PCSX-ReARMed - yet another PCSX fork
+http://notaz.gp2x.de/pcsx_rearmed.php
+
About
-----
Ari64. It was created for Pandora handheld, but should be usable on other
devices after some code adjustments.
-It does not, however, have anything in common with similar psx4all and
-pcsx4all projects, except that all of these are PCSX ports.
+PCSX ReARMed features GPU plugin from PCSX4ALL project.
Usage
games and configure the emulator.
Supportd CD image formats:
-- .cue/.bin
-- .toc/.bin
-- .img
-- .mds
+- .bin/.cue
+- .bin/.toc
+- .img/.ccd/.sub
+- .mdf/.mds
- .Z/.Z.table
CDDA (CD audio) support requires .cue/.bin format.
+The emulator can simulate BIOS, which means BIOS files are not required,
+however implementation is not complete and some games still need real BIOS
+to work. To use real BIOS, copy uncompressed BIOS files to
+[sd card]/pandora/appdata/pcsx_rearmed/bios/
+then select the BIOS you want to use in Options->BIOS/Plugins menu.
+
+
+Plugins
+-------
+
+GPU (graphics) and SPU (sound) plugins can be selected in
+[BIOS/Plugins] menu:
+
+builtin_gpu - the P.E.Op.S. GPU plugin, most accurate but slow.
+gpuPCSX4ALL.so - plugin from PCSX4ALL project. Faster but has some glitches.
+gpuGLES.so - experimental port of P.E.Op.S. MesaGL plugin to OpenGL ES.
+ Occasionally faster but has lots of glitches and seems to
+ be rather unstable (may crash the system).
+builtin_spu - P.E.Op.S. SPU plugin, most accurate but slow.
+spunull.so - NULL plugin, i.e. no sound emulation.
+
+
+Changelog
+---------
+
+r4 (2011-01-15)
++ added real BIOS support (and various things for it to work)
+* fixed various recompiler issues
++ added interpreter option (useful to overcome dynarec bugs)
+* fixed some memory card related issues with HLE bios
+* rewrote frame limiter (old was sometimes sleeping needlessly)
+
+r3 (2011-01-05):
++ added Pickle's port of gpu-gles from psx4m project
++ added PCSX4ALL gpu as a plugin
+* improved gpu plugin support
++ added savestate preview
+* various frontend fixes
+
+r2 (2010-12-29):
+* fixed memcard paths
+* fixed a keybind copy-paste bug
+* properly implemented pad handling
+ (inputs no longer control both emulated pads at once)
+* fixed a crash caused by framebuffer out of range access
+* fixed SWL/SWR handling (usually resulted in graphic glitches)
+* fixed BxxZAL (Medal of Honor)
+* fixed alignment crash in color space conversion code (Lunar)
+* fixed SWC2 occasional use of wrong address register (Parasite Eve)
+* fixed firstfile() handling in HLE BIOS (broken memory cards in some games)
++ added per-game configs (controls still not saved though)
++ added simple plugin select interface to the menu
+
+r1 (2010-12-25):
+* initial release
+
Credits / License
-----------------
+Emulator core:
+
(C) 1999-2003 PCSX Team
(c) 1998 Vision Thing
Linuzappz <linuzappz@pcsx.net>
Stefan Sikora <hoshy@schrauberstube.de>
(C) 2009-2010 PCSX-Reloaded Team
- avlex (Help on xcode project)
- Dario (Various bugfixes)
edgbla (Root counters, various core/plugin fixes)
Firnis (GTE code from PCSX-Revolution Project)
Gabriele Gorla (MDEC decoder)
- maggix (Snow Leopard compile fix)
- NeToU (Bugfix)
Peter Collingbourne (Various core/psxbios fixes)
- siveritas (Bugfix)
+ Dario, NeToU, siveritas (Various bugfixes)
shalma (GTE Divider, various core fixes)
- Tristin Celestin (PulseAudio support)
Wei Mingzhi (Maintainer, input plugin, iso/cheat support, misc stuff)
-GPU and SPU code by Pete Bernert and the P.E.Op.S. team
-ARM recompiler (C) 2009-2010 Ari64
+PCSX4ALL GPU plugin:
+ (C) 2010 PCSX4ALL Team
+ (C) 2010 Unai
+ Franxis <franxism@gmail.com>
+ Chui <sdl_gp32@yahoo.es>
+
+GLES plugin (psx4m project):
+ (C) 1999-2009 by Pete Bernert
+ EQ
+ Olli Hinkka
+ Proger
+ Pickle
+
+builtin GPU/SPU plugins:
+ Pete Bernert and the P.E.Op.S. team
+
+MIPS->ARM recompiler:
+ (C) 2009-2010 Ari64
-integration, optimization and frontend (C) 2010 notaz
+integration, optimization and frontend:
+ (C) 2010-2011 notaz
Source code is released under GNU GPL license, version 2 or later.
See COPYING included in the archive (.pnd can be extracted using unsquashfs).