GPUgetScreenPic GPU_getScreenPic;
GPUshowScreenPic GPU_showScreenPic;
GPUvBlank GPU_vBlank;
+GPUgetScreenInfo GPU_getScreenInfo;
CDRinit CDR_init;
CDRshutdown CDR_shutdown;
long CALLBACK GPU__getScreenPic(unsigned char *pMem) { return -1; }
long CALLBACK GPU__showScreenPic(unsigned char *pMem) { return -1; }
void CALLBACK GPU__vBlank(int val) {}
+void CALLBACK GPU__getScreenInfo(int *y, int *base_hres) {}
#define LoadGpuSym1(dest, name) \
LoadSym(GPU_##dest, GPU##dest, name, TRUE);
LoadGpuSym0(getScreenPic, "GPUgetScreenPic");
LoadGpuSym0(showScreenPic, "GPUshowScreenPic");
LoadGpuSym0(vBlank, "GPUvBlank");
+ LoadGpuSym0(getScreenInfo, "GPUgetScreenInfo");
LoadGpuSym0(configure, "GPUconfigure");
LoadGpuSym0(test, "GPUtest");
LoadGpuSym0(about, "GPUabout");
stdpar[2] = pad->buttonStatus & 0xff;
stdpar[3] = pad->buttonStatus >> 8;
- int absX = pad->absoluteX;
+ int absX = pad->absoluteX; // 0-1023
int absY = pad->absoluteY;
- int xres = 256, yres = 240;
if (absX == 65536 || absY == 65536) {
stdpar[4] = 0x01;
stdpar[7] = 0x00;
}
else {
- plat_get_psx_resolution(&xres, &yres);
- int x = 0x5a - (xres - 256) / 3 + (((xres - 256) / 3 + 356) * absX >> 10);
- int y = 0x20 + (yres * absY >> 10);
+ int y_ofs = 0, yres = 240;
+ GPU_getScreenInfo(&y_ofs, &yres);
+ int y_top = (Config.PsxType ? 0x30 : 0x19) + y_ofs;
+ int w = Config.PsxType ? 385 : 378;
+ int x = 0x40 + (w * absX >> 10);
+ int y = y_top + (yres * absY >> 10);
+ //printf("%3d %3d %4x %4x\n", absX, absY, x, y);
stdpar[4] = x;
stdpar[5] = x >> 8;