reduce differences from upstream
[pcsx_rearmed.git] / libpcsxcore / psxmem.c
index c2bed4c..37a0efd 100644 (file)
 #include "psxmem_map.h"
 #include "r3000a.h"
 #include "psxhw.h"
-#include "debug.h"
+//#include "debug.h"
+#define DebugCheckBP(...)
 
+#include "lightrec/mem.h"
 #include "memmap.h"
 
 #ifdef USE_LIBRETRO_VFS
 #define MAP_ANONYMOUS MAP_ANON
 #endif
 
-boolean writeok = TRUE;
-
-#ifndef NDEBUG
-#include "debug.h"
-#else
-void DebugCheckBP(u32 address, enum breakpoint_types type) {}
-#endif
-
 void *(*psxMapHook)(unsigned long addr, size_t size, int is_fixed,
                enum psxMapTag tag);
 void (*psxUnmapHook)(void *ptr, size_t size, enum psxMapTag tag);
@@ -54,16 +48,7 @@ void (*psxUnmapHook)(void *ptr, size_t size, enum psxMapTag tag);
 void *psxMap(unsigned long addr, size_t size, int is_fixed,
                enum psxMapTag tag)
 {
-#ifdef LIGHTREC
-#ifdef MAP_FIXED_NOREPLACE
-       int flags = MAP_PRIVATE | MAP_ANONYMOUS | MAP_FIXED_NOREPLACE;
-#else
-       int flags = MAP_PRIVATE | MAP_ANONYMOUS | MAP_FIXED;
-#endif
-#else
        int flags = MAP_PRIVATE | MAP_ANONYMOUS;
-#endif
-
        int try_ = 0;
        unsigned long mask;
        void *req, *ret;
@@ -72,36 +57,36 @@ retry:
        if (psxMapHook != NULL) {
                ret = psxMapHook(addr, size, 0, tag);
                if (ret == NULL)
-                       return NULL;
+                       return MAP_FAILED;
        }
        else {
                /* avoid MAP_FIXED, it overrides existing mappings.. */
                /* if (is_fixed)
                        flags |= MAP_FIXED; */
 
-               req = (void *)addr;
+               req = (void *)(uintptr_t)addr;
                ret = mmap(req, size, PROT_READ | PROT_WRITE, flags, -1, 0);
                if (ret == MAP_FAILED)
-                       return NULL;
+                       return ret;
        }
 
-       if (addr != 0 && ret != (void *)addr) {
+       if (addr != 0 && ret != (void *)(uintptr_t)addr) {
                SysMessage("psxMap: warning: wanted to map @%08x, got %p\n",
                        addr, ret);
 
                if (is_fixed) {
                        psxUnmap(ret, size, tag);
-                       return NULL;
+                       return MAP_FAILED;
                }
 
-               if (((addr ^ (unsigned long)ret) & ~0xff000000l) && try_ < 2)
+               if (((addr ^ (unsigned long)(uintptr_t)ret) & ~0xff000000l) && try_ < 2)
                {
                        psxUnmap(ret, size, tag);
 
                        // try to use similarly aligned memory instead
                        // (recompiler needs this)
                        mask = try_ ? 0xffff : 0xffffff;
-                       addr = ((unsigned long)ret + mask) & ~mask;
+                       addr = ((uintptr_t)ret + mask) & ~mask;
                        try_++;
                        goto retry;
                }
@@ -148,52 +133,71 @@ u8 **psxMemRLUT = NULL;
 0xbfc0_0000-0xbfc7_ffff                BIOS Mirror (512K) Uncached
 */
 
-int psxMemInit() {
-       int i;
-
-       psxMemRLUT = (u8 **)malloc(0x10000 * sizeof(void *));
-       psxMemWLUT = (u8 **)malloc(0x10000 * sizeof(void *));
-       memset(psxMemRLUT, 0, 0x10000 * sizeof(void *));
-       memset(psxMemWLUT, 0, 0x10000 * sizeof(void *));
-
-#ifdef LIGHTREC
-       psxM = psxMap(0x30000000, 0x00210000, 1, MAP_TAG_RAM);
-       if (psxM == NULL)
-               psxM = psxMap(0x70000000, 0x00210000, 1, MAP_TAG_RAM);
-
-#else
+static int psxMemInitMap(void)
+{
        psxM = psxMap(0x80000000, 0x00210000, 1, MAP_TAG_RAM);
-#endif
-#ifndef RAM_FIXED
-       if (psxM == NULL)
+       if (psxM == MAP_FAILED)
                psxM = psxMap(0x77000000, 0x00210000, 0, MAP_TAG_RAM);
-#endif
-       if (psxM == NULL) {
+       if (psxM == MAP_FAILED) {
                SysMessage(_("mapping main RAM failed"));
+               psxM = NULL;
                return -1;
        }
-
        psxP = &psxM[0x200000];
-#ifdef LIGHTREC
-       psxH = psxMap(0x4f800000, 0x10000, 0, MAP_TAG_OTHER);
-       if (psxH == NULL)
-               psxH = psxMap(0x8f800000, 0x10000, 0, MAP_TAG_OTHER);
-
-       psxR = psxMap(0x4fc00000, 0x80000, 0, MAP_TAG_OTHER);
-       if (psxR == NULL)
-               psxR = psxMap(0x8fc00000, 0x80000, 0, MAP_TAG_OTHER);
-#else
+
        psxH = psxMap(0x1f800000, 0x10000, 0, MAP_TAG_OTHER);
+       if (psxH == MAP_FAILED) {
+               SysMessage(_("Error allocating memory!"));
+               psxMemShutdown();
+               return -1;
+       }
+
        psxR = psxMap(0x1fc00000, 0x80000, 0, MAP_TAG_OTHER);
-#endif
+       if (psxR == MAP_FAILED) {
+               SysMessage(_("Error allocating memory!"));
+               psxMemShutdown();
+               return -1;
+       }
 
-       if (psxMemRLUT == NULL || psxMemWLUT == NULL || 
-           psxR == NULL || psxP == NULL || psxH == NULL) {
+       return 0;
+}
+
+static void psxMemFreeMap(void)
+{
+       if (psxM) psxUnmap(psxM, 0x00210000, MAP_TAG_RAM);
+       if (psxH) psxUnmap(psxH, 0x10000, MAP_TAG_OTHER);
+       if (psxR) psxUnmap(psxR, 0x80000, MAP_TAG_OTHER);
+       psxM = psxH = psxR = NULL;
+       psxP = NULL;
+}
+
+int psxMemInit(void)
+{
+       unsigned int i;
+       int ret;
+
+       if (LIGHTREC_CUSTOM_MAP)
+               ret = lightrec_init_mmap();
+       else
+               ret = psxMemInitMap();
+       if (ret) {
                SysMessage(_("Error allocating memory!"));
                psxMemShutdown();
                return -1;
        }
 
+       psxMemRLUT = (u8 **)malloc(0x10000 * sizeof(void *));
+       psxMemWLUT = (u8 **)malloc(0x10000 * sizeof(void *));
+
+       if (psxMemRLUT == NULL || psxMemWLUT == NULL) {
+               SysMessage(_("Error allocating memory!"));
+               psxMemShutdown();
+               return -1;
+       }
+
+       memset(psxMemRLUT, (uintptr_t)INVALID_PTR, 0x10000 * sizeof(void *));
+       memset(psxMemWLUT, (uintptr_t)INVALID_PTR, 0x10000 * sizeof(void *));
+
 // MemR
        for (i = 0; i < 0x80; i++) psxMemRLUT[i + 0x0000] = (u8 *)&psxM[(i & 0x1f) << 16];
 
@@ -214,7 +218,11 @@ int psxMemInit() {
        memcpy(psxMemWLUT + 0x8000, psxMemWLUT, 0x80 * sizeof(void *));
        memcpy(psxMemWLUT + 0xa000, psxMemWLUT, 0x80 * sizeof(void *));
 
-       psxMemWLUT[0x1f00] = (u8 *)psxP;
+       // Don't allow writes to PIO Expansion region (psxP) to take effect.
+       // NOTE: Not sure if this is needed to fix any games but seems wise,
+       //       seeing as some games do read from PIO as part of copy-protection
+       //       check. (See fix in psxMemReset() regarding psxP region reads).
+       psxMemWLUT[0x1f00] = INVALID_PTR;
        psxMemWLUT[0x1f80] = (u8 *)psxH;
 
        return 0;
@@ -248,14 +256,17 @@ void psxMemReset() {
 }
 
 void psxMemShutdown() {
-       psxUnmap(psxM, 0x00210000, MAP_TAG_RAM); psxM = NULL;
-       psxUnmap(psxH, 0x10000, MAP_TAG_OTHER); psxH = NULL;
-       psxUnmap(psxR, 0x80000, MAP_TAG_OTHER); psxR = NULL;
+       if (LIGHTREC_CUSTOM_MAP)
+               lightrec_free_mmap();
+       else
+               psxMemFreeMap();
 
        free(psxMemRLUT); psxMemRLUT = NULL;
        free(psxMemWLUT); psxMemWLUT = NULL;
 }
 
+static int writeok = 1;
+
 u8 psxMemRead8(u32 mem) {
        char *p;
        u32 t;
@@ -268,7 +279,7 @@ u8 psxMemRead8(u32 mem) {
                        return psxHwRead8(mem);
        } else {
                p = (char *)(psxMemRLUT[t]);
-               if (p != NULL) {
+               if (p != INVALID_PTR) {
                        if (Config.Debug)
                                DebugCheckBP((mem & 0xffffff) | 0x80000000, R1);
                        return *(u8 *)(p + (mem & 0xffff));
@@ -293,7 +304,7 @@ u16 psxMemRead16(u32 mem) {
                        return psxHwRead16(mem);
        } else {
                p = (char *)(psxMemRLUT[t]);
-               if (p != NULL) {
+               if (p != INVALID_PTR) {
                        if (Config.Debug)
                                DebugCheckBP((mem & 0xffffff) | 0x80000000, R2);
                        return SWAPu16(*(u16 *)(p + (mem & 0xffff)));
@@ -318,7 +329,7 @@ u32 psxMemRead32(u32 mem) {
                        return psxHwRead32(mem);
        } else {
                p = (char *)(psxMemRLUT[t]);
-               if (p != NULL) {
+               if (p != INVALID_PTR) {
                        if (Config.Debug)
                                DebugCheckBP((mem & 0xffffff) | 0x80000000, R4);
                        return SWAPu32(*(u32 *)(p + (mem & 0xffff)));
@@ -343,11 +354,11 @@ void psxMemWrite8(u32 mem, u8 value) {
                        psxHwWrite8(mem, value);
        } else {
                p = (char *)(psxMemWLUT[t]);
-               if (p != NULL) {
+               if (p != INVALID_PTR) {
                        if (Config.Debug)
                                DebugCheckBP((mem & 0xffffff) | 0x80000000, W1);
                        *(u8 *)(p + (mem & 0xffff)) = value;
-#ifdef PSXREC
+#ifndef DRC_DISABLE
                        psxCpu->Clear((mem & (~3)), 1);
 #endif
                } else {
@@ -370,11 +381,11 @@ void psxMemWrite16(u32 mem, u16 value) {
                        psxHwWrite16(mem, value);
        } else {
                p = (char *)(psxMemWLUT[t]);
-               if (p != NULL) {
+               if (p != INVALID_PTR) {
                        if (Config.Debug)
                                DebugCheckBP((mem & 0xffffff) | 0x80000000, W2);
                        *(u16 *)(p + (mem & 0xffff)) = SWAPu16(value);
-#ifdef PSXREC
+#ifndef DRC_DISABLE
                        psxCpu->Clear((mem & (~3)), 1);
 #endif
                } else {
@@ -387,51 +398,27 @@ void psxMemWrite16(u32 mem, u16 value) {
 
 void psxMemWrite32(u32 mem, u32 value) {
        char *p;
-#if defined(ICACHE_EMULATION)
-       /*  Stores in PS1 code during cache isolation invalidate cachelines.
-        * It is assumed that cache-flush routines write to the lowest 4KB of
-        * address space for Icache, or 1KB for Dcache/scratchpad.
-        *  Originally, stores had to check 'writeok' in psxRegs struct before
-        * writing to RAM. To eliminate this necessity, we could simply patch the
-        * BIOS 0x44 FlushCache() A0 jumptable entry. Unfortunately, this won't
-        * work for some games that use less-buggy non-BIOS cache-flush routines
-        * like '007 Tomorrow Never Dies', often provided by SN-systems, the PS1
-        * toolchain provider.
-        *  Instead, we backup the lowest 64KB PS1 RAM when the cache is isolated.
-        * All stores write to RAM regardless of cache state. Thus, cache-flush
-        * routines temporarily trash the lowest 4KB of PS1 RAM. Fortunately, they
-        * ran in a 'critical section' with interrupts disabled, so there's little
-        * worry of PS1 code ever reading the trashed contents.
-        *  We point the relevant portions of psxMemRLUT[] to the 64KB backup while
-        * cache is isolated. This is in case the dynarec needs to recompile some
-        * code during isolation. As long as it reads code using psxMemRLUT[] ptrs,
-        * it should never see trashed RAM contents.
-        *
-        * -senquack, mips dynarec team, 2017
-        */
-       static u32 mem_bak[0x10000/4];
-#endif
        u32 t;
-       u32 m = mem & 0xffff;
+
 //     if ((mem&0x1fffff) == 0x71E18 || value == 0x48088800) SysPrintf("t2fix!!\n");
        t = mem >> 16;
        if (t == 0x1f80 || t == 0x9f80 || t == 0xbf80) {
-               if (m < 0x400)
+               if ((mem & 0xffff) < 0x400)
                        psxHu32ref(mem) = SWAPu32(value);
                else
                        psxHwWrite32(mem, value);
        } else {
                p = (char *)(psxMemWLUT[t]);
-               if (p != NULL) {
+               if (p != INVALID_PTR) {
                        if (Config.Debug)
                                DebugCheckBP((mem & 0xffffff) | 0x80000000, W4);
                        *(u32 *)(p + (mem & 0xffff)) = SWAPu32(value);
-#ifdef PSXREC
+#ifndef DRC_DISABLE
                        psxCpu->Clear(mem, 1);
 #endif
                } else {
                        if (mem != 0xfffe0130) {
-#ifdef PSXREC
+#ifndef DRC_DISABLE
                                if (!writeok)
                                        psxCpu->Clear(mem, 1);
 #endif
@@ -444,39 +431,22 @@ void psxMemWrite32(u32 mem, u32 value) {
 
                                switch (value) {
                                        case 0x800: case 0x804:
-                                               if (writeok == FALSE) break;
-                                               writeok = FALSE;
-                                               memset(psxMemWLUT + 0x0000, 0, 0x80 * sizeof(void *));
-                                               memset(psxMemWLUT + 0x8000, 0, 0x80 * sizeof(void *));
-                                               memset(psxMemWLUT + 0xa000, 0, 0x80 * sizeof(void *));
-#ifdef ICACHE_EMULATION
-                                               /* Cache is now isolated, pending cache-flush sequence:
-                                               *  Backup lower 64KB of PS1 RAM, adjust psxMemRLUT[].
-                                               */
-                                               memcpy((void*)mem_bak, (void*)psxM, sizeof(mem_bak));
-                                               psxMemRLUT[0x0000] = psxMemRLUT[0x0020] = psxMemRLUT[0x0040] = psxMemRLUT[0x0060] = (u8 *)mem_bak;
-                                               psxMemRLUT[0x8000] = psxMemRLUT[0x8020] = psxMemRLUT[0x8040] = psxMemRLUT[0x8060] = (u8 *)mem_bak;
-                                               psxMemRLUT[0xa000] = psxMemRLUT[0xa020] = psxMemRLUT[0xa040] = psxMemRLUT[0xa060] = (u8 *)mem_bak;
+                                               if (writeok == 0) break;
+                                               writeok = 0;
+                                               memset(psxMemWLUT + 0x0000, (uintptr_t)INVALID_PTR, 0x80 * sizeof(void *));
+                                               memset(psxMemWLUT + 0x8000, (uintptr_t)INVALID_PTR, 0x80 * sizeof(void *));
+                                               memset(psxMemWLUT + 0xa000, (uintptr_t)INVALID_PTR, 0x80 * sizeof(void *));
+                                               /* Required for icache interpreter otherwise Armored Core won't boot on icache interpreter */
                                                psxCpu->Notify(R3000ACPU_NOTIFY_CACHE_ISOLATED, NULL);
-#endif
                                                break;
                                        case 0x00: case 0x1e988:
-                                               if (writeok == TRUE) break;
-                                               writeok = TRUE;
+                                               if (writeok == 1) break;
+                                               writeok = 1;
                                                for (i = 0; i < 0x80; i++) psxMemWLUT[i + 0x0000] = (void *)&psxM[(i & 0x1f) << 16];
                                                memcpy(psxMemWLUT + 0x8000, psxMemWLUT, 0x80 * sizeof(void *));
                                                memcpy(psxMemWLUT + 0xa000, psxMemWLUT, 0x80 * sizeof(void *));
-#ifdef ICACHE_EMULATION
-                                               /* Cache is now unisolated:
-                                               * Restore lower 64KB RAM contents and psxMemRLUT[].
-                                               */
-                                               memcpy((void*)psxM, (void*)mem_bak, sizeof(mem_bak));
-                                               psxMemRLUT[0x0000] = psxMemRLUT[0x0020] = psxMemRLUT[0x0040] = psxMemRLUT[0x0060] = (u8 *)psxM;
-                                               psxMemRLUT[0x8000] = psxMemRLUT[0x8020] = psxMemRLUT[0x8040] = psxMemRLUT[0x8060] = (u8 *)psxM;
-                                               psxMemRLUT[0xa000] = psxMemRLUT[0xa020] = psxMemRLUT[0xa040] = psxMemRLUT[0xa060] = (u8 *)psxM;
                                                /* Dynarecs might take this opportunity to flush their code cache */
                                                psxCpu->Notify(R3000ACPU_NOTIFY_CACHE_UNISOLATED, NULL);
-#endif
                                                break;
                                        default:
 #ifdef PSXMEM_LOG
@@ -501,7 +471,7 @@ void *psxMemPointer(u32 mem) {
                        return NULL;
        } else {
                p = (char *)(psxMemWLUT[t]);
-               if (p != NULL) {
+               if (p != INVALID_PTR) {
                        return (void *)(p + (mem & 0xffff));
                }
                return NULL;