words = (bcr >> 16) * (bcr & 0xffff);
SPU_writeDMAMem(ptr, words * 2, psxRegs.cycle);
HW_DMA4_MADR = SWAPu32(madr + words * 4);
- SPUDMA_INT(words / 2);
+ SPUDMA_INT(words * 4);
return;
case 0x01000200: //spu to cpu transfer
psxCpu->Clear(madr, words);
HW_DMA4_MADR = SWAPu32(madr + words * 4);
- SPUDMA_INT(words / 2);
+ SPUDMA_INT(words * 4);
return;
#ifdef PSXDMA_LOG
size = GPU_dmaChain((u32 *)psxM, madr & 0x1fffff);
if ((int)size <= 0)
size = gpuDmaChainSize(madr);
- HW_GPU_STATUS &= ~PSXGPU_nBUSY;
+ HW_GPU_STATUS &= SWAP32(~PSXGPU_nBUSY);
// we don't emulate progress, just busy flag and end irq,
// so pretend we're already at the last block
HW_DMA2_CHCR &= SWAP32(~0x01000000);
DMA_INTERRUPT(2);
}
- HW_GPU_STATUS |= PSXGPU_nBUSY; // GPU no longer busy
+ HW_GPU_STATUS |= SWAP32(PSXGPU_nBUSY); // GPU no longer busy
}
void psxDma6(u32 madr, u32 bcr, u32 chcr) {
*mem-- = SWAP32((madr - 4) & 0xffffff);
madr -= 4;
}
- mem++; *mem = 0xffffff;
+ *++mem = SWAP32(0xffffff);
//GPUOTCDMA_INT(size);
// halted