(&mem_iortab[IOMEM32(0x1814)], psxHwReadGpuSR, 1);
}
void new_dyna_pcsx_mem_shutdown(void)