wfunc(a + 2, value >> 16, psxRegs.cycle);
}
-static u32 io_gpu_read_status(void)
-{
- u32 v;
-
- // meh2, syncing for img bit, might want to avoid it..
- gpuSyncPluginSR();
- v = HW_GPU_STATUS;
-
- // XXX: because of large timeslices can't use hSyncCount, using rough
- // approximization instead. Perhaps better use hcounter code here or something.
- if (hSyncCount < 240 && (HW_GPU_STATUS & PSXGPU_ILACE_BITS) != PSXGPU_ILACE_BITS)
- v |= PSXGPU_LCF & (psxRegs.cycle << 20);
- return v;
-}
-
-static void io_gpu_write_status(u32 value)
-{
- GPU_writeStatus(value);
- gpuSyncPluginSR();
-}
-
void new_dyna_pcsx_mem_isolate(int enable)
{
int i;
map_item(&mem_iortab[IOMEM32(0x1124)], io_rcnt_read_mode2, 1);
map_item(&mem_iortab[IOMEM32(0x1128)], io_rcnt_read_target2, 1);
// map_item(&mem_iortab[IOMEM32(0x1810)], GPU_readData, 1);
- map_item(&mem_iortab[IOMEM32(0x1814)], io_gpu_read_status, 1);
+ map_item(&mem_iortab[IOMEM32(0x1814)], psxHwReadGpuSR, 1);
map_item(&mem_iortab[IOMEM32(0x1820)], mdecRead0, 1);
map_item(&mem_iortab[IOMEM32(0x1824)], mdecRead1, 1);
map_item(&mem_iowtab[IOMEM32(0x1124)], io_rcnt_write_mode2, 1);
map_item(&mem_iowtab[IOMEM32(0x1128)], io_rcnt_write_target2, 1);
// map_item(&mem_iowtab[IOMEM32(0x1810)], GPU_writeData, 1);
- map_item(&mem_iowtab[IOMEM32(0x1814)], io_gpu_write_status, 1);
+ map_item(&mem_iowtab[IOMEM32(0x1814)], psxHwWriteGpuSR, 1);
map_item(&mem_iowtab[IOMEM32(0x1820)], mdecWrite0, 1);
map_item(&mem_iowtab[IOMEM32(0x1824)], mdecWrite1, 1);
// plugins might change so update the pointers
map_item(&mem_iortab[IOMEM32(0x1810)], GPU_readData, 1);
map_item(&mem_iowtab[IOMEM32(0x1810)], GPU_writeData, 1);
+ if (Config.hacks.gpu_busy_hack)
+ map_item(&mem_iortab[IOMEM32(0x1814)], psxHwReadGpuSRbusyHack, 1);
+ else
+ map_item(&mem_iortab[IOMEM32(0x1814)], psxHwReadGpuSR, 1);
}
void new_dyna_pcsx_mem_shutdown(void)