*/
}
-void psxSB() { psxMemWrite8 (_oB_, _u8 (_rRt_)); }
-void psxSH() { psxMemWrite16(_oB_, _u16(_rRt_)); }
-void psxSW() { psxMemWrite32(_oB_, _u32(_rRt_)); }
+void psxSB() { psxMemWrite8 (_oB_, _rRt_ & 0xff); }
+void psxSH() { psxMemWrite16(_oB_, _rRt_ & 0xffff); }
+void psxSW() { psxMemWrite32(_oB_, _rRt_); }
u32 SWL_MASK[4] = { 0xffffff00, 0xffff0000, 0xff000000, 0 };
u32 SWL_SHIFT[4] = { 24, 16, 8, 0 };
void psxHLE() {
// psxHLEt[psxRegs.code & 0xffff]();
- psxHLEt[psxRegs.code & 0x07](); // HDHOSHY experimental patch
+// psxHLEt[psxRegs.code & 0x07](); // HDHOSHY experimental patch
+ uint32_t hleCode = psxRegs.code & 0x03ffffff;
+ if (hleCode >= (sizeof(psxHLEt) / sizeof(psxHLEt[0]))) {
+ psxNULL();
+ } else {
+ psxHLEt[hleCode]();
+ }
}
void (*psxBSC[64])() = {