void PicoPower(void)\r
{\r
Pico.m.frame_count = 0;\r
+ SekCycleCnt = SekCycleAim = 0;\r
\r
// clear all memory of the emulated machine\r
memset(&Pico.ram,0,(unsigned char *)&Pico.rom - Pico.ram);\r
}\r
\r
SekReset();\r
+ // ..but do not reset SekCycle* to not desync with addons\r
+\r
// s68k doesn't have the TAS quirk, so we just globally set normal TAS handler in MCD mode (used by Batman games).\r
SekSetRealTAS(PicoAHW & PAHW_MCD);\r
- SekCycleCnt = SekCycleAim = 0;\r
\r
Pico.m.dirtyPal = 1;\r
\r
Pico.m.z80_bank68k = 0;\r
Pico.m.z80_reset = 1;\r
- memset(Pico.zram, 0, sizeof(Pico.zram)); // ??\r
\r
PicoDetectRegion();\r
Pico.video.status = 0x3428 | Pico.m.pal; // 'always set' bits | vblank | collision | pal\r