frameskip_type current_frameskip_type = auto_frameskip;
u32 global_cycles_per_instruction = 1;
u32 random_skip = 0;
+u32 fps_debug = 0;
#ifdef GP2X_BUILD
u32 frameskip_value = 2;
u64 frame_count_initial_timestamp = 0;
u64 last_frame_interval_timestamp;
-u32 gp2x_fps_debug = 0;
void gp2x_init(void);
void gp2x_quit(void);
sceKernelRegisterSubIntrHandler(PSP_VBLANK_INT, 0,
vblank_interrupt_handler, NULL);
sceKernelEnableSubIntr(PSP_VBLANK_INT, 0);
-#elif !defined(GP2X_BUILD)
- freopen("CON", "wb", stdout);
#endif
extern char *cpu_mode_names[];
update_gbc_sound(cpu_ticks);
- if(gp2x_fps_debug)
+ if(fps_debug)
{
char print_buffer[32];
sprintf(print_buffer, "%d (%d)", fps, frames_drawn);