Style nits
[pcsx_rearmed.git] / maemo / hildon.c
index 6fbdcf5..7e9cd9f 100644 (file)
@@ -484,31 +484,31 @@ inline void key_press_event(int key2,int type)
                        switch (psxkey1){
                                case DKEY_CROSS:
                                        in_state_gun |= SACTION_GUN_A;
-                                       break;
+                                       break;          
                                case DKEY_CIRCLE:
                                        in_state_gun |= SACTION_GUN_B;
-                                       break;
+                                       break;          
                                case DKEY_TRIANGLE:
                                        in_state_gun |= SACTION_GUN_TRIGGER2;
-                                       break;
+                                       break;          
                                case DKEY_SQUARE:
                                        in_state_gun |= SACTION_GUN_TRIGGER;
-                                       break;
+                                       break;          
                        }
                }else if (type == 2) {
                        switch (psxkey1){
                                case DKEY_CROSS:
                                        in_state_gun &= ~SACTION_GUN_A;
-                                       break;
+                                       break;          
                                case DKEY_CIRCLE:
                                        in_state_gun &= ~SACTION_GUN_B;
-                                       break;
+                                       break;          
                                case DKEY_TRIANGLE:
                                        in_state_gun &= ~SACTION_GUN_TRIGGER2;
-                                       break;
+                                       break;          
                                case DKEY_SQUARE:
                                        in_state_gun &= ~SACTION_GUN_TRIGGER;
-                                       break;
+                                       break;          
                        }
                }
        }else{
@@ -533,7 +533,7 @@ inline void key_press_event(int key2,int type)
                                                in_a1[1] = 255;
                                                break;
                                }
-                       }
+       }
                }
                else if (type == 2) {
                if (psxkey1 >= 0)
@@ -554,7 +554,7 @@ inline void key_press_event(int key2,int type)
                                }
                        }
                emu_set_action(SACTION_NONE);
-               }
+       }
        }
 }
 
@@ -599,7 +599,7 @@ int maemo_init(int *argc, char ***argv)
                }
                fclose(pFile);
        }
-
+       
        switch (in_type1){
                case PSE_PAD_TYPE_GUNCON:
                        memset(cornerActions, 0, sizeof(cornerActions));
@@ -610,7 +610,7 @@ int maemo_init(int *argc, char ***argv)
                        break;
                case PSE_PAD_TYPE_ANALOGPAD:
                        printf("Controller set to analog (SCPH-1150)\n");
-                       break;
+                       break;  
        }
 
        if (in_enable_vibration)
@@ -664,7 +664,7 @@ int maemo_init(int *argc, char ***argv)
 
        if (bKeepDisplayOn){
                if (pthread_create(&display_thread, NULL, displayThread, NULL))
-                       printf("Failed to create display thread.\n");
+                       printf("Failed to create display thread.\n");           
        }
 
        pl_rearmed_cbs.only_16bpp = 1;