PCSX-ReARMed - yet another PCSX fork
+http://notaz.gp2x.de/pcsx_rearmed.php
+
About
-----
Ari64. It was created for Pandora handheld, but should be usable on other
devices after some code adjustments.
-PCSX ReARMed features GPU and SPU plugins from PCSX4ALL project.
+PCSX ReARMed features GPU plugin from PCSX4ALL project.
Usage
This version features a framebuffer driven menu that can be used to run
games and configure the emulator.
-Supportd CD image formats:
+Supported CD image formats:
- .bin/.cue
- .bin/.toc
- .img/.ccd/.sub
- .mdf/.mds
- .Z/.Z.table
+- .bz/.bz.table
+- .ZNX/.ZNX.table (partial)
+- EBOOT.PBP (PSP, partial)
CDDA (CD audio) support requires .cue/.bin format.
+The emulator can simulate BIOS, which means BIOS files are not required,
+however implementation is not complete and some games still need real BIOS
+to work. To use real BIOS, copy uncompressed BIOS files to
+[sd card]/pandora/appdata/pcsx_rearmed/bios/
+then select the BIOS you want to use in Options->BIOS/Plugins menu.
+
+Analog controllers are supported using nubs, but this is disabled by
+default and needs to be enabled in 'Controls' menu.
+
Plugins
-------
Changelog
---------
+r5 (2011-01-31)
++ added support for .bz format, also partial support for
+ .znx and eboot.pbp formats
++ merged latest cdrom code from PCSX-Reloaded project
+* fixed remaining savestate incompatibilities between PCSX4ALL
+ and P.E.Op.S. GPU plugins
+* fixed channel disable preventing irqs in P.E.Op.S. SPU plugin
+* fixed some alignment issues
++ added handling for branches in delay slots
++ fixed some unexpected drops to menu
+* fixed lots of recompiler related issues (see GIT)
++ added watchdog thread to detect emulator lockups
+* minor frontend adjustments
+
+r4 (2011-01-15)
++ added real BIOS support (and various things for it to work)
+* fixed various recompiler issues
++ added interpreter option (useful to overcome dynarec bugs)
+* fixed some memory card related issues with HLE bios
+* rewrote frame limiter (old was sometimes sleeping needlessly)
+
r3 (2011-01-05):
+ added Pickle's port of gpu-gles from psx4m project
+ added PCSX4ALL gpu as a plugin