{
struct PicoVideo *pv=&Pico.video;
unsigned char *reg=pv->reg, r;
- extern int HighPreSpr[];
int i, sprites_lo, sprites_hi;
char *dstrp;
sprites_lo = sprites_hi = 0;
- for (i = 0; HighPreSpr[i] != 0; i+=2)
- if (HighPreSpr[i+1] & 0x8000)
+ for (i = 0; Pico.est.HighPreSpr[i] != 0; i+=2)
+ if (Pico.est.HighPreSpr[i+1] & 0x8000)
sprites_hi++;
else sprites_lo++;
sprintf(dstrp, "pend int: v:%i, h:%i, vdp status: %04x\n", bit(pv->pending_ints,5), bit(pv->pending_ints,4), pv->status); MVP;
sprintf(dstrp, "pal: %i, hw: %02x, frame#: %i, cycles: %i\n", Pico.m.pal, Pico.m.hardware, Pico.m.frame_count, SekCyclesDone()); MVP;
sprintf(dstrp, "M68k: PC: %06x, SR: %04x, irql: %i\n", SekPc, SekSr, SekIrqLevel); MVP;
-#if defined(EMU_C68K)
- sprintf(dstrp - 1, ", st_flg: %x\n", PicoCpuCM68k.state_flags); MVP;
-#endif
for (r = 0; r < 8; r++) {
sprintf(dstrp, "d%i=%08x, a%i=%08x\n", r, SekDar(r), r, SekDar(r+8)); MVP;
}
void PDebugShowPalette(unsigned short *screen, int stride)
{
+ struct PicoEState *est = &Pico.est;
int x, y;
Pico.m.dirtyPal = 1;
if (PicoAHW & PAHW_SMS)
PicoDoHighPal555M4();
else
- PicoDoHighPal555(1);
+ PicoDoHighPal555(1, 0, est);
Pico.m.dirtyPal = 1;
screen += 16*stride+8;
for (y = 0; y < 8*4; y++)
for (x = 0; x < 8*16; x++)
- screen[x + y*stride] = HighPal[x/8 + (y/8)*16];
+ screen[x + y*stride] = est->HighPal[x/8 + (y/8)*16];
screen += 160;
for (y = 0; y < 8*4; y++)
for (x = 0; x < 8*16; x++)
- screen[x + y*stride] = HighPal[(x/8 + (y/8)*16) | 0x40];
+ screen[x + y*stride] = est->HighPal[(x/8 + (y/8)*16) | 0x40];
screen += stride*48;
for (y = 0; y < 8*4; y++)
for (x = 0; x < 8*16; x++)
- screen[x + y*stride] = HighPal[(x/8 + (y/8)*16) | 0x80];
+ screen[x + y*stride] = est->HighPal[(x/8 + (y/8)*16) | 0x80];
}
#if defined(DRAW2_OVERRIDE_LINE_WIDTH)
PicoFrameFull();
for (y = 0; y < 8*4; y++)
{
- unsigned char *ps = PicoDraw2FB + DRAW2_LINE_WIDTH*y + 8;
+ unsigned char *ps = Pico.est.Draw2FB + DRAW2_LINE_WIDTH*y + 8;
for (x = 0; x < 8*4; x++)
- if (ps[x]) screen[x] = HighPal[ps[x]], ps[x] = 0;
+ if (ps[x]) screen[x] = Pico.est.HighPal[ps[x]], ps[x] = 0;
screen += stride;
}